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Reply { Classrooms } ---------------- Classes/ Open Classes/ EXAMS ARE HERE
[AUTO EXAM] Marcy Goto Page: 1 2 [>] [»|]

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Grifferie

Crew

Deus Sherry

PostPosted: Mon Apr 17, 2017 7:00 pm
OOC STUFF
Marcy's Journal is Here


THE EXAM: HOUSE OF HORRORS (Y1 > Y2)



Each student ready to move from the first year to the second would find a nice, neatly printed letter taped to their door inviting them to participate in a "Non-Mandatory-But-Highly-Recommended-Anyway Test" (or NMBHRAT for short). A location was provided at the bottom of the note (a section of the grounds, just near the forest), and beneath that the words "Come at anytime."

Upon arrival, you would first notice that a peculiar house has been erected. It's not large enough to overshadow any of the dorms by any means; in fact, it seems rather tiny and shabby in comparison, with the door half stripped of its paint, the windows cracked and smeared with dust, and everything looks as though the merest touch will make it collapse.

At first you wonder if you're in the right place at all, but then you notice a little box sitting just outside of the house. Closer examination would reveal a note, written in a loopy handwriting perhaps familiar to some:



Welcome welcome to the House
Please be quiet as a mouse
The House will tell if you are good
The House will tell if you are bad

Think you're up to face the thing?
If you pass it, all will sing
Do your best, oh fair student
I hope your deaths you do circumvent



THE EXAM
THE HOUSE OF HORRORS

The smell is what gets your attention first; like smoke and old wood, it wafts across the air towards you, enticing you onward, pulling you forward, and you reach the little shabby house and the door half hanging off its hinges, practically begging you to come inside.

A sign posted outside reads "Welcome to the House."

At first, you're mildly concerned but upon knocking stepping inside, you realize that the house in question appears deserted.

Well, that's just creepy. But trying to go backwards only results in failure - the door has locked behind you. You're trapped inside, and now you must figure out how to get through the house in order to continue on your quest.


--------------------------------------------


TO GET THROUGH THE HOUSE:

There are THREE MAJOR ROOMS to the House of Horrors. In order to successfully pass through the House and receive your exam credit, you must navigate through all three rooms until you reach the exit, located after the very last room:


  • Cutthroat Kitchen

      To get through the Cutthroat Kitchen, you need 10 steps. Roll 1d4 and add up the amount of steps you take (i.e. you roll a 3, that's 3 steps forward). You must get at least 10 steps. If you go over ten, that's fine, as long as it's at least 10.

      Each number of steps rolled has it's own consequence:
      1 - You open a door in the kitchen looking for the exit and promptly find yourself dunked by a bucket of icy water. Who left that there?
      2 - You trip and fall into a vat of what looks like melted chocolate.
      3 - You step in a pile of what looks like sticky glue on the floor and therefore get it stuck on the bottom of your foot/shoe for the rest of your trek through the House.
      4 - For some reason, there is an entire bin of tiny bones that you somehow manage to knock over, which, of course, makes a terribly loud sound.


  • Lurking Library

      In order to get through the Library, you'll have to find the right combination of books in order to find the combination. Roll 3d6, and follow the guidelines below:

      - 1,1 OR 2,2 as two of the numbers - Looks like you've found some sort of...oops better put that back quickly before a certain cranky Librarian sees you looking at por - (try again)
      - 3,3 OR 4,4 OR 5,5 OR 6,6 as two of the numbers - You pull out a book, and then another, and to your relief you see that the door beyond swings open for you to slip through! (success)
      - 1,2,3 (doesn't have to be in order) - Somehow you get entangled in what looks like a long rope made of paper and spend several moments trying to break your way free, when you notice that in the process you've actually fallen out the door into the next room. How convenient! (success)
      - 6,6,6 Is that a giant spi - quick run for it - (start back in the first room)
      - 1,1,1 You try climbing a bookshelf, rather than pull books trying to find the secret switch, and wind up tumbling over the side rather ungracefully. But hey, look, the...nope, just a shadow (try again)


  • Bloodcurdling Bedroom

      The Bloodcurdling Bedroom requires only one thing - picking the lock successfully to get through the door on the other side. Roll 1d100. You must get above a 65 to have successfully picked the lock. If you roll below, then your attempts were unsuccessful and you have to keep on truckin'.


Upon their exit from the house, a certain mischievous Trick or Treater can be found lounging in a tree on the other side, looking as happy as a pig in mud. He smiles down at you, his grin terribly self-satisfied, and tosses you a rolled up piece of parchment. Opening it, you see a certificate of Exam Completion.

