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A Private Fairy Tail RP Centered 100 years after the original Fairy Tail Manga 

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Antikinis Azok | 2nd Saint | Lightning Dragon | Independent

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God of Hollowness

Mythical Bachelor

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PostPosted: Tue Jul 18, 2017 9:25 am


XXXXXXWelcomeXXXXXX

"To the wonderful world of Antikinis Azok"

Angel of Hollowness


User Image



Ⅰ. The BasicsXXXXX

Name: Antikinis de la Zeitlos Azok
Nickname(s):
~ Anti
~ Kin
~ Kinis
~ Zei

~ 2nd Wizard Saint
~ God of Dragons
~ The Aberrant First (Honorary, not claimed)
~ Abnormality of the Storms
~ The Lightning Dragon King
~ The Lightning Dragon
~ The Thunderbolt King
~ Dragonslayer
~ He Who Bathes in Dragon Blood
~ The Dragon of Storms

Birth Date: January 21st
Age: 28 [essentially much older due to remembering past lives]
Gender: Male
Race: Human, seems Draconic due to certain physical changes (teeth, eyes, etc.)
Relationship Status: Single, recently widowed


Ⅱ. AppearanceXXXXX

Height: 7'0"
Weight: 240 lbs. (mostly muscle)
Tattoos: He has this tattooed over his heart, and the symbol of the Wizard Saints on his right pec
Scars:
He has scars riddled all over his body, but here are the most noticeable.

He has a large, white gash located on the left side of his neck.
He has white claw marks (three in a parallel line) located on his chest, which go down and right.
He has a large, jagged white gash on his back, facing down and left.
He has two white scars on both of his arms, which seem to form a single scar when put together (mean he tried to protect himself when attacked).
He has a small white scar, just above his right eye.
He has multiple claw marks all over his legs, as if a clawed beast tried to drag him away.
He has large, white teeth marks on his right shoulder, with small claw marks on his left shoulder.

He has a giant, jagged white scar that goes from his neck down his torso. which takes up a good chunk of his upper body.
He also has multitudes of scars on his arms, all many sizes.
Along with three long scars on his left leg, and two jagged looking scars on his right leg.
Also multiple slash mark scars on his back, seeming to be from a whip.
He has a scar which goes from the right side above his mouth, diagonally down to the left side, under his mouth.
He has a scar which spans from under his left eye across to the other side of his nose, just at the corner of his right eye, near his nose.
He gained a new scar, which seems to mirror the one originally on his torso, and makes a giant "X" on his torso now.
He has multiple slash marks on his hands, making it look like he tried to repeatedly slap a figure made of spikes.

Predominant Features: His stark whie left eye, his hair shines like a rainbow under sunlight (not lightbulbs and the like), his way of dressing, his accent (due to being from Veneficium)


Ⅲ. PersonalityXXXXX

Sexuality: Heterosexual
Alignment ---Allegiance: Neutral - The Magic Council / The Wizard Saints / The Aberrant (Veneficium)
Occupation: 2nd Wizard Saint,
Secrets:
» His wife is dead, and his son is missing
» He's actually a descendant of the Yakuma Clan

Personality: Antikinis is a man whose appearance doesn't speak well for who he is. The way he looks makes one think he's someone who keeps to himself, and is bored of almost everything. Someone who could never have fun, even if they had to to survive. But see, the thing is, this isn't who Antikinis really is.

Much like his element, Antikinis is always full of energy. He also seems to be able to bounce off the walls at any moment, due to how hyperactive he can be. Because of this, he's easily a people person, and once someone knows him, they'll love talking to him. He rarely ever seems to have a bad day, and even when he does, he still seems to smile through it. He also enjoys trying to guess how a person acts when he first meets them. Another part that makes up this happy-go-lucky side of him is how he acts at times. By that I mean he usually plays out scenes of how he would usually act, with dramaticized effects. He especially loves to tell jokes, trying to get other people to join in on his laughter. Speaking of laughter, his seems to be contagious, which is why he sometimes laughs when others are feeling down.

Antikinis is also a kind and caring soul, sticking up for those who can't do it themselves. He seems to severely dislike those that pick on the weak and helpless, deciding to take matters into his own hand. Though usually the person he's trying to help usually doesn't want his help. Even so, he will help them anyway, so that they don't get injured. He never turns down a battle, and will always do his best to win. He does have a small flirty side to him. He rarely ever lets this side out, though, unless he trusts the one he's flirting with. Or he might even flirt without knowing it. This makes him dangerous either for way, because for him it usually leads to a hard slap. Or going out with someone that he just wanted to be friends with. He has a pretty big goofball side of himself, which is pretty good when trying to make others laugh. He seems to have a way to tickle everyone's funny bone, unless they're an enemy of his, or just... really sad and miserable.

Antikinis is also, in a term, could be considered a player. Although he really doesn't like this term, because he thinks it means he leads women on before getting rid of them like last week's garbage. He treats every woman he dates (sometimes multiple at once) with the same amount of respect. He's also quite a pretty hilarious guy at times, although usually when everyone is moping about. Although most of the time it isn't the best thing, and gets him into trouble. There's also his leadership skills, which are actually quite fearsome. He isn't really a scary person because of them, well, in a sense he is, but only to the enemy. Usually if he tells you to sit down, you'll sit down right where you are. Though this is usually drowned out by his hilarious and flirtatious attitude. Just don't get started on how easily amused he is. Almost anything can make him laugh. He can also make friends pretty quick, almost in the blink of an eye.

He's usually calm and composed, but also has, as some have put it, a nasty habit of poking his nose where it does not belong, and can get into trouble because of this. He frequently becomes concerned about things that others have no interest in, a trait he does not outgrow even when told he cannot concern himself with other people's business. Despite all of this, he still cares for those he senses seem to be in trouble, always doing his best to help them get out of a bind. Though he can usually tell between the good and the evil, and doesn't like to help those he can tell have a wrong moral standing. If he manages to get tricked into this, he usually berates himself for doing so and leaves, seeing no need to continue any further.

It should also be mentioned that Antikinis is, honestly, a sarcastic little s**t. He's also a sass master, and doesn't really take anything from anybody. Honestly, this can be pretty funny at times, especially in situations where everyone else is feeling down. So it's not necessarily a bad thing, unless he's talking to someone who's easily offended by things like that. He also seems like he doesn't care about much, but in truth, does hold things close to his heart. This, at times, can be a bit dangerous though, given that he'd risk his life to save that of his friend's. He also managed to find great amusement in many things, though mostly bad situations. This is also bad, since he usually comments on things like this, and manages to get many glares or hits. But it's really just him trying to have fun.

When in battle, his personality seems two sides. In the first side, he goes from his usual humorous and happy side, to someone calm and calculating. He watches his opponent's every move, waiting for them to make a first strike of some kind. Though, depending on how excited his opponent can make him, he can do another switch. He'll go from his calm and calculating side, to excited and wild. In this state, he becomes an even bigger threat, since he seems to stop thinking about who to do, and just does it. Though he can easily switch back to his calm self. It just takes some self-restraint. In the second side, he seems to fight gracefully. He also doesn't let his emotions get the better of him, causing him to become blind and attack wildly. He reads his opponent and tries to find different ways to counter whatever attacks may be thrown at him. Though he also seems to want to finish things off quickly, unless his opponent intrigues him. Then he'll try and carry out the battle as long as possible.

Finally, he has quite a care for children. And by children, that means anyone below the age of eighteen. Because usually they're still easy to manipulate, and he does his best to protect them from that. He dislikes having to fight kids, and will usually do anything to avoid being stuck in this kind of situation. Unless they're little brats. Then he'll punt the little demons into the afterlife.

Skills:
» Requip: Used mainly by Antikinis for various clothing changes. Also to store various items that make it difficult for him to walk around with.

» Master Hand to Hand Combatant: Masters of unarmed combat possess the greatest prowess of all, being capable of easily taking on several opponents at once with ease. Some of them are known to employ hand-to-hand combat as the main element of their fighting style, and can overwhelm foes even if they are armed or larger than the users themselves

» Master Scythe Wielder: Due to one of his Magic spells giving him a scythe, he had decided to learn how to better fight with the weapon. After years of training he had finally reached the rank of master, but don't expect to see him walking around with a scythe. He only uses one with his Magic.

» Master Swordsman: Masters of such art possess impressive swordplay, demonstrating great speed, accuracy and power, and being capable of fighting several foes at the same time.

» Keen Intellect: Antikinis has proven to have some brains behind all of his brawn. He's able to figure out most things very quickly, or even think up great strategies. He can also play a great game of chess.

» Immense Durability: Antikinis has a pretty resilient body, able to take being thrown through a wall or struck by very powerful magic, and still be left standing. Though he can, like all others, still suffer effects. Though he'd be likely to stay standing longer than others would.

» Immense Strength: Along with very high durability, Antikinis also has a very high amount of strength. He'd be able to life a very large boulder, or punch said boulder into tiny pebbles. He'd probably be able to life a house if the time called for it.

» Enhanced Reflexes: Antikinis has displayed extremely sharp reflexes and a high degree of speed and agility. Some would consider him as quick as a lightning bolt.

» Immense Magic Power: Antikinis possesses an immense level of Magic Power, which, befitting his Magic and theme, manifests itself in the form of electricity. This can appear from his body in various amounts, from simple sparks, when he wants to intimidate opponents or is annoyed, to a potent lightning aura around him, which damages the surrounding area, when he's enraged. In the latter state, lightning even starts to appear from his eyes and mouth.

» Intimidation: An incredibly powerful physical ability that only a rare few have the capacity to use, a technique in which powerful individuals can instill fear into their opponents by completely and utterly overwhelming their senses and bodies by exuding their true power in massive volumes, slowly crushing their will to battle and crushing their confidence to dust. Normally activated by either performing a physically imposing feat (such as displaying their strength or making frightening features) or creating realistic frightening illusions by unleashing their murderous intent and magic energy to the absolute max, which can instill fear into any weaker being and cause them to lose consciousness.

