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Posted: Tue Jan 31, 2017 10:27 am
◢ M A G EXXP R O F I L E Normal people worry me! ▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
⌈Name⌉ Nyoshu Toxscala ⌈Nickname⌉ Nyo ⌈Alias⌉ Basilisk ⌈Race⌉ Human ⌈Gender⌉ Male ⌈Age⌉ 16 ⌈Birthday⌉ June 4th
⌈Ethnicity⌉ Japanese ⌈Physique⌉ Slim but fit ⌈Height⌉ 6'0" ⌈Weight⌉ 171.1 lbs ⌈Hair color⌉ Black ⌈Eye color⌉ Purple ⌈Scars/Tattoos/Piercings⌉ N/A
⌈Sexual Orientation⌉ Answer Here. ⌈Relationship Status⌉ Answer Here. ⌈Personality⌉ Nyoshu is brash and headstrong, with an overwhelming self-confidence that borders on arrogance, a headstrong, happy-go-lucky kind of guy, choosing to rush into his problems first before thinking. This has eventually caused him to run into all kinds of problems that tend to get worse and drag other people in as a result. It's these characteristics that cause people to simply dismiss Nyoshu as nothing but a vandal that acts before he thinks, pushing everyone to underestimate just how powerful he truly is. In actuality, he can be extremely cunning and resourceful in and outside of battle. When he uses his magic, it causes him to become much more willing to hurt people and become more prone to violence. However, it should be noted that that most of the time, Nyoshu can be seen as a rather docile kind of person, enjoying to live in the groove of things at his own pace, living in the heat of the moment as he powers through anything laid out in front of him. Still a young man, Nyoshu is incredibly brash and hotheaded, unwilling to tolerate any type of insult or disrespect shown at him or his comrades, quickly rushing to fight at even the smallest excuse. For the most part however, Nyoshu is incredibly laid back and relaxed, choosing to enjoy the small things in life even in the worst of occasions, such as eating even in the middle of a fight; growing up homeless for most of his childhood, Nyoshu loves to eat and refuses to waste food, often mooching off his friends for free food. Although being a delinquent, Nyoshu is much smarter than others give him credit for, being a natural tactician and judge of character, giving him a great sense of instinct in regards to how something plays out ahead of time.
Being relatively full of himself and arrogant at times, Nyoshu is extremely competitive in a variety of ways that involves him winning, often willing to take on any and all challengers by himself or participate in competitions ranging from simple fights to games of chance, making him incredibly prone to gambling. This unfortunately is reflected in his usual habit of getting into fights with other, especially with guild wizards from other towns or cities, brawling with anyone he deems strong enough to take him on in a straight fight. Nyoshu is naturally competitive and always seeks to excel farther than anyone, rejecting failure or loss, possessing a near vicious tenacity to win that forces him to push onward, even when injured or dying. Unfortunately, his also makes him a sore loser, and will go to great lengths to redeem himself from a defeat, such as re-challenging his opponent, training, etc. As stubborn as he may be, Nyoshu does show to have a genuine fighting spirit that is not so easily broken, even in the worst of scenarios. This in turn gives him an unnaturally strong sense of willpower, that, through sheer force of will alone, has always allowed him to move past great physical pain and psychological trauma, making him to inflexible about the prospect of losing to someone else and will refuse to surrender no matter how much the odds are stacked against him or downright ever give up and admit defeat. As a known delinquent and rebel, Nyoshu is famously known for being anti-establishment and rebellious towards the law and authority in Earth Land, believing in the "will of the people" mentality that all men should choose how to live their own lives without anyone telling them otherwise, refusing to be told what to do or what to believe by others. Nyoshu has a deep rooted resentment toward the establishment and it's many employees. Valuing his personal freedom above all other things, Nyoshu refuses to be bound by schedules or habits, and always prefers to do things his way, doing so when he wants to and when he feels ready. Although this attitude doesn't go all the way to full blown anarchy, he does value complete freedom, which reflects in his refusal to work for someone else such as companies or people against his will. Additionally, Nyoshu has the terrible habit of questioning everything he does or is commanded by others, which in turn results in him going rogue or completely throwing a well thought out plan. This can be seen as the source of his aggressive and combative nature as a wizard, easily growing angry when he doesn't get to do what he wants or has to become subversive to others; hence his fear of having to be in a confined space. However, for all his faults, Nyoshu does value loyalty, demonstrating an upstanding sense of comradery toward those who help him, making it a personal policy to pay someone back after doing him a solid or straight out saving him, even going so far as to challenge any foe or odds to protect someone under his care. Foul mouthed and ill-tempered, Nyoshu for most part tends to talk in a vulgar manner that has him use foul-mouthed language to insult others, making him a talk with a witty, blunt, and sarcastic sense of humor.
