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Ragnar Robertsson | Human | Guard

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PostPosted: Fri Mar 17, 2017 6:32 am


User Image

      Character__Specs

        Character Name ▶ Ragnar Robertsson
        Nicknames ▶
        Gender ▶ Male
        Race ▶ Human
        Age ▶ 24
        Height ▶ 6'4"
        Weight ▶ 300
        Physical Attributes ▶ Ragnar stands 6'4" and the most apparently thing about him is his metallic nature. His body is mostly cybernetic, but pieces of him do remain. Mostly it is his torso and brain. The rest of him was destroyed in a horrendous accident. Though they took what remained and rebuilt him stronger. In order to properly interface with his prosthetic limbs and reconstructed neck, face, and skull he has a CEBA unit almost permanently on. It goes over his chest, neck, and head there to protect the parts of himself that could still be permanently damaged.

        The metal is black and surging with an unnatural green energy. Ragnar wears a leather jacket over his torso to conceal his armor and specs for the most part. standard black pants with black boots as well. Two leather straps cross over his and a weapon his strapped over his right shoulder. The other leather strap contains various tools needed to help him complete whatever obstacle he may be presented with.

        Beneath his CEBA armor (chest plate and helmet) Ragnar can be seen. He has a pale complexion and a toned form. His cybernetic appendages are connected just below his shoulders and at the middle of the thigh. He has a defined jawline with no visible blemishes and haunting yellow eyes that glow with energy. He has been told by many that he has a very handsome face, though Ragnar doesn't particularly believe them. On his back hip angled to his left lies a very unique weapon that has been in Ragnars family for quite some time.

      Personal__Specs

        Job Title ▶ Royal Guard
        Sexual Orientation ▶ Heterosexual
        Alignment ▶ Lawful Neutral
        Allegiance ▶ Theaoria

        Greeds ▶ Protecting Dez, Fighting, Upgrading himself
        Aversions ▶ Getting close to anyone, showing his true self,
        Ambition ▶ To prove that he is just as good as he was when he was human.
        True Fear ▶ That he will always be seen as an abomination.

        Personality ▶ Ragnar was confronted with adversity at almost every turn in his life. Yet his determination and fighting spirit have prevailed at all turns. He is the quintessence of resolve with a will that is nigh unbreakable. Even when odds feel the slimmest Ragnar will not fold nor give in. He is sharp in mind and body. After being repaired in his current state he was looked at like a monster and often mocked by his peers and strangers alike. His sharp wit soon became extremely dry and that sharp mind that once granted him a bright perception turned bleak. He sees the hatred that rules this world and knows deep down that he will never change it. Ragnar has used this hardened bleak outlook to farm a sharp sarcastic wall that used as his primary means of defense. He is extraordinarily dry and will often get piercing with his remarks if someone attempts to make fun of his form or bothers to start too long.

        While on duty his focus remains upon his ward but Ragnar will actively interact with others especially if he thinks learning to understand them will grant him greater insight or perhaps give him an advantage in the future. He can be polite at times but that courtesy (when granted) will only extend so long as it is returned. The moment it is not kept up Ragnar will get extremely curt, and often times crude.

        He doesn't particularly care for pleasantries and often times will even antagonize people if he thinks it may get them to shut up or get distractions. Around women he will likely refuse any sort of advances changing the subject or getting crude in order to prevent their advances. This is a defense mechanism to keep anyone from getting close to him so that he won't ever had to know what rejection would be like if they saw his true form.

        In combat Ragnar is analytical, he uses his form and weaponry to keep the advantage. He prefers to obtain victory but he will sometimes act in favor of violence especially if he knows he outclasses those he will fight. He is a firm believer in action and will not hesitate to act if he feels its necessary.

        While in Dez's company Ragnar will often play her little games as her learned long ago that refusing would only make his job more difficult. In addition he secretly is fond of her company as she is one of the few people who sees him as her childhood friend and guard not some horrible mistake of man. The two are known to tease on another but deep down Dez is the person he is closest to and he above all else treasures her which is the main reason why he protects her with such vehement.

        With the exception of when he is alone with Dez or in his quarters at the EE he refuses to remove his armor. He does not wish people to see what he has become or to look at him the way they use to when he was young. He sees the hatred and prejudice in the world and knows deep down that he can never change it so why should he remove the one thing that protect him?

