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Posted: Mon Jun 05, 2017 11:03 pm
[ JOB LISTING ] Transporter [ DIFFICULTY LEVEL ] gaia_star gaia_star gaia_star [ TASK ] Sometimes things need to be moved, quickly. Maybe it's a body, maybe it's only part of a body. Speed, discretion, and the ability to do away with obstacles are all necessary to complete this task.
Quote: Several of the clan members who help run the spa have gone missing. Nobody is particularly worried about them as they are the type to like going on adventures without notice or anything approaching consideration for their co-workers. In fact, there's some who would just prefer those three never came back. Mr. E, however, just waves you over and you're pretty sure he's smiling at you. "There's a little delivery we need made, and you look entirely qualified to make it for me. You will, of course, be rewarded and your valuable contribution to HCorp acknowledged for all of eternity, so and so forth, please just go do it, yes? Be a good child..." Being a bad child doesn't seem like a very promising life choice. It's just a little cooler, firmly locked and sealed with something very possibly harmful to you. If you decide to unlock the chest instead of deliver it, roll 1d100. 1-99 means you are now poisoned and lose 10 HP for every post you make today (icly and oocly). If you roll 100, post quote lizbot to see what happens. The cooler can be delivered in any method of your choice, walking via portals, flying, even driving through the human world is viable. The destination is also your choice. Roll 3d6 and complete the 3 prompts Everything goes very smoothly and well. You are safe and also awesome at this. Your mode of transportation gets destroyed, cutting your HP in half. You must find a new way to get to your destination. You are attacked by humans, possibly bandits or possibly cops or possibly just really drunk teenagers doing it for their YouTube channel. How do you deal with them? Do you try to stay low key or do you get violent and hella magical with your badself? You are attacked by two members of Famine. Do you try to persuade them to let you go on your way or do you try to kick their a**? Roll 2d20. Each dice represents a Famine horseman. 15 and over is a success. Every failure costs you 10 HP. You must succeed twice. (Example: is you roll 11 and 17 in one turn, that is one failure and one success.) The cooler is stolen by birds. To catch them roll 4d4, if any of the dice is a 1, you fail to catch them. You've failed at your job today. When Mr. E sees you next, he's definitely smiling. You are attacked by a Hunter. You can choose to fight or escape. To escape, roll 1d20. Anything 16 or higher means you've gotten away. Anything less and you've been hit for 10HP and need to either try again or try fighting back. To fight, roll 2d8. The first die is you, the second is the Hunter. The one that is higher wins that exchange. The first to hit the other three times wins the confrontation. (In the case of a tie, your horseman wins.)
[ UPON COMPLETION ]
+1 Raffle Ticket (you can only claim a MAX of 3 per player this way!)
+5 Currency
+1 Arcana Bonus gaia_crown +1 RARE UNIQUE CLOTHING PIECE RELATED TO THIS JOB (LINK COMPLETED THREAD HERE)
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Huni Pi rolled 3 6-sided dice:
4, 6, 5
Total: 15 (3-18)
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Posted: Mon Jun 05, 2017 11:05 pm
Moving things shouldn't be too hard right? At least Liya thought so, after all it was just about moving something from point A to point B. And with the Horsemen portals at their disposal it shouldn't be too hard shouldn't it? So she took the cooler and without the least bit of suspicion for its contents, started her trek. Little did she know that accepting this job was a big mistake.
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Huni Pi rolled 2 20-sided dice:
7, 1
Total: 8 (2-40)
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Posted: Mon Jun 05, 2017 11:07 pm
She was about to go into the portal when two Famine Horsemen came up to her. She gave them a friendly smile and unconsciously made one of her wings wave at them, only to remember she was disguised as a human.
"Oh, hey there, you two here on a job too?" she asked cheerfully. Which now that she thought about it was totally unfair that she couldn't just be out and about as a War Horseman when these two were-
They suddenly attacked her, double-teaming her for a sucker punch and tripping her over. Liya landed on her back with a thud and she heard the scraping sound of the cooler being dragged off.
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Huni Pi rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Mon Jun 05, 2017 11:09 pm
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Huni Pi rolled 2 20-sided dice:
3, 13
Total: 16 (2-40)
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Posted: Mon Jun 05, 2017 11:11 pm
Cursing a blue streak a mile wide, Liya tried to retaliate and made the mistake of trying to swat at them with her wings. "Fuuuuuuuuuuuuck off the both of you!!! You know, I don't mind random fights but I got s**t to do!" she shrieked at them.
She tried to fend them off but she was clearly outmatched. They must be veteran Horsemen and were used to working together. s**t, she should have brought reinforcements.
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Huni Pi rolled 3 6-sided dice:
1, 3, 4
Total: 8 (3-18)
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Posted: Wed Jun 07, 2017 1:31 am
The War Horseman insisted she try this job again. And decided to try using one of them human-vehicles. Miraculously, she doesn't encounter any issues. At first.
Eventually a group of humans try to get in her way and make her get out of the vehicle but she didn't stop. In fact, she stepped on the thingy that made the car go faster and tried to run them over.
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Huni Pi rolled 2 20-sided dice:
19, 14
Total: 33 (2-40)
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Posted: Wed Jun 07, 2017 1:32 am
She was so close to her destination when she was suddenly ambushed... by the same two Famine??? Ooooh it is on! She stomped down on the gas and rammed right into one of them. The other, however managed to dodge and a swarm blinded her windshield, causing her to crash the car.
40/50
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Huni Pi rolled 2 20-sided dice:
4, 17
Total: 21 (2-40)
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Posted: Wed Jun 07, 2017 1:34 am
She scrambled out of the car with the cooler clutched in her arms. From the corner of her eye she saw the blow and braced herself. She saw stars but managed to give the Famine a kick so hard they decided to stay down instead of getting back up.
30/50
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