Since the moment he joined Sabertototh, Nyoshu's outlook on life has changed dramatically compared to how he used to act when he was on his own. From being filled with anger and disdain for his life, has been replaced with a sense of kinship and love. With his new sense of drive and softened opinion in regards to others, Nyoshu has become more selfless and kind, willing to risk his life to protect others even if it means dying in the process, finding a new sense of value in the life of others over himself. Many of his old tendencies, such as his pleasure at inflicting pain unto others and fighting without a viable reason to do so are gone, choosing to display a more pacific way to do things rather than to rush to violence, giving careful consideration on the bystanders and people around him. Before joining, Nyoshu was a solitary, lone wolf, the type of person who prefers not to associate with others or to act or be alone. He always chose to fight by himself, keeping his problems to himself, however, since joining a guild, Nyoshu has found companions in which he can share his problems, finding it better to face his problems with the help of others rather than tackle them alone. ⌈Fears⌉ Accidentally infecting an ally or a bystander with a lethal poison ⌈Goals⌉ To retire into a life of money and comfort
⌈Likes⌉ - Venetera - Curi - Sabertooth - Being a legal mage - Going on jobs with others - Interesting fights - Strong people - People with interesting personalities - Consuming good poison ⌈Dislikes⌉ - His comrades being hurt or mocked - People getting in the way of his fights - Being mistaken as a Dark Mage because of his Slayer Element - Boring fights
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Posted: Tue Jan 31, 2017 10:44 am
◢ M A G EXXP R O F I L E Normal people worry me! ▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
⌈Special Ability(s)⌉ Toxic Dragon Slayer Physiology: As a Toxic Dragon Slayer, Nyoshu has a transformed physiology, which is suiting the Dragon's one. Firstly, it must be said, that Nyoshu becomes totally invulnerable to the poison element. Nyoshu's lungs become capable of spewing and inhaling poisons, his skin gains a protection against the poison as scales of Dragon, and his nails become secreted in various poisons. Also, he attains the ability to consume external sources of poison to restore his body's health and regain strength. Nyoshu is immune to every type of poison, as he has the capability of nullifying poison-based attacks by sucking them in and eating them. However, Nyoshu, like all Dragon Slayers, cannot consume his own produced element to recover himself, or suck it out from his victims for the same purposes. It is unknown, but can be truth, that like all Dragon Slayers, Nyoshu can consume some poison of "higher class", like God Slayer's Venom. In order to consume such venom, Nyoshu must do a self-nullyfying of his Magic Power, which will grant enough room to consume and even use such venoms, but such process is known to be quite hard and therefore damage the user, while they will try to do it.
Nyoshu's body is affined for different types of poison. From such point, it gives to him special cells within his body, which accumulates his own blood, which can be named as special Toxic Cells. The more Nyoshu can become capable of using them, the more powerful he becomes. For example, he can poison his victims with his own blood, or save poisoned people by giving them some part of his blood, in order to fuse the body of victims with some amount of toxic antibodies. ⌈Main Magic Type⌉ Toxic Dragon Slaying ⌈Sub Magic Type(s)⌉ - Fist Magic - - -
⌈Weapon(s)⌉ N/A ⌈Armor(s)⌉ N/A ⌈Equipment⌉ Communications Lacrima, 1x vial of poison ⌈Magic Aura Color⌉ Wild Violet ⌈Fighting Styles⌉ Infighting Boxing: Nyoshu is an instinctive infighter who is heavy handed with his blows. He possesses incredible lower and upper body strength, although his optimum punching distance is actually at a medium range. He is almost feral in his fighting approach, relying on sheer instincts, rather than technique to avoid injury in his matches. Tactically, he is large with his punches and uses wide swings to instill a sense of fear into his opponent, which he takes advantage of to set his rhythm. He can also throw compact punches with no lead-in making them hard for an opponent to predict. He has showcased a powerful dash built up through hours of running with ankle weights. He is a natural In Fighter, a great Hard Puncher with an impressive KO rate of 92% in his sparring matches.
⌈Strengths⌉ - Close Combat - Boxing - Resistance to all poisons - Strong Willed ⌈Weaknesses⌉ - Arrogant - Long range combat - Overly excited for danger - Anti-Poison Magics, spells, and items
⌈Main Magic Spells⌉ -Toxic Dragon's Roar| Basic Toxic Dragon's Roar is the hyperresonance ability of a dragon, attuned to the element of poison - as such, it obviously works best with Toxic Dragon Slayer Magic and is as such considered a basic Toxic Dragon Slayer Magic spell that involves the wielder of Toxic Dragon Slayer Magic quickly gathering and releasing a vast quantity of poison from their mouth in the form of an extremely vast, powerful stream of poison to attack their opponent. This spell is capable of swallowing up and crushing the enemy with the advancing surge, and the amount of poison released by the spell created is proportional to the amount of magical energy pumped into the attack- when formed with enormous amounts of energy, devouring everything in its path as all is swept up by its pulling power without remorse. The Toxic Dragon's Roar carries minor corrosive properties, slightly corroding whatever the spell comes into contact with. Those hit by this spell constantly receive moderate damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon's Venom Bullet Roar | Basic A variant of the Toxic Dragon's Roar spell – unlike the original version, where the roar is unleashed as a powerful straightforward current, Toxic Dragon's Venom Bullet Roar involves multiple blasts of hyper-condensed poison as sharp as bullets which are launched towards the target from the user's mouth at once, splitting from an enormous wave of poison into countless smaller ones. The speed of bullets launched in this spell is comparable to actual machine gun fire, making them incredibly difficult to dodge. Toxic Dragon's Venom Bullet Roar is more than powerful enough to pierce through flesh and rip a small hole in the target's body like an actual bullet wound while also infecting the wound and poisoning the target at the same time. The shockwave that the toxin bullets causes when impacting upon the opponent is a resulting impact which is not really akin to an actual pistol, but rather, it feels like being blasted with a small hand-held cannon; the force of which is powerful enough to propel whoever the user shot with it several feet away. However due to their size, the poison of this spell is not as potent as the original roar. Those hit by this spell constantly receive minimal