Welcome to Gaia! ::

.|| Tendaji ||.

Back to Guilds

HQ for the B/C Shop "Tendaji" 

Tags: Roleplay, Tendaji, B/C Shop 

Reply ◈ Archives
[Matori] Alassiel VS Karothdra || Winner: Alassiel! Goto Page: 1 2 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit
Tasinei generated a random number between 1 and 32 ... 6!

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
PostPosted: Fri Jun 09, 2017 11:21 am


Battle post
Alassiel: Rider
Health: 45/45
Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6)
Opponents Def:

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action.
Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting)
Kinfa and Xaraan: Adds +3 to speed bonus for 3 turns
Mammu and Bushi: Adds +3 to defense bonus for 2 turns
Raptrix: Adds +3 to attack bonus for 2 turns
Janarim: Adds +2 to defense bonus and +2 to attack bonus for 2 turns
Tasinei generated a random number between 1 and 16 ... 16!
PostPosted: Fri Jun 09, 2017 11:23 am


Battle post
Karothdra: Massif
Health: 32/32
Attk: (+6) || Def: (10 + 3) || Magic: (+0) || Spd: 1-16 (+3)
Opponents Def:

Special Attacks:
Heavy Hitter:Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
Tasinei rolled 2 20-sided dice: 20, 8 Total: 28 (2-40)

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
PostPosted: Fri Jun 09, 2017 11:24 am


Battle post
Karothdra: Massif
Health: 32/32
Attk: (+6) || Def: (10 + 3) || Magic: (+0) || Spd: 1-16 (+3)
Opponents Def:

Special Attacks:
Heavy Hitter: Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.


Karothdra is attacking and using heavy hitter.
20 + 6 = 26, hit.
(8 + 6) /2 = 7 x 1.5 + 3 = 13.5 dmg.
Tasinei rolled 1 20-sided dice: 7 Total: 7 (1-20)
PostPosted: Fri Jun 09, 2017 11:28 am


Battle post
Alassiel: Rider
Health: 31.5/45
Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6)
Opponents Def:

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action.
Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting)
Kinfa and Xaraan: Adds +3 to speed bonus for 3 turns
Mammu and Bushi: Adds +3 to defense bonus for 2 turns
Raptrix: Adds +3 to attack bonus for 2 turns
Janarim: Adds +2 to defense bonus and +2 to attack bonus for 2 turns


Alassiel tries to dodge.
7 + 3 = 10
Alassiel takes full DMG.

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
Tasinei rolled 2 20-sided dice: 6, 14 Total: 20 (2-40)

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
PostPosted: Fri Jun 09, 2017 11:31 am


Battle post
Alassiel: Rider
Health: 31.5/45
Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6)
Opponents Def:

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action.
Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting)


Alassiel is counter attacking.

6 + 9 = 15, hit
(14 + 9) / 4 = 5.75 dmg done.
Tasinei rolled 2 20-sided dice: 5, 18 Total: 23 (2-40)
PostPosted: Fri Jun 09, 2017 11:35 am


Battle post
Karothdra: Massif
Health: 26.25/32
Attk: (+6) || Def: (10 + 3) || Magic: (+0) || Spd: 1-16 (+3)
Opponents Def:

Special Attacks:
Heavy Hitter: Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.


Karothdra is attacking and using Bone Splitter.
5 + 6 = 11, miss.

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
Tasinei rolled 2 20-sided dice: 9, 7 Total: 16 (2-40)

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
PostPosted: Fri Jun 09, 2017 11:38 am


Battle post
Alassiel: Rider
Health: 31.5/45
Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6)
Opponents Def:

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action.
Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting)


Alassiel is attacking and using Assurance.
9 + 9 = 18, hit
(7 + 9) / 2 = 8 x 1.5 = 12 dmg done.
Tasinei rolled 1 20-sided dice: 12 Total: 12 (1-20)
PostPosted: Fri Jun 09, 2017 11:39 am


Battle post
Karothdra: Massif
Health: 26.25/32
Attk: (+6) || Def: (10 + 3) || Magic: (+0) || Spd: 1-16 (+3)
Opponents Def:

Special Attacks:
Heavy Hitter: Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.


Karothdra is dodging.
12 + 1 = 13
Karothdra takes half damage.

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
Tasinei rolled 2 20-sided dice: 13, 13 Total: 26 (2-40)

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
PostPosted: Fri Jun 09, 2017 11:41 am


Battle post
Karothdra: Massif
Health: 20.25/32
Attk: (+6) || Def: (10 + 3) || Magic: (+0) || Spd: 1-16 (+3)
Opponents Def:

Special Attacks:
Heavy Hitter: Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.


Karothdra is counter attacking.

13 + 6 = 19, hit
(13 + 6) / 4 = 4.75 dmg done.
Tasinei rolled 2 20-sided dice: 2, 20 Total: 22 (2-40)
PostPosted: Fri Jun 09, 2017 11:44 am


Battle post
Alassiel: Rider
Health: 26.75/45
Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6)
Opponents Def:

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action.
Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting)


Alassiel is attacking and Perfect Synergy.
2 + 9 = 11, miss

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
Tasinei rolled 2 20-sided dice: 10, 6 Total: 16 (2-40)

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
PostPosted: Fri Jun 09, 2017 11:45 am


Battle post
Karothdra: Massif
Health: 19.25/32
Attk: (+6) || Def: (10 + 3) || Magic: (+0) || Spd: 1-16 (+3)
Opponents Def:

Special Attacks:
Heavy Hitter: Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.


Karothdra is attacking.
10 + 6 = 16, hit
(6 + 6) / 2 = 6 dmg done.
Tasinei rolled 2 20-sided dice: 3, 19 Total: 22 (2-40)
PostPosted: Fri Jun 09, 2017 11:47 am


Battle post
Alassiel: Rider
Health: 20.75/45
Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6)
Opponents Def:

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action.
Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting)


Alassiel is attacking.
3 + 9 = 12, miss

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
Tasinei rolled 2 20-sided dice: 5, 3 Total: 8 (2-40)

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
PostPosted: Fri Jun 09, 2017 11:49 am


Battle post
Karothdra: Massif
Health: 18.25/32
Attk: (+6) || Def: (10 + 3) || Magic: (+0) || Spd: 1-16 (+3)
Opponents Def:

Special Attacks:
Heavy Hitter: Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.


Karothdra is attacking and using Heavy Hitter.
5 + 6 = 11, miss
Tasinei rolled 2 20-sided dice: 20, 5 Total: 25 (2-40)
PostPosted: Fri Jun 09, 2017 11:50 am


Battle post
Alassiel: Rider
Health: 20.75/45
Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6)
Opponents Def:

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action.
Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting)


Alassiel is attacking.
20 + 9 = 29, hit
(5 + 9) / 2 = 7 x 1.5 = 10.5 dmg done.
Sudden jab DMG: 5.25

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
Tasinei rolled 2 20-sided dice: 13, 3 Total: 16 (2-40)

Tasinei
Crew

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
  • Peoplewatcher 100
PostPosted: Fri Jun 09, 2017 11:56 am


Battle post
Karothdra: Massif
Health: 6.75/32
Attk: (+6) || Def: (10 + 3) || Magic: (+0) || Spd: 1-16 (+3)
Opponents Def:

Special Attacks:
Heavy Hitter: Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.


Karothdra is dodging both attacks.
13 + 1 = half dmg.
3 + 1 = full dmg.
Reply
◈ Archives

Goto Page: 1 2 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum