|
|
|
|
|
|
|
|
|
Posted: Thu Jul 13, 2017 8:00 am
XXXXXXWelcomeXXXXXX "To the wonderful world of Camille Tempest" MISABEAR  Ⅰ. The BasicsXXXXX ╯Name: Camille Tempest ╯Nickname(s): Cami, Cam, Angel, The Tempest ╯Birth Date: May 29th ╯Age: 26 ╯Gender: Female ╯Race: Half Human - Half Angel ╯Relationship Status: Single Ⅱ. AppearanceXXXXX ╯Height: 5'7 ╯Weight: 125 ╯Tattoos: Maldivian Curse Symbol (Beneath Right Breast, Towards Back), Magic Transference Symbol (Along Spine) ╯Scars: Very Light Whip Scars Scattered Along Her Body (Not Visible On Face) ╯Predominant Features: Whip Scars, Curves, Halo Ⅲ. PersonalityXXXXX ╯Sexuality: Heterosexual ╯Alignment ---Allegiance: Chaotic Good - acts as her conscience directs her with little regard for what others expect of her. ╯Occupation: Songstress, Independent Mage ╯Secrets: Part-Angel, Dual Personality ╯Personality: Dual - Sweet & Spice. Camille is a kind soul who is willing to sacrifice herself to help those in need. From a young age she couldn't bare to see others in suffering and would do anything to see someone else smile. Even if this meant that her heart broke into pieces. Her heart is infinitely big, and she stands for those who are weak with fierceness. She is equally gentle and strong-willed, pushing herself past her limits to accomplish her goals. Camille has been known to be extremely motherly around children and even adults because of her past.
However, there is a darkness to Camille. From time to time she will snap and become a heartless machine of death, willing to kill all those who cross her and unbearably uncaring in attitude. It's almost as if all of the life and love has drained from her very body, and even those who are closest to her may suffer. Only someone who has a deep romantic connection with Camille can break her from these instances. Otherwise, these fits of personality split may last up to two hours.
╯Skills: » Singing - Camille's voice has been compared to that of the angels many times over, and some even trick themselves into believing it has healing properties. » Cooking - A woman of impeccable palate she has an appreciation of taste and flavor. When she steps foot into a kitchen, only good things will come of it. » Swordsmanship - Camille was taught to become a master swordsman during her years in order to protect herself. Her desire to become stronger and self-sufficient only spurred her incredible affinity. Camille is capable of performing several styles with her sword and can solely fend off multiple attackers. Camille has even created her own swordfighting style called "sword dancing" which incorporates speed, flexibility, and graceful fluidity to enable her to attack swiftly and without hesitation. She can land multiple blows without abruptly changing stance and the way she moves is often described as enchanting or mesmerizing. » Angel Physiology - Camille's curse allows her to be critically injured without the effects of death; her body parts can be severed and she can continue to live. However, if her head is cut off, she dies. » Enhanced Vision - Camille can see exceptionally far, often surpassing even the eagle in clarity. As well all physical, emotional, and magical effects are nullified if they require visual due to her Kumimi Magic training. » Celestial Power - Camille's heritage allows for her to access deep magical reserves within herself in order to properly make use of Maldivian Angel Magic. ╯Likes: » Wine » Singing » Bathing » Warmth » Children » Cooking » Freedom » Mangoes » Creatures ╯Dislikes: » Beer » Perverts » Grapefruit » Slave Traders & Slavery » Bigoted, Vulgar & Rowdy People ╯Fears: » Rape » Becoming Weak » Complete Silence » Complete Darkness Ⅳ. Battle StatisticsXXXXX ╯Strengths: » Swordsmanship » Maldivian Angel Magic » Incredible Magic Reserve ╯Weaknesses: » Dark Magic (Any Magic Making Things Too Dark/Confined) » Sound Magic (Any Magic That Negates Camille's Sense of Hearing)
