IN A NUTSHELL:
Vibrant Expression, Delighted Dedication, Bright Burrows, See the World.
TRAITS:
Ability Score Increase: INT +2
Age: Physical Maturity - 18Y, Lifespan - 350 to 500 years
Alignment: Tend towards lawful or chaotic good.
Size: Small,3-4 ft tall
Speed: 25ft (5, 5ft squares).
Darkvision: Increased vision in dark and dim conditions. Dim light becomes normal vision out to 60ft, dark becomes dim vision.
Gnome Cunning: ADV on all INT, WIS, and CHA saving throws vs magic.
Languages: Common, Gnomish.
SUBRACE VARIANTS:
Gained in addition to base traits.
Forest Gnome:
Ability Score Increase: DEX +1
Naturally Illusionist: You know the Minor Illusion cantrip. Spellcasting ability is INT.
Speak with Small Beasts: Through simple gestures and sounds, you can communicate with small beasts.
Rock Gnome:
Ability Score Increase: CON +1
Artificer's Lore: Double your prof. bonus when making History checks involving magic, alchemical, or technological devices.
Tinker: Proficient with Tinker's tools. Spend 1 hour and 10 GP to construct a Tiny clockwork device (AC - 5, 1 HP). Devices stops functioning after 24 hours (unless you spend an hour repairing it to keep it functioning). Can reclaim materials used when you spend an hour dismantling it. Can choose one of three options when crafting a clockwork device:
Clockwork Toy: Can be an animal, monster, or person. When you put it on the ground it moves 5 ft in a random direction making noises appropriate for it's form.
Fire Starter: Procures flame which can be used to light candles, torches, or campfires. Requires an action to use.
Music Box: Plays a song at moderate volume upon opening. Stops playing when closed or completes song.
Deep Gnome (Svirfneblin:
Ability Score Increase: DEX +1
Superior Darkvision Darkvision range of 120ft instead of 60.
Stone Camoflage: ADV on Stealth checks when hiding in rocky terrain.
Extra Language: Can speak, read, and write Undercommon.
Optional Deep Gnome Feat (at DM discretion): Svirfneblin Magic - Can cast the Non-Detection, Blindness/Deafness, Blur, and Disguise Self at will without material components. Spells recharge after long rest. INT is your spellcasting ability.
Vibrant Expression, Delighted Dedication, Bright Burrows, See the World.
TRAITS:
Ability Score Increase: INT +2
Age: Physical Maturity - 18Y, Lifespan - 350 to 500 years
Alignment: Tend towards lawful or chaotic good.
Size: Small,3-4 ft tall
Speed: 25ft (5, 5ft squares).
Darkvision: Increased vision in dark and dim conditions. Dim light becomes normal vision out to 60ft, dark becomes dim vision.
Gnome Cunning: ADV on all INT, WIS, and CHA saving throws vs magic.
Languages: Common, Gnomish.
SUBRACE VARIANTS:
Gained in addition to base traits.
Forest Gnome:
Ability Score Increase: DEX +1
Naturally Illusionist: You know the Minor Illusion cantrip. Spellcasting ability is INT.
Speak with Small Beasts: Through simple gestures and sounds, you can communicate with small beasts.
Rock Gnome:
Ability Score Increase: CON +1
Artificer's Lore: Double your prof. bonus when making History checks involving magic, alchemical, or technological devices.
Tinker: Proficient with Tinker's tools. Spend 1 hour and 10 GP to construct a Tiny clockwork device (AC - 5, 1 HP). Devices stops functioning after 24 hours (unless you spend an hour repairing it to keep it functioning). Can reclaim materials used when you spend an hour dismantling it. Can choose one of three options when crafting a clockwork device:
Clockwork Toy: Can be an animal, monster, or person. When you put it on the ground it moves 5 ft in a random direction making noises appropriate for it's form.
Fire Starter: Procures flame which can be used to light candles, torches, or campfires. Requires an action to use.
Music Box: Plays a song at moderate volume upon opening. Stops playing when closed or completes song.
Deep Gnome (Svirfneblin:
Ability Score Increase: DEX +1
Superior Darkvision Darkvision range of 120ft instead of 60.
Stone Camoflage: ADV on Stealth checks when hiding in rocky terrain.
Extra Language: Can speak, read, and write Undercommon.
Optional Deep Gnome Feat (at DM discretion): Svirfneblin Magic - Can cast the Non-Detection, Blindness/Deafness, Blur, and Disguise Self at will without material components. Spells recharge after long rest. INT is your spellcasting ability.