"Congratulations," he says brightly, and flashes you a wink. "You're now a Knob."
 
PostPosted: Mon Apr 17, 2017 7:17 pm
Marcy spent a good long while looking up at that house. From time to time she would look at the letter in her hand. A test? Here? On one hand it was odd. Weren't exams usually in a classroom? On another hand it wasn't too odd. This school was about teaching life skills, after all.

It was just...she was the only person here. Sure, the letter said she could stop by at any time, but wasn't there a proctor or a guide or something? Even a gnome to point the way would have been helpful. All she had was this note and a seemingly empty house.

"Oh!" That wasn't all there was. There was also a box. A box that held another note. "Oh," she said again after reading the little poem. So the house was the test?

Marcy looked at the door, then at the poem, then back to the door. "Okay."  


Grifferie

Crew

Deus Sherry



Grifferie

Crew

Deus Sherry

PostPosted: Mon Apr 17, 2017 7:30 pm
She stood outside of the broken door, still a bit hesitant. To be fair, the door didn't look too broken, it simply didn't seem to close properly. Which meant it would be very easy to just slip inside.

Marcy still wasn't sure, though. It was rude to just let yourself into someone's house, even if the note she carried with her letter implied that she was supposed to enter.

She knocked once. She knocked twice. Even a third time. Silence was the only answer. Silence and a pleasant smell.

Marcy rung the papers in her hands and frowned. She'd get nowhere just standing out here. In she went.

More silence. "Hello?" Marcy assumed there would be someone inside to tell her what to do. There wasn't. It was just her and an empty room. She turned around - maybe she'd missed something - and found the door fully in it's frame. That was odd. "Oh, you work now?" She reached out and tried the knob. Locked. "It seems you do."

Marcy spun in a small circle, but she was still alone and the way she'd come had been shut behind her. "Is this the test, then?"

There was no reply from the house.  
Grifferie rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Mon Apr 17, 2017 7:43 pm
The room was small and empty. The door behind her was locked, but the door on the other side of the room was not. Or maybe it was. There was only one way to find out.

Marcy tucked the letters away and stepped over to the other door. It did open, and on the other side was a kitchen.

"This seems like an easy test," Marcy said to the kitchen. "Too easy, perhaps." Just walking through a house? Far too easy.

Marcy took on careful step into the kitchen. She took that one step and turned to the nearest door. One of these had to lead out.

It was not this door. This door was rigged. Marcy gasped as icy water flowed over head and down her back. "What?!" A little spark of rage bubbled up - that was uncalled for. Horribly uncalled for.  


Grifferie

Crew

Deus Sherry

Grifferie rolled 1 4-sided dice: 1 Total: 1 (1-4)


Grifferie

Crew

Deus Sherry

PostPosted: Mon Apr 17, 2017 7:49 pm
Marcy didn't even bother to close the first door. She turned to stalk away from it.

She chose another door. She could see no signs of trickery, so she opened it.

"Ahhhh!" There was anger in her voice as she was doused again. Marcy went as translucent and intangible as she could - an effort to remove as much of the water as possible. "This is rude!" She slammed this door before moving onward.  
Grifferie rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Mon Apr 17, 2017 7:56 pm
Still in the kitchen

One of these doors was out and she was going to find it.

It was most certainly not the third door she tried. For that one, despite her careful examination, was another trick door with another bucket of water.

Some of the water passed right through her, for Marcy in her annoyance (anger) was doing her best to be as ghostlike as possible. Except for the hand reaching for the door so she could slam it again.

"This is a test, not a bath!!!"

Steps: 3  


Grifferie

Crew

Deus Sherry

Grifferie rolled 1 4-sided dice: 1 Total: 1 (1-4)


Grifferie

Crew

Deus Sherry

PostPosted: Mon Apr 17, 2017 7:59 pm
Still in the kitchen

The next door yielded a very similar result. "Why?!" Marcy asked the house as she slammed the door. Her form flickered -as much as the pin would allow for- and Marcy stomped one foot. She didn't like the cold. She didn't like the sudden surprise of water. She as fed up with this test.


Steps: 4  
Grifferie rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Mon Apr 17, 2017 8:11 pm
Still in the kitchen

As she whirled away from the door in a small rage, she hit a bin. Another spark of rage bubbled up as she watched it tumble over, it's contents falling onto the floor with a clatter. What? Why couldn't she just be fully intangible? Then that wouldn't have happened. Now there was a mess.