╯Magic Types : Caster Magic, Maldivian Angel Magic, Kumimi Magic ╯Weapon(s): Preyza - Camille's Shardblade - Lazarus, one of the Knights Radiant, forged a Shardblade for Camille after noticing that she was using a blade inferior to her skills. Shardblades cut easily through most inanimate matter, so long as the blade is kept in motion. They do not cut living flesh; instead the metal fuzzes as it passes through, killing without leaving a mark or spilling blood. It was said that Shardblades sever the soul itself, the only indication of death being that the victim's eyes burn out. Any part of the body that is cut dies instantly. If the blade touches a man's spine, he dies, eyes burning. If it cuts through the core of a limb it effectively kills that limb, rendering it permanently limp, numb, and useless. A limb severed by a Shardblade needs to be reattached to the soul before it will function again. There is rarely recoil; landing a blow is said to feel similar to passing the blade through air. The trick is to control momentum and keep the blade moving. A Shardblade can only be blocked by another magical blade, weapon, armor, etc. ╯Fighting Style: Sword Dancing [ x | x | x ] - a fluid sword fighting style that incorporates grace, flexibility, and fluidity with great speed and accuracy. Many say that her mesmerizing movements are meant to distract the opponent. Ⅴ. LifestyleXXXXX ╯Bio: __________Maldivian Curse On the remote island of Maldives angels visited in the far past by opening their gates by force, finding the women and men there to be exceptionally beautiful and kind-hearted. The angels would take on human forms for what limited amount of time their magic would allow. Offspring of the angels were born here, causing a curse to befall the island. Children were cursed and developed strange powers at the age of three that often led to the death of other villagers, due to its uncontrollable nature. Because of this tragedy, angels were no longer welcomed on Maldives and became feared by the islanders, often being killed via torture. However, Yemena, an angel of unsurpassed allure, ignored all of this and fell in love with a man named Zatku. Disguised as a human woman, she charmed the skilled swordsman into falling for her. While he loved her, Zatku felt that she was hiding something from him, her perfection was unnerving. Seeing his worry, Yemena later revealed to him that she was in fact an angel, but Zatku became enraged by her trick. It was only then that Yemena disclosed that she was with child. Zatku, having hoped to one day have a child, withheld from harming Yemena and led her to believe that he still cared for her. As the months passed, Zatku orchestrated his plan against the angel. Upon the birth of the child, Zatku brutally murdered his wife. The islanders, unknowing of the situation put Zatku to trial for his crime. Unable to accept a sentence to death, Zatku began to shout to the islanders the truth about his beloved wife and his need to protect his newborn child. Unfortunately, instead of sparing his life, this added a target on his newborn daughter. Finding him guilty, Zatku was sentenced to beheading at dawn. His daughter was taken from him, and he was swiftly killed.
__________Kabal's Love The newborn with skin as white as the froth of the crashing waves was not given a name. Instead, she was taken onto a ship meant to visit land in order to be sold to anyone willing to buy her. She was given to the command of an islander named Kabal, a distant cousin of Zatku and also a master swordsman. The man tried as he might to hate the girl, but months on the sea and eyes as bright blue and clear as the ocean defeated him. Even he could not resist the girl's charms, and once arriving on land he resisted in selling her, deciding that he would stay on land in order to raise the girl himself. Kabal affectionately named the girl Camille so that she did not seem foreign to the land. Kabal raised the girl until she first received her curse mark at the age of three. At this point, a small halo began to grow upon the young girl's head, causing her to gather attention from the nearby slave traders. Not only was she stunning to behold, but she was a rarity, a true enigma. It was clear that the girl could use magic, and she would go for quite the amount of coin. Kabal tried to keep the girl hidden, teaching her to play with wooden swords even as a small child and sharpening her basic skills. To Camille it was but a game, but Kabal knew that the day would come when Camille would be taken from him by force.