damage, as well as have their speed and defenses lowered until the spell duration is up. Those hit by this spell constantly receive moderate damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon's Venom Fist| Basic A basic Toxic Dragon Slayer Magic spell, being considered the equivalent of the Fire Dragon's Iron Fist spell of Fire Dragon Slayer Magic, attuned to the might of Toxic Dragon Slayer Magic – with Toxic Dragon's Venom Fist, the wielder of Toxic Dragon Slayer Magic enshrouds one or both of their forearms with a vast quantity of poison which spirals around their fist before lashing outwards with a powerful punch, dealing large amounts of propulsive, poisonous, and corrosive damage. Upon impact, the incredible rotational force and kinetic energy produced by the caster's motion is directly transferred into the poison compressed upon their fist, strengthening it dramatically while granting it armor-piercing properties which allow for the destruction of all kinds of defenses. The incredible speed of Toxic Dragon's Venom Fist both makes the strike much more powerful than standard blow, and harder to dodge, and as such, the amount of time in which these actions transpire make it seem as if the opponent has been punched with the force of a powerful cannon shell, blowing them away instantly. Those hit by this spell constantly receive moderate damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon's Poison Talon | Basic A basic Toxic Dragon Slayer Magic spell, being considered the equivalent of the Fire Dragon's Iron Fist spell of Fire Dragon Slayer Magic, attuned to the might of Toxic Dragon Slayer Magic – with Toxic Dragon's Venom Kick, the wielder of Toxic Dragon Slayer Magic enshrouds one or both of their legs with a vast quantity of poison which spirals around their leg before lashing outwards with a powerful kick, dealing large amounts of propulsive, poisonous, and corrosive damage. Because of Toxic Dragon's Venom Kick being a mighty lashing motion, the spell covers a lot of horizontal distance, granting the caster the ability to strike an airborne opponent from several meters away. But in any case, upon impact, the incredible rotational force and kinetic energy produced by the caster's motion is directly transferred into the poison compressed upon their leg, strengthening it dramatically while granting it armor-piercing properties which allow for the destruction of all kinds of defenses. The incredible speed of Toxic Dragon's Venom Kick both makes the strike much more powerful than standard blow, and harder to dodge, and as such, the amount of time in which these actions transpire make it seem as if the opponent has been kicked with the force of a powerful cannon shell, blowing them away instantly. Those hit by this spell constantly receive moderate damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon's Venom Fist Barrage | Basic Unlike the original version, Toxic Dragon's Venom Fist Barrage is a single-move combo-type attack which involves the wielder of Toxic Dragon Slayer Magic unleashing a vicious flurry of interlaced punches of all kinds that rend the defenses of the caster's enemy in twain while submerging them in overwhelming amounts of Poison. The caster lets fly with a furious onslaught of over one hundred punches towards the opponent, striking at a speed beyond the sight of the untrained eye; as the user fuels more and more of their Poisonous energies into the attack, more punches may strike, until they reach the speed of thunder crashing. The punches land so fast that, after a volley, they seemingly connect simultaneously. The massive circles of air bursts from the punches surrounding the user resemble actual meteors, bombarding the opponent relentlessly as the Poisonous energies which are compacted and focused around their legs impact viciously in the form of a serial of poisoning punches. Those hit by this spell constantly receive moderate damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon's Viral Talon | Basic This spell involves the wielder of Toxic Dragon Slayer Magic slashing at their opponent with their poison-laced toes, the Poison having undergone a minor form of Shape Transformation as to resemble the talons of a dragon, thus dealing quick, incredible cutting damage through slicing waves of Poison. Once the spell is ready to be unleashed, the caster unleashes a quick, mighty somersaulting kick in a manner that resembles a slash, the sheer speed displayed by this motion causes the caster's leg to resemble a buzzsaw briefly. The hyper-compressed Poison upon their toes acts as the sharp points of the saw. Those hit by this spell constantly receive moderate damage, as well as have their speed and defenses lowered until the spell duration is up. - Toxic Dragon's Poisonous Wings | Basic A basic Toxic Dragon Slayer Magic spell in which the wielder of Toxic Dragon Slayer Magic engulfs both of their hands in compressed Poison as they rush towards their opponent that resemble the wings of a dragon, slashing into the enemy's frame upon contact as the adversary is launched backwards due to the force of the impact. Once ready, the caster rushes forward at high speeds towards their opponents, reducing the distance between the user and their adversary – while in the process of doing so, the wielder of Toxic Dragon Slayer Magic uses their impressive reflexes and flexibility in order to curl into a perfectly compact ball with their body contorting irregularly, enabling them to spin around at high speeds in a manner that can be likened to a continuous somersault that omits the ending portion of the move, somewhat resembling a buzzsaw. The Poison which has become compressed upon their extremities as a result of the activation sequence of the spell are all of a sudden released from their originating points in the form of a pair of enormous streams of Poison from each of their arms that whirl about at astounding velocities, dealing impressive amounts of damage to the surrounding environment as they expose the enemy to the splashing properties of the Poison while simultaneously sending them hurtling across the landscape due to the immense penetrative power of said produced Poison – these streams somewhat resemble the wings of a dragon, hence the name of the spell. Its overall might being affected by the shallowness and the orientation of the caster's direction as well as the Poison generated, the timing of the tides accelerating to produce a powerful rush of Poison that rushes forth to deliver an impressive blow that can knock opponents straight off of their feet and send them blasting away with relative ease. Additionally, an alternate utilization method of Toxic Dragon's Viral Wings can be invoked by the wielder of Toxic Dragon Slayer Magic grabbing the enemy by their skull and then producing vast quantities of Poison. Those hit by this spell constantly receive moderate damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon's Envenomed Palm | Basic A close-range Toxic Dragon Slayer Magic spell which involves the wielder of Toxic Dragon Slayer Magic thrusts their Poison-enshrouded hand forward in a palming motion, unleashing the concentrated Poison in a single blast, striking everything within the caster's range in a narrow burst. Standing in a readying-stance as they lead forward more by their side with a single hand out, their following arm held up high and away while bent, the caster stomps upon the ground with their leading foot, pushing forward with their leading palm as they unleash a mighty palm strike, the caster's hand remaining open as their fingertips are folded against the bottom knuckles, making contact with the bottom part of the palm, where the hand meets the wrist; the compressed Poison being launched outwards towards their opponent. A single burst of quickly decompressed Poison roars out quickly in the form of a vaguely blade-shaped construct. If Toxic Dragon's Venmous Palm contacts the opponent, it causes, aside from incredible slicing damage, damage from the Poison as well as the Poison in this state can be changed to become hyper-compressed, resulting in doubling the damage as the Poison spreads out onto the opponent, swirling around them in a powerful spiral, striking multiple times with the slicing and grinding Poisons smashing upon the opponent in a flurry. Those hit by this spell constantly receive moderate damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon's Toxic Dragon's Venom Tail | Basic This spell is initiated by the simple creation of one or more highly manipulatable serpent headed tendrils of poison created as either an extension of one's limb or, as an additional external construct. Toxic Dragon's Toxic Tail is quite versatile and is capable of being created with varying effects, lengths, and widths which are also manipulatable while it is in use. This spell has three main functions: One is its ability to grip and grab onto opponents, which allows the user to tie up the opponent with the poison or pulling the target towards the caster. The second is as the name suggests, to use the poison as a whip to attack enemies with sheer kinetic force. Lastly, these tentacles can be used as a mobile system, allowing the user to extend them and carry themselves places faster than they could on foot. The user can also use the heads to bite down on their target, allowing poison to go into them much easier. Things touched by these tendrils often leave burn marks as well and constantly receive minimal damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Drive | Advanced The Drive spell is exclusive to Third-Generation Dragon Slayers; and as the name indicates, it is activated via some kind of mechanism; in this case, Drive is initiated by harnessing the power of the Dragon Slayer Lacrima which is embedded within the user's body. Upon command, the Lacrima begins to distribute the Dragon Slayer Magic Particles stored within the crystalline orb at a swifter pace, accelerating the output and flow of magic from the Lacrima to the user's body in order to enhance all of their fortes, increasing the strength, speed, and potential that the user possesses tenfold, allowing them to take on even foes much more powerful than themselves; entering a state of enhanced awareness and peak physical ability as their element cloaks around them. While in this state, the user demonstrates heightened reflexes and extremely quick information processing, and it amplifies the powers of their Dragon Slayer Magic without exhausting themselves. This state grants the user the ability to perform new spells; as well as making their pre-existing spells far more powerful, with various users only employing several skills only while in Drive. The Drive spell harnesses "the power that kills Dragons"; at least according to the words of the first users, the Sabertooth Twin Dragons; whom are actually noted to be rather weak compared to their First-Generation counterparts. However, in the hands of an actually capable Dragon Slayer, the Drive spell would be capable of allowing the user to dish out some serious damage. However, the uprise of magical energy could easily obliterate the user or severely damage their body, if harnessed for too long. In the case of Toxic Dragon Slaying, the user gains a dark indigo jagged pattern covering their limbs in a spiral pattern, much like a snake would around a branch as well as up their necks and around their eyes and nose, forming a peculiar shape comparable to that of a jagged masquerade mask all the while the user cloaks their body in an aura of poison, that completely cloaks and continuously rises from their body. With this, they are amplifying the powers of their Toxic Dragon Slayer Magic. When regular strikes land, targets will receive constant damage and a decrease in speed and defense for 3 posts. -Toxic Dragon Slayer's Secret Art: Killing Blight | Advanced An "evolved" form of Toxic Dragon's Venom Fist and also serves as a follow-up to Toxic Dragon's Plague Fist in which the wielder engulfs their fist in deadly and potent crimson poison and then, by moving their fist forward, releases the poison which explodes, becoming a colossal sphere of poison fashioned like a dragon's head which poisons the entire area, polluting it and making it somewhere life possibly cannot thrive in. When the caster deems it to be suitable, they are capable of launching the gigantic ball of poison at their opponent by punching forward - something interesting to note is that while charging up, this sphere of potent poison transmogrifies itself into dark energy in the shape of the draconic head of Toxic Dragon King, Venetera. However, at the exact moment of Killing Blight's manifestation, it remains in place for a couple of seconds unless the caster launches it forward - if anyone is unfortunate enough to come into contact with the crimson poisonous sphere while it is stationary, the continuously compressed poison will hit the opponent four times through their constant revolving nature. The caster's action of punching Killing Blight towards their enemy adds two additional hits at point-blank: one for the sphere of poison, and one for their punch. While the Killing Blight moves at a snail's pace for the very first second of its existence, a single layer of the compressed energies release themselves, resulting in the production of a shockwave, a propagating disturbance that adds a little incentive to the Killing Blight's need to hurry up and the resultant sonic boom, the sound associated with the shock waves, generating enormous amounts of sound energy, sounding much like an explosion. This shockwave serves as a kick-off point as the Killing Blight drives forth at the speed of sound, the hellish flames that compose the sphere of poison engulfing everything in their path as the crimson sphere increases in size while poisoning any and all things that are near it. Upon contact with the user's enemy, Killing Blight inflicts massive damage that is more than enough to effortlessly rend even the likes of reinforced, solid