Often called the Spirit Shout this skill is non-magic in nature and can only be produced by those in possession of a presence and willpower that is vastly more powerful than ordinary people. This technique is most commonly seen used by Earth Land's most powerful warriors and wizards, as they are the only ones possessing the "potential" for utilizing such an advanced technique, often seen as a badge of honor that symbolizes just how unique they are, putting them in a league of their own.

» Enhanced Smell and Hearing: Antikinis has a nose that can smell things from miles away. Whether it be a person, an object, or a certain type of food. His hearing is also pretty good, so it'd be easy for him to eavesdrop from a considerable distance. Although other sounds can still mix in, he can manage to focus on just one sound.

» Dancing - He actually learned how to dance on his own. You'd be surprised just how well he can dance, and even the dance moves he may know. Though most of them are of Veneficium culture and are rather... interesting.

» Cooking/Baking - He's a great cook and baker, and can make some pretty good food and desserts with whatever cooking equipment he has.

» First Aid - He can do a pretty great job at helping someone, mortally injured or not. Though, mortally injured is a bit... more difficult. Either way, it's usually only temporary, since he isn't exactly a doctor.

» Survival Skills - Due to having traveled for so long in his life, he has developed advanced survival skills. He's the person you'd want to have with you on a deserted island.

» Twisted Mind: Not exactly in the dirty or corrupted way. But in the fact that, with his newfound magic, he can create twisted labyrinths of his own to confuse people. In his head, everything is twisted around, much a labyrinth itself, so it'd also be difficult to try and read his mind to get information.

Likes:
» Alcohol, though usually only the strong stuff
» Children, unless they're little brats
» Sweets of any kind
» Fighting with strong opponents
» Dragons
» Anything that has to with lightning or thunder
» Other excitable people
» Making others happy
» Challenging himself with new things every day
» Basically every legal guild
» The Magic Council
» The other Wizard Saints

Dislikes:
» The weak kind of alcohol
» Most men, to a certain extent
» Being kept in one place for too long
» Being called a worthless person
» Battling those much weaker than him / an unfair battle
» Being underground too long
» Earth or rubber (#putthatearthbackwhereitcamefromorsohelpme)
» Electric rods or objects like them
» Being in solitude for too long
» Getting stuck on something he can't overcome
» Dark Guilds / Dark Wizards
» Assassins and the likes (if they kill for fun)
» VEHICULAR. TRANSPORTATION.

Fears:
» Losing those close to him. Whether by someone else or his own hand.
» Failing others, as it can lead to even his or their deaths.


Ⅳ. Battle StatisticsXXXXX

Strengths:
» His quick wits and skills
» His high speed and strength
» His high endurance/durability
» His immense magic power
» His magic skills
» His different array of Magic
» Most of his Magics have never been seen before, giving him the element of surprise

Weaknesses:
» Vehicles of any kind
» Being outwitted
» Outdoing his speed
» Blocking off his senses
» Earth Magic
» Wind Magic
» Using weapons or armors that make his magics useless
» Dragon Slayer Magic (due to his Dragon Transformation)

Magic Types : Lightning Dragon Slayer / Dragon Transformation / Yakuma: Eighteen War Gods / Yami no Kemono / Celeste della Luce / Authority of Sin
Weapon(s): His fists, a scythe with Yami no Kemono, a sword with Celeste della Luce, chains.
Fighting Style:
~ Antikinis uses his lightning covered fists and feet to use a variety of moves on his opponent. Depending on how excited he gets, it can go from calm and easy to read, to wild and confusing as hell. If he happens to be incredibly angry, then it's pretty much torturing his opponent until they die.
~ If lightning is useless, he uses one of his other magics to try and gain an advantage. Or use them in different and strange ways to defeat his opponent.

Ⅴ. LifestyleXXXXX

Bio:

The Beginning
Our story begins in an unknown region, full of mountains, rain, and snow. It was a near impossible area to live in, which made some surprised that people actually did call this place home. But our focus is not on them, but rather a young orphan boy, who has taken up home in an abandoned shack.

No one knows who his parents are, or even were. Just that the young boy seemed to appear out of nowhere one day, taking up the shack as his home. He didn't cause trouble for anyone, so they decided it would be safe to leave him as he was. Little did they know the trouble he would come to cause later on, causing them to kick him from their village. It all started when a strange traveler came into town one day. The man seemed to be from a far-off area, dressed in strange clothes, and boasting exotic items. This caught the young boy's attention, so he decided to visit the man. A very strange looking book caught his attention at this point. It seemed to be black, with a golden plate on it. When no one was looking, the boy took the book and ran off back to his shack, to begin reading it. It wasn't until the next day that the traveler noticed, and went on a rampage through the town, destroying half of it before leaving. Once it was found out who took the book, the villagers exiled the young boy, throwing the book with him since they wanted nothing to do with it. Without looking back or giving a second thought, the young male walked away from the village, not knowing he would never go back. But he didn't need to... for soon, he would have the power of Soulweaver Magic.


Meeting the Lightning Dragon, Volteer
Though during his travels, he managed to come upon something he never thought he would see. A real live Dragon. The young boy thought the Dragon was going to eat him, but it seemed the Dragon sensed potential in the boy. This Dragon was Volteer, the Lightning Dragon. Volteer raised Antikinis like his own son, and taught him the Lightning Dragon Slayer magic that he knows to this day. Antikinis, in turn, used his magic to fight and kill animals that he and Volteer could eat. They lived life like this, just the two of them, for a short while. But after some time the young male was, of course, introduced to another just like him.

Traveling Fiore
While he was out one day, he went back to Volteer with more food, but it seemed that the dragon was gone. Antikinis looked all over the place he lived, which was a cliff that was a good place for lightning storms. Unable to find the dragon, Antikinis left and, for some reason, the Iron Dragon Slayer followed. He wasn't sure why though, since her Dragon was always there to care for her. He was, of course, a bit envious, but he never said anything about it. But, it was then he decided to travel around Fiore. He was only ten at the time, and had about six years of practice under his belt. It was then he decided to make a name for himself, and start practicing regular Lightning Magic, and maybe get somewhere with his life. The problem was that he didn't have a teacher, nor someone to watch Alesandra [or, as he called her, the "lightning rod"], or even shelter! Since no one would take in some random ten year old child who claimed he knew Dragon Slayer Magic. They never even gave him a chance to show them that he actually did know it! So he decided to try teaching himself, and if that didn't work, he'd spy on some other Lightning Magic users. This plan actually got him pretty far, and he went from Apprentice to Novice in almost no time. He finally found someone to help train him, and he actually managed to be able to pay them. The reason for this being he got rid of a book he was reading. A book that taught a special, ancient magic, known only as Soulweaver. He got quite a bit of money for it, spending it mostly on clothing and food for him and Ale. This whole thing lasted for about five years, when he was fifteen, and getting even more powerful with his Soulweaver Magic and Lightning Dragon Slayer Magic.

Battle Against Volteer
He took back to traveling around Fiore once more. After about two years of traveling, doing odd jobs, and finding a place to rent, he found Volteer. He and was out traveling and exploring, though it was mostly Antikinis following a very familiar scent. This scent led him to a very large mountain. The air itself seemed to be filled with electricity up here, and lightning seemed ready to strike at any moment. It was up here that he met with Volteer. A reunion after a total of seven years. But it wasn't anything too good. The dragon started insult the boy, calling him weak and worthless. And even went as far as to threaten Alesandra. It was then that Antikinis's anger grew, and he challenged the Dragon to one vs one combat. And thus, the Human vs. Dragon battle began. Antikinis came out on top, and Volteer offered to teach him new Dragon Slayer techniques, which he had kept hidden for many years. Antikinis accepted and trained for months on end with Volteer. When all was taught, the Dragon decided to challenge Antikinis this time. Antikinis refused, but when the Dragon tried to kill everyone in a nearby village, that was where it all ended. In a matter of moments, the male had entered his Dragon Force, and fought against Volteer with all his might and what the dragon had taught him. It all ended when Antikinis used the ultimate move that Volteer had taught him. When he used it, he blew off an incredible chunk of the mountain, managing to leave everywhere else unscathed. But the Dragon wasn't done just yet. He tried to attack once more, but was done in by Cat's Discharging Electrocution Fist. In this moment, Antikinis looked and acted like a Dragon. His intense bloodlust and anger... it never left his own memory. With Volteer now dead, his last words were to tell Antikinis to bathe in his blood, to become stronger, and carry his own soul with him so Antikinis could master the incredible Lightning Dragon King Mode. Honoring his father's final wishes, he did so. Ever since that day, Antikinis discovered just what true power was... and what it could do to a person.

New Magic
Ever since that day, Antikinis knew there was more to this world than just plain lightning. And of course, he'd be outdone by people that had many different elements of their own. So it was then he decided to learn some new magic. Traveling around once more, he learned three new different and strange types. The first was Yami no Kemono, a magic that he remembered from his home country of Veneficium. Soon after he learned another Magic called Celeste della Luce, which was also from his home country of Veneficium. Soon following this, he learned Shinigami Eyes. It was a strange Magic which allowed him to use things related to death, but it seemed to come with a very specific set of rules that were etched into his mind when he learned it. But moving forward, it was time for him to put his new skills to the test.

The Other Dragons
Antikinis decided to test his own might once more, and challenge other Dragons. Of course, he only went for ones that were evil, and destroyed towns and devoured humans. Those that were nothing more than threats against humanity. Of course, many people called him an idiot, and a madman. But he ignored them, and moved forward on his path. He had many secrets up his sleeves that no one knew about. A secret that he had been managing to train himself with every day privately. Of course, his battles against these monstrous beasts were always watched by others. But not regular humans, no. Actual Mages from different guilds, who were both impressed and terrified by his sheer amount of power and battle prowess. Soon, word got out of a boy that slayed Dragons and bathed in their blood. Though no one was ever sure what his true appearance looked like, since he was mostly moving too quick to see But one could tell it was the same boy defeating these beasts due to his attacks and aura. But he started to draw more attention. Especially from the Magic Council, who sent out an invite to him. He decided to accept, and traveled to the Magic Council's building all the way in Era.

The 2nd Wizard Saint
Killing Dragons was no easy task, even for a Dragon Slayer or a Wizard Saint. But Antikinis managed to do so, and seemed to get stronger and stronger each time. It was soon after this that he was recognized as a great and powerful mage by the Magic Council. After proving his own strength to them, they appointed him as a Wizard Saint. Many people seemed to be appalled at the fact that someone so young could become a Wizard Saint. Many people called him a liar, and a fake. It was then that a Dragon was sighted on the outskirts of Era. Deciding to take this chance, he challenged the Dragon in one vs. one combat. Everyone spectated, and he mostly heard people say he was going to die quickly. But he defeated the Dragon and, just as the rumours said, bathed in its blood. And so, having proven himself, he was proclaimed as a Wizard Saint. Due to the male's own magical and physical prowess, he was immediately assigned to 2nd among the Wizard Saints. And though many want to challenge him, none are able to find him. But even since then, he has been training to become even stronger.

Traveling Alvarez
Antikinis traveled from his home of Fiore to a completely different continent, which he hoped would be a place of new beginnings for him. So once he was ready, he began his travel as an Independent Mage. He did, of course, still start off as a Kappa. The lowest of low ranks to exist for Independents. So he had to climb up the ranks, which wouldn't be too difficult with his magic. He did come across many hardships though, such as rivalries with people he didn't know. Though his worst problem was running into Mages that belonged to a Guild. They always seemed to travel in groups, and didn't seem to be too fond of Independent Mages. So, every meeting always led to battle for him, which made him decide the only person worth looking out for was himself. Though this would all change in his later years. And onwards to Alvarez he went. Though, there was a reason he did all of this. He felt an ancient evil awakening somewhere within Alvarez, and it felt like nothing was being done about it. So he took matters into his own hands.

A Friend Earned, A Life Lost
He met the person he would come to call his best friend during his travels. They, too, were an Independent Mage like him. Though they weren't as strong. They traveled together, made camp together, and did most other things together, including Jobs. This made our young male grow more, and become more open with others (personality-wise). Though he would soon be struck with grief, when during a job, his friend was killed by a battalion from Alvarez. He gave his dead best friend a proper burial, swearing to get revenge on the one who killed them, and the battalion they belonged to. He learned that this was something they did often, to Mages of all kinds. Which meant that Antikinis had no reason to feel bad. But he just had to find them first. And about two years later (age 22), his wish came true, and he found someone. He followed them back to their battalion, which was pretty far away. And here, things got way serious. He kicked down the door, and began to kill all the soldiers inside, seeming to become like a Demon himself. No one except him was left alive, and his once white cloak was stained red with the blood of his enemies. Having fulfilled what he had swore, he moved on with his life.

The Dragon of Storms
He rose up to the rank of Beta quite quickly after this, mercy becoming nothing more than a theory to him. But one day, he seemed to have a change of heart, remembering what his friend would think of him now. He changed his personality, deciding not to kill those who didn't deserve it, and instead sparing them. Many were unsure of what his goals truly were, but it was something he decided they didn't need to know. It wasn't until he tried to rise to the rank of Sigma that he killed someone innocent once again. He lost all sense of himself, and murdered them brutally. Only after torturing them for a while did he decided to end their life, leaving behind barely anything that could be used to recognize them. After this, he tried his best to be a good person, not wanting to be seen as evil by those that knew him. Ever since that day, he has been a Sigma, and quite a strange person. He has become known as the "Dragon of Storms", by Independent Mages, Guild Mages, and those of Alvarez alike. Someone that was to be feared, and not taken lightly. Though only current time would tell if he would truly become a threat or not. But in truth, he did become a threat. But to himself, and not anyone else.

Dance, Magic Dance
After he finished a Labyrinth job he was given, he decided to better himself even more. Using the book that he found at the house above the Labyrinth, he decided to learn the magic it was under, so that he'd be able to use the spells. And so, his intense training regiment began. But before it did, he had a run-in with a... horrible enemy. Apparently, the Minotaur from the "Creator's" labyrinth wasn't attached to the maze itself, and somehow became its own entity. And it wasn't very happy that its home was destroyed. It managed to track down Antikinis, and trigger a very epic fight. It caught Antikinis a few new scars, and more experience under his belt. And so, after that battle, his intense training regiment truly did begin. He did nothing but train on learning his new magic those three months, occasionally practicing with his other magic so that he didn't get too rusty from training with Terrain Effect too much. Once that magic was learned, he decided to try some different spells and get used to it before using any of the Labyrinth magics. So after these magics were learned, he began to work on mastering the labyrinths. It was amazing how much a man could travel in such a short amount of time to practice. From the thickest forest, to the highest mountains, and even to the coldest tundras. These three places were where he managed to train each of the three special Labyrinths. He also managed to claim the spot of "Alpha" among his fellow Independent Mages, which meant he only had one spot left to rise to. And that was... Omega.

The Power of a Dragon
In his travels to become an Omega, Antikinis ran into many different difficulties. None of his original titles held any power on this new continent, and there were instead alternate groups, equal to them in power. The male had many... uneventful run-ins with these people, and managed to thwart them at every turn. Though the biggest surprise came when the strongest of them decided to challenge him. In the heat of battle, Antikinis did something that changed how he would be viewed forever. He turned parts of his body into those of an actual Dragon. His scales purely white, with even fur and horns. Lightning seemed to arc over his body, as if pure energy were coming off of him. He quickly dealt with his challenger, before flying away and passing out for a while. When he woke up, and realized what he did... the first he thing he did was try it again. After multiple failed attempts, he then learned he was able to make different parts of his body much like a Dragon's one by one, instead of all at once, physically enhancing himself. But it took very strict training to be able to transform multiple parts of his body at once again. He used this Magic though, to reach the rank of Omega, before finally deciding to head home.

Becoming an Aberrant One
But before he went back to Fiore, he decided to pay a visit to his old home of Praeclarus, back on the Veneficium continent. Nothing much seemed to have change, although his old hometown wasn't as destroyed anymore. As he approached, he was given many different looks. Some of anger, others of confusion, but even those of surprise and joy. Strangely enough, he was welcomed back into his village as a hero, given all he had done around the world. He sat in the bar with the people he once knew that had kicked him out for being a brat that got their village destroyed. Yet now he was treated as an old friend. He didn't really mind though. He was glad to have that sort of weight off of his shoulders. Though, much to his surprise, he was elected to be one of the Aberrant Ones, the strongest Mages on the Veneficium continent. Their power was so great, that they had to be cut down to only eight, as to avoid destroying the entire continent. He was also given a staff that was created solely for him, the Nieprawidłowy. Though, as he is no longer on the continent, it's more of a status symbol and honorific title, since he doesn't hold the true title as strongest Mage in Veneficium. His title was "Abnormality of the Storms". But, after this fun meet and greet, it was finally time to head home.

I'm Coming Home
With all of this extensive training under his belt, Antikinis decided to head back to Fiore. The way he saw it, he had overstayed his welcome in the current continent. Especially after defeating their strongest Mages. And, truth be told, he was just tired of all the fighting. It got stupid after a while. And so, his journey home was pretty calm, which worried him slightly. But as he arrived back in Fiore, he was bombarded with multitudes of messages, which were strangely unable to reach him. Apparently Dark Guilds were popping up like acne on a preteen's face. As gross as this sounded, Antikinis got a message back to the Magic Council, letting them know that he was going to do everything he could to fix this. And so, after eight years of being gone, he's come back to Fiore. And he's going to take down every Dark Guild he finds.

Extra Stuff
Antikinis was once known as an "Exile". Someone who has been banned from their homeland for certain reasons. But even though he gained this from being banned from his country, it follows him around everywhere. He always gets strange looks and is usually not allowed in certain places due to his status. He really dislikes this, which is one of the reasons he decided to never join a guild. Who's to say they wouldn't look at him the same way? Though after visiting his village after all these years, the title was finally taken from him, allowing him to lead a normal life once more.

Antikinis actually has the ability to retain memories from his nine past lives. Though this does come with a very horrible side effect. Though he's able to keep them on lockdown, certain events are able to trigger the personalities of those whose lives he remembers. It's very rare, and has only happened to him a few times. But he manages to have himself write down the events that transpired to make this happen, in hopes of avoiding it happening again. He actually met some familiar people in the past that he actually sees around today, but he's unsure if they recognize him or not.


Goals --- Motives:
~ To fix all the wrongs he has done in his life.
~ To redeem the sins of his past.
~ Find his missing son.
~ Find a wife.

Guild Mark: N/A

Relationships:
» Myrsky Azok | Beloved Son ~ Antikinis lost his son a couple years ago, when the continent was attacked and they were separated. He's been trying to find him ever since.
» Pema Lotus | Technical Boss ~ Though their meeting was short-lived, Antikinis respects her as the Council Chairwoman and the 1st Wizard Saint.
» N/A

Theme:
(Instrumental) Main Theme: With Power and Light in my Hands
(Vocal) Main Theme: Run for Your Life
(Insturmental) Battle Theme: Shinsou
Comeback Theme: You Say Run
Emotional Theme: Flowers Blooming in the Empty Sky
Remembrance Theme: Mixed Memories, Bounding Through Time
Dragon Force Theme: If It's For You
Dragon Drive Theme: You Say Run
Dragon King Mode Theme: Enfin Apparu
Abyssal Mode Theme: Darkness of the Unknown
Celestial Mode Theme: Gods Bound by Rules

Extra: As listed above, his son is, in fact, missing.

