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Reply { Rebellion } -- WEEK 2 HUMAN WORLD (Jobs RP/minis only!)
[Job Listing] [Guard] [Iyari]

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kuumeii rolled 3 4-sided dice: 2, 3, 2 Total: 7 (3-12)

kuumeii

Snarky Hunter

PostPosted: Sat Jun 17, 2017 1:05 am


Quote:
[ JOB LISTING ] Guard
[ DIFFICULTY LEVEL ] gaia_star gaia_star gaia_star
[ TASK ] Thing's are getting a bit heated near one of the embassies, and additional guards are needed.


One of the side effects of having War clan members visiting often is that sometimes they have an effect on the local populace. Which isn't necessarily terrible, but embassy buildings don't grow on trees. Except for the wooden ones, maybe, but those are extremely flammable. Anyway, calls for extra gaurds at the various embassies aren't uncommon, and this time it's Edict herself who takes notice of you.

"Go help."

Conquest isn't one to mince words, to be honest, but ignoring them isn't wise.

    Pick any city in the world to have this take place and roll 3d4 for three prompts. You can have your character try to duck out of guard duty instead by rolling 1d10. 1-9 they get caught and you need to write all 4 prompts instead. Roll a 10 and they successfully don't get caught, after a fun day in the city causing a ruckus, they get back and join in time to receive pay and commendation for a job well done.

    Embassy HP: 1000
  1. A crude bomb of some sort is lobbed over the wall. You can choose to try tossing it over, defusing it, or containing the explosion. Roll 1d4 - even is successful, odd is a failure. Failure costs the embassy 250 HP
  2. A rioting mob storms the doors, there are literal torches and pitchforks being waved about. It's actually kind of charming, but this is no time for nostalgic remembrance! Fight them off, persuade them, or barricade the building. Roll 1d4 - even is successful, odd is a failure. Failure costs the embassy 250 HP (but no need to continue rolling for this prompt!)
  3. Hunters have infiltrated the battle zone, discreetly joining the human attacks. Pick them out and pick them off as best you can. Roll 6d100 to determine how much damage the hunters (and possibly you yourself) cause before you get rid of them
  4. A War Heir has gone happily berserk at the fighting and transformed into a fifty foot monster horse. Roll 1d100 to soothe them. If you roll any number containing 1 or 9, you succeed. If you don't, then that number is the damage taken by the embassy. Continue rolling until they are successfully soothed.

    Should the embassy fall, Edict shows a quiet display of disappointment in you and has you removed from her sight for the rest of the day.


[ UPON COMPLETION ]
User Image - Blocked by "Display Image" Settings. Click to show. +1 Raffle Ticket (you can only claim a MAX of 3 per player this way!)
User Image - Blocked by "Display Image" Settings. Click to show. +5 Currency
User Image - Blocked by "Display Image" Settings. Click to show. +1 Arcana Bonus
gaia_crown +1 RARE UNIQUE CLOTHING PIECE RELATED TO THIS JOB (LINK COMPLETED THREAD HERE)





As a hunter, being a guard really couldn't be all that problematic, right? Iyari was itching to get more action and she felt that Athena was just as eager, despite being close to water, since they were in the California coast. "Well, let's see what this is going to give us..."



OOC

Character's name: Iyari Kairis
Character's Division: Sun
Stage: Full Hunter
Character's journal link: [ Journal ]
Character's arcana The Sun
BRIEF DESCRIPTION OF MY CHARACTER Iyari stands 5'3'' and all sass. Her long red hair is in a ponytali with goggles on her head. Her coat is white with green on the fringes and she has a green scarf. Her weapon is a kopis blade which makes the sass x 100. A potent combo and go go go go attitude!
Arcana Levels/Bonuses: Here

kuumeii rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Sat Jun 17, 2017 1:06 am


Now this was the kind of thing she had been waiting for. She didn't even bother to hesitate as she rushed towards the mob with pitchforks, grinning as she slapped them away with her blade. Blood poured from cuts, and people screamed, but overall she felt they understood. Iyari Kairis was on the scene - all others should vanish quickly, or get hurt. With the loud scream the group quickly ran off and she smirked.

"Well this is a nice start..."

HP: 1000/1000


OOC

Character's name: Iyari Kairis
Character's Division: Sun
Stage: Full Hunter
Character's journal link: [ Journal ]
Character's arcana The Sun
BRIEF DESCRIPTION OF MY CHARACTER Iyari stands 5'3'' and all sass. Her long red hair is in a ponytali with goggles on her head. Her coat is white with green on the fringes and she has a green scarf. Her weapon is a kopis blade which makes the sass x 100. A potent combo and go go go go attitude!
Arcana Levels/Bonuses: Here


kuumeii

Snarky Hunter

kuumeii rolled 6 100-sided dice: 89, 30, 11, 62, 5, 76 Total: 273 (6-600)

kuumeii

Snarky Hunter

PostPosted: Sat Jun 17, 2017 1:07 am


"What in cripes sake..." Now this was something akin to the shoe on the other foot saying that she had heard often. Grunting as she noticed the other hunters and she shook her head. "Ugh."



"Eh." Iyari shrugged her shoulders and wandered into the group, slapping at the revealed hunters with her sword. There was some justice in it, smirking as she noticed a particularly annoying trainee, slapping at his leg to cut him gently as he ran off. In the chaos, the building took some damage, but she rounded back around the corner again, checking it out.

"Looks fine to me!"

HP: 727/1000


OOC

Character's name: Iyari Kairis
Character's Division: Sun
Stage: Full Hunter
Character's journal link: [ Journal ]
Character's arcana The Sun
BRIEF DESCRIPTION OF MY CHARACTER Iyari stands 5'3'' and all sass. Her long red hair is in a ponytali with goggles on her head. Her coat is white with green on the fringes and she has a green scarf. Her weapon is a kopis blade which makes the sass x 100. A potent combo and go go go go attitude!
Arcana Levels/Bonuses: Here

kuumeii rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sat Jun 17, 2017 1:08 am


Instead of gloating, she should have been paying attention to the regrouping mob at the gate. This time there was more fire, more bodies and... a bigger problem. Iyari had handled creatures of the dark, hoards in the dark and untold horrors. Yet, groups of stupid people were another kind of task that she couldn't quite put her finger on. Immediately she took to slashing, but found the group had put some armor on.

"Back off you idiots!" She yelled, hitting one on the head. He fell, but was immediately taken into the crowd.



"I guess so..." Iyari stood by with a scowl. "I don't like doing nothing..." It took hours for them to settle, and it seemed to be fine as she tapped the blade against her arm. It wasn't a good job, but it was acceptable at least.

HP: 477/1000 - Pass



OOC

Character's name: Iyari Kairis
Character's Division: Sun
Stage: Full Hunter
Character's journal link: [ Journal ]
Character's arcana The Sun
BRIEF DESCRIPTION OF MY CHARACTER Iyari stands 5'3'' and all sass. Her long red hair is in a ponytali with goggles on her head. Her coat is white with green on the fringes and she has a green scarf. Her weapon is a kopis blade which makes the sass x 100. A potent combo and go go go go attitude!
Arcana Levels/Bonuses: Here


kuumeii

Snarky Hunter

Reply
{ Rebellion } -- WEEK 2 HUMAN WORLD (Jobs RP/minis only!)

 
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