__________Taken and Changed As luck would have it, Hatif, the captain of the ship that had first brought Kabal and Camille to land came looking for him. He was directed to the man's home, only to find Camille home alone. Hatif immediately understood what had occurred, and took the girl from the home against screams, scratches, and biting. Hatif spared no moment in selling the girl into slavery for the highest price he could fetch before returning to Kabal's new home. He confronted Kabal, and the two fought. Unfortunately Hatif was able to wield magic, while Kabal was only a master swordsman. Hatif won the battle, leaving Kabal for dead and Camille to the devices of her new owner, Bertrand. The man was ruthless, displaying the young girl as his prized pony even into young adulthood. The girl was made to cook, clean, and perform all tasks given unto her with utmost perfection and grace. Of course, as was common for a girl such as herself Bertrand would try many times to have his way with Camille. Yet, the young girl was quick to defend herself with long objects that even slightly resembled swords, once or twice burning the man with candlesticks yet lit. Bertrand came close to raping Camille many times, and the traumatizing events began to create a split in Camille's personality. It wasn't long before Camille took her first master's life after an outburst in which she discovered her Maldivian Angel Magic. The girl vowed never to use it until she could properly master it's effects.
__________Unrelenting Repetitions Camille was passed from trader to trader through her life, becoming known for her kindness, grace, skill, voice, and beauty as much as her fiery temper. All boasted of her wonders, yet none were actually able to touch her. She became known as a coveted slave, yet she was sold often because of her hidden temperament. Camille grew to be a loving and motherly person, caring for all of the slaves around her at each and every location she came to stay. Over time Camille garnered more lashings than any other, taking whippings for small children and even other adult slaves who were weaker than she was. Her body became littered with the lashes, but were healed with great care due to her owners not wanting to sell her for a lower price. Yet, Camille also had another personality, which knew no bounds in terms of destruction and hatred. Camille ended up killing a few of her owners. It was when Camille was the age of sixteen that a woman approached her owner.
__________Varia's Act A strong woman with light purple hair and armor approached Camille's owner. Camille cautiously eyed the woman's sword, wondering who she was and what business she had with her master. She admired the conviction with which she spoke, and tripped while bringing the two tea and finger foods. Her owner immediately brought his whip into the sky, but it was stopped by the woman's sword. Camille's eyes glistened as she watched the woman scold the man for his actions, and asked him to fetch Camille's price. The man was hesitant, not wanting to sell the girl at all. For he had yet to taste her young flesh. However, the woman was insistent and had something over him. He sold Camille for a high price, leaving the girl to her new owner's care.
Camille later learned the woman's name was Varia, and she was a female swordsman with the great power of Kumimi Magic. The young woman was still made to perform a slave's task, but Varia taught her to properly use the sword and took her across the world with her. The two became quite the duo as Camille became stronger with a sword. Varia even attempted to help her develop her Maldivian Angel powers as best she could. In this way Camille learned many spells and became almost just as, if not more powerful than Varia. Over time Camille came to view Varia as a mother, mentor, and close friend. During their travels Varia decided to show Camille the small town where she was born, but upon arriving there they found a demon had destroyed almost all of it. Varia could not stand for this, and used her Kumimi Magic to take control of the beast and order it to murder itself. However, the toll of using this magic would mean Varia's death.
Camille could do nothing to stop Varia's conviction, and the woman performed the magic. During her final words to Camille, Varia performed a Magic Transferance, giving Camille her Kumimi Magic. A marking appeared down Camille's spine just as Varia's last breaths were taken. Camille was never the same.
