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Tau v Dexurn! - FIN || Winner: Tau!

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kaname423 generated a random number between 1 and 22 ... 14!

kaname423
Crew

PostPosted: Mon Feb 20, 2017 11:00 am


Battle post
Tau: Spearman
Health: 27/27
Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+5)
Opponents Def:

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

14 +5 = 19


Cornetified
Cornetified generated a random number between 1 and 17 ... 10!
PostPosted: Tue Feb 21, 2017 3:52 pm


Battle post
Dexurn: Massif
Health: 30/30
Attk: (+4) || Def: (10 + 6) || Magic: (+1) || Spd: 1-17 (+2)
Opponents Def:

Special Attacks:
Heavy Hitter:Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.


10+2=12, Dex goes second.
kaname423

Cornetified

Precious Loiterer

kaname423 rolled 2 20-sided dice: 19, 18 Total: 37 (2-40)

kaname423
Crew

PostPosted: Sat Feb 25, 2017 1:54 pm


Quote:
Battle post
Tau: Spearman
Health: 27/27
Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+5)
Opponents Def: 16

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.



Tau attacks with Assurance!

Tau needs 16+ to hit.
Rolled: 19 (+6) = 25, hit

Sudden Jab is triggered!
(18 +6) /2 = 12 x1.5 = 18dmg
Sudden Jab dmg: 9dmg

Dexurn receives 27 dmg!
Assurance: -1 to hp for 3 turns


Cornetified
Cornetified rolled 3 20-sided dice: 9, 19, 19 Total: 47 (3-60)
PostPosted: Sat Feb 25, 2017 6:47 pm


Battle post
Dexurn: Massif
Health: 30/30
Attk: (+4) || Def: (10 + 6) || Magic: (+1) || Spd: 1-17 (+2)
Opponents Def: 14

Special Attacks:
Heavy Hitter:Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.

Dodge attempt:
9+1=10 Full damage taken
New Health= 3/29

Counter/Retaliate: Successful attempt
19+4=23/4= 5.75 Damage
kaname423
I see Dex is being his usual awesome self...

Cornetified

Precious Loiterer

kaname423 rolled 2 20-sided dice: 2, 17 Total: 19 (2-40)

kaname423
Crew

PostPosted: Sun Feb 26, 2017 11:29 am


Quote:
Battle post
Tau: Spearman
Health: 21.25/27
Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+5)
Opponents Def: 16

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.


Assurance Cool-down: 1/3

Tau attacks Dexurn.

Tau needs 16+ to hit.
Rolled: 2 (+6) = 8, miss

(x +6) /2 = 0 dmg

Dexurn receives 0 dmg!
Assurance: -1 to hp for 3 turns 2/3


Cornetified
And Tau follows suit XD
Cornetified rolled 2 20-sided dice: 12, 12 Total: 24 (2-40)
PostPosted: Sun Feb 26, 2017 12:15 pm


Battle post
Dexurn: Massif
Health: 3/29
Attk: (+4) || Def: (10 + 6) || Magic: (+1) || Spd: 1-17 (+2)
Opponents Def: 14

Special Attacks:
Heavy Hitter:Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.

Full attack attempt:
12+4=16 Successful attempt!

12+4=16/2=8+3(HH)= 11 Damage
kaname423

Cornetified

Precious Loiterer

kaname423 rolled 2 20-sided dice: 20, 17 Total: 37 (2-40)

kaname423
Crew

PostPosted: Sun Feb 26, 2017 12:36 pm


Quote:
Battle post
Tau: Spearman
Health: 10.25/27
Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+5)
Opponents Def: 16

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.


Assurance Cool-down: 2/3

Tau attacks Dexurn.

Tau needs 16+ to hit.
Rolled: 20 (+6) = 26, crit hit!

(17 +6) /2 = 11.5 x1.5 = 17.25 dmg

Dexurn receives 17.25 dmg!
Assurance: -1 to hp for 3 turns 3/3


Cornetified
Tau's assurance is still supposed to be taking -1 from Dex each turn <3 he should be at 2 hp now
Cornetified rolled 3 20-sided dice: 14, 20, 10 Total: 44 (3-60)
PostPosted: Sun Feb 26, 2017 12:48 pm


Battle post
Dexurn: Massif
Health: 2/30
Attk: (+4) || Def: (10 + 6) || Magic: (+1) || Spd: 1-17 (+2)
Opponents Def: 14

Special Attacks:
Heavy Hitter:Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action. (1/3)

Bone Splitter: Roll for attack as normal. Add +3 to damage. When rolling to hit if your roll is 17-20 (not including bonuses) your opponent gets a -5 to dodge. If your opponent fails to dodge they are 'stunned' and not able to counter or retaliate that turn. || Can be used once every 3 turns.|| Considered a full turn action.

Dodge attempt:
14+1=15 Half damage taken. Dex is out!

kaname423
Whoops! Misunderstood and thought it was minus 1 from max hp ^^;; *dunce*

Cornetified

Precious Loiterer


Suhuba
Captain

PostPosted: Thu Mar 02, 2017 12:24 pm


Match is Over!

Tau is the winner!

Tau (stage 3) will receive 30 EXP
Dexurn (stage 3) will receive 15 EXP
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