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Tags: Sailor, Moon, Scouts, Breedables, Senshi 

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[Q] Sailor Alrakis, Senshi of Ryuto

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Kolina

Inquisitive Agent

PostPosted: Wed May 10, 2017 8:33 pm


Note: His civ side has been approved an obtained already. This is to get his powered side approved.

Senshi: Sailor Alrakis, Senshi of Ryuto

Challenge: Come into the light!

Fuku Colour: white
Main Color: gold
Secondary Color: red

Fuku: A mix of fantasy and traditional japanese

Refs/Ideas: https://www.pinterest.com/soyala/alrakis/

Collar -- Plain sailor collar? Does it have a white stripe at the end? All senshi must have a collar!
Bow -- You need some form of frontal decoration and all senshi must have some kind of back bow (female) or sash (male).
Bodice -- A swimsuit-type bodice? White will be the dominant color for your bodice, unless corrupt, when it will be black. Maybe like a crop top -- maybe a dress?  A bikini top? You can have any top you like, pretty much.
Sleeves -- Got sleeves?
Brooch -- Round? Shaped like anything? Keep this plain for the first incarnation.
Bottoms -- Shorts? Capris? Miniskirt? Tea-length cocktail skirt? Your typical school girl skirt?
Tiara -- Every Order senshi is required to have some form of tiara. Beaded? Traditional? Woven fabric across your forehead? Corrupted Senshi do not need a tiara; instead they have a black star in their forehead.
Choker -- Choker is a classic, or a necklace? Or a scarf?
Shoes -- Go crazy?
Gloves -- Any gloves?
Accessories -- Any accessories? Earrings? Jewellry?

Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.







Attacks:  These are your senshi's abilities, which will be used in battle.  These abilities correspond to your senshi's element.  Think of it as a "summary" of what your senshi can do in one word.

Sailor Scout Attack:  Golden Lights
Alrakis blows on the tip of his index finger and 8 small, golden balls of light appear around the battlefield (10 feet in diameter around Alrakis). They work as distractions by floating in place. If touched, the ball will rapidly grow to the size of a watermelon. When the ball reaches it’s max size it bursts in a small flash into steaming hot water, dousing the victim. The water can give a person the sensation of being mildly burned wherever it touches. If the balls are not touched within 30 seconds they will dissipate on their own.

Super Sailor Scout Attack:  Dancing Golden Lights
Alrakis blows on the tip of his index finger and 8 small, golden balls of light appear around the battlefield (20 feet in diameter around Alrakis). They can act as distractions as they move about the field at a moderate pace. When one of them is touched all of them will immediately begin to grow in size and upon reaching their full capacity will burst in a flash of light and douse any enemies in range with scalding hot water creating the sensation of moderate burning wherever the water hits.

Eternal Sailor Attack: Dragon’s Maw
Alrakis flings up to 3 golden ball of light into the air, one for each target. Each ball drops and is absorbed into the ground as if the ground was water. From the ground directly below his targets, a dragon made of light will emerge and ‘engulf’ the enemy within it’s gullet. Hot water surrounds the enemy and pushes it way into the enemies mouth and nose effectively making them feel as if they were drowning in the hot water (Can create lasting effects of external burns, coughing, wheezing, sore lungs, etc if the player so chooses). This lasts for 30 seconds before the water completely dissipates.
PostPosted: Mon Oct 16, 2017 4:38 pm


I -finally- got around to changing up his magic like requested! XD Hopefully this works or just needs some minor tweaks.

Kolina

Inquisitive Agent



Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Tue Oct 24, 2017 8:33 am


Kolina


As long as the burning water is sensation only (unless the player decides to take damage/have lasting effects) this looks great!

Have fun!

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