__________Tales of Fiore Camille continued on with Varia's travels, hoping to do as she did and protect others as she had once protected her. She became stronger, and along the way she was able to save Jax from merciless children as a young exceed. It was Jax who first met a strange man named Lazarus. He was strange, and he was clad in armors the likes of which she had never seen before. Furthermore, his stature was beyond that of a normal human, but still she wanted to know more. Yet, as the two met, a strange glow would appear and before she knew it the man was wearing not a thing. Even stranger, he was embracing her as if she had saved his life. Despite the inappropriate meeting, he didn't seem to be like other men that she had met before, willing to take what they wanted and ridiculously tactless with women. This man had manners, but Camille was not willing to let her guard down with him. She accompanied him along his travels, hoping to further her own goals. Yet, she found herself being trained and taken to another land by Lazarus. This land was Fiore, and it was in another time unlike her own. ╯Goals --- Motives: To become the best person that she can possibly be and to become stronger in order to protect others. To travel the world. ╯Guild Mark: [Color and location]
╯Relationships: » Yemena - mother - someone Camille knows nothing of. » Zatku Maldives - father - someone Camille knows nothing of. » Kabal Tempest- adopted father - the man Camille knew growing up, who taught her the basics of sowrdfighting, who she loved as a father, but she never saw again after being sold into slavery. » Varia Impreza - mentor, mother, & friend - although Varia purchased Camille, she treated her as if she were her own kin. She taught Camille everything that she knew, and her death caused Camille great grief. » Lazarus - close friend - recently met during a mission.
╯Theme: ____Fighting Theme - The Arena ____Emotional - Glassy Sky ____Angel&Slave Personality - Lost In Thoughts All Alone ____Tempest Personality - Paint it, Black ╯Extra: Camille was born to an angel, so she received parts of their abilities and physiology.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jul 18, 2017 5:54 am
Ⅰ. Magic ListXXXXX ╯Main Magic Here: Maldivian Angel Magic (Ancient, Caster) ╯Sub Magic Here: Kumimi Magic (Caster) ╯Sub Magic Here: Preyza Shardblade Magic (Ancient, Holder) ╯Sub Magic Here: ╯Sub Magic Here: ╯Sub Magic Here:
Ⅱ. Magic SpellsXXXXX ╯Maldivian Angel Magic » Halo Creation [ Basic ]: Camille's body will illuminate and this energy will convert into a halo that floats about her hands. Once this process is completed, Camille can perform magics that require the usage of a separate halo. » Burning Adjustment [ Basic ]: Camille will fuse her halo into a weapon. The weapon takes on the property of flames. The flaming nature the weapon has can burn through metallic substances upon touch and cause minor burns on a person's body. Though the weapon has inherited the flaming property, it does not take away from the cutting nature the weapon had beforehand. » Holy Desires [ Basic ]: Using the same method as the Halo Creation, Camille will create energy-heated projectile weapons in a solid form. These weapons are the same size as normal projectiles and when thrown travel at the same speed. The weapons remain in effect for 5 posts and can be picked up by Camille during this duration. » Burning Justice [ Basic ]: Camille is capable of infusing her halo within a selected body part for 4 posts. While this is in effect, anything touched by Camille's body part is set up in flames. These flames do not move from the affected area, but spread along the limb touched by the flames. The intensity of the flames is not great enough to dissolve flesh, but cause physical and spiritual pain for 3 posts after being touched. The pain that is felt physically and spiritually is constantly affecting energy and magic networks. » Divine Wings Of Eternity [ Advanced ]: Camille can burst forth four pairs of wings (eight wings) from her back to allow herself the ability to fly at will. These wings also possess the ability to fire off feathers as sharp as any projectile weapon and regenerate those feathers instantly. The length of these wings are equal to the Camille's own height and give her an increase in speed. Alternatively, Camille can choose to infuse her body with a Halo at the same time and have inflamed wings burst forth from their back. These wings do not give Camille the ability to fly, but the projectile feathers can still be launched with a flaming augmentation. Anything touched by these feathers will burn with the sensation of flames. These feathers can also pass through anything solid with increased cutting power. » Heavenly Defense [ Advanced ]: While a Halo is active, Camille can infuse her magic into it, while it is within her hands, to change its form to that of a shield, a circle of fifty-foot diameter, in order to block magic coming towards her. This magic takes on the burning nature of the halo clan, so the shield is not affected by water-based techniques. The shield can remain active for 5 posts. » God's Heavenly Blanket [ Advanced ]: Once Divine Wings Of Eternity magic has been cast, these wings can become like a shield that is capable of protecting Camille from most magic at all angles. Camille can cover her entire body in the four pairs of wings (eight wings) which will defend her for 4 full posts extending the duration of Divine Wings of Eternity. » Heaven's Falls [ Ultimate ]: Camille's wings will burst from her body in a display of bright white light and then vanish into thin air. In the very next post, the light will appear from the sky, covering the entire sky of the area and begin to let loose from it thousands of flaming feathers. These feathers are hot enough to melt any substance they come into contact with, unless overpowered by another magic, and set things ablaze with their intense flames. If Camille is touched by any of these feathers, they will have one wound automatically healed. This technique only remains active for 3 posts before the Halo is exhausted and vanishes. » Tears of a Blessing [ Ultimate ]: This magic melts Camille's body with intensifying flames in order to heal any wound that is not instantly fatal to her existence. Organs, skin, bones, and any other material are not beyond healing with this magic. If a person touches Camille during this process, they will be burned by intense heat and flames. » Final Judgement [ Ultimate ]: Camille's final assault is a magic which requires a physical maneuver to infuse another person's body with a Halo. Once the body has been infused with the Halo, Camille can then wait or use her special magic right away, with no way to remove the Halo from their body, the opponent is at the mercy of Camille's own words to trigger the magic. However, if the Camille waits more than 5 posts to activate the magic, the Halo itself will return to her without causing harm. Camille must speak a certain phrase in order to trigger the magic. "When death reaches near, your Angel will appear." At the exact moment the last word is spoken, the Halo activates and begin to heat up with such speed and intensity that the opponent's body begins to burn from the inside out until their skin is taken up among the flames. This exhausts the Halo and it disappears.
╯Kumimi Magic » Kumimi Activation [ Basic / Passive ]: Camille is capable of activating the Kumimi at any moment to varying degrees, or keeping it active at all times: _____1st Degree: Hungered Awakening The 1st Degree, the Hungered Awakening, of the Kumimi can be attained through extensive training of their eyes by mastering magic control. When training is completed Camille can activate her Kumimi Magic, turning her iris to a bright violet color while her pupil shifts to a pale gray outlined by a distinct, thin white perimeter; the pupil also elongates into a thin, vertical ovular shape. _____2nd Degree: Consuming Drive The 2nd Degree of the Kumimi Magic's development is attained from strained usage of magic years after they've mastered the 1st Degree. Because of this, Camille attained the Consuming Drive during battle. When her body experienced significant enough fatigue from use of Kumimi magic it automatically developed. Her pupil will develop a second pale gray oval that perpendicularly crosses the vertical one. Where the two white-outlined ovals overlap, the pupil becomes a dark shade of gray. This level of the Kumimi Magic development allows Camille to drain power from magic, people, and other beings. Also, the Kumimi grants Camille the ability to detect sources of magic in her line of sight, even through obstacles; the range of this magic sensory is three hundred feet, very useful for long-distance tracking and evasion. However, Camille can only drain power from those she can actually see, sensing their location behind an obstacle doesn't make a difference to this effect. Additionally, Camille cannot be affected by any physical, emotional, or magical effects caused by seeing a person. » Oppressing Gaze [ Basic / Passive ]: Any target who has their power drained by Camille for 3 consecutive posts will feel notably physically drained, slowing and weakening them for 4 posts. Any target who has their power drained by for 6 posts will collapse and pass out from the strain on their body for 3 posts. Enemies can resist these effects by somehow replenishing their magic while being affected by the Kumimi Magic. » Purple Punisher [ Basic ]: Camille charges one of her limbs (arm or leg) with her magic, causing it to become coiled in sparks of dark purple energy. By striking an enemy with this limb they will be stunned for the next post and become slightly more sluggish for 4 posts after they regain the ability to move. This magic cannot stun the same target 2 posts in a row. » Violet Eye [ Basic ]: Camille manifests a faintly glowing white sphere of energy that serves as a copy of her own eye. The "eye" can hover around and be maneuvered to anywhere within twenty-five feet of Camille. Any further away and it will disintegrate. The eyeball shares Camille's field of view and, if her Kumimi Magic is active, will drain power from anyone or anything seen. Camille can only have one eye active at a time. The magic does not last for more than 6 posts. » Limited Unlimiter [ Advanced ]: Camille focuses magic into her Kumimi Magic while it is in use to expand her range of sight to 360 degrees, up to the same distance that she can see or sense magic with their eyes.This magic can only be maintained for up to 3 posts at a time. » Pressuring Vision [ Advanced ]: Camille unleashes a mid-range sparking steam of purple magic from her eyes which crashes into whatever it hits. It is a wide, flat attack which covers a larger area toward the end of its twenty-five-foot range; the stream is as wide as the Camille's eyes are apart at the start and up to twenty-five feet wide at the end, and it is 3 inches thick. Camille can see through her attack to redirect it for as long as it is in use. The stream has incredible impact, and is capable of knocking anything it strikes away in the direction Camille is looking, or at least deflecting oncoming attacks from their original trajectory. To be directly hit by this attack guarantees small fractures for the bones in the area that was contacted. The attack can be maintained for up to 4 posts unless can be countered » Lavender Lancer [ Advanced ]: Camille focuses a large amount of magic into her hand or foot and unleashes it in the direction their fist/palm or the bottom of their foot is facing. This creates a six-inch thick lance of sparking purple magic which impales anything in its fifty feet reach. The sparks spiral around this attack, easily inflicting deep cuts upon whatever they touch. Although this magic only lasts for a brief moment, it can be useful for quick, decisive blows to end battles. » Orchid Overload [ Ultimate ]: Camille crosses her forearms in front of herself and inhales deeply as she generates a great amount of magic around her body. The exerted magic takes the form of erratic purple sparks. Once these simple preparations are finished Camille unleashes a powerful battle cry while throwing her arms out. These paired actions regulate the mild strain on her body and control her magic as it is released upon her surroundings. A destructive shock-wave of purple magic swiftly rushes out to twenty-five feet in all directions around Camille, violently repelling everything around her with enough force to uproot trees, shatter rock and warp metal. Enemies struck by this magic will most likely suffer injury unless proper defensive/evasive measures are taken. » Amaranthine Armageddon [ Ultimate ]: Camille focuses a large amount of magic into her hands and thrusts them out in front of herself in one fluid motion. Her magic is unleashed as a mighty flowing wave of destruction that batters and smashes everything in its path. The attack's two-hundred-foot range and ten feet width grinds away at anything caught in the attack, guaranteeing death in most cases. The attack can be sustained for up to 1 post. » Coveted Slave [ Ultimate ]: Camille redirects the magic absorbed from another being or their magic into the form of a 2in diameter violet orb in the palm of her hand. She can infuse her own magic into this ball and send it to home in on the any person's body, relentlessly hunting them with the capability to evade obstacles with incredible maneuverability. This orb cannot travel further than two hundred feet from Camille or it will disintegrate. The violet orb infuses itself with the body of the target, moving up to their forehead after making contact. At this point, Camille can seize control of the others' mind and body. Camille will share the user's field of vision and can utilize all magic and abilities of the target while they are controlled. The sphere can track an opponent for 5 posts, but the mind controlling effect will only last for up to 3 posts. Camille can only dictate one command per post, and she cannot command the person to kill themselves but she can command creatures to do so. Camille can only control one person, and if she causes a person to harm themselves she will feel equal pain to her own being.