        Biography ▶ [This is where you can tell about your character’s past, whether it’s general biography up until this point or a section of their history that was a key moment in their lives. ]
        Other Vices or Virtues ▶
        - Returning kindness
        - Routing out prejudice


      Combat__Specs

        Combat Strengths ▶
        - Ranged Combat
        - Accuracy/Precision
        - Speed
        Combat Weaknesses ▶
        - Fighting multiple enemies at once
        - Lightning attacks
        - Fighting without his cybernetics/CEBA
        Expertise ▶
        - Sleight of hand
        - Tracking
        - Fiddling with technology
        Equipment ▶
        - His rifle
        - His family shotgun on his back hip
        - His various tools for developing runes for battle.
PostPosted: Fri May 05, 2017 5:26 pm



Body Runes

Classification:
Weapon Specialist:
Ragnar is by no means a master in this field, in fact he is extremely lacking in skill when it comes to runes. While he is proficient enough to get by he often times will ask for the help of a master if he believes the task he is about to enter would be arduous enough to require true skill. He specializes in runes relating to firearms having almost no exposure or talent for runes of any other type. He can etch his own runes effectively upon his rounds but outside of that he is pretty much useless with runes.

Rank: Novice

Shelf Life:
Ragnar has been drawing runes for almost three years and while he is skilled with respect to the time he has put in. He knew that his mind was more suited for the technical aspects of combat and as such devoted the minimal time to this so that he could be proficient without taking away from where his true talents lie. He enjoys tinkering with these types of runes and will often times be found in his quarters testing their capabilities and learning how to strengthen them. While Ragnar has some skill he has a long way to go before he becomes renown for his rune work.

Body Rune Type: Firearm Runes:

Passive:
+ Can mix two runes upon the rounds he uses for his firearms to give himself a more diverse arsenal. The drawback to doing this is it greatly stresses his weapon and reduces the amount that can be fired before a reload. (Take the lesser of the two shot capacities and subtract 1)
+

Body Rune Abilities:


Dragons Breath
An elemental rune that is etched upon the round and when fired super heats the round while shattering it sending out shards of incredulously hot metal. These shards are meant for piercing and then lasting effect of the rune is to continuously burn the target boring deeper into it to cause immense pain and damage. This rune is highly effective at close range for its penetration and spread but almost laughable at long distances due to the lost of energy it suffers as it travels. When used in proper range the heating element of this allows it to penetrate through most armor or skin and then burn deeper into the target. Only the toughest of hides and armors can stop this and it is even capable of burning through lower level defensive runes.
Lasts: 2 posts after being fired
Cooldown: 3 Shots before Reload


Giants Fist
is a simple yet potent rune. It when fire increases the mass and velocity of the object giving it far greater momentum and thus far greater punching power. These runes are typically only fired from larger firearms. This round can punch through anything but the toughest of dragon hides. Even younger dragons have come to fear this.
Lasts: 1 post (post it is fired from)
Cooldown: 5 Shots before Reload


Wrath of Thor
size=9] is a very power rune designed for piercing the fastest of targets. Upon firing the rune is super accelerated to the point of moving at near lightning speeds. It is designed to hit fast moving targets from long range allowing due to how fast this attack moves. The drawback is that once this is fired a reload is necessary in order to fire again. In addition the recoil from this attack is significant and if Ragnar uses this attack many times in a battle he can significantly damage his own system. It is an attack that should be used judiciously and only with a long range (rifle) firearm. It is Nigh impossible to dodge from close range or if the target is unsuspecting. This attack has yet to be blocked and Ragnar has used it to successfully pierce dragon hide. This is objectively the most powerful attack Ragnar possesses and he uses it sparingly.
Lasts: 1 post (post it is fired from)
Cooldown: 1 Shot before Reload. (Can only be fired twice in a battle before damaging the firearm)



A Just War
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A Just War
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PostPosted: Fri May 05, 2017 5:39 pm



CEBA

Classification:
Velocitas Eradico:
Ragnar's CEBA unit which is a full torso piece and helmet is designed to support and improve his ability to move at and maintain high speeds. He is technically sound at operating this unit and while he is not a master with it he knows enough to be respected by his peers.

Rank: Expert

Shelf Life:
Ragnar has been operating this CEBA for the past 6 years and has become quite familiar with it. He has done some tinkering with it in the past few years becoming familiar enough with the system and its function that he can begin to enhance its established features. Due to Ragnars very extremely cybernetic enhancements he does not need a full suit and so he can achieve very promising effects by having less to power.

CEBA Type: Speed Augmentation:

Passive:
+ Enhanced Speed
+ Enhanced visual tracking
+ Enhance Dexterity

CEBA Features:

Secondary power core
Ragnars CEBA is outfitted with a secondary power core in the center of the chestplate. This acts as an auxiliary power source allowing Ragnar to employ a divide and conquer tactic so that his core processor and the core of the CEBA can act in parallel and allow him to operate at maximum levels for far longer. This is the integral piece of Ragnars CEBA and its key function. It grants him more power output while draining slower.

Summary: Doubles duration of cybernetic based limitations (if applicable).



Enhanced Tracking Display
The helmet Ragnar wears shows him a very detail Heads Up Display (HUD). This HUD aids Ragnar in tracking and locating targets as well as deciphering their movements to ease his ability to process the information while on the battle field. This greatly improves his lethality with weapons and enhances his natural tactical prowess. The HUD will often read back key information and even offer suggestions to Ragnar on how to proceed and approach the target.