titanium walls, a metal that has the highest strength-to-weight ratio of any natural metal known to man and is stronger than standard steel, while being less than half the weight, and can be made into even stronger alloy - the shape of Killing Blight ensures that the spell bites forward and chomps down upon anything that it comes into contact with while its vicious fangs puncture everything with enough force to bust the opponents' defenses to shreds before the moment of connection with the user's opponent. The impact is followed by a massive explosion of poison with different impact upon impact which is capable of causing large-scale damage and destruction; this also releases these potent poisons which explode in the form of a colossal sphere of poison which poisons and pollutes the entire area; effectively blowing the opponent away while unleashing mass devastation to the enemy. Those hit by this spell constantly receive heavy damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon Slayer's Secret Art: Basilisk Festival | Advanced A spell that involves the wielder of Toxic Dragon Slayer Magic creating a myriad of serpentine-looking dragons that resemble Basilisks composed completely out of poison which then chase the enemy down and heavily poisons them. Using mental commands alongside their impressive skill in poison manipulation, the wielder of Toxic Dragon Slayer Magic sends these myriad of draconic-shaped poison entities towards their opponent, thus flying towards the caster's opponent, envenoming almost anything that it comes into contact with; creating a wave of poison that circles the dragon which rushes across the skies and poisons even the air itself, dealing extra damage as everything that falls under its effects are rendered poisoned. They move and take aim at the target according to the user's will, allowing the user to fire without having to even touch them; they are shot with enough force to repel most elemental spells. While it is possible to block many of the strikes, to do so can be seen as suicidal. When the user harnesses the power of Basilisk Festival, it is not uncommon to see a flurry of Toxic Dragons materializing out of thin air and disappearing just as quickly, flying and attacking rapidly from many angles at once; overall overwhelming the foe; or at least, placing tremendous pressure upon them, forcing them to keep their defenses up lest they be struck by a toxic dragon—causing dozens of other Toxic Dragons to perforate them in a matter of moments. The dragons lock-on to the user's opponent, chasing after them, and they can dodge obstacles in their way, unless it is not physically possible, never ceasing their hunt until they catch their prey. This attack embodies the idea that quantity has a quality all its own; the spears released can be mentally stopped and pointed in another direction if the opponent dodges, drawing a beautiful geometric curtain of death, piercing the target and damaging them enormously. These dragons carve a violent trail of destruction wherever it moves, destroying everything in a straight line as a tornado of potent poison trails around it as it completely overwhelms all it devours, as by colliding with most structures and opponents, grinding into the opponent like a powerful drill that is capable of piercing through most defenses. Those hit by this spell constantly receive heavy damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon Slayer's Secret Art: Amphisbaena Storm | Advanced A spell that involves the user swiping their arms in a circular fashion, creating a powerful, and highly destructive, twin-sided torrent of poison towards their opponent which explodes before blowing the opponent away in a move that's best suited for the purpose of "terrible destruction". Once the caster deems it to be suitable, they expand the deadly masses of poison that have been compressed upon their hands into the form of vast torrents of heavily potent poison as they swing their arms around wildly in the direction of the opponent, releasing these enormous quantities of poison in the form of a dual-streamed blast of heavily potent toxins that expands vertically in a spiraling formation as they're launched towards whatever the user designates as a target while moving away from the caster. The envenoming torrents expand vertically as they move away from the user. As the streams move away from the user, opponents that come in contact with the vortex are knocked slightly to the side, and are thus forced to travel with it. Opponents that are in the center of the vortex are more easily trapped by it and are thus more heavily poisoned. The user recoils slightly when they perform the attack, but they are unaffected by gravity until the move ends, so it is mostly insignificant. The move is capable of hitting about eight times a second, although this is unlikely due to the speed the streams spin at and the knockback delivered, with each connecting strike generating a powerful, burning and poisoning effect accompanied by a violent release of the compacted energies that compose their existence, resulting in the creation of a myriad of noticeable propagating disturbances known as a shockwave which travels across the ground in a manner that causes it to fan outwards, damaging anything in its path and dealing "splash" damage of a sort as opponents near the user's target will not only also be struck by the sheer volatility of the poisonous explosion which ends the barrage. Despite being a powerful attack, it has one major flaw: if the opponents are far away from the user, they can avoid the attack by jumping over it. However, it makes it up by inflicting damage on a wide range of multiple enemies and pushing them back quite some distance without allowing recovery, possibly even dragging opponents off the side. Along with its astounding destructive power, the attack has a delayed effect if the initial blast should fail, wherein the target will be blasted by residual effects left over by the volley of flames; absolutely obliterating the opponent. Those hit by this spell constantly receive heavy damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon Slayer’s Secret Art: Manticore’s Hunt | Advanced When inducing Manticore’s hunt, the user gathers and condenses magical energy which they then converts into specks of poison; causing their figure to emit a thick aura of dark violet poisonous energy which float upwards, reducing the air poisonous, creating envenomed air that flows from their body. As the user continues charging poison upon his body, this breeze increases in intensity until it becomes a powerful gale that expels a dark violet miasma, all flowing from the epicenter of their very being; this results in a focusing of power that becomes so intense that the user begins to be slightly enshrouded by the miasma. At this point, the user charges the venomous energies into their hands and feet, beginning the attack by performing numerous martial art stances in order to gather enough kinetic