|
|
|
|
Posted: Wed May 31, 2017 1:46 pm
Battle post Qoraekai: Pickpocket Health: 20/20 Attk: (+4) || Def: (10 + 1) || Magic: (+1) || Spd: 1-16 (+3) Opponents Def:
Special Attacks: Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.
Battle post Alassiel: Rider Health: 45/45 Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6) Opponents Def:
Special Attacks: Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action. Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting) Kinfa and Xaraan: Adds +3 to speed bonus for 3 turns Mammu and Bushi: Adds +3 to defense bonus for 2 turns Raptrix: Adds +3 to attack bonus for 2 turns
|
 |
 |
|
|
|
|
|
|
|
Nilah44 generated a random number between
1 and 16 ...
5!
|
Posted: Wed May 31, 2017 1:47 pm
Battle post Qoraekai: Pickpocket Health: 20/20 Attk: (+4) || Def: (10 + 1) || Magic: (+1) || Spd: 1-16 (+3) Opponents Def:
Special Attacks: Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.Rolling for initiative: 5 + 3 = 8
|
 |
 |
|
|
|
|
|
|
|
|
Tasinei generated a random number between
1 and 32 ...
23!
|
|
Posted: Mon Jun 05, 2017 5:30 am
Battle post Alassiel: Rider Health: 45/45 Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6) Opponents Def:
Special Attacks: Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action. Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting) Kinfa and Xaraan: Adds +3 to speed bonus for 3 turns Mammu and Bushi: Adds +3 to defense bonus for 2 turns Raptrix: Adds +3 to attack bonus for 2 turns
Rolling for initiative: 23 + 6 = 29
|
 |
 |
|
|
|
|
|
|
|
Tasinei rolled 2 20-sided dice:
14, 9
Total: 23 (2-40)
|
Posted: Mon Jun 05, 2017 5:31 am
Battle post Alassiel: Rider Health: 45/45 Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6) Opponents Def:
Special Attacks: Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action. Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting) Kinfa and Xaraan: Adds +3 to speed bonus for 3 turns Mammu and Bushi: Adds +3 to defense bonus for 2 turns Raptrix: Adds +3 to attack bonus for 2 turns
Alassiel is attaking. 14 + 9 = 23, hit. (9 + 9) /2 = 9 dmg.
|
 |
 |
|
|
|
|
|
|
|
|
Nilah44 rolled 1 20-sided dice:
19
Total: 19 (1-20)
|
|
Posted: Mon Jun 05, 2017 11:35 am
Battle post Qoraekai: Pickpocket Health: 20/20 Attk: (+4) || Def: (10 + 1) || Magic: (+1) || Spd: 1-16 (+3) Opponents Def:
Special Attacks: Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.Dodging 19 + 2 = 21 = dodged 1-10 = full damage, 11-17 = half damage, 18+ = no damage Retaliating: (19 + 4) / 5 = 4.6 damage
|
 |
 |
|
|
|
|
|
|
|
Tasinei rolled 2 20-sided dice:
15, 18
Total: 33 (2-40)
|
Posted: Mon Jun 05, 2017 1:05 pm
Battle post Alassiel: Rider Health: 40.4/45 Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6) Opponents Def:
Special Attacks: Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action. Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting) Kinfa and Xaraan: Adds +3 to speed bonus for 3 turns Mammu and Bushi: Adds +3 to defense bonus for 2 turns Raptrix: Adds +3 to attack bonus for 2 turns
Alassiel is attaking ans using Assurance. 15 + 9 = 24, hit. (18 + 9) /2 = 13.5 x 1.5 = 20.25 dmg.
|
 |
 |
|
|
|
|
|
|
|
|
Nilah44 rolled 1 20-sided dice:
19
Total: 19 (1-20)
|
|
Posted: Mon Jun 05, 2017 2:06 pm
Battle post Qoraekai: Pickpocket Health: 20/20 Attk: (+4) || Def: (10 + 1) || Magic: (+1) || Spd: 1-16 (+3) Opponents Def:
Special Attacks: Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.
Dodging 19 + 2 = 21 = dodged
1-10 = full damage, 11-17 = half damage, 18+ = no damage
Retaliating: (19 + 4) / 5 = 4.6 damage
|
 |
 |
|
|
|
|
|
|
|
Tasinei rolled 2 20-sided dice:
6, 14
Total: 20 (2-40)
|
Posted: Fri Jun 09, 2017 7:26 am
Battle post Alassiel: Rider Health: 35.8/45 Attk: (+9) || Def: (10 + 3) || Magic: (+1) || Spd: 1-32 (+6) Opponents Def:
Special Attacks: Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
Perfect Synergy: || Roll for attack as normal factoring in +5 for hit and +5 for dmg. || Also inflicts additional effects based on mount. || Can be used every 5 turns|| Considered a full turn action. Radaku and Snapptrotter: Causes the opponent to bleed for 2 turns ( -2HP to opp. each turn, bleeding cannot be dodged after inflicting)
Alassiel is attacking and using Perfect Synergy. 6 + 9 + 5 = 20, hit. (14 + 9) /2 = x + 5 = 16.5 dmg.
|
 |
 |
|
|
|
|
|
|
|
 |
|