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Reply { Rebellion } -- WEEK 2 HUMAN WORLD (Jobs RP/minis only!)
[ FISH QUEST ][ Etzer ]

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Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
PostPosted: Tue Jun 27, 2017 2:16 am


Quote:


[ JOB LISTING ] Floresce Care Training
[ DIFFICULTY LEVEL ] gaia_star gaia_star gaia_star
[ TASK ] You are told that you need to train the floresce. Train them how? you might ask? "WITH A TRAINING COURSE, OF COURSE!"

You are handed a large and probably orange Floresce. Your job is to take it to the Pet Gym in the corner of the shop. "Help it become the GREATEST Floresce it can be!!" The Floresce flails in your arms, it's great eyes not betraying it's thoughts as you carry it to the workout space.

The training is actually pretty simple! The fish know what to do!! (This seems to be a very common activity around here.)

This is a Three-Part Job. Step one is NAMING, Step two is TRAINING, Step three is TOURNEY!!

Follow each step below.


STEP 1: NAMING: NAME YOUR FLORESCE. This is very, very, very important. Please bold your fish's name in your first post.



STEP 2: TRAINING:Roll 2 d6. The first dice is the training method you'll be using, and the second dice is the fish's effort! (So if I roll a 1, 4 - I go to Workout Station 1, and my Floresce gave an Effort of GREAT!)


  1. Workout Station 1: The Uphill Treadmill
    It's one of those treadmills that simulates walking up a hill. Put the floresce on it, and turn it on. Watch as the floresce flops and flails it's way along the belt! More than once while the floresce is flailing along Allen stops by to tell you, "TURN IT UP! Faster! Stronger! Harder!"

    When the floresce grows tired, turn off the machine and give it some tasty Floresce Food!


  2. Workout Station 2: The Punching Bag
    There is a great big leather punching bag. It looks pretty worn out. Simply stand back and let the floresce tackle the heck out of the thing!

    Allen stops by to check on you. "Encourage it more! *PET NAME HERE*! Come on! One, two! One, two!" He throws a few punches of his own as demonstration before running off to help someone else.


  3. Workout Station 3: The Jump Rope
    This is a workout for both YOU AND THE FLORESCE. YOU GET TO JUMP ROPE TOGETHER. It's fun. It's healthy. Please spend a lot of time jumping rope together!!! LIKE THIS!

    "Good Job!" Allen says when he stops by. "Keep going until you hit 100 jumps!" If you are being sluggish about it - he'll gladly show you how it's done.


  4. Workout Station 4: The High Jump
    A thin red-and-white bar is held aloft by two posts. On the opposite side is a cushion, and the near side nothing but a small platform. The Floresce simply jumps - and you raise the bar higher and higher until it can't jump over it anymore.
    ...
    ..
    ...
    ..
    ...
    ..
    ...
    OH NOOOOOO. In the middle of a jump - an escaped bird came by and STOLE YOUR FLORESCE. Goodbye fish!! ;-;



    Allen pats you on the back. "We always remember the Fallen Floresce in our hearts." He is quiet for a moment, his gaze distant as if remembering old friends long since passed from this world. Then his very determined eyes look back at you. "Get a new Floresce. Start over! Never give up!" He leaves you with a hearty pat on the shoulder.

    --Go back to Step One with a new Floresce



  5. Workout Station 5: The Boulder Push
    Yes, that IS a giant boulder. Yes, the Floresce is going to flail itself at it to see how far it can move the boulder. You don't think it's going to move very much, no matter how much effort your Floresce puts into it.

    Allan will stop by to show it how it's done. "Like this! Hi-ya!" His kick to the boulder will certainly crack it.


  6. Workout Station 6: Mental Training
    A strong mind is just as important as a strong body! Take your floresce to the meditation corner and sit down with them. Get comfortable, close your eyes, and breathe in and breathe out. Breath in.... breathe out... Let your mind clear itself.... With each breath, tell yourself that YOU are the strongest. You and your fish ARE the strongest team..... When you are ready, simply let yourself come back to the here and now. You feel refreshed.
    Your Floresce flops quietly next to you the whole time. It has no eyelids to close.

    When you move to get up from your meditation, you realize Allen has been sitting next to you for.. you don't know how long. "Feeling stronger yet?" The grin on his face make you worry he's about to challenge you to something.



--Now that training is over it's time to look at your floresce's EFFORT:
**Effort Roll (second dice):**
1, 2, 3 = Good Effort. +10 to your Tourney Roll
4, 5 = Great Effort! +20 to your Tourney Roll
6 = AMAZING Effort!! +30 to your Tourney Roll




STEP 3: TOURNEY
The whole point of training is to prepare your Floresce for the JUMPING CHAMPIONSHIPS!! Now that you've successfully completed some training, it's time to test your mettle against Allen and his Very Strong Floresce!!
"Are you ready?" Allen asks. His face is nothing short of determined. "My Fish and I will pour our heart into this match. I expect you to, as well." The friendly pat on your back nearly sense you flying. "Let's go," he says, leading you to the Jumping Ground.

