Name: Norathoman
Age: 27
Sex: Male
Sexual Orientation: Homosexual
Craft: Healing (General Healer, with a bit of work in trauma - He's mainly skilled in keeping people healthy and fixing minor injuries, but can help another healer more skilled at trauma in a pinch without a flinch)
Rank: Journeyman, though he didn't learn at the Healing Craft Hall
Location: Western Weyr
Physical Description: - Medium/average height, about 5'8"-ish?
- Short dark blonde hair
- Gold-brown eyes
- Dresses to his very best
- Bit of a thin build
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This is inaccurate to his Pern look but have this for a general idea - No braid included WTF was I thinkingPersonality: Despite growing up in a hold, Norathoman tends to mostly keep to himself. He does take his duties as a healer seriously, though, and has skills in being conversational - On occassion, he even feels the urge to socalize with the rest of the Weyr, joining others in the dining area for food and conversation. It helps, after all, to know the people you're there to heal on a personal level, even with how many there are. Nobody is exempt from his flares of socialness, from the lowest drudge to even the Weyr Woman. It helps him know what's normal for each person, and take stock of what they might need more of.
As to his thoughts on thread, Norathoman mostly looks at it with a touch of irritation. Shouldn't the blight from above surely have been erradicated by now? Threadscore is possibly the one injury he hates the most, due in part to how Thread itself acts and how much damage it can cause. Fall off a runner beast? You might break something, but it's not necissarily life-threatening if you land on your arm. Cut your hand gutting a packtail? It's easy enough to clean the wound out to prevent infection and sew it back up. Thread hit you because you were out during a Fall like an idiot, though? Faranth help them all, it could get ugly fast. He may have learned from the local cartographer to tell people off...
When something comes up that he doesn't know what to do with, he doesn't panic - Shards, his mother would box his ears until the rang if he did! But he doesn't try to do something he has no experience with. If there's time, he'll send for a healer better capable of dealing with something than he is; If another healer is unavailable, then he might panic. In the event of a situation in which the patient is actively dying, and he's incapable of helping stop death with nobody else around, the best he can and will do is ease their suffering and keep them company to the inevitable end.
For as talkative as he can be, Norathoman sometimes gets absorbed in things he's doing. He probably wouldn't notice a clump of Thread landing several feet away outside a weyr if he was absorbed in reading a skin, for instance. Which, bad threadscore is one of his weak points. If it's still fairly fresh, and has been gotten rid of quickly, he can treat it. Much deeper and he's too far out of his element. The other is that, for all his talkativeness and how much he checks on everybody and knows everybody in the Weyr, he has trouble making strong connections to others. Does he have people he'd call friends? He's not sure. The cartographer, he guesses? Maybe? His ample chatter may well be a symptom of nerves around others, overcompensating for something he's not sure about.
Positive Trait List Talkative, knows his patients well, talks to anybody and everybody just the same as the next person
Negative Trait List Bit of a loner, might talk your ear off when he feels sociable, will probably curse your ear off because you were in Threadfall like an idiot (Riders exempt from this)
History: Born to a healer at a minor hold near Nabol, Norathoman learned healing from his mother. Who was his father? He wasn't sure, though prevailing theory around the hold was that it was somebody closely related to the Lord Holder. He didn't care, though - What he cared about was helping others. Outside learning healing and general hold chores, he often would read or listen to the Harper, sometimes eschewing playing with other children. The few times he did, he was awkward and didn't know much what to do. Norathoman's childhood was, in short, mostly spent with those outside his age group.
When he was sixteen, he was picked up on Search by High Reaches - He couldn't tell you who it was, though, only that their dragon was blue. But, for the next five Turns, he remained at High Reaches, learning more on healing from the Weyr's healer(s), before he transferred to Western. His time at High Reaches was an adjustment, as the hold he'd come from was sometimes described as 'little more than a glorified cothold' and had a far smaller population. The strict way in which everything worked, too, proved a slight culture shock, though he did adapt.
At 21 Turns, he found a new culture shock when he was transferred to Western Weyr - Where High Reaches was militaristic and strict in how they did things, with thorough lessons for fighting Thread when it inevitably returned, Western was like many Wyers in not believing Thread would come back. Accustomed to, too, the strict adherence pertaining to dragon color, Norathoman was, in a word, shocked by the political structure of Western. Compared to what he'd been taught, it was an anomaly to have high-ranking blues and browns and even
whites, which were nearly unheard of at High Reaches as it was. His first year at Western was spent adjusting heavily to the stark difference, though he never forgot the warnings High Reaches mentioned - Thread would return, and they would be prepared, foolish was anybody who didn't listen.
When Thread returned, Norathoman, of everybody at Western, at least, was prepared with salves and the such.
A positive difference he found between High Reaches and Western was in how he found himself getting along with people. The people of High Reaches, he decided, were full of themselves. The odd exception had to be the twin brown riders in blue, but he avoided them both with more gusto than the people he knew back at the hold. At Western, though, he found people generally more friendly, even the cartographer with the eternal grumpy expression. He still found himself mostly avoiding people besides the odd mood to socialise and compensate for his self-applied solitude by talking ears off, but he still found himself much more comfortable around the people of Western Weyr.
He still strictly adheres to one thing - The belief that he's now aged out of being a candidate, as per High Reaches' rules. He usually stands off to the side, ready to help with any injured candidates, instead of Standing on the sands to Impress. His time's gone already, surely, right? (Not that he minds, either way)
Other: Prying information out of this character has been like trying to pry teeth out of a rock without breaking either one, I swear.
Candidate Specific Questions
Do you want them to have an official Search RP? No
Do you understand they will age every passing year regardless if you're there to RP the or not? Yes
Do you want them to have a possible Stands Impression? Yes