╯Preyza Shardblade Magic » Effeilles [ Basic ]: Camille's Shardblade can reflect itself, allowing Camille to, in effect, wield dual blades and confuse her opponent. One blade is as any other normal blade while the other is still Preyza, her Shardblade, yet Camille's fighting style makes it almost impossible to discern which blade is which until you have been cut. » Pratiphalana [ Advanced ]: Camille's Shardblade can reflect magics with ease if the blunt surface comes into contact with the attack. Instead of cutting through the magic, this well send the magic in the direction Camille shifts her Shardblade upon impact. » Drsya [ Advanced ]: Camille can use her Shardblade to view others that are near a reflective surface no matter where they may be in the world. Camille may only see this reflection for a minute and a half's time if the person remains by a reflective surface. » Binodana [ Advanced ]: Camille weaves her Shardblade around her body in her signature sword dancing style. The opponent is often caught in the reflections of the Shardblade , and if they were to land an attack on Camille they would also be hurt in the same exact area as Camille due to the Shardblade's reflective magic. » Mirara [ Ultimate ]: Camille quickly begins to spin her Shardblade in a circle, creating a large mirror the size of her Shardblade that can catch the reflections of those before it. On Camille's command, the Shardblade will release a phantom mirror copy of whomever was caught in the mirror's gaze. This mirror copy will be at Camille's will and will attack it's original for five posts unless stopped. The mirror copy is able to mimic the actions, movements and attacks of their opponent with perfect accuracy at the exact same time as they do it, like they are a mirror mimicking their opponent's moves. However, it is not limited to copying.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jul 18, 2017 5:58 am
 Ⅰ. ExceedXXXXX ╯Name: Jax ╯Personality: Jealous and Protective, Quiet. Jax doesn't like anyone being near Camille, and it takes a long time for him to warm up to anyone. He's not the kind of exceed you want to walk right up to and snuggle. Otherwise, you'll be met with a paw to the face. Jax acts more like a pet than he does an exceed that can effectively communicate. Although, if you make him angry enough he will lash out.
╯Main Magic Here: Instinct Magic
Ⅱ. Magic SpellsXXXXX ╯Main Magic Type: Instinct Magic » Beast Claw [ Ultimate ]: Jax's claws become razor sharp and stronger than most metals and shields. Furthermore, his claws take on a poisonous property that can cause serious visions if left untreated. Jax will furiously slash at an opponent with his claws, and if caught by this attack the opponent will be both poisoned and left with horrible gashes. » Beast Bite [ Ultimate ]: The strength of Jax's bite becomes five times that of the Nile Crocodile at 25,000psi. A bite of this magnitude without out protection would shred right through any human body part or weapon that does not have protections against this amount of pressure. » Beast Shield [ Ultimate ]: Jax uses magic to gather energy around his body, he begins to circle around those he wishes to protect with great speed. Jax moves so quickly that he cannot be seen by the normal human's eye, and this effect creates a protective magic barrier around those Jax is trying to protect. Those who come in contact with the barrier will be immediately kicked back by the sheer pressure of the magic, any attacks that come towards the barrier will be deflected back towards the user. » Beast Shockwave [ Ultimate ]: Jax uses his magic to turn anything from a roar or a waving gesture into a powerful force of pressure and destruction. These powerful shockwaves can also be cast through simply roaring or a movement of Jax's arms/tail. At the most basic level of use, the attack can only fly in a straight direction as a 70 foot diameter wave with a 200 foot range; although, at the advanced level of use the attack can be generated in all directions around the Jax at the cost of distance, leaving it with a maximum range of 100 feet. The power of a shockwave is capable of destroying even buildings that are caught in its wake and leaving humans greatly injured.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 19, 2017 11:35 am
