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[Q] Svess Richter | Ydalir Page of Cybele

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Daekie

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PostPosted: Fri Sep 22, 2017 6:29 pm


Name: Svess Richter
Nickname: None?? You could call it Vess but that's barely shorter...
Age: 21
Pronouns: it/its
Birthday: March 16
Sign: Pisces
Gemstone: Aquamarine
Blood Type: A+
Fav. Food: Sweet potato
Hated Food: Deep-fried anything
School: Destiny City University, majoring in Aeronautical Engineering, on varsity archery team

Hobbies:
Hiking: Weekend trips out of town, mountainsides on the holidays - Svess took to hiking when it was nine or ten and decided to keep on going. It rarely does anything overnight, since it's not comfortable being out in the dark, but being out in the wilderness is incredibly comforting when it knows it has things all well in hand. And it's good exercise, too!
Archery: Considering it got a high school scholarship for archery it's a bit more than a hobby, but nonetheless, Svess is a talented archer; it picked the sport up around age ten at a local sports store when they offered an archery class, found a natural talent, and has been practicing ever since. It's not inasmuch interested in competing as it is just honing its skills further and further, but a prize doesn't hurt every once in a while.

Virtues:
Detail Focus: Some people can't see the forest for the trees -- Svess acknowledges the forest as a whole is important, is the thing, but it likes to look at the roots. It has a good eye for spotting minute details in situations that might be overlooked by others, even if it's not necessarily sure what to do about them.
Bright-Eyed: Well, someone's got to be an optimist about this, don't they? There's a silver lining to it all, and the sun will always rise no matter how bad things get, and the snow will always melt. It's not so much optimism as it is a generally cheery, excitable outlook. At the core of it all, Svess believes that despite everything, people are basically good. Look around! In a world like this, who would really want to end it?

Flaws:
Obsessive: Once Svess focuses on something, it focuses on it to the extent of blocking anything else out. Once it's on it, that's all there is anymore; it's the only thing it cares about, and it'll chase it down until something stops or something ends. This can work well, for engineering tasks or athletic pursuits - but it's much less beneficial in all other walks of life.
Nailbiting: When Svess is anxious or discomforted, it tends to get a little mental about it; it'll start with biting its nails down to the quick and then move onto any other objects around. It's not necessarily a conscious choice, but it can and will start dismantling things if they're not nailed down and it won't hurt it to do so (and even so if it will; a tiny little shock never hurt anyone); it needs to be feeling like it's doing something. Tiny little things don't last long if they're made of many parts. It's destroyed a lot of alarm clocks and writing utensils this way.

PHYSICAL DESCRIPTION
Eyes: Pale creamy gold.
Hair: Bright crimson, thick curls, held back from face by wide cloth headband. Slightly above shoulder length. Hair frequently worn in a variety of short, thick braids. Opts for box braids frequently.
Face: Round face, very big ears, snub nose. Mixed race Black-Israeli-white in kind of a 25-50-25 way. Medium-skinned with blotchy acrofacial vitiligo around its eyes/eyebrows, forearms/hands, ears, and feet. 4'9"-ish.
Clothes: Mostly brown/dark red/dark orange, long-sleeved collared shirts with an overshirt, cardigans, loose pants, thick fluffy boots. A lot of cloth headbands. For more formal occasions it swaps to white & gold.
PostPosted: Fri Sep 22, 2017 6:32 pm


Knight Title: Ýdalir, Page of Cybele

Uniform:CC???? Genuinely go wild, idk

Top -- Thigh-length traditional side-fastened coat? Shorter? Longer? Exposed undershirt? Cropped? Buttons? Toggles? Long sleeves, or short sleeves? Sleeves at all? What's the collar like? Is it a dress? You are generally as basic as it gets here and should be something you can be very active in.
Bottoms -- Skirt? Pants? Shorts? Culottes?
Gloves -- Got any?
Belt -- Belt? No belt?
Shoes -- What kind?
Shoulders -- Epaulettes? Shoulderpads?
Accessories -- What kind? Pages and Squires cannot have capes, so please keep this in mind!

Weapon & Magic
Page Weapon: A branch shaped vaguely like a longbow. It's thin and springy; hitting someone with it might sting a little, but little else.

Squire: A simple longbow.
At this stage the weapon grows into something more useful. It can do damage but it should not be immensely powerful or lethal. From the examples above, a Squire Weapon might evolve into a heavy chain, a dull ceremonial sword, and a pretty flute.You gain access to your magic pool at this stage. Magic is channeled from a pool of energy and can be turned on and off at will. Magic must reflect the power themes of the world the Knight serves. The casting time for Squire magic pool is typically between 30-45 seconds at this stage depending on effects; offensive and debilitating magic will generally have a smaller magic pool, but healing magic, shields, and illusion magic usually have a larger magic pool.

Knight Weapon: An elaborate longbow.
At this stage the weapon grows into its final, most useful stage. It can do damage but it should not be immensely powerful or lethal. The weapon can become more ornate, or capable of doing more damage. From the examples above, a Knight Weapon might evolve into a heavy chain with a lantern at the end, a dull, but extravagant ceremonial sword, and an ornate flute.Your magic may become more powerful at this stage, and you gain a longer channeling time. Magic is channeled from a pool of energy and can be turned on and off at will. Magic must reflect the power themes of the world the Knight serves. The casting time for a Knight’s magic pool is typically between 45-60 seconds at this stage depending on effects; offensive and debilitating magic will generally have a smaller magic pool, but healing magic, shields, and illusion magic usually have a larger magic pool.

Daekie

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