Roll 2 d100. The first die is how high YOUR fish jumped, the second is how his ALLEN'S fish jumped. Whoever Jumped the Highest is the WINNER!! (Remember to add your fish's EFFORT to your roll!)
(Example: I roll 21, 33. My fish had Great effort for +20 -- so the final score is My fish 21+20 = 41 vs. Allen's fish 33. I win!)

gaia_star gaia_star gaia_star


If you DEFEAT ALLEN - He seems pretty impressed but it looks like him and his Floresce are planning to work harder. He gives you a cheerleading fish of a random colour as a prize. Wait... there feels something off about it...

If you LOSE - Allan congratulates you, and hands you your Floresce, and you move on your way. He seems pretty happy he won.







[ UPON COMPLETION ] (see prize list below)

IF YOU COMPLETE TRAINING (pass or fail)
User Image - Blocked by "Display Image" Settings. Click to show. +1 Raffle Ticket (you can only claim a MAX of 3 per player this way!)
User Image - Blocked by "Display Image" Settings. Click to show. +5 Currency
User Image - Blocked by "Display Image" Settings. Click to show. +1 Arcana Bonus
gaia_crown +1 RARE UNIQUE CLOTHING PIECE RELATED TO THIS JOB (LINK COMPLETED THREAD HERE)
gaia_crown + a FLORESCE REDUX minipet use this form below in the clothing thread.

If you defeat ALLEN
gaia_crown + All of the above + a random MAIDMER minipet use this form below in the clothing thread.



:!:[color=#FF7F00][b]I'M GOING FISHING[/b][/color]
[b]Character Name:[/b]
[b]Type of win[/b] FLORESCE OR FLORESCE AND MAIDMER
[b]Link to Allen's Defeat:[/b] (where applicable)
[b]Minipet SN:[/b]

Kanth rolled 2 6-sided dice: 1, 1 Total: 2 (2-12)
PostPosted: Tue Jun 27, 2017 2:21 am


Fingers pressing against the displays, Etzer moved them around and watched the fish try to nibble at them through the glass, an amused smirk evident on his face.

He imagined he must be annoying by now, having come almost daily to get his 'fish on', but to be honest... Etzer was rather addicted.

He threw his ponytail over his shoulder and leaned back, lacing his fingers together in thought.

"Hmmm." He was curious... which fish the assistant would give to him this time.

Honestly? If he had the choice? He'd buy one, but... it seemed like they wanted to get rid of the 'free' stock, first.

Etzer shrugged and moved over to the shopkeeper, nodding in thanks as they gave him, as usual, a free orange fish.

He took it to train, putting it on a treadmill and watching it flop almost in an unenthusiastic manner, seeming to have no drive whatsoever.

Etzer pinched the bridge of his nose. Hopefully even after its strange training session, it would still have the drive to jump higher than Allen's fish and win.


User Image - Blocked by "Display Image" Settings. Click to show.CHARACTER: Zere
DIVISION: Mist
META JOURNAL
ARCANA: Reflection, Group C Wild Card
BRIEF DESCRIPTION OF MY CHARACTER: Zere is tall and well dressed, with long black hair usually tied up in some sort of ponytail. He is unusually tired all the time, and often found chewing on a food item of some sort, as well as carrying around a "Choose Your Own Adventure" book with some kind of terrible title. Who reads this rubbish?

His main weapon is a rather sizeable black whip.

Zere's Stats
HP: 60/60
Attack Dice: 2d12 -6
Defending Dice: 1d10


Quote:

Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
Kanth rolled 2 100-sided dice: 81, 89 Total: 170 (2-200)

Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
PostPosted: Tue Jun 27, 2017 2:24 am


Moving Eyes over to the main area where they were going to jump, Etzer gave Eyes a thumbs up, wordlessly giving the fish encouragement.

The fish flopped lazily, then turned to look at Allen with some kind of determination Etzer hadn't seen when the fish was training.

Where had that come from?

Both of the fish jumped, and it was a close call... but with a flap of its fins, Eyes took to the air a little bit higher, winning the jump by a few inches.

Etzer smiled, relieved that Eyes had won.


Quote:
Eyes: 91
Allen's Fish: 81




User Image - Blocked by "Display Image" Settings. Click to show.CHARACTER: Zere
DIVISION: Mist
META JOURNAL
ARCANA: Reflection, Group C Wild Card
BRIEF DESCRIPTION OF MY CHARACTER: Zere is tall and well dressed, with long black hair usually tied up in some sort of ponytail. He is unusually tired all the time, and often found chewing on a food item of some sort, as well as carrying around a "Choose Your Own Adventure" book with some kind of terrible title. Who reads this rubbish?

His main weapon is a rather sizeable black whip.

Zere's Stats
HP: 60/60
Attack Dice: 2d12 -6
Defending Dice: 1d10


Quote:
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{ Rebellion } -- WEEK 2 HUMAN WORLD (Jobs RP/minis only!)

 
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