Summary: Improves Ragnars cybernetic tracking allowing him to keep up with most enemies he will face. The fastest of enemies will still be able to give him trouble and require him to activate his overdrive ability (see cybernetic section) to keep up with them.


Reinforced plating
size=9] Ragnars CEBA unit is just a torso covering and helmet that interface with his cybernetics. Due to its limited size he was able to reinforce these two aspects to grant him increased durability over his vital areas. All his limbs are cybernetic and can thus be replaced but his brain and internals of his torso are still flesh and as such can be damaged making repair far more difficult. Ragnar was able to bolster this area of himself without sacrificing speed so that he can adequately protect the key components of his form.

Summary: Provides reinforced defense over his chest and helmet to protect against more substantial attacks. Can still be smashed through by strength oriented foes (ie, dragons, giants, and etc.) but provides very good defense for those areas.




PostPosted: Fri May 05, 2017 5:40 pm



Cybernetics

Classification:
Heart of the Machine:
Ragnar is extraordinarily skillful in cybernetics. Perhaps the only who surpasses him is Xenia. He had a mind suited for science and is able to quickly analyze and improve limitations for most. His work is known far and wide and it is something he does not try to hide. Xenia may be the pinnacle of cybernetics but Ragnars tinkering skills rival even hers the two often times attempting to show each other up as a means of a little game.

Rank: Master

Shelf Life: Ragnar has only been working with Cybernetics for 8 years but he has made leaps and bounds during that time. After becoming more machine than man and knowing there was no way to return to his former self he instead decided to show the world that he was just as capable, neigh better than his previous form.


Cybernetic Type: Speed: All of Ragnars Cybernetic enhancements are focused around speed while simultaneously upgrading performance to properly function at the speeds he is capable of attaining.

Core Processor: Soltimm: is the name of the core processor which resides in Ragnars form. It lies attached to his stomach and its name means "Hungry" in old norse. This core processors sole responsibility is to store, manage, and optimize energy usage in Ragnars body. Due to the high speeds Ragnar moves at he is required to have increased cognitive function, perception, and reaction/reflexes to keep up. All of this requires a great deal of power. Soltimms only task is to ensure that Ragnar is maintaining enough energy so that when combat is entered he can operate at peak levels for the duration of the battle. It is able to convert the food he intakes to energy and siphon it out so that he operates with maximum efficiency allowing him to achieve higher speeds for a longer time. The drawback with this rune is that it needs a lot of energy in order to function and thus Ragnar has a voracious appetite eating whenever possible to store energy while outside of combat and to replenish what was depleted while in combat.

He constantly feels hungry and has a love of food because of this. He whenever possible will eat and will get very disgruntled if he is denied food. This is one of two things that angers him and it is something that can often times lead him to violence if someone is standing in the way of his meal.

Passive:
+ Ragnar can move at an extremely high speed.
+ Ragnar is capable of repairing his damaged system in combat if given the opportunity.
+ Ragnar does not feel pain, a side effect of Soltimm, his nervous system was dulled in order to increase efficiency. He is alerted to sustained damage but pain itself is not felt.

Cybernetic Hardware Features:

Precision Actuators
At every joint in Ragnars cybernetic arms and legs lay an actuator that has been perfectly tuned to manage the movement and pace of the associated section with pinpoint precision and accuracy. This allows more efficient movements while simultaneously achieving the desire effect. This is evident by the way Ragnar moves it seems synthetic in nature because there are nearly no noticeable flaws in what he does.

Improved Cooling system
Ragnar moves at very very high speeds, this much motion in closed systems generates a lot of heat and can impeded performance. Ragnars form is specially outfitted with a cooling circulation system that has been engineered to maintained optimal temperature despite these high speeds and friction from motion. This allows him to operate at maximum levels even when at high speeds so that he can function within his combat specifications.

Streamlined Plating
The plating on Ragnars exterior is crafted to be lighter and aerodynamic. It offers less defense than the standard but in return allows Ragnar to be lighter and faster while consuming less power. It is very heat resistant though needing that property to prevent any damage from occurring from wind friction during acceleration.


Optimized Power Generation
Ragnar has hand crafted his arms and legs to generate immense power to allow him to accelerate and maintain such high speeds while not immediately depleting his system. This means that Ragnar can hit very hard as well but his frame is not meant to collide with such force so doing so while powerful will severely damage him. The power generation is meant for reaching high speeds and only moving his body mass to that level. Coming into direct contact (punching or kicking) with such high momentum and force will damage or even destroy his limbs.

Increase tracking and cognitive functions
Ragnar has cybernetic eyes as well as increase cognitive functions.
He can process information far faster than the average person and track targets at high speeds that the normal eye could not follow. He does not have increase hearing, or smell devoting all of it to visual tracking so he can track and accurately and precisely fire upon his target.




A Just War
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