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baby_gwing rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Tue Jun 27, 2017 6:43 am
THE LIGHTHOUSE: gaia_star MOBS: Roll 1d6. This is the AMOUNT of mobs you spawn. Each mob has 5HP for a CUMULATIVE HP pool of 5 times whatever dice roll amount you spawned. Every time a mob is defeated, they do -5 auto damage to you! If you need help in your RP, remember you can tag it as SOS. If you are a Y1 student, they only do -2 auto damage.
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baby_gwing rolled 7 4-sided dice:
1, 3, 2, 4, 1, 2, 1
Total: 14 (7-28)
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Posted: Tue Jun 27, 2017 6:44 am
Using T2 Battle Cry = Miss
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baby_gwing rolled 7 4-sided dice:
1, 3, 4, 2, 4, 1, 2
Total: 17 (7-28)
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Posted: Tue Jun 27, 2017 6:45 am
Using T2 Battle Cry (Reroll #1) = Miss
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baby_gwing rolled 7 4-sided dice:
3, 1, 4, 2, 4, 1, 4
Total: 19 (7-28)
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Posted: Tue Jun 27, 2017 6:46 am
An island? What is this? How did he get here?
Yves gave a growl as he looked around himself. He did not like the tone of that voice at all. Whoever that was, whatever this cage was, he would find a way to break out of it and make that entity pay. He would not stay here any moment longer than necessary.
It didn't seem like anyone had found a way out yet so he decided to try his luck at the lighthouse. It came as no surprise to him at all that he would run into hostiles the moment he reached the lighthouse. Summoning his kodachi to his hand, he waited for the shadowy figures to close in on him before performing a sweeping strike to nail three of them at one go.
HP = 35/50 Using T2 Battle Cry (Reroll #2) = 16 + 3 = 19 damage Mob HP = 1/20
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baby_gwing rolled 2 8-sided dice:
1, 7
Total: 8 (2-16)
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Posted: Tue Jun 27, 2017 6:50 am
The shadowy figures' intent became apparent to Yves the moment all three of them exploded upon impact with his blade and grazed his skin. Hmph. Weaklings. As if he, a horseman of War, would let something as trivial as this stand in his way.
Going after the lone remaining shadowy figure that was trying to crawl away in the name of self preservation, he aimed a kick to its side then sunk his blade deep into it with a satisfied snort.
HP = 30/50 Damage = 2 + 3 = 5 Mob HP = Dusted!
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baby_gwing rolled 2 8-sided dice:
6, 4
Total: 10 (2-16)
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Posted: Tue Jun 27, 2017 6:51 am
((Ignore the dice roll... >> )) Quote:  Behind the mirror is none other than the Horseman Tower as it actually should have been. It confirms that you are trapped within this dream, as you look closer to the mirror. Examining it reveals it is just a mirror, and shattering it well-
- After a while it rebuilds itself. You are stuck here.
The mirror shifts. You can see, was that Hunters meandering inside the Tower? They seem to be destroying things, as you are subjected through the mirror to viewing different areas, while you are stuck here, unable to save your home, unable to stop them.
True enough as Yves suspected, there was a mirror at the edge of the cliff next to the lighthouse. It was a rather peculiar place for something like that to be located there so it was only natural that the War Executioner would approach to take a closer look at it. Behind the mirror, was the Horseman Tower, the new home that the Lost Clans had relocated to. This was it. The exit of this darn cage. All he had to do was to step through the mirror and then...
He pressed a palm to the mirror's surface, half expecting it to ripple and grant him passage to the Tower that was beyond. But nothing happened. His palm was met with resistance by the mirror surface that remained solid. Enraged at being denied the exit which he sought, he balled his hand up into a fist, lifted it and brought it down hard onto its surface, instantly shattering it into countless pieces.
For a moment, all was silent. And then slowly but surely, the mirror pieces began to coalesce until the mirror was whole once again. "Damn you! You can't hold me here forever!" He shook his fist at the sky, snarling as he tried to ignore the images of the hunters destroying the Tower, destroying the home that all of the Lost Clans had worked so hard to rebuild together.
There's got to be a way. He just had to keep going until he found the way out of here eventually.
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