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Posted: Fri Aug 25, 2017 11:01 pm
Course Info Life Hunter BATTLE ARENA General Information The portal opens up into an observation room, and down the stairs, an odd chamber for something like hunter training. At the center of a piranha-filled pool stands a solid stone table and several chairs. The Life Arena was built underneath the demolitions and ballistics testing areas, and the chamber rumbles with the occasional explosions above. Pinpoint red lasers sweep across the room regularly, as if hidden snipers are searching for a nice target. In the center of the table sits a wooden tower, made up of smaller wooden blocks. Yes. That's right. The Life Hunters prefer to train via Jenga.
Note: Distraction techniques and Yo Momma jokes are considered viable weapons when playing competitively.
If you fail: you have knocked down the tower! A small dart hits the back of your neck. You come to several hours later, and hope Dr. H didn't do anything to your body while you were unconscious. When you look into the mirror...
If you win: you have reached 50 points! You get a sharpie marker to do with as you please. peen points go to those with the highest scores.
Group Play Playing in a group on any course means certain things can be shifted to make it a better experience for multiple people without holding anyone back. An approved group play alteration for the life arena goes as follows: When someone knocks the tower down, they are shot with a weaker dart. They will wake up 5 minutes later, the game can be reset back to the point before it fell by placing their hands on the table and saying the word, constructum. This allows them to start again where they left off instead of the beginning. They can take up to three of these darts before passing out for an hour, the game will not reset for them and they will need to try again from the beginning.
Mechanics - by carefully removing pieces of the tower, you earn points and advance to the next round. As the rounds continue, the odds grow steadily against you. Rolling a 1 at any point means you have knocked down the tower. Please do enjoy your mystery dart. Anything after reaching 50 points is purely for peen.
- you may roll pieces individually (suggested for group play) or in batches of 5 (basically, a full round.)
Round 1
Pieces: 5 Points per piece: 1 Trainee Roll: 1d10 Life Trainee Roll: 1d12 Hunter Roll: 1d12 Life Hunter Roll: 1d20
Round 2
Pieces: 5 Points per piece: 3 Trainee Roll: 1d8 Life Trainee Roll: 1d10 Hunter Roll: 1d10 Life Hunter Roll: 1d12
Round 3
Pieces: 5 Points per piece: 4 Trainee Roll: 1d6 Life Trainee Roll: 1d8 Hunter Roll: 1d8 Life Hunter Roll: 1d10
Round 4
Pieces: 5 Points per piece: 10 Trainee Roll: 1d4 Life Trainee Roll: 1d6 Hunter Roll: 1d6 Life Hunter Roll: 1d8
Bonus Mechanics Life Hunters train for precise hand eye coordination and exceptional judgement, thus they have a slightly lower chance of knocking down the tower.
Status Round: (current round number)Pieces Taken:Total Points: [quote="Status"] [size=14][color=#00BFFF][b]Round: (current round number)[/b][/color][/size]
[b]Pieces Taken:[/b] [b]Total Points:[/b]
[/quote]
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itspao_ rolled 5 10-sided dice:
2, 9, 7, 3, 3
Total: 24 (5-50)
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Posted: Fri Aug 25, 2017 11:02 pm
Rhys wanted to get some training done and, while he lay in bed catching just a minute or so more of sleep he realized he'd never actually given the Life hunter course a try. He'd heard what it was about though, which was maybe why he passed on it. Unlike the courses he had tried before, it didn't involve a whole lot of action. At least not in the traditional sense; Jenga was a battle all its own though, so it was a different kind of adrenaline. He rolled around for a little while longer before finally getting up and getting ready, and when he finally was he headed straight for the course.
It was a relief to finally be indoors once he finally made it to the course's observation room, though it looked a whole lot like the others. The senior hunters in the room looked at him, smirked, then pointed at the stairs that would lead down to the course itself. "The ******** was that look about?" he mumbled to himself as he followed the steps down, down until he found himself in a weird chamber. There was rumbling and lasers and piranhas, which he wasn't sure what to really make of, but true enough to what he'd heard there, at the center of the room, was a table, chairs, and a tower of blocks.
"Game on."
‹ Do you even know what finesse is? ›
He did and he let her know it while he sat down and eyed the tower. It looked like a plain old Jenga tower, so he gingerly took the easiest pieces first, grinning the whole time. This was gonna be cake.Status Round: 1Pieces Taken: 5 Total Points: 5
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itspao_ rolled 5 8-sided dice:
2, 3, 1, 4, 8
Total: 18 (5-40)
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Posted: Fri Aug 25, 2017 11:03 pm
He was working quickly, probably too quickly--and Zephira made sure he knew she thought so--but he was on a roll and not about to lose his momentum. Rhys added another piece to his tally of successful pieces, then another, and then--the tower came down.
"Damn it," he started to say when he suddenly felt something pinch his neck, and then everything went black.Status Round: 2Pieces Taken: 7 Total Points: 11
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itspao_ rolled 5 10-sided dice:
8, 2, 8, 8, 5
Total: 31 (5-50)
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Posted: Fri Aug 25, 2017 11:04 pm
He came to in the observation room, unsure how many hours had passed since he was knocked out. He let out a quiet groan as he got up, head pounding (from the dart or an impact if he fell on the floor when he blacked out, he wasn't sure), and he sat there for a moment. The other hunters in the room didn't say a whole lot else to him, they sort of just chattered among themselves, which he was fine with. It was only when the pounding had mostly subsided that he got back up.
