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[ JOB LISTING ] Assistant Metalworker
[ DIFFICULTY LEVEL ] gaia_star gaia_star
[ TASK ]
The metalworkers are a side division of Horse, a place for Death horsemen and other crafting inclined clans members to test out new blends of materials for potential use in their products and to help supply neighbouring horseman front businesses with better materials for weapons and other creations.
As a part time metalworker you get to work under the master smiths and craft. It is hot, tough unpleasant work but it is what floats some people's boat.
[ MECHANICS ]
Roll 1d6 twice, each roll is half the day.
You must obtain at least one success per day to collect your prize
- You mix in the molten metals in the forge as instructed but the result doesn't blend properly and when it cools you are left with a cracked mess and a very disappointed supervisor. FAIL
- Following the instructions works out really well and you get a bar of some of the nicest purest metal you have ever seen. SUCCESS
- Filling in a large metal mould for the manufacture of an important part goes off without a hitch, and you are given a big smile rather than the usual scolding. SUCCESS
- Tyr is stopping by and you can either explain your days work to him (by Quoting Baneful) or you can assume he was really into it and took note of your name for potential promotions in future. SUCCESS
- Everything goes really badly, no matter what you do the anvil doesn't like you, the forge hates you and everything you try to do is fraught with problems. - FAIL
- You get to finish early for lunch or heading home as all the tasks for the day are completed in record time. SUCCESS
[ UPON COMPLETION ]