PostPosted: Tue Jul 18, 2017 10:18 am



Ⅰ. Magic ListXXXXX

Main Magic Here: Lightning Dragon Slayer
Sub Magic Here: Dragon Transformation
Sub Magic Here: Yakuma: Eighteen War Gods
Sub Magic Here: Yami no Kemono
Sub Magic Here: Celeste della Luce
Sub Magic Here: Authority of Sin


Ⅱ. Magic SpellsXXXXX

Lightning Dragon Slayer [28]
» Lightning Dragon's Roar | Basic~Advanced: The Lightning Dragon Slayer's exclusive Dragon's Roar, incorporating the element of lightning. Antikinis gathers lightning in his mouth and releases it in the form of a concentrated, destructive blast, capable of destroying everything in a wide area in front of them. A side- effect of being hit by this attack is, if the target survives, the lightning has a chance of paralyzing them, preventing them from escaping Antikinis's next attack. By moving his head around as he casts it, he can also employ this spell in an arched trajectory, enabling him to hit enemies that may not be in his direct path.
» Lightning Dragon's Fist | Basic~Advanced: Antikinis engulfs his fist in electricity and then punches his opponent, causing, aside from great blunt damage, damage from the lightning as well. Has a chance to paralyze the target.
» Lightning Dragon's Thunderwing | Basic~Advanced: Antikinis sends out sparks of electricity throughout the air, which can then causes the surrounding area to violently explode into a thunder clap. This can be used to neutralize non-material attacks.
» Lightning Dragon's Jaw | Basic: Antikinis locks his hands together in a tight fist and swings them down onto the target, both smashing them into the ground and creating a destructive circular wave.
» Lightning Dragon's Wings | Basic: Antikinis rushes forward against two opponents. While doing so, he produces a large stream of lightning from each of their arms, which, when it comes in contact with the foes, releases a high voltage attack and at the same time sends them flying away behind them due to the blunt force of the produced lightning. Such lightning take the rough form of a pair of Dragon's wings, thus the name of the attack.
» Lightning Dragon's Horn | Basic: Antikinis wraps his body in lightning and rams into his target, usually in the form of a spinning headbutt.
» Lightning Dragon's Claw | Basic: Antikinis sparks his feet or hands with electricity and proceeds to assault the opponent with a powerful lightning- enhanced kick or swipe, with the sparks greatly augmenting the power of said kick.
» Lightning Dragon's Bullets | Advanced: Antikinis holds out both of his hands, causing them to be covered in lightning which takes the form of small Dragon heads. These heads then open their mouths, and shoot balls of lightning out. These balls move quickly, and are charged with high amounts of lightning, so getting hit by one could hurt quite a bit.
» Lightning Dragon's Crunch | Advanced: Antikinis covers his mouth and teeth in lightning and bites his target, sending lightning through their body. If it doesn't kill the target, it has a high chance of causing paralysis.
» Lightning Dragon's Flash | Advanced: A spell which employs Antikinis's lightning in a peculiar way, revolving around the non- offensive properties of electricity: by pointing one of his hands towards the target with the thumb and index fingers partially bent in a claw- like manner and all the other fingers bent completely, Antikinis can produce a large amount of intense light from his body, generating a "flashbang" out of lightning to momentarily blind opponents, granting him the time to leave undisturbed.
» Lightning Dragon's Explosion | Advanced: Antikinis gathers a large quantity of lightning in his fist and then punches the ground, engulfing the area in a torrent of lightning and destroying much of the surrounding ground in the process.
» Lightning Dragon's Raging Bolt | Advanced: Antikinis raises his clenched fist in the air and chants the incantation; a large bolt of lightning will then descend upon his target from the air, possibly completely vaporizing them with a strong blast of lightning.
» Lightning Dragon's Storm | Advanced: By placing his hands before him a few inches away one from the other, his palms open, Antikinis can generate a sphere of electricity in the space between them, which rapidly grows larger in size. Such sphere is shown to send out lightning bolts of various size in an unpredictable pattern, making it hard to avoid them. The generated "storm" appears to remain active even after Antikinis has released the initial sphere, striking his foes as he stands without the need to move.
» Lightning Dragon's Flight | Advanced: Through the use of Lightning Dragon Slayer Magic, Antikinis is capable of transforming his own body into electricity, turning himself into a lightning bolt, whose size can vary from mere, fast- moving sparks, to large pillars of lightning. Together with the signature intangibility of Elemental Magic, which allows Antikinis to let physical and Magical attacks pass harmlessly through his body when he's transformed, this form also grants him some traits typical of real lightning: he's shown capable of freely moving around at high speed, and to travel over long distances, rapidly appearing at his destination from places away from sight as though as he was teleporting, as well as to electrocute everything crossing his path, with the voltage of his bodily electricity being high enough to wreak havoc throughout a large airship. However Antikinis only seems to be able to maintain this form while in motion.
» Lightning Dragon's Breakdown Fist | Advanced: Antikinis punches the air, releasing a giant, high- speed lightning blast in the shape of a fist, which, upon contact with the target, generates a massive, sparking explosion.
» Lightning Dragon's Heavenward Halberd | Advanced: Antikinis raises his hands and forms lightning between them, forming a very large spear out of it. He then hurls the spear at the enemy.
» Lightning Maelstrom: Roaring Thunder | Advanced: Antikinis charges forward and punches his opponent with a lightning imbued fist which releases a large amount of lightning upon impacting with the intended target, heavily damaging and electrocuting the target, whilst also pushing them away with immense force.
» Lightning Maelstrom: Thunderhead | Advanced: Antikinis releases a large amount of electricity from his body into the sky, summoning a large thunderhead. From this, he can gather lightning energy from it, or cause it to rain down bolts of lightning throughout the whole area.
» Lightning Maelstrom: Discharging Electrocution Fist | Advanced: Antikinis gathers electricity on his fists and his arms, covering both in a thick layer of electricity. Once the lightning is charged enough, he charges his opponent at great speeds, releasing a powerful barrage of lightning- enhanced punches. Each hit discharges a large amount of electricity to the opponent, causing what seems to be miniature explosions. These punches are unable to be seen by normal eyes, at the user's arms and fists seem to turn into actual lighting. Due to the immense strength and speed of the punches, it's possible to release extreme amount of air pressure from the strikes, causing both external and internal damage towards the opponent.
» Lightning Maelstrom: Eyes of the Lightning Dragon | Advanced: Antikinis creates a small, condensed orb of lightning in each of his hands, big enough to fit in his palm. After, he begins to gather more electricity, causing the orbs to get larger, and sparks to start dancing wildly on the orbs. Once the orbs have gathered enough energy, he throws them at their target. Even if it misses, the orbs bounce around, causing immense burn damage to anything they come in contact with. After hitting a human, or bouncing off of objects ten times, they'll explode, and vaporize what they came in contact with, sending out beams of lightning. The lightning beams are about half the power of the orb, and pretty easy to block.
» Lighting Maelstrom: Dragon Head Blasters | Advanced: Antikinis has the ability summon up the five disembodied Dragon heads, made completely out of lightning. He can control these heads to make them move all around the battlefield, and use lightning breath to blast his enemies. What makes them so dangerous is that they're difficult to destroy, as touching them will heavily electrocute you. Though they can be crushed with earth, or blows away by very strong winds.
» The Bolts That Scorch the Earth: Thunderstorm Finale | Ultimate: The ultimate technique of any Lightning Dragon Slayer. To begin this technique, Antikinis must first gather incredibly large amounts of lightning into his arms, causing them to glow with intense and incredible light, able to easily blind those around him. This lightning is then launched into the sky in the form of a large and destructive pillar of raging lightning, obliterating anything weak that happens to come in contact with it. Yet this is only the beginning. When the lightning reaches high enough, black clouds cover the sky, seeming to swirl around the area that the pillar of lightning stopped. Above the clouds, the stopped pillar of lightning begins to form into a large ball, gathering the electricity from the storm clouds. Once the ball gets big enough, then the fun begins. The ball splits into smaller balls, which begin to rain down from the sky. When it comes into contact with someone or something, it releases multiple lightning bolts, the amount of damage depending on the size of the ball. Though they can turn almost anything they come into contact with into nothing more than ash. Though he ball above the clouds is still gathering energy, and once it gets big enough, causes lightning to rain down from the clouds in the area that said clouds cover. These bolts can vaporize anything that they touch, leaving next to nothing behind.
» Dragon Force | Ultimate: When a Dragon Slayer enters Dragon Force, they effectively turn into a humanoid Dragon, gaining reptilian scales and traits, such as further elongated, and sharper, canines and scale- like patterns on their skin. Dragon Force is the final, most powerful state a Dragon Slayer can attain; granting them power comparable to that which a real Dragon possesses: the power to utterly destroy everything. When Antikinis goes into this state, he gains the above, and his whole body is surrounded by incredible amounts of lightning. Just being near him in this state causes large amounts static charge among others, even from twenty feet or more away.
» Lightning Dragon Drive | Ultimate: Lightning Dragon Drive is the exclusive Drive of a Lightning Dragon Slayer. This brings out the true capabilities of a Dragon Slayer, but is usable only by Third Generation Dragon Slayers. It's pretty much an enhanced version of Dragon Force, meaning that along with Dragon Force, there is this. This enhances the user's physical prowess, along with their speed, making them almost three times better. When this ability is used, the user will be surrounded by an elemental aura of lightning, making it seem as i they are possessed by a phantom of lightning. This "shield", or aura, emulates very powerful surges of electricity, able to electrocute anyone around said user. In other words, anyone that gets close to the user will be violently electrocuted, making it like a defensive form. The user receives peak physical ability, and enters an enhanced state of speed and awareness. This form is said to be the true "power that kills Dragons". It's possible to perform completely new spells, along with greatly enhanced versions of them, while in this form.
» Lightning Dragon King Mode | Ultimate: Lightning Dragon King Mode is a unique ability granted unto a Lightning Dragon Slayer by Volteer, the Lightning Dragon King. Utilizing the residual, inert Magic Power of the dragon soul that resides within the Dragon Slayer, a draconian tattoo appears on Antikinis's arm that serves as the physical manifestation of the aforementioned Magic Power; this power took Antikinis a year of dedicated training to master. As a result of the sheer volume of the Magic Power itself, before even properly utilizing the power to its fullest, he radiates incredible sparks of lightning, and his speed and power drastically increase to levels that allow him to fight toe- to- toe with beings as incredulously powerful as Zeref, and even completely shock and nullify forbidden, powerful Magic such as Ankhseram Black Magic. When the Magic Power is exerted to its maximum, in a radius expanding meters, the sky turns black as large and deadly bolts of lightning strike down around the user, and Antikinis becomes cloaked in lightning that roughly resemble a silhouette of Volteer. The mode is said to be the manifestation of Volteer's undying will. However, the Magic Power bestowed is extremely finite, and once it runs out, the user must draw power from another Dragon Soul to use it again.