energy, ending with a double-palm strike with the palms held in the gesture of a butterfly's wings outwards that releases enough energy to shroud the vicinity skies in a miasma. The poison energies gathered by the previous moments focus intensely upon the user's frame, flaring up ever-so-slightly and shaping themselves into the form of an aura that takes upon the visage of an ethereal dark violet and black manticore with glowing scarlet eyes. Crouching down, the user assumes the position of standing on all-fours just like an actual manticore, with semi-solid poison flowing off of their hands and feet constantly—transitioning into a mad dash forward, the user darts towards their opponent at speeds untraceable to most, with the aura of the manticore that shrouds his frame emitting a dark violet and black aura that is released into the environment, rendering anything that it lands upon poisoned by envenoming it over near instantly. Running past the enemy back and forth in the blink of an eye, the user slashes them with his claws on both hands and feet rapidly from all directions as the speed of his slashes gradually increases, becoming quicker and more furious with each strike; each strike slowly poisons the opponent by attacking them with claws coated in dangerously potent poison, coating them in a thick layer of poison after eleven strikes as each additional hit is accompanied by a red flash, increasing the overall damage and hit count of the attack itself. Not only this, once the opponent is fully coated after eleven strikes, rather than the targets physical bodies being poisoned, it is their magic supply being poisoned as well, lessening their magic power, speed, and control. To be simpler, it means the user can pick a target among people if they wish to use the attack upon it; it's an oxymoron of a attack as it's beautiful and nightmarish at the same time, as the bodies bound by the targets' poisoned bodies and magic power continue to grow weaker and weaker, becoming possibly weak enough that even a beginner mage could handle them. But once the enemy has finally been immobilized, the user leaps into the air before smashing into the opponent with one final, downward falling reap-claw slash that serves as the finishing blow, causing blood to gush heavily from wherever the user striked. Those hit by this spell constantly receive heavy damage, as well as have their speed and defenses lowered until the spell duration is up. -Toxic Dragon Slayer’s Ultimate Art: Orochi’s Feast | Ultimate One of the few Ultimate spells of Toxic Dragon Slaying, Orochi’s Feast, otherwise known as Rainbow Blight, is a magic made to utterly overwhelm the opponent with 8 different types of Poison. When performing Orochi’s Feast, the caster enters a state of trance while expanding their magical energies outwards, causing the area around themselves to become toxic, followed shortly after by a dark blanket reminiscent of a night sky hangs over the area, gradually polluting the air. These poisons swirl around like a vortex, shrouding the area in their energies which produces a feeling of sickness unlike anything before as the target will begin to feel light headed. Once this has been done, a complex Magic Seals which is mainly dark violet in texture and appears similar to that of a mass of poison, all attached together to resemble a circle with a hole in the middle forms behind the caster- and a larger one manifests in front of them, giving off the appearance of the user being sandwiched between them. Once they feel ready, the caster unleashes positively enormous amounts of poison in the form of a powerful eight-streamed blast of venomous energy, signified by one blast being dark violet, one being blood red, one being dark green, one being dark blue, one being dark yellow, one being dark orange, and another being black, and one being a mixture tempered by infusing fighting spirit into it- these trio of blasts travel towards the enemy, smashing through anything that they come into contact with like it had been exposed to the heat of the sun as they expand vertically while moving away from the caster. The power of the octet of poisoned energies act as a crushing torrent of envenoming power that extends from the heavens and the earth while plaguing both, affecting everything caught in-between these spheres while pulverizing anything unfortunate enough to be in the way of the spell, swallowing and crushing all in its path, releasing a dreadful miasma that does naught but intensify as the spell continues. As the blast moves away from the user, opponents that come in contact with the vortex are knocked slightly to the side, and are thus forced to travel with it. Opponents that are in the center of the vortex are more easily trapped and poisoned by it. The user recoils slightly when they perform the attack, but they are unaffected by gravity until the move ends, so it is mostly insignificant. Each blast is capable of hitting about 7.5 times a second, smashing each and every enemy while rendering everything critically poisoned. Those hit by this spell constantly receive Critical damage, as well as have their speed and defenses lowered until the spell duration is up.
⌈Sub Magic Spells⌉ -Wave | Basic Following the build up of massive momentum and magical energy into his fist, Nyoshu strikes his fist into the air with such force that the magical energy dashes forward, causing a vacuum wave to be formed from the said strike, causing great damage upon impact. Should this be imbue with one of the Four Forms, it can strike multiple pressure points at once. -Break Fist | Basic To cast it, Nyoshu simply attacks his opponent with a punch. Once it makes contact against them, Nyoshu can instantly cast this spell and a magical seal will appear around his fist, greatly amplifying the force of the attack to deal devastating damage. When the spell is cast, there is a distinct sound of a bell ringing before the target is sent flying backwards. Because of its simple movements, Nyoshu can catch his opponent's off guard by throwing a regular punch and then immediately casting this spell to augment the force delivered behind it and destroy his defense. -Shatter | Basic A form of counter magic, Nyoshu is capable of shattering magical spells used against him like glass by striking them with his fists. It is unknown the process in which he is capable of performing such a feat, but it has something to do with shattering the binding that holds a spell together. While impressive and formidable against some magic spells, there is a limit to what he can counter. The stronger the will, the harder the spell is to break apart. Essentially, Nyoshu's magical power is fighting against the magical power within the spell cast from the user. If his overcomes the latter, then the spell will shatter. Even against elemental attacks, this spell is capable of blowing it away, granted that his power overcomes the spell caster's own. When he strikes the incoming spell, a magical seal appears at the point of contact