"So how long 'til I can try again?"
Only one looked over at him and said he could try again right now, so Rhys nodded and hurried down the stairs again. He didn't pay any attention to anything else in the chamber once he was inside again, just on the tower. He took a seat and got started. Again.
‹ Finesse, remember? ›******** finesse," he muttered as he picked out his fifth piece. "Just wanna get this done."
Status Round: 1Pieces Taken: 5 Total Points: 5
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itspao_ rolled 5 8-sided dice:
5, 2, 1, 5, 5
Total: 18 (5-40)
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Posted: Fri Aug 25, 2017 11:05 pm
Whatever he might have actually been saying though, the trainee was trying to be more careful this time, so naturally he was going a bit slower. Everything went fine for the sixth and seventh pieces, but he paused when he got to the eighth piece. This was where he failed last time, so he went slower. A lot slower, but then--the chamber shook, ruining his concentration (and actually forcing his hand to touch another piece by accident) and causing the tower to come crashing down again.
"Fu--" and then he was out again.Status Round: 2Pieces Taken: 7 Total Points: 11
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itspao_ rolled 5 10-sided dice:
7, 6, 3, 1, 5
Total: 22 (5-50)
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Posted: Fri Aug 25, 2017 11:06 pm
It was the observation room again when he woke up, and with a frustrated groan he lay there for a few more minutes while his head cleared up. He was up and in the chamber again soon enough, but another bit of shaking as he tried to take the fourth piece caused him to screw up all over again and he was out...again. No expletive to mark his exit this time, though.Status Round: 1Pieces Taken: 3 Total Points: 3
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itspao_ rolled 5 10-sided dice:
5, 7, 3, 5, 2
Total: 22 (5-50)
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Posted: Fri Aug 25, 2017 11:07 pm
He honestly wondered if there was a number of darts a person's body could take within a certain number of hours before it overdosed...but that didn't stop him from going back down to the chamber to try his luck. Again.Status Round: 1Pieces Taken: 5 Total Points: 5
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itspao_ rolled 5 8-sided dice:
4, 5, 5, 2, 7
Total: 23 (5-40)
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Posted: Fri Aug 25, 2017 11:08 pm
Six, seven, eight...
‹ Slow and steady, like I said. You really should listen to me more often. ›
"Shut up, Z." He was grinning--he finally made it past the eight piece! Two more and he paused, very proud of himself for having made it to ten with a still intact tower.Status Round: 2Pieces Taken: 10 Total Points: 20
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itspao_ rolled 5 6-sided dice:
2, 1, 1, 6, 5
Total: 15 (5-30)
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Posted: Fri Aug 25, 2017 11:09 pm
He only managed to get one more piece before the damned tower came falling down again. Another dart, another blackout. He only managed to sigh before he felt that already familiar pinch in his neck.Status Round: 3Pieces Taken: 11 Total Points: 24
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itspao_ rolled 5 10-sided dice:
10, 1, 8, 4, 9
Total: 32 (5-50)
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Posted: Fri Aug 25, 2017 11:10 pm
Status Round: 1Pieces Taken: 1 Total Points: 1
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itspao_ rolled 5 10-sided dice:
2, 7, 10, 10, 9
Total: 38 (5-50)
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Posted: Fri Aug 25, 2017 11:11 pm
It was probably already the next day when he woke up again, but he didn't really care (it wasn't, and he would have known that if he actually stepped outside to get some fresh-ish air). He was back in the chamber before his head stopped pounding this time.Status Round: 1Pieces Taken: 5 Total Points: 5
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itspao_ rolled 5 8-sided dice:
6, 3, 4, 2, 3
Total: 18 (5-40)
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Posted: Fri Aug 25, 2017 11:13 pm
The trainee made it through another five pieces and was determined to keep going had it not been for Zephira yelling at him to calm the ******** down. He picked the pace up as his confidence grew, but now the tower looked not as stable as when he started (duh) so it was to his benefit if he actually listened to her for once. So he did.Status Round: 2Pieces Taken: 10 Total Points: 20
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itspao_ rolled 5 6-sided dice:
3, 1, 4, 4, 2
Total: 14 (5-30)
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Posted: Fri Aug 25, 2017 11:14 pm
Not that it made a whole lot of difference.Status Round: 3Pieces Taken: 11 Total Points: 24
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itspao_ rolled 5 10-sided dice:
4, 8, 6, 7, 5
Total: 30 (5-50)
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Posted: Fri Aug 25, 2017 11:15 pm
He was back at it soon enough, working through the pieces almost like a pro now.Status Round: 1Pieces Taken: 5 Total Points: 5
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itspao_ rolled 5 8-sided dice:
6, 7, 5, 6, 3
Total: 27 (5-40)
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Posted: Fri Aug 25, 2017 11:18 pm
And past the next several pieces, also like a pro.
‹ Keep on listening to me and you'll make it through this. Finally. ›
"Z--"
‹ I need a stretch, don't you? Let's go out and spar after this. ›
Status Round: 2Pieces Taken: 10 Total Points: 20
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