Antikinis's own physical changes seem to make him look almost like a human version of Volteer himself. The edges of his face are covered in dark blue scales, stopping at the tip of his chin and jawbone. His teeth become sharper, and much more canine. His eyes seem to become heterochromatic, with his left eye being electric blue, and his right eye turning dark blue. His hair turns a dark blue, with electric blue streaks running from the front of his hair to the back. His hair, also, becomes longer, reaching midway down his back. His arms, down to his wrists, become covered in dark blue scales, and he has silver bracelets seeming to float around his wrists. A pair of horns grow from the sides of his head, and sweep back in a lightning bolt shape. His fingers seem to turn into claws, as do his feet. His pants become torn and tattered, showing more dark blue scales underneath, reaching down to his ankles. Silver bracelets also seem to be floating around his ankles, too. The clothes which once graced his upper body seem to burn off from the immense amounts of lightning, revealing blue scales covering every part of his body except from the sides of his neck down. His back seems to have sharp spikes sticking out of it, making his appearance that much more terrifying. He also has a pair of large, blue, scaly dragon wings, which sprout out of his back. There seems to be a strange blue energy in the "veins" of the wings, much like how his hair looks. The silver rings around his wrists and ankles seem to shoot lightning out every now and then.

((After exiting this form, Antikinis is unable to move for ten posts.))

» Lightning Dragon King's Roar | Ultimate: Antikinis produces an explosive lightning strike in his mouth before unleashing it in the direction they are facing. The unleashed lightning engulfs a large scale area that is destructive enough to not only blacken the earth beneath it but destroy it, leaving a U- shaped valley in its wake. Only usable in Lightning Dragon King Mode.
» Lightning Dragon King's Ashen Fist | Ultimate: Antikinis charges his fist for a brief moment, releasing a large quantity of lightning in the process. Afterwards, he punches his target, dealing massive damage to them; so massive, in fact, that it turns his victim to ash, regardless of their size.

[[Only to be used on NPC enemies]]

» Lightning Dragon King's Heavenward Halberd | Ultimate: Antikinis holds his hands towards the sky, a large halberd forming in between. When it's finished form, its size twice that of Antikinis, he throws it at his opponent or target. When it makes contact, it explodes, sending white lightning from the base target and leaving no more than a lake's size crater where it once was. It could possibly even wipe out a whole town, if Antikinis wanted to do so.

Dragon Transformation [8]
» Dragon's Tearing Claws | Basic: This spell allows Antikinis to turn one or both of hands hands or feet into those of an actual dragon's. This can be used to enhance punches or kicks, especially accompanied by his respective Dragon's Punch or Kick. Or he can use it to rip his opponent to shreds. It all depends on the him.
» Dragon's Scaly Arms | Basic: This spell allows Antikinis to turn his own arms into that of a Dragon's. When transformed, this enhances his own strength, making him stronger than before. If this spell is mixed with the claws, it can make for a pretty terrible punch. Otherwise, it can be great for ripping open doors that are barred by the enemy.
» Dragon's Scaly Legs | Basic: This spell allows Antikinis to turn his own legs into that of a Dragon's. When transformed, this enhances his own strength, making him stronger than before. If this spell is mixed with the claws, it can make for a pretty terrible kick. Otherwise, it can be great for kicking open doors that are barred by the enemy.
» Dragon's Dreadful Horns | Basic : This spell allows Antikinis to grow his very own set of Dragon horns. A Dragon's horns are said to be tougher than diamonds, so it'd be useful for ramming into someone or something with. Though it depends on if the horns are curved or straight. One can grow between one and four horns.
» Dragon's Rippling Scales | Advanced: This spell allows Antikinis to cover his body in scales, which makes for a natural defense. Though these scales are not as tough as the Iron Dragon's Scales. They're still pretty tough, and great to use against enemies they use physical combat as a battle style. Though it's possible for the scales to be knocked off, revealing regular skin underneath still.
» Dragon's Tremoring Tail | Advanced: This spell allows Antikinis to grow a Dragon's tail from his backside. The size and shape of the tail depend on Antikinis himself. It's easy to control, and is completely prehensile. So you can easily pick someone up with it or stop someone's hand or foot from hitting you. The possibilities are... somewhat limited.
» Dragon's Luxurious Wings | Advanced: This spell allows Antikinis to grow a pair of Dragon wings from his back. It also gives him the ability to fly, though how high and far depend on his own stamina. Someone with a lot of stamina can easily fly for miles, and way high up into the sky, as if an actual Dragon themselves.
» Dragon's Ravenous Roar | Advanced: This spell allows Antikinis to change his vocal chords into that of a Dragon's. By doing this, he is able to release a loud roar from his throat. This roar, being very reminiscent of a Dragon's itself, is able to strike fear into most anything that hears it, making them stop fighting or even run away in terror.

Yakuma: Eighteen War Gods [18]
» Yagdo Rigora | Advanced: To cast this Magic, Antikinis moves his arms in a circular motion while reciting an incantation, after which he spreads his arms wide and summoning a stone, which then erupts into a momentous explosion of light that ravages whatever may lie in its vicinity.
» Ikusa-Tsunagi | Advanced: Antikinis positions his arms perpendicular as he recites the incantation, slowly moving his arms forward. Like Yagdo Rigora, this spell summons a metal, god-like effigy with intricate designs on its body that wields a sword. Upon its completion, the sword is swung down as a massive wave of light emerges, destroying everything in it's path. The wave reaches a height and depth of 50ft., individually, a width of 20ft. and a range of 50ft.
» Fomen Tempvernam | Advanced: To initiate the spell, Antikinis positions his arms down, slowly moving them up while chanting. An ice, god-like effigy with intricate designs on its body and praying hands appears shortly afterwards. This causes a massive deluge to fall, weighing down all that are caught in it as it floods the area.
» Ignius Clamante | Advanced: Moving his arms up, parallel to his body, Antikinis will begin chanting the incantation. A ruby, god-like effigy with intricate designs on its body and open palms is summoned. This statue allows Antikinis to control a massive fire that is so cold it burns. It can't be extinguished with water, and will actually freeze it. Contact with the flames will cause ice burns; prolonged exposure causing frostbite.
» Petral Solidimus | Advanced: Antikinis crosses his arms with balled fist while reciting the incantation. Summons a large gold, god-like effigy with intricate designs on its body that is colliding its fists. This colossal statue is at Antikinis's complete control, making use of it's massive fist to crush enemies and it's sturdy body to take blows.
» Vi Caelum | Advanced: With his left arm up and his right arm down, Antikinis rotates his arms until his arm's positions are in reverse. An emerald, god-like effigy with intricate designs on its body, appears while holding a broken staff in both hands. A massive vortex of powerful wind and lightning traps both Antikinis and his targets in the eye of the storm. Antikinis can use much more intense lightning magic as long as he is inside the vortex.
» Impetu Pondus | Advanced: Antikinis moves both arms above his head, before moving them down, as if pushing an object, while chanting. When finished, an amethyst, god-like effigy covered in intricate designs appears from a portal. This causes the gravity in the area to either become heavier, or lighter. This also nullifies any gravity attacks currently in effect that aren't Ultimate-level.
» Ventosus-Ieunium | Advanced: Antikinis holds both arms out in front of him and, while chanting, quickly move them out to his sides. Upon doing so, an aquamarine, god-like effigy covered in intricate designs appears. The effigy then speeds around the battlefield, creating a large tornado to trap enemies (and Antikinis himself) in. Mini tornadoes are sent from the "wall", which hits everyone, even Antikinis.
» Elido Terrenum | Advanced: Antikinis holds both hands just in front of his chest, balling them both into fists and, while chanting, slowly pushes one towards the ground. Upon doing so, a topaz, god-like effigy appears from the ground, two hammers on its back. This causes the area within one hundred feet around the user to suddenly become an earthquake zone, causing stalagmites to appear from the ground and hit or pierce those standing above them.
» Clipeum Parma | Advanced: Antikinis moves both arms in front of his face, holding them there even while chanting. Doing so causes a silver, god-like effigy with intricate designs and holding a shield to appear from a portal in front of the user. This creates a near impenetrable barrier around the effigy and Antikinis, but leaves the shield out of the barrier, The main way to get through the barrier is by breaking the shield, thus making the effigy, and barrier, disappear.
» Relinquit Aetherium | Advanced: Antikinis moves both arms above him and, while chanting, open his hands so his palms face towards the sky. Doing so causes a pearl, god-like effigy with intricate designs to appear next to Antikinis. This causes everyone within a one hundred foot radius to be temporarily teleported to an alternate dimension, where any Space based Magic (Requip, Celestial Spirits, etc.) to be rendered useless (unlike Rules of the Arena, there is no consequence for trying to use Space-based Magic, it just won't work). The effigy can either be destroyed, or you can wait until Antikinis's Magic Power depletes to return back to the normal dimension.
» Pluere Acidulus | Advanced: Antikinis moves both hands in front of his mouth, cupping his hands as if trying to shout to someone, while chanting. Doing so summons a Peridot, god-like effigy with intricate designs to appear from a portal from behind the user. This causes a rain of acid to fall from the sky in a fifty foot radius. This acid burns through anything non-magical, and can actually kill someone if they're not careful.
» Crystallos Fluctus | Advanced: Antikinis pulls his left arm back, and pushes his right arm forward. While chanting, he pulls his right arm back, and moves his left arm forward. Doing this causes a sapphire, god-like effigy to appear from a portal beside them. This causes a wave of water to splash around, before suddenly freezing and trapping or piercing anyone as it freezes. It then thaws, just to freeze again, doing this a few more times before disappearing.
» Massa-Conflugratio | Advanced: Antikinis balls both hands into fists in front of his chest and, while chanting, moves them upwards towards the sky as he opens his hands. Doing this causes a garnet, god-like effigy with intricate designs to appear behind the user from a portal in the ground. This causes mini volcanoes (about the same height as the average man) to pop up around the battlefield in a fifty foot radius. All of them then erupt at once, causing lava to shoot up into the sky and fall like a rain, filling the battlefield. The lava disappears when the effigy does, as do the volcanoes.
» Polus Perdoceo | Advanced: Antikinis punches both fists slowly together in front of his chest while chanting. Doing this causes a bronze, god-like effigy with intricate designs with a sword in each hand to appear from a portal behind Antikinis. This causes what seems to be an endless amount of metal weapons behind Antikinis and the effigy (think Gate of Babylon from Fate/Stay), all of which either fly at Antikinis's foe and break apart, or hover in the air, able to be grabbed and used to battle with. It can also cause a tornado of metal weapons which moves towards the enemy/enemies.
» Tenebrae Framea | Advanced: Antikinis moves his hands into an upside down praying motion while chanting. Doing this causes an onyx, god-like effigy with intricate designs to appear behind Antikinis from a portal. This causes the entire battlefield to be covered in darkness (about one hundred and fifty feet), allowing only Antikinis to be able to see clearly. This allows him to strike from the shadows, unseen by any trapped within the darkness. It also nullifies the usage of any non-Ultimate Light Magic.
» Adtonitus-Objex | Advanced: Antikinis moves both arms above his head while chanting, slowly moving them down in the lightning bolt motion (symbol). This causes a citrine, god-like effigy covering in intricate designs and holding a lightning bolt to appear above Antikinis from a portal. This causes dark clouds to form in a whirlpool shape overhead, which then sends multiple, powerful lightning bolts raining down from above. All these lightning bolts hit turn to nothing but ash.
» Crepusculum Venberare | Ultimate: Antkinis moves both of his hands in front of his body, left hand facing up in a regular praying motion, and right hand facing down in an upside down praying motion. This causes a half-diamond half-onyx, god-like effigy covered in intricate designs to appear, holding a heart (<3) in its left hand, and a skull in its right hand. This effigy sends orbs of light and darkness mixed all over the battlefield, with no true target in its sight. Anything these orbs touch turn that object into its opposite (a living tree to a dead tree, or a good person evil, and vice versa). Or it turns them into monstrous beasts (a dog into a hellhound). But one must be careful, as the orbs effect even Antikinis.