Marcy paused. She was angry. She knew that. She needed to calm down. With very deliberate movements Marcy knelt down and began to pick up the bones one by one. Slowly she put them back in their bin.

"I just need to calm down," she told herself. "This is a test." Maybe they were testing her temper?

Steps: 8  


Grifferie

Crew

Deus Sherry

Grifferie rolled 1 4-sided dice: 4 Total: 4 (1-4)


Grifferie

Crew

Deus Sherry

PostPosted: Mon Apr 17, 2017 8:22 pm
Still in the kitchen

Putting the bones away was helping. Marcy could feel herself growing calmer, and she was glad for that.

"Okay," she said as she put the last of the bones back in the bin, "Time to continue." As she turned, she bumped the bin again. There was another clatter, and the bones fell all over the floor again.

Marcy stared down at the bones. "A test of patience, surely." She knelt and began to pick the bones up once again.


Steps: 12  
Grifferie rolled 3 6-sided dice: 5, 3, 4 Total: 12 (3-18)
PostPosted: Mon Apr 17, 2017 8:30 pm
Library

Bones safely put away again, a much calmer Marcy tried another door. There was no water this time. Instead she found herself looking at a library.

"Oh," she said, her attention drawn to the room. It was a neat room - with no obvious way out. Just the door to the kitchen. How was she supposed to get out of this room?

"Maybe there's a clue..." she began, as she reached for a book.  


Grifferie

Crew

Deus Sherry

Grifferie rolled 3 6-sided dice: 3, 5, 6 Total: 14 (3-18)


Grifferie

Crew

Deus Sherry

PostPosted: Mon Apr 17, 2017 8:35 pm
Library

The first few books yielded no clues, so Marcy began to poke at shelves and light fixtures, too. There had to be something here that would show her how to move on. Something, somewhere.  
Grifferie rolled 3 6-sided dice: 3, 5, 4 Total: 12 (3-18)
PostPosted: Mon Apr 17, 2017 8:36 pm
Library

She was turning up nothing. It was kind of nice, though. The room was cute and quiet, and poking around among the books was kind of fun.

"Oh look at this!" A tale about a little ghost girl who got lost in a human city! She'd not read this story yet. "I'll have to find a copy of this later."  


Grifferie

Crew

Deus Sherry

Grifferie rolled 3 6-sided dice: 2, 2, 6 Total: 10 (3-18)


Grifferie

Crew

Deus Sherry

PostPosted: Mon Apr 17, 2017 8:43 pm
Library

Marcy put away the storybook and then pulled out another book. "Oh. Oh, my." She stared at the book she'd found, more shocked than anything. She'd never seen - Marcy put the book back on the shelf post-haste.

"That, uh, I don't think that's supposed to be there."  
Grifferie rolled 3 6-sided dice: 5, 1, 5 Total: 11 (3-18)
PostPosted: Mon Apr 17, 2017 8:46 pm
Library

Marcy went to an entirely different wall of the library and pulled out a book that seemed to talk about human world festivals. That could be interesting. Oh, and right there was one about human world stories. She reached for that one, too, and then she jumped as a loud creak filled the room. The shelf moved, revealing itself to be a door.

"Oh. I see." That was...relatively easy, wasn't it? Marcy put the books down and slipped on out of the library.

Success  


Grifferie

Crew

Deus Sherry

Grifferie rolled 1 100-sided dice: 98 Total: 98 (1-100)


Grifferie

Crew

Deus Sherry

PostPosted: Mon Apr 17, 2017 9:02 pm
Marcy now found herself in what appeared to be a bedroom. It was cute in her opinion. A cute little bed, a cute little dresser, a cute little chair, and a few cute little shelves with cute little knickknacks on them.

There was also one door on the other side. Marcy slowly, carefully stepped towards the door. Nothing leapt out, nothing doused her, nothing tried to trap her. Nothing stopped her from getting to the door. Nothing bad happened when she put her hand on the doorknob. When she tried to open the door, however, she found the obstacle. Locked. The door was locked.

It was now also the only way out of the room that she could see, for the door to the library had closed again, only a small outline betraying it's presence.

"I've just...got to figure out how to get through this door." Marcy gave the room another look. There in the chair was a basket, and in the basket was someone's needlepoint. Needlepoint meant needles... Marcy looked at the door again. Maybe... She retrieved one overly long needle from a pin-cushion and knelt down in front of the door. She'd never tried this, but she'd read about it. With any luck, she'd be able to do it.  
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{ Classrooms } ---------------- Classes/ Open Classes/ EXAMS ARE HERE

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