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[Q] Triss Maxwell // Urðarbrunnr, Page of Jupiter

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Sylent Nyte
Crew

Obsessive Lunatic

PostPosted: Tue Sep 26, 2017 6:28 pm


Name: Triss Maxwell

Nickname: None~

Age: 26

Birthday: August 15, 1991

Sign: Leo

Gemstone: Peridot

Blood Type: O-

Fav. Food: Vegetables fried in butter and salt

Hated Food: Meat of any kind. Triss is a Vegetarian and can’t even stand the smell.

School: N/A - Veterinarian

Hobbies:

Volunteering -- Triss makes a point of volunteering her time and services as a veterinarian. She regularly attends events to educate the public, she fosters animals as much as she possibly can, and she makes time at least once a week to put in hours at the local animal shelter - whether it’s vaccinating, treating sick patients pro bono, or running a low cost spay/neuter clinic. She does everything in her power to help animals and people in need in the community.

Traveling -- Part of Triss’ love of volunteering includes traveling all over the world. As often as she can, she flies out to other countries (typically underprivileged areas with wildlife) for a week or so at a time. Not only does she get to save lives and help to rehabilitate wildlife, but she gets to see the world.

Virtues:

Compassionate -- Triss constantly shows sympathy and concern for others- whether that is people or animals it doesn’t matter to her. She constantly wants to make everyone feel better and will do everything in her power to make sure that happens. She does her best to go above and beyond to alleviate any concerns or problems anyone may have whether she knows them really well or they’re a complete stranger. She is kind and nurturing and strives to improve people & animals’ day to day lives as she genuinely cares deeply for everyone.

Outgoing -- Friendly and confident, Triss lacks inhibitions. She enjoys meeting new people and doing new things. Part of the reason she travels the world is for the experience and she’s perfectly content doing it on her own so she can meet new people and make new friends. Talking to strangers, going to a party alone, approaching an animal she doesn’t know- it all comes easy to her.

Flaws:

Naive -- Part of Triss’ compassionate nature comes from being naive. She doesn’t always have the best judgement of people or situations, and she’s rather innocent. She tends to see the world through rose-colored glasses and sees the best in everyone… Which wouldn’t be such a bad thing if it wasn’t so easy to take advantage of it/her. It’s easy for people to manipulate her and she’d probably still come back for more if she ever realized what was really going on, because she cares about people that much. This also becomes a problem in her work life as she is very trusting of animals and that can result in getting hurt.

Headstrong -- Triss is stubborn and unyielding in her resolve. She will push through situations in spite of common sense and she is oblivious to (or intentionally ignores) obvious signs that she should stop or take a step back and reassess. She is strong-willed and tends to get in her own way because she’ll do things she believes are right even if other people/circumstances advise against it. It’s incredibly hard to break her down once she’s determined.

PHYSICAL DESCRIPTION

Eyes: Dark grey

Hair: White- usually pulled back/up or into a few braids.

Face: Thin, oval-shape face, relatively pale complexion, cheeks usually flushed pink.

Clothes: Spends most of her time wearing scrubs. Otherwise she typically dresses very casual (leggings or jeans, t-shirts, hoodies).
PostPosted: Tue Sep 26, 2017 7:24 pm


Don’t kill if you can wound, don’t wound if you can subdue, don’t subdue if you can pacify, and don’t raise your hand at all until you’ve first extended it.

Knight Title: Urðarbrunnr, Page of Jupiter

Challenge: "For the Protection of Jupiter!”

Uniform: Mostly CC based on the references below~ Loosely based on a combination of Ciri from the Witcher series and Lagertha from Vikings. Mash ‘em together and mix in some Jupiter symbols ‘n’ what-not!

See my Pinterest board for things here!

Weapon & Magic
Page Weapon: An irregularly shaped rock that is light-weight and looks almost like glass. You can sort of make out some engraved runes in its surface. Like this!

Spell: It does nothing except look pretty.

Squire: A mace with a larger version of the light-weight glass rock being held in place by ‘claws’.

Spell: When her magic is activated, the rock glows and a storm appears to be flickering within it. A rolling fog begins to creep out from the rock and as her opponent(s) is/are engulfed in it, they will be surrounded by a feeling of pressure and temperature changes- the air feels heavy, wet and overwhelmingly humid. The fog is visually distracting and can make it difficult to see and the pressure dropping and temperature rising are physically uncomfortable to be in. The effects are only felt within the 7ft radius of the fog and the magic pool can be cast up to 35 seconds.

Inspiration: General shape
Claws holding the rock

Knight: Giant warhammer made of of the same light-weight glass- lightning/electricity flickers/sparks around within it. It is enormous and not at all heavy so it is easy for her to swing but does not allow for lethal damage.

Spell: The lightning within the hammer brightens and loud cracks of thunder can be heard as a thick rolling fog creeps out of it. The effects of a tropical storm engulf the opponent(s) within the fog- uncomfortably high temperatures, pressure dropping, humidity, etc. The fog makes it difficult to see, and the player can decide how the weather changes effects their character (ie. if their character suffers from headaches due to pressure changes, or if they have asthma and the humidity is worse for them, etc). Typically it is hot enough that it is difficult to breathe and focus. The thunder cracking within the hammer is loud enough to cause ringing in the ears and difficulty hearing if the opponent is particularly close to Urd (the further away in the AOE, the less the thunder would effect the opponent). The effects only exist within the fog which can reach a 10ft radius from her/the hammer, and can be cast for up to 45 seconds.

Inspiration: Here! - specifically the glowy blue one in the third row

Summons -- Idk yet~

Sylent Nyte
Crew

Obsessive Lunatic



Noir Songbird

Crew

Dramatic Senshi

18,325 Points
  • OTP 200
  • Hero 100
  • Magical Girl 50
PostPosted: Mon Oct 30, 2017 9:59 am


Sylent Nyte


Hey, SyNy!

For the most part everything looks good, but your magic pool times are unfortunately a little long! I think 35 and 45 seconds would be a bit more in line with what's usually acceptable, so if those times are okay with you I can drop a stamp! :3
PostPosted: Mon Oct 30, 2017 2:58 pm


Noir Songbird
Sylent Nyte


Hey, SyNy!

For the most part everything looks good, but your magic pool times are unfortunately a little long! I think 35 and 45 seconds would be a bit more in line with what's usually acceptable, so if those times are okay with you I can drop a stamp! :3


Done and done!!!

Sylent Nyte
Crew

Obsessive Lunatic



Noir Songbird

Crew

Dramatic Senshi

18,325 Points
  • OTP 200
  • Hero 100
  • Magical Girl 50
PostPosted: Mon Oct 30, 2017 5:14 pm


Sylent Nyte


Awesome, thanks! Have a trial stamp~

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PostPosted: Mon Nov 20, 2017 4:41 pm


Sylent Nyte


Looks good to me! Have fun!

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Kyuseisha no Hikari

Crew

Dragonslaying Dragon

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