Yami no Kemono (Beast of the Darkness) [10]
» Seed of Tartarus | Basic: This is a pretty basic and easy to use spell. It involves Antikinis holding out his hand, and gathering his Magic in it. In Yami no Kemono's case, it appears as a purple, pulsating orb, surrounded by darkness and shadows. Antikinis can throw this orb, or place it behind his opponent, though it can't stick to anything. Upon detonation, it releases multiple waves of the Magic in every direction. If hit by it, it can drain part of your life force, to fuel the next attack.
» Fangs of Hell | Basic: Antikinis holds out both arms and turns his hands, so that his palms are facing each other. He then curves his fingers, to make it look like he's making a jaw of some sort. Then, upon raising his arms, gathers his Magic in front of him, to create giant, shadowy looking jaws, dripping with the strange, purple aura. He then slams his hands down, clasping them together. The disembodied jaw then chomps down on his opponent, draining their life force if they got hit. It has the potential to kill, but only if you get caught in the teeth.
» Gauntlet of Hades | Basic: Antikinis envelops his hand in his Magic, causing it to appear much like a gauntlet. True to the Magic's appearance, on the top of the gauntlet is the pulsating, purple orb, covered by shade and darkness. With this spell, Antikinis is able to enhance his punch with Yami no Kemono's life force stealing, and adding a bit of extra damage behind the punch, to inflict more damage upon the enemy.
» Claws of the Dark Beast | Basic: Much like Gauntlet of Hades, but instead causes Antikinis's hand(s) to appear much like large, black hands, with dripping, purple claws. These claws appear to be larger than his own body, but are able to be moved around effortlessly, due to being nothing more than darkness. But that doesn't stop it from inflicting grievous damage upon the enemy. These can be used to slash his enemy, dig into the ground or possibly through walls, or crush someone or something.
» Infernal's Descent | Basic: Antikinis jumps into the air, cloaking his body in the darkness of the Magic. He then descends downwards in a spinning motion, seeming to form into a sort of terrifying drill. Even if this attack misses the intended target, it causes him to burrow underground, and release spikes from below the ground, impaling anything that they may come into contact with.
» Pillars of Hell | Advanced: Antikinis places his hands together, as if praying, before pulling them apart, two small orbs within his hands. He then slams his hands into the ground, facing his opponent. As he does this, the ground below begins to rumble and crack, signaling something coming. Pillars of darkness, with a strange purple core within them rise from the ground, headed towards his opponent in a triangle formation (imagine the top tip of a triangle facing Antikinis, and spreading out as it heads towards his target).
» Nightmare Edge | Advanced: Antikinis holds out his hand, his Magic "leaking" from his hands and onto the ground. But instead of splattering, it seems to form a hilt of sorts. And as more of the Curse leaks, it seems to form the shape of a scythe for Antikinis to wield. Being hit by this scythe will not cause any wounds to the body, but can damage the opponent's soul. But it does not destroy it, just weakens it, so that they're unable to keep up the will to battle.
» Roar of the Abyss | Advanced: Antikinis throws back his head, and lets out a loud, deep roar. After this, his mouth leaks with his Magic, causing it to fall onto the ground, sinking into it. After enough leaks, a large, beastly head, remnant of a dragon's, with glowing, purple eyes, a strange purple aura, and the rest being darkness appears. This head dashes towards Antikinis's opponent, letting out a deafening roar as it approaches, aiming to "devour" them. If it manages to devour someone, it drains much of their life force before spitting them back out and disappearing.
» Darkness Devours | Advanced: This spell seems to be more for trapping or holding, instead of attack. Antikinis holds his hands out towards the opponent, chains coming from his hands. If the opponent gets wrapped in these chains, the chains begin to grow, forming together in a bubble. This bubble is made from darkness, but still somehow allows the captive to be able to see outside. But it's impossible to see inside (unless you're Antikinis). Interestingly enough, this spell doesn't drain the opponent's life force.
» Devoured by the Abyss | Ultimate: The strongest spell that Yami no Kemono has in its arsenal. But this spell is so much different in the fact that it isn't an attack. Nor is it really a defensive spell. Instead, it's a transformation spell, that turns Antikinis into an Etherious Form, much like the Etherious Demons have. Due to the user not truly being an Etherious, he is unable to transform whenever he feels the need. So with this spell, he can attain that form, majorly upgrading his Magic spells. But the downfall is that Antikinis can only use his Yami no Kemono Magic spells in this form. All others are locked off. The transformation seems to different from person to person, but each one seems to make their clothing darker, sometimes even black, and their skin a ghostly pale.

In Antikinis's case, one of the first noticeable changes would be his horns. Which, in this form, suddenly grow out of his head. They're slightly curved near the bottom before straightening out, becoming as sharp as the finest sword. They're onyx black in color, and seem to be unbreakable, standing at about two feet in height. The next change is that his hair has become a pure white, and has grown much longer, forming a ponytail behind him so that it doesn't fly around everywhere. His eyes are also affected, his sclera (whites of his eyes) becoming pitch black in color, and his iris becoming pure white, his pupils turning purple. His skin becomes a ghostly pale, almost as pale as the snow itself. All of his teeth are still sharp, but seem to sometimes drip with an eerie purple liquid, which turns to purple smoke when it hits the ground, much like miasma. His fingers become black claws, which are just as sharp as his horns are, his hands becoming like black steel. And his clothing seems to turn fancy, becoming completely black in color, with a fur collar coat which he has draped around his shoulders instead of actually wearing.