   Earlier in the day, she'd had her stall fitted out for the young children to play a fishing game. It consisted of a small wall which she had personally painted to look like a scene right out of the backwoods of Morrison Hollows. Behind it would hide a neighborhood volunteer attaching trinkets at random to a plastic fishing hook connected to a faux fishing rod. Each and every little boy or girl was allowed to take a step up and try their luck at the game. Of course, each one miraculously made the catch of the day and received a rock candy for the road. Cara hadn't focused on setting out anything for the parents to look at because her focus went entirely to the game. Of course, they could tell exactly what her store was all about from her stand. The bracelets, the rock candy, the painting, the way she dressed were all indicators of what she sold. Furthermore, each rock candy came fit with a little tag including a picture of the inside of the store. The back of each tag read more about the store and workshops that she held for Elementary School kids. The unfortunate part of it all was that Cara had closed shop earlier in the afternoon. It was all on account of Topaz, her mustang, who had an irrational fear of fireworks. She wasn't sure if he had suffered some sort of trauma at a young age pertaining to the pyrotechnics, but it was clear to her that she would have to be home on time to calm the horse's nerves into the night. This meant parents arriving at her store around five or six would miss out on the fun she'd planned for the little tykes, but luckily Cara had stuck around a while longer, until eight, to hand out gifts to those who weren't already wearing a bracelet. Cara focused on the girl before her and put both of her hands in front of the little girl to display something. " See how there's nothing in my hands? " she asked, her brows raised high in questioning. The little girl nodded, finally showing those snow white teeth. It looked she had recently lost one or two teeth leading Cara to believe that she was around five or six years old. Perhaps this silly little magic trick would still surprise her, and so Cara closed both of her hands. She made sure to keep her own muddy brown eyes on the girl's lily pad hues to distract from the illusion. Cara's face lit up as she spoke, " One.. " Her closed fists face down towards the ground. " Two.. " Her fingers outstretched, hands lowered, and fingers closed. What the blonde kindergartner wouldn't have noticed was a small bracelet falling from within her sleeve into her left hand. " Three! " Cara held out both hands to the girl, and she couldn't help but laugh and smile as the girl burst with bubbly delight. " Tada! " Cara exclaimed as she started to place the bracelet onto the petite wrist. " H-How How did you do that?! " she tugged on Cara's green coat. She could barely contain herself as she ran back to her mother. " Momma did you - did you see?! " A few more melodic chuckles escaped Cara before she stood from the ground. Her right hand reached into her pocket to retrieve the last rock candy she had left. She stepped forward handing it to the jovial tot with the marshmallow coat. She allowed the girl to circle them as she spoke with her mother. " I assume you're headed towards the food and petting zoo? " The woman looked flustered, obviously having a hard time dealing with her hyperactive daughter today. " Yes, that's what I have in mind. Hopefully she'll be ready for a very long nap by the end of this. " Cara looked down at the girl hopping in the snow and shook her head lightly. " Perhaps I shouldn't have given her the rock candy, " she laughed as the mother gave her a most mortified expression. " Don't worry on it. I'm sure she'll sleep well into tomorrow. " Cara patted the woman's shoulder in way of reassurance, as though she knew what she said to be true. " But.. if you do happen to need a night off don't hesitate to drop her off here at Naneso's. I'm sure you've heard of the workshops I do for children from time to time, " she offered her assistance to the tired mother. " I'm afraid to leave Imari anywhere. She's such a handful, and I feel embarrassed. " Cara sympathized with her. " Then all the more reason to leave her with me. I specialize in handfuls, and I have no problem dealing with a big mess. I'll let her paint with the other small children. I practically have them wear little rain coats. Otherwise, they'd go home with rainbow hair. " Cara looked into the woman's eyes and let out a genuine laugh, and it must have cracked through the woman's stress because she was suddenly chuckling too. The woman sighed, a smile on her face now. " Okay. I'll definitely drop her by sometime. " She pulled the small tyke into her arms and started towards the direction of the real fun. " Thank you. " Cara waved bye to Imari. " Not a problem. Now go on and have fun. " She watched as the two made their way off before letting out a small sigh of her own. There was something about seeing a mother with her daughter that made Cara happy and sad both at once. Her own mother had abandoned her without a second thought on how much she would need her in her life, and yet there were mother's out here working hard to raise their children. She'd do what she could to help those parents, and being around children just made her happy. One day she might even have one or two of her own. ___𝓻𝓪𝓷𝓴___s, independent_____𝓶𝓪𝓰𝓲𝓬___click_____𝓼𝓸𝓾𝓷𝓭___listen_____𝓭𝓻𝓮𝓼𝓼___view_____
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
Kio no Tenshi Vice Captain
|
Posted: Mon Jul 24, 2017 6:54 pm
|
|
|
|
|
|
 |
|
|
|
|
|
|