while tremendous force is released as Nyoshu's power overwhelms the spell. -Field Burst | Basic When surrounded by enemies, Nyoshu can produce a powerful wave of force in an omnidirectional path to deal tremendous and knock them back, freeing himself from being potentially overwhelmed. To activate this spell, Nyoshu simply raises his fist over his head, creating a white magical seal in the process. He will then slam his fist against the ground and release the power all around him simultaneously as an invisible wave of force. Thanks to his sheer strength and power, Nyoshu often destroys the ground around him when performing the spell, mixing debris into the wave to deal additional damage. Aside from offensive ability, Nyoshu has also used this spell to temporarily hide himself behind a wall of debris. Nyoshu can produce this spell as a single directional wave if he wishes. By choosing to channel all of the force towards one target, he can deal tremendous damage and destroy everything in its path. -Deluxe Burst| Basic Nyoshu will begin this move with his fist to his side keeping it there with his fingernails facing upwards while he builds up an Impact. Once he is within punching range Nyoshu will then thrust his fist at his opponent, rotating his fist counter clockwise until his knuckles aim upwards. Upon contact, Byoshu will release the built up Impact, creating a powerful concussive burst with enough force to put a shallow fist sized hole in concrete. The Deluxe Burst is chambered inwardly to the body, making it easy to foresee yet hard to guard against. Thanks to the motion, the strike is strengthened through the entire body, making it very powerful. -Delux Upper| Basic This punch is naturally between a hook and an uppercut. It is thrown with the same trajectory as an uppercut, starting from the waist and ending over the boxer's head. The difference is the fist is turned sideways, and the arm is more straightened out at the finish. The target is always the chin and upon contact, Nyoshu will release a impact, adding onto the damage. -Deluxe Rolling | Advanced Nyoshu begun with or without a stunning punch to the chin, Nyoshu will lower his stance and central balance and begins to aggressively weave his body in a pattern similar to the shape of a figure eight, making it increasingly difficult for the opponent to trace his movements accurately. He then fires (starting from either left or right) a series of rapidly executed punches whilst continuing his bobbing and weaving, catching the target in a high paced barrage of punches. Depending on the target, Nyoshu will release impact bursts with each connecting punch. -Rapid Destruction | Advanced When activating this spell, Nyoshu's fists will ignite in white magical energy, large seals appearing around them. Once the Nyoshu positions himself, Nyoshu will unleash a continuous barrage of enhanced punches that completely overwhelm the opponent and deals tremendous damage. When the opponent is pressed against a wall, the force of these punches are enough to smash them into the wall, leaving behind a lifesize imprint in the middle of a cluster of holes left behind by Mangis' fists as if they were gunfire. Nyoshu's fists move so fast that they all blend together and are almost unidentifiable to the naked eye. The power of these punches are comparable the Break Fist spell, signifying that each one deals incredible amounts of damage.
⌈Sub Magic Spells⌉ -Spell Name| Rank Description -Spell Name| Rank Description -Spell Name| Rank Description -Spell Name| Rank Description -Spell Name| Rank Description -Spell Name| Rank Description
⌈Sub Magic Spells⌉ -Spell Name| Rank Description -Spell Name| Rank Description -Spell Name| Rank Description -Spell Name| Rank Description -Spell Name| Rank Description -Spell Name| Rank Description
▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰ FAIRY TAIL ▶ Roleplay
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Posted: Tue Jan 31, 2017 10:45 am
◢ M A G EXXP R O F I L E Normal people worry me! ▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
⌈Relationships⌉ Kantara Aethelred| Mother
Tanrin Aethelred| Father
Lily-Marie Aethelred | Older Sister Venetera | Adopted Father Venetera, as Nyoshu describes him, was a rather old and tough dragon, being completely stern and rather unforgiving when it came to training. He had a tendency to tell Nyoshu stories of old, of the battles he had experienced during the Dragon Civil War. These stories had inspired Nyoshu to become a Dragon Slayer even moreso and the relationship between the two became more familial after every story and day until eventually Nyoshu began to see Venetera as his Father and forever will do so. Curi | Best Friend Curi is without a doubt Nyoshu's best friend, while their personalities are rather different, no one can question their bond. As best friends, these two can always be seen together and supporting one another, no matter what problem they are facing they will be there for one another. Name | Relationship Description
⌈Affiliation⌉ Sabertooth ⌈Occupation⌉ Mage ⌈Rank⌉ B ⌈Partner(s)⌉ Curi ⌈Guild Mark Location⌉ Right Forearm ⌈Guild Mark Color⌉ Wild Violet
⌈Theme(s)⌉ Main Theme: Cool Eyes Secondary Theme: Silent Survivor Entrance Theme: KILL THE FIGHT Rage: Naked Fang Battle Theme: Tumbling Dice Emotional Theme: Yuuzora no Kamihikouki Secondary Emotional Theme: Dry Your Tears
⌈Biography⌉ ☠ Born as the son of a a*****e and a b***h, big sister is cool though ☠Hears some weird s**t in nearby woods, goes to investigate. GOOD BAI BEBEH. ☠ Finds Venetera, Dragon gives baby Nyo them judgmental eyes, Nyoshu hugs Venetera's tail and falls asleep, Venetera has new son. ☠ Venetera raises Nyoshu, Nyoshu loves Dad, Venetera loves Son. Nyoshu learns how to read, write, and spell! ☠ Venetera starts teaching Nyoshu Poison Dragon Slayer magic to be tough boy. Nyoshu is hype, THE HYPE IS REAL. ☠ Nyoshu sneaks into nearby town, see's two buff men boxing, Nyoshu is in love with boxing, starts learning how to box and Fist Magic from buff men. Nyoshu spills the beans on Venetera and how old he is, buff men have bad idea. ☠ Buff men get the town together to go Dragon hunting. Town try to trap Nyoshu and Venetera. Venetera is pissed, poisons the entire town with some non-lethal stuff. Flies away with Nyoshu. ☠ Nyoshu in trouble for a while, doesn't get to improve skills or fight for a month. ☠ Nyoshu finds egg, tries to cook egg. Oh no the egg is hatching! Exceed comes out, Exceed asks a lot of questions, Nyoshu makes him best fwiend and names him Curi. ☠ Nyoshu goes to introduce Curi to Venetera. Venetera is dying from age. Dragon Dad gives Nyoshu Poison Dragon Lacrima. Venetera dies. Nyoshu is sad, Curi comforts. ☠ Nyoshu buries Venetera, goes off on adventure with Curi. ☠ Nyoshu ends up in Crocus, arrested for stealing food n booze from some Mage guild. ☠ Nyoshu is bailed thanks to Guild's boss, guy is Caius Lunar God Slayer, that's cool. ☠ Nyoshu and Curi become Sabertooth Members, now living good life!
▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰ FAIRY TAIL ▶ Roleplay
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Posted: Tue Jan 31, 2017 10:51 am
◢ E X C E E DXXP R O F I L ENormal people worry me!▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
⌈Personality⌉ Curi is a rather relaxed and casual young male Exceed, who has the habit of rarely taking anything fairly seriously. He is generally disinterested in the affairs of the world around him; focusing on nothing more than his improving magics so that he may help Nyoshu even more. While generally quite friendly and kind, Curi isn't particularly emotive, being rather quiet, though people who are close enough to him know that this is merely a miscommunication; as he is actually a caring person, though. However, despite this, in a proper conversation, he is unable to look those he has grown attached to in the eye; while it could be said that he's fairly shy, it would be more correct to simply refer to not being a big fan of talking to people he's not familiar with for long periods of time; while he often feels uncomfortable talking with people, he won't go out of his way to avoid conversation or act rude to somebody unless they go after him specifically. In conversation, on the rare times that he participates in it, Curi has extreme difficulty reading the atmosphere in situations and usually just speaks out what comes to mind in his usual deadpan tone, sometimes making others surprised at his actions. One of Curi's most notable personality traits which is also his namesake is the fact that he has a massive tendency to ask questions nearly 60% of the time when speaking with someone. This is mainly him trying to get to know them better and partly from the fact he wishes to be the most knowledgeable Exceed in all existence
Truth be told, Curi has trouble socializing with others; though this is less caused by any sort of upbringing or so-called "tragic past" but rather because somewhat embarrassingly, Curi has trouble pronouncing names correctly and claims to only be capable of remembering twenty at a time, instead resorting to nicknames. Curi often misinterprets what others say and takes some things literally; this usually results in others becoming briefly alienated and Curi feeling ashamed for his horrible social skills, which he constantly attempts to improve; less because he wants to feel "normal" but because he doesn't enjoy freaking people out. He is also able to forgive easily; and he generally attempts to keep his cool under most circumstances and no matter what his enemies ever do to him, he can sometimes come up with a retort to it of questionable quality. Despite his laziness, Curi is fond of nature—he loves each and every aspect of it, even the "nastier" parts of nature such as the more ferocious animals.
⌈Special Ability⌉ Poison Immunity, Photographic Memory
Aera Aera is a Magic that allows its users to sprout large angelic wings that give them the ability to fly. While flying, the user can carry objects or people, but is limited to carrying only one passenger. Furthermore, there is also a time limit to how long the user can fly, as the wings disappear after the user's Magic Power is depleted. The users can also change the speed in which they fly, but the faster they go, the more Magic Power they consume.
Max Speed | Basic By using Magic Power the user increases their speed to the extremes, allowing them to fly a distance relative to the amount they used. This speed can be used to dodge incoming attacks. While using this spell, the user can also carry one additional person. However, this spell is restricted by the amount of Magic Power the user has, as once the user runs out, they will collapse
Max Speed Attack | Basic While flying and using Max Speed, the user strikes the target with their head, dealing a strong blow.
Spell #3 | Rank Description
Spell #4 | Rank Description
Spell #5 | Rank Description
Poison Magic Poison Magic is a Caster Type Magic which transforms magical energy into deadly poisons. The poison can be concentrated by using more magic and condensing it to make the poison more potent. The poison can enter the body through the respiratory system or through an open wound
Venom Cloud | Basic The user will release a large amount of poison around themselves in a cloud-like bubble, with the user remaining inside and unaffected by the poison. This technique will cause all others who enter it to feel pain when they are inside it, and those with low resistance to poisons will feel more pain than normal.
Spell #2 | Rank Description
Spell #3 | Rank Description
Spell #4 | Rank Description
Spell #5 | Rank Description
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Kio no Tenshi Vice Captain
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Posted: Wed Mar 29, 2017 5:45 pm
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Posted: Thu Mar 30, 2017 2:54 am
☠▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☠ ☠Text, Text, Text
[OOC: ] [align=center][img]http://i.imgur.com/CEgDp2w.png[/img]
[color=#820BBB][size=18]☠[/size][/color][color=black]▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬[/color][color=#820BBB][size=18]☠[/size][/color][imgright]http://i.imgur.com/7nLksl0.png?1[/imgright]
[color=#820BBB][size=18]☠[/size][/color][color=#820BBB]T[/color][size=11]ext, Text, Text
[/size][color=#820BBB][size=9][i][OOC: ][/align][/i][/color][/size] [spoiler] [quote=" "][/quote] [/spoiler]
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