Celeste della Luce (Celestial of the Light) [10]
» Purgatory Blade | Basic: It's not some kind of exorcism attack. Instead, Antikinis summons sword with his power, making a sword created of the light element. The sword can possibly cause burn damage, but nothing too severe. It also seems to act like a glowstick of in the dark. Meaning that it shines pretty brightly when it's dark.
» Heavenly Will | Basic: Using his power, Antikinis summons sword with his power, making a sword created of the light element, making it much larger than it really is. The maximum length he can make it is five feet, and the width being two and a half feet. The light has a strong burning effect than Purgatory Blade, causing near intense burns before the blade is able to hit the target. Though this attack takes a lot of concentration, and even the smallest slip- up can cause it to disappear.
» Cleansing Waves | Basic: This attack serves much like the Purgatory Blade, in which Anitkinis summons a blade with his power, giving it a sort of "light" element. Though unlike the Purgatory Blade, he doesn't just attack with it. Instead, he swings his sword in arcs, and sends out waves of sorts. These can travel about ten feet if it's used in the light, but only between three to five feet in the dark. Depending on how widely the blade is swung, their length ranges anywhere from around an inch to two feet.
» Celestial Light | Basic: Antikinis summons orbs of light from his hands, which he can send flying at his enemies. The name comes from the fact that they shine like stars (though they won't blind you), and if they make contact, they seem to be scalding to the touch, causing horrible burn marks. Though it is also possible to be blinded from these, if they hit you directly in the face. The orbs are able to maneuver on their own, but he's still able to control them.
» Pillars of Heaven | Advanced: Antikinis summons pillars of light around himself, either for protection or to attack nearby enemies. The pillars total anywhere from four to ten, so no one ever knows how many he'll summon. These pillars give off a very bright light, which can either blind those that look too long or get caught within them, or burn them badly. The only way to approach the one who summoned them is to either dim the pillars, or be a user of Light Magic yourself. He also has the ability to send these pillars away from himself, and towards anyone that might be in their path.
» Luminous Cannon | Advanced: Sadly Antikinis doesn't summon a cannon to use this attack. Instead, he sends brilliant light from both of his hands, creating a large "beam" at his target. This "beam" is about ten feet in width, but makes a kind of cone shape, since it starts small at his hands and gradually grows larger. It sometimes sends balls of light towards the target, which act like homing missiles in a way.
» Radiant Bomb | Advanced: Antikinis is able to create a large ball of light, which he can set on almost any surface. Once he does, he usually gets away from it, and then snaps his fingers, causing it to explode and send mini balls of light out in every direction. The explosion itself is about a twenty foot radius, and the fireballs that are thrown out are about two feet in total diameter. Though their explosion is about five feet in radius. When these explode, they can cause either temporary blindness, or burn the victim.
» Luminous Vortex | Advanced: Antikinis has the ability to summon up to three different vortexes, each one made of the light element. Due to this, being stuck inside one can cause one to go temporarily blind. And it can also possibly burn the one trapped inside slowly. The vortexes seem to have minds of their own, going off in their own directions after being summoned.
» Fists of Radiance | Advanced: Antikinis covers both of his fists with radiant light, empowering them with the element. He can then use his fists to punch, slam, grab, or crush his targets. And given the fact that his fists are covered with his element, he can deal extra damage. So it's basically the element of Light plus brute strength.
» Waltz of the Eternal Celestial | Ultimate: The strongest spell that Celeste della Luce has in its arsenal. But this spell is so much different in the fact that it isn't an attack. Nor is it really a defensive spell. Instead, it's a transformation spell, that turns its user into a Celestial Form, much like the Celestial Spirits have. Due to the user not truly being a Celestial, they are unable to transform whenever they feel the need. So with this spell, they can attain that form, majorly upgrading their Magic spells. But the downfall is that the user can only use their Celeste Della Luce Magic spells in this form. All others are locked off. The transformation seems to different from person to person, but each one seems to make their clothing much brighter, usually white or gold, and their skin a snowy pale.

In Antikinis's case, one of the first noticeable changes would be his "horns". Which, in this form, suddenly grow out of the side his head. They start just behind his ears, as fin- like appendages, before curving upward and seeming to slightly split. They're pure golden and sharp, and seem to be unbreakable, standing at about two feet in height. The next change is that his hair has become a spiritual blue, and has grown shorter. His eyes are also affected, his sclera (whites of his eyes) becoming light blue in color, and his iris becoming pure white, his pupils turning into blue diamonds. His skin becomes a snowy pale, almost as pale as the snow itself. All of his teeth are still sharp, but seem shine brighter, and have a slight golden color. White gloves form on his hands, becoming trimmed in a fine golden material. And his clothing seems to turn fancy, making him look like some sort of prince, with a long coat. From his back sprout two wing- like appendages, giving him the appearance of an Angel.


Authority of Sin [7]
» Authority: Sin of Sloth | Advanced: Antikinis can cause physical interference by creating an invisible force field in the shape of a hand. The effect area, power, and number of hands is based on his Magic Power. At most, he can summon up to fifty of these hands. Antikinis can use these hands to grab people or objects, and the hands are strong enough that they can uproot a tree from the ground. It is possible to see these hands if one is aware of the Spell.
» Authority: Sin of Gluttony | Advanced: By biting down on his thumb and drinking the blood from it, Antikinis is able to enhance his physical capabilities. Becoming stronger, quicker, and just overall much more... physically advanced. By eating the flesh of another person (either just skin or their finger), he can enhance himself by much, much more. Though this causes him to go more and more insane if he goes this path, eventually making him much like a wild beast.
» Authority: Sin of Greed | Advanced: Antikinis can stop the time of himself or anything he's wearing, touched, or even his breath. This stops any interference from outside and only allows his interference outwards. This negates any physical (not Magic) attack against Antikinis, and if he waves their hand, anything in its trajectory is cut (unless it's very durable). Atmosphere released from the stillness can cause shockwaves, gravel thrown around can become inevitable shots, and it can enable Antikinis to travel at extremely high speeds. Normally, multiple uses of this ability can be deadly as his own heart also stops, however it can be circumvented by eating the heart of another person, or even the heart of an animal.
» Authority: Sin of Wrath | Advanced: Antikinis is able to turn any chains he has into flaming ones, using them much like a whip. Though these aren't regular flaming chains. With each hit from one of these chains, the opponent becomes angrier, and angrier. Even if they're usually calm in battle. Reason being the essence of "wrath" is within these chains and fire, making them powerful weapons if used right (anger part only effects NPCs).
» Authority: Sin of Lust | Advanced: Through the act of groping someone, or feeding off of the sexual thoughts of those around him, Antikinis is able to enhance all current Spells, making them more powerful for a temporary amount of time. Through this he can also make his aging process slow down or stop for a limited amount of time. It's also possible to unlock new and more powerful abilities this way.
» Authority: Sin of Pride | Advanced: Antikinis is able to cast an illusion upon the opponent, though a very peculiar one. Instead of being like most strange illusions, this one focuses on bringing out which the opponent most desires, drawing upon their pride to make them see that which they want to. Whether it be winning some sort of award, or beating down the one person they've wanted to for a while, this illusion is powerful enough to make it seem that way. The illusion is more powerful the more prideful the opponent.
» Authority: Sin of Envy | Advanced: Antikinis has the ability to absorb Magic that is used on him, allowing him to be able to use the Magic or its attributes temporarily himself. Attributes meaning if he were hit by a weapon, he could transform part of his body into the basic form of that weapon (meaning his hand would become a blade if sword, his fingers like guns if ranged). He is unable to do this with any sort of Lost Magics though, since this spell is not powerful enough to deliver the output for them. The ability to use Spells and such depends on his own Rank.


God of Hollowness

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[align=center][size=18][color=#C71585]╔[/color][color=#C11481]═[/color][color=#BB137D]═[/color][color=#B51379]═[/color][color=#AF1275]═[/color][color=#AA1171]═[/color][color=#A4116D]═[/color][color=#9E106A]═[/color][color=#981066]═[/color][color=#930F62]═[/color][color=#8D0E5E]═[/color][color=#870E5A]═[/color][color=#810D56]═[/color][color=#7C0D52]═[/color][color=#760C4F]═[/color][color=#700B4B]═[/color][color=#6A0B47]═[/color][color=#640A43]═[/color][color=#5F0A3F]═[/color][color=#59093B]═[/color][color=#530837]═[/color][color=#4D0834]═[/color][color=#480730]═[/color][color=#42072C]═[/color][color=#3C0628]═[/color][color=#360524]═[/color][color=#310520]═[/color][color=#2B041C]═[/color][color=#250319]═[/color][color=#1F0315]═[/color][color=#190211]═[/color][color=#14020D]═[/color][color=#0E0109]═[/color][color=#080005]╣[/color][color=#020001]╠[/color][color=#080005]═[/color][color=#0E0109]═[/color][color=#14020D]═[/color][color=#190211]═[/color][color=#1F0315]═[/color][color=#250319]═[/color][color=#2B041C]═[/color][color=#310520]═[/color][color=#360524]═[/color][color=#3C0628]═[/color][color=#42062C]═[/color][color=#480730]═[/color][color=#4D0834]═[/color][color=#530837]═[/color][color=#59093B]═[/color][color=#5F0A3F]═[/color][color=#640A43]═[/color][color=#6A0B47]═[/color][color=#700B4B]═[/color][color=#760C4F]═[/color][color=#7C0D52]═[/color][color=#810D56]═[/color][color=#870E5A]═[/color][color=#8D0E5E]═[/color][color=#930F62]═[/color][color=#981066]═[/color][color=#9E106A]═[/color][color=#A4116D]═[/color][color=#AA1171]═[/color][color=#AF1275]═[/color][color=#B51379]═[/color][color=#BB137D]═[/color][color=#C11481]╗[/color][/size]
[size=11][color=#7851A9][i]"Someone's calling, voices talking."[/i][/color][/size]
[img]http://i.imgur.com/vD8D2b5.png[/img]
[size=11][color=#7851A9][i]"Lost among the ice it's falling."[/i][/color][/size]

[color=#7851A9][size=24][b]A[/b][/size][size=18]ntikinis[/size][/color] [color=#7851A9][size=20][b]d[/b][/size][size=18]e[/size][/color] [color=#7851A9][size=20][b]l[/b][/size][size=18]a[/size][/color] [color=#7851A9][size=24][b]Z[/b][/size][size=18]eitlos[/size][/color] [color=#7851A9][size=24][b]A[/b][/size][size=18]zok[/size][/color]
[size=11][url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=25160713#380893491]P ʀ ᴏ ғ ɪ ʟ ᴇ[/url][/size][/align]

[align=center][size=11][color=#7851A9][b][u]2nd Wizard Saint ~ God of Dragons[/u][/b][/color][/size][/align]
[align=center][size=11][color=#7851A9][b][u]Abnormality of the Storms[/u][/b][/color][/size][/align]
[align=center][size=11][color=#7851A9][b][u]The Lightning Dragon[/u][/b][/color][/size][/align]
[align=center][size=11][color=#7851A9][b][u]Independent[/u][/b][/color][/size][/align]

[align=center][size=11][color=#7851A9][i]"Then there's silence, no one saw this."[/i][/color][/size][/align]

[align=center][size=11][color=#7851A9][b]Cᴏᴍᴘᴀɴʏ:[/b] [/color][color=#7851A9][i]""[/i][/color][/size]
[size=11][color=#7851A9][b]Wʜᴇʀᴇᴀʙᴏᴜᴛs:[/b] [/color][color=#7851A9][i] [/i][/color][/size]
[size=11][color=#7851A9][b]Tʜᴏᴜɢʜᴛs:[/b] [/color][color=#7851A9][i]""[/i][/color][/size]
[size=11][color=#7851A9][b]Eᴍᴏᴛɪᴏɴᴀʟ Sᴛᴀᴛᴇ:[/b] [/color][color=#7851A9][i] [/i][/color][/size]

[size=11][color=#7851A9][b]Mᴀɪɴ Tʜᴇᴍᴇ:[/b][/color] [url=https://www.youtube.com/watch?v=CakjrT0jCZY]With Power and Light in my Hands[/url][/size]
[size=11][color=#7851A9][b]Eᴍᴏᴛɪᴏɴᴀʟ Tʜᴇᴍᴇ:[/b][/color] [url=https://www.youtube.com/watch?v=ATIjDM37HPI]Flowers Blooming in the Empty Sky[/url][/size]
[size=11][color=#7851A9][b]Bᴀᴛᴛʟᴇ Tʜᴇᴍᴇ:[/b][/color] [url=https://www.youtube.com/watch?v=bVSU6zlCqZo]Hypernova[/url][/size]
[size=11][color=#7851A9][b]Cᴏᴍᴇʙᴀᴄᴋ Tʜᴇᴍᴇ:[/b][/color] [url=https://www.youtube.com/watch?v=esofirhSD-o]Battle Against a True Hero[/url][/size][/align]

[align=center][size=11][color=#7851A9][b]Cᴜʀʀᴇɴᴛ Aᴛᴛɪʀᴇ[/b] ~ [url=http://i36.photobucket.com/albums/e21/Psychedelic-Gaster/Fairy Tail Other Tails/Characters/Antikinis de la Zeitlos Azok/Merlin_zpskjkehocb.jpg]ʀᴇɢᴜʟᴀʀ ᴄʟᴏᴛʜɪɴɢ[/url] - [strike][url=http://i1052.photobucket.com/albums/s444/alexketron96/Fairy Tail/A Friend Taught Me That/Cataegis Dreyar Alternate Outfit.jpg]ᴀʟᴛᴇʀɴᴀᴛᴇ ᴏᴜᴛғɪᴛ[/url][/strike] - [strike][url=http://i1052.photobucket.com/albums/s444/alexketron96/Fairy Tail/A Friend Taught Me That/Cataegis Dreyar Beach Alternate.jpg]Bᴇᴀᴄʜ Cʟᴏᴛʜɪɴɢ[/url][/strike] - [strike][url=http://i1052.photobucket.com/albums/s444/alexketron96/Fairy Tail/A Friend Taught Me That/Cataegis Dreyar Swimwear.png]Sᴡɪᴍsᴜɪᴛ[/url][/strike]
[strike][url=http://i1052.photobucket.com/albums/s444/alexketron96/Fairy Tail/A Friend Taught Me That/Cataegis Dreyar Fancy.jpg]Fᴀɴᴄʏ Oᴜᴛғɪᴛ[/url][/strike] - [strike][url=http://i1052.photobucket.com/albums/s444/alexketron96/Fairy Tail/A Friend Taught Me That/Cataegis Dreyar Formal.jpg]Fᴏʀᴍᴀʟ[/url][/strike] - [strike][url=http://i1052.photobucket.com/albums/s444/alexketron96/Fairy Tail/A Friend Taught Me That/Cataegis Dreyar Messy Formal.jpg]Mᴇssʏ Fᴏʀᴍᴀʟ[/url][/strike][/color][/size][/align]

[align=center][size=11][color=#7851A9][b]Magic[/b] - Lightning Dragon Slayer / Dragon Transformation / Yakuma: Eighteen War Gods / Yami no Kemono / Celeste della Luce / Authority of Sin

[b]Jewel Amount[/b] - 0 [Zero][/color][/size][/align]

[align=center][size=11][color=#7851A9][i]"Call for help and drown in whiteness."[/i][/color][/size][/align]
[align=center][size=18][color=#C71585]╠[/color][color=#C01480]═[/color][color=#BA137C]═[/color][color=#B41378]═[/color][color=#AE1274]═[/color][color=#A81170]═[/color][color=#A2116C]═[/color][color=#9C1068]═[/color][color=#960F64]═[/color][color=#900F60]═[/color][color=#8A0E5C]═[/color][color=#840E58]═[/color][color=#7E0D54]═[/color][color=#780C50]═[/color][color=#720C4C]═[/color][color=#6C0B48]═[/color][color=#660A44]═[/color][color=#600A40]═[/color][color=#5A093C]═[/color][color=#540838]═[/color][color=#4E0834]═[/color][color=#480730]═[/color][color=#42062C]═[/color][color=#3C0628]═[/color][color=#360524]═[/color][color=#300520]═[/color][color=#2A041C]═[/color][color=#240318]═[/color][color=#1E0314]═[/color][color=#180210]═[/color][color=#12010C]═[/color][color=#0C0108]═[/color][color=#060004]═[/color][color=#000000]═[/color][color=#060004]═[/color][color=#0C0108]═[/color][color=#12010C]═[/color][color=#180210]═[/color][color=#1E0314]═[/color][color=#240318]═[/color][color=#2A041C]═[/color][color=#300520]═[/color][color=#360524]═[/color][color=#3C0628]═[/color][color=#42072C]═[/color][color=#480730]═[/color][color=#4E0834]═[/color][color=#540838]═[/color][color=#5A093C]═[/color][color=#600A40]═[/color][color=#660A44]═[/color][color=#6C0B48]═[/color][color=#720C4C]═[/color][color=#780C50]═[/color][color=#7E0D54]═[/color][color=#840E58]═[/color][color=#8A0E5C]═[/color][color=#900F60]═[/color][color=#960F64]═[/color][color=#9C1068]═[/color][color=#A2116C]═[/color][color=#A81170]═[/color][color=#AE1274]═[/color][color=#B41378]═[/color][color=#BA137C]═[/color][color=#C01480]╣[/color][/size][/align]
[align=left][size=11][color=#7851A9][i]"Can you keep a secret? Try me."[/i][/color][/size][/align]

[align=center][size=11][color=#7851A9][/color][/size][/align]

[align=right][size=11][color=#7851A9][i]"Cowardice and fear's behind me."[/i][/color][/size][/align]
[align=center][size=18][color=#C71585]╚[/color][color=#C01480]═[/color][color=#BA137C]═[/color][color=#B41378]═[/color][color=#AE1274]═[/color][color=#A81170]═[/color][color=#A2116C]═[/color][color=#9C1068]═[/color][color=#960F64]═[/color][color=#900F60]═[/color][color=#8A0E5C]═[/color][color=#840E58]═[/color][color=#7E0D54]═[/color][color=#780C50]═[/color][color=#720C4C]═[/color][color=#6C0B48]═[/color][color=#660A44]═[/color][color=#600A40]═[/color][color=#5A093C]═[/color][color=#540838]═[/color][color=#4E0834]═[/color][color=#480730]═[/color][color=#42062C]═[/color][color=#3C0628]═[/color][color=#360524]═[/color][color=#300520]═[/color][color=#2A041C]═[/color][color=#240318]═[/color][color=#1E0314]═[/color][color=#180210]═[/color][color=#12010C]═[/color][color=#0C0108]═[/color][color=#060004]═[/color][color=#000000]═[/color][color=#060004]═[/color][color=#0C0108]═[/color][color=#12010C]═[/color][color=#180210]═[/color][color=#1E0314]═[/color][color=#240318]═[/color][color=#2A041C]═[/color][color=#300520]═[/color][color=#360524]═[/color][color=#3C0628]═[/color][color=#42072C]═[/color][color=#480730]═[/color][color=#4E0834]═[/color][color=#540838]═[/color][color=#5A093C]═[/color][color=#600A40]═[/color][color=#660A44]═[/color][color=#6C0B48]═[/color][color=#720C4C]═[/color][color=#780C50]═[/color][color=#7E0D54]═[/color][color=#840E58]═[/color][color=#8A0E5C]═[/color][color=#900F60]═[/color][color=#960F64]═[/color][color=#9C1068]═[/color][color=#A2116C]═[/color][color=#A81170]═[/color][color=#AE1274]═[/color][color=#B41378]═[/color][color=#BA137C]═[/color][color=#C01480]╝[/color][/size][/align]
[align=center][size=11][color=#7851A9][i]"Left it buried under blankets."[/i][/color][/size][/align]

[align=center][size=11][color=#7851A9][b]Quotes[/b][/color][/size]
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[/spoiler][/align]
[align=center][size=11][color=#7851A9][i]"And it haunts me, taints me, breaks me."[/i][/color][/size][/align]

God of Hollowness

Mythical Bachelor

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