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Reply { Rebellion } -- WEEK 2 HUMAN WORLD (Jobs RP/minis only!)
[ MISSION ][ Lab Tech ][ Zere ]

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Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
PostPosted: Thu Jun 22, 2017 11:35 pm


Quote:
[ JOB LISTING ] Laboratory Technician
[ DIFFICULTY LEVEL ] gaia_star gaia_star gaia_star
[ TASK ]

Isabelle has entrusted you with a new security clearance, allowing you to do work in the more secretive Experimental arm of the labs. Your lab specimens today are hidden inside of a room with no windows and no door you have access to. With you is a lab station with several substances, a computer with extensive readouts, and a file on your specimen. The room is oddly soundproof to all things.

Roll 2d20. You must combine substances into a mixture that causes harm . You must successfully craft and administer this concoction to succeed. After creating the mixture, you slide the syringe into a slot and simply wait to see the results.

You may attempt this 3 times per day.

You must sign an NDA to work in this branch, a non-disclosure agreement that binds you from talking too freely about the work done due to the cutting edge technology, but you are welcome to chat freely with other techs. This means you may write with a friend if you like. Feel free to explore any moral implications with these tests.

Match each individual dice to the below. You may choose what sort of "animal" is within the room from the following list: chicken, chimpanzee, dog, guinea pig, horse, mouse.

Mixtures:
• 1-4: The solution is viscous, vibrant red, and reeks of metal.
• 5-8: The mixture is runny, dim green, and smells of a boggy swamp.
• 9-12: The mixture does not come together. Fail, try again.
• 13-16: The acidic liquid is translucent blue, and cloudy. It has no odor.
• 17-20: The substance is entirely black, as if a hole was there rather than matter. It smells of sulfur.

Effects:
• 1-4: The target's readings go haywire for a moment, but they soon recover. Fail, try again.
• 5-8: The vital signs slow until they remain low enough to be considered an induced coma. Success.
• 9-12: The readings are unclear, suddenly distorting as if affected by a magnetic field. Success.
• 13-16: While the room is sound proof, you can still hear echoes of nightmarish screams. Success. Please quote Its Me Debz or Nothing Yet for a reward.
• 17-20: The specimen has broken loose from the room. Please evacuate and consider this a success.

After your day has concluded, please fill out the following form describing your experience here at Bates Diagnostics. Your happiness is important to us. (Answers may be brief.)

[quote][b]Name & Job:[/b]

[b]Did you enjoy your work today?[/b]

[b]Would you like to be considered for permanent employment in this branch?[/b]

[b]Did you see or hear anything unusual during this test?[/b]

[b]Do you [i]trust [/i]Bates Diagnostics?[/b][/quote]


[ UPON COMPLETION ]
User Image - Blocked by "Display Image" Settings. Click to show. +1 Raffle Ticket (you can only claim a MAX of 3 per player this way!)
User Image - Blocked by "Display Image" Settings. Click to show. +5 Currency
User Image - Blocked by "Display Image" Settings. Click to show. +1 Arcana Bonus
gaia_crown +1 RARE UNIQUE CLOTHING PIECE RELATED TO THIS JOB (LINK COMPLETED THREAD HERE)
Kanth rolled 2 20-sided dice: 2, 4 Total: 6 (2-40)
PostPosted: Thu Jun 22, 2017 11:36 pm


The labs were strange, but every day Zere found himself returning to the place to do more testing, always telling himself that he needed more time, more research... and more information as to what they were doing.

He was led to a room again, tilting his head as the door was locked behind him, and a dog sat in the middle of the room just aside of the table, staring.

There was a needle and syringe on the table, and the Mist Hunter sighed, picking it up. It looked like he'd be doing a bit more work today.

Zere grimaced as he took a blood sample this time from the staring dog, who did nothing but stare at him the entire time he took it.

The dog didn't even whine, or anything. It just... sat there. Staring.

It made Zere uncomfortable.

Putting the blood inside of a test tube and saving some just in case it didn't take, he added a few ingredients and watched as it came together just fine... but the readings didn't react at all.

It was a bust, and didn't warp or do anything. It was just normal blood.


User Image - Blocked by "Display Image" Settings. Click to show.CHARACTER: Zere
DIVISION: Mist
META JOURNAL
ARCANA: Reflection, Group C Wild Card
BRIEF DESCRIPTION OF MY CHARACTER: Zere is tall and well dressed, with long black hair usually tied up in some sort of ponytail. He is unusually tired all the time, and often found chewing on a food item of some sort, as well as carrying around a "Choose Your Own Adventure" book with some kind of terrible title. Who reads this rubbish?

His main weapon is a rather sizeable black whip.

Zere's Stats
HP: 60/60
Attack Dice: 2d12 -6
Defending Dice: 1d10


Quote:

Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
Kanth rolled 2 20-sided dice: 18, 17 Total: 35 (2-40)

Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
PostPosted: Thu Jun 22, 2017 11:37 pm


Using the rest of the blood from the dog, he went over and grabbed some hair of the dog as well, adding it as well as some kind of black component to the mixture... and watching as it became a black hole.

The test tube shattered and the thing ran screaming from the room, making Zere blink.

Well, he guessed that this was his cue to evacuate the building.


Quote:
Name & Job: Zere, Lab Tech

Did you enjoy your work today? No

Would you like to be considered for permanent employment in this branch? No

Did you see or hear anything unusual during this test? No

Do you trust Bates Diagnostics? No




User Image - Blocked by "Display Image" Settings. Click to show.CHARACTER: Zere
DIVISION: Mist
META JOURNAL
ARCANA: Reflection, Group C Wild Card
BRIEF DESCRIPTION OF MY CHARACTER: Zere is tall and well dressed, with long black hair usually tied up in some sort of ponytail. He is unusually tired all the time, and often found chewing on a food item of some sort, as well as carrying around a "Choose Your Own Adventure" book with some kind of terrible title. Who reads this rubbish?

His main weapon is a rather sizeable black whip.

Zere's Stats
HP: 60/60
Attack Dice: 2d12 -6
Defending Dice: 1d10


Quote:
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{ Rebellion } -- WEEK 2 HUMAN WORLD (Jobs RP/minis only!)

 
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