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This is Halloween Crossroads 

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Reply { Rebellion } -- WEEK 1 HUMAN WORLD (New jobs closed)
[ JOB LISTING ] [ Assistant Metalworker ] [ Darkjay ]

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poke mattix rolled 2 6-sided dice: 6, 3 Total: 9 (2-12)

poke mattix

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PostPosted: Mon Jun 05, 2017 6:28 am


Quote:

[ JOB LISTING ] Assistant Metalworker
[ DIFFICULTY LEVEL ] gaia_star gaia_star

[ TASK ]
The metalworkers are a side division of Horse, a place for Death horsemen and other crafting inclined clans members to test out new blends of materials for potential use in their products and to help supply neighbouring horseman front businesses with better materials for weapons and other creations.

As a part time metalworker you get to work under the master smiths and craft. It is hot, tough unpleasant work but it is what floats some people's boat.


[ MECHANICS ]
Roll 1d6 twice, each roll is half the day.
You must obtain at least one success per day to collect your prize

  1. - You mix in the molten metals in the forge as instructed but the result doesn't blend properly and when it cools you are left with a cracked mess and a very disappointed supervisor. FAIL
  2. - Following the instructions works out really well and you get a bar of some of the nicest purest metal you have ever seen. SUCCESS
  3. - Filling in a large metal mould for the manufacture of an important part goes off without a hitch, and you are given a big smile rather than the usual scolding. SUCCESS
  4. - Tyr is stopping by and you can either explain your days work to him (by Quoting Baneful) or you can assume he was really into it and took note of your name for potential promotions in future. SUCCESS
  5. - Everything goes really badly, no matter what you do the anvil doesn't like you, the forge hates you and everything you try to do is fraught with problems. - FAIL
  6. - You get to finish early for lunch or heading home as all the tasks for the day are completed in record time. SUCCESS

[ UPON COMPLETION ]
User Image - Blocked by "Display Image" Settings. Click to show. +1 Raffle Ticket (you can only claim a MAX of 3 per player this way!)
User Image - Blocked by "Display Image" Settings. Click to show. +5 Currency
User Image - Blocked by "Display Image" Settings. Click to show. +1 Arcana Bonus
PostPosted: Mon Jun 05, 2017 6:43 am


As the times change, it was up to the individual to change with them, to adapt to the new surroundings and thrive, not held back by anyone or anything. However when it came to adapting to the humans and their ever changing ways, Darkjay found it hard to keep a straight face and to not lose his s**t at how incredibly stupid the menial jobs one had to perform.

One such company, of course ran by horsemen, was looking for extra assistance. He ignored the human facing roles by a mile, he really didn't want to 'be nice' to the weak and pathetic humans. There were, however, some roles involving metal work. Darkjay was no metal worker, that was a job best fit for Death clansmen. But it wouldn't hurt to try, to assist in the making of weaponry.

The war horsemen was put under the tutorship of a senor looking death clansmen, and he held his tongue as he was shown how to perform his duties, how to bend and work the metal and combine them together in the forge, how to heat and cool the metal, and a other such tasks. It was extremely hot, sweat trickling down his body and molting his feathers together, but the clang of metal against metal was almost soothing, the hard work a way to channel his destructive energy and keep him busy.

Surprisingly, he was adapt at following instructions, finishing his tasks in record time and earning himself a early lunch, creating a marvelous piece of metal in the process.

poke mattix

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poke mattix rolled 2 6-sided dice: 3, 5 Total: 8 (2-12)

poke mattix

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PostPosted: Thu Jun 08, 2017 11:42 pm


Darkjay was feeling rather annoyed, considering the crap he had to deal with over the stupid chat (blast Crane that smug a*****e) and dealing with the more annoying jobs, and the humans, and the bugs. He decided that helping out with the metal work again was a good idea, as all the physical work would help calm him down.

He returned to the forge and the tutelage of the death horsemen. Today he needed to fill a large mold for a important part. He didn't know what the part was for, just that it was important.

The task went smoothly. Heating the metal into a liquid form was easy, and he was able to pour the liquid hot metal into the mold easily, and he was given a smile for his efforts. Not bad, but there was other errands to be done. Now things took a turn, becoming much harder then he first thought.

As hard as he tried, he couldn't bash some metal into the right shape, regardless of what metal or tool he used. nor could he get the forge to the right temperature, meaning he couldn't heat the metal up to make it more malleable. At one point he dropped a hot piece of metal onto his foot and shouted to high heaven from the pain, then he spilled cold water on himself instead of his work (at least it cooled his foot off) It felt like everything was conspiring against him, and in the end he left feeling just as annoyed as when he came in.
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{ Rebellion } -- WEEK 1 HUMAN WORLD (New jobs closed)

 
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