Name: G'ar (originally Galavar)
Age: 31 turns
Sex: Bisexual
Sexual Orientation:
Weyr: Western Weyr
Rider Rank: Wingrider
Previous Rank/Craft: Starsmith (journeyman)
Physical Description: G'ar is tall—just under 6' for certain. He would be on the spindly side if given to a more domestic life; perhaps if he'd been only a starsmith, and not also a rider. He has an average amount of muscle, and is unremarkable in terms of physique. His skin is tanned, but less so than some avid sun-worshippers (a semi-nocturnal craft tends to do that, you know.) Hie eyes are a dark dull color of gray. Rather than laugh lines the beginnings of brow creases are just starting to form on his face, though five turns more and he'll start showing the crow's feet too. His hair is rich, if common brown, and hangs to mid-back. Usually it is twisted up into a tie or ribbon to keep it out of the way, and though it does lend him a slightly feminine look, he refuses to cut it. His expressions are all gentle, muted versions of what is average. His smiles are small and meek; his frowns are the merest crook-down of the corners of his mouth.
All in all he comes off as decently attractive, but mostly unremarkable. A face to get lost in the crowd, but nice enough if you happened to come upon him alone.
He favors long, flowing fabrics for his attire, and often dresses too warm for Western, though it never seems to bother him. His style is a bit traditional, though he is also aware of fashions as they come and go.
Personality: From his candidate days, G'ar has struggled to draw close to anyone, or even to adequately express his feelings. That doesn't necessarily mean he is cruel or cold; in fact, he is nothing but polite and respectful to his peers. He makes good conversation, and works rather well with others...it is the moment where the work is done, where everyone goes back to their weyrs that the walls come up. He is content to linger alone with Marasemeth, appearing only if necessary for meals or special events. Even when intruded upon, he retains his slightly detached style of graciousness.
In his work, he is dedicated and steadfast. He has no fear of hard work, and strives to gain approval for his efforts both from his superiors and within himself. This is a lingering aspect from his candidacy—being left standing time after time, turn after turn, and only finally impressing months before he would have aged out promoted a low self-confidence and a desperate need for approval from others that has only yet begun to dull as Marasemeth has reassured him that he is a good, and strong person. Now in his thirties, it is more a force of habit than born out of genuine self-doubt.
Because it is Marasemeth that has essentially validated his entire existence he is understandably protective of the blue. However, he is so conscious of the danger of losing the blue, so petrified of letting that happen, of being alone again, he frequently goes beyond what is normal or even appropriate with safety measures. He would rather insist that the blue sit quietly with him than let the dragon go be social with other dragons. He argues regularly over if the blue will chase in flights or not. He is like the parent that would rather have his child avoid all scrapes and falls than let the child fall and learn from it. And now that thread has reappeared...
Pros: Dutiful, polite, appreciative, confident in Marasemeth.
Cons: Emotionally cold, over-protective, reserved, unsure of anything BUT his dragon.
History: Galavar was born in Monaco Weyr. The first son of a greenrider who could name her rider ancestry back for generations and a once-holder brownrider, he had moderately more contact with his parents (or his father at least) than some. Raised to weyr life, he like so many dreamed of impressing his own partner to soar the skies with. He was a typical child, energetic and open to most anything, and as happy as could be for a long time. Though his parents did not stay together, they did produce a daughter together as well, and Galavar did his best to take care of her and stand in for his increasingly absent parents. Combined with the weyr's existing method of child-rearing, they wanted for little through youth.
Eventually Galavar grew into the age of candidacy. He eagerly joined the crew of white-robed children, and though time and again he was left standing, his confidence stayed firm. At least until his younger sister turned against him. It was simply the reaction of a young, lonely child who couldn't grasp why her big brother best friend suddenly had no time for anything but those stupid dragon eggs, coupled with an already sour, poor attitude. She told him he would never impress, that no dragon would ever want him, that she didn't want him any more, because he'd left left her. Despite repeated attempts to bridge the gap that had formed, he never managed to do it. It was through no fault of his own—he did all he could to re-win her affections, but she had decided that to avoid being left behind again, she would never let him in.
When the day came for his sister to become a candidate, he thought perhaps they might rebond over the shared experience—for he still hadn't impressed. Instead she made a game of tormenting him, teasing him for still not impressing. Reminding him that he had only a few turns left. Eventually he stopped trying, but her taunts continued. That he continued to be passed by made him wonder if in fact she was right. Perhaps the dragons knew he'd abandoned her to stand as candidate, and disagreed. He couldn't know. He did make some plans for the day he aged out. The weyr starsmiths found in him a willing student. If nothing else, he would have that to return to, he comforted himself to think.
The first clutch of his final turn of standing was the turning point. At long last his dragon came. A perfect, wonderful blue. "Just" a blue to some, especially his sister (herself now half through her tenure as candidate and unbonded) but a Faranth-sent blessing and a reaffirmation of his life and choices to him. Though his family relationship suffered the more for it, his own confidence began to grow again—he'd found his life's missing part, and his sister pained him, but life was just so, so good.
Hard work and an eagerness to do well that wasn't as common in those who had impressed in less desperate situations as he had helped him through lessons with ease. He continued to encourage his sister, even as he completed both his weyrling and Starsmith training, and she continued to be nothing but a petty, scathing tunnlesnake to him in return. She belittled him for only impressing a blue, though over the turns not one dragon seemed to give her a second thought.
Eventually it was she who aged out, and despite his pleas for her to stay, she left the weyr, wanting nothing to do with him. Probably she couldn't handle having to be near him after she'd failed in the same way she'd said for so long that he would. His last tie to Monaco, besides being born there, he too left for Western, as a change of pace. Turns later, thread would fall, and he would receive word of her death. Thread and the loss of his family had a peculiar effect on him. He found himself to be almost grateful that his sister had left the world...and felt such shame at that feeling that he hardly noticed the rest of the chaos in the world, taking over his home. Months later he's mostly recovered—as a rider and a starsmith life is too busy to be spent moping. He has determined not to feel badly about his feelings, as she brought them out in him. He loved his sister, once upon a time, but there's no time for love or hate or bitterness any more. He's got a world to save!
Other: He has some of the best, most stunning handwriting you'll ever see.
DRAGON
Name: Marasemeth
Age: 10 turns
Color: Blue
Size: 25'
Physical Description: Gorgeous. Marasemeth is a slightly smaller than average blue, but still respectfully larger than many, or even most greens. His body is a lovely navy blue that pales to more sky blue on his wingsails. His color deepens to near-black on his hind legs and tail. All in all, he's very lovely...and that's even before you count the intricate lines and swirls of pale near-glowing blue that trace from his eyes down the top of his neck, over his back, down his hind legs, and encompass his tail. The twisting markings are striking and unique, lending a sense of elegance to his otherwise plain (if attractive) skin.
Form-wise he is the very picture of draconic anatomy. His body and legs are perfectly formed--the only 'flaws' are dainty claws and a shade-too-large head. His natural neutral expression is also unusual in that he seems to be smiling constantly. It seems odd at first, but those that know him for the happy soul he is would say it looks just right.
Personality: Marasemeth is almost everything G'ar is not. His very nature is outgoing, and he enjoys meeting everyone and finding out daily what everyone around him is up to. He likes to stick his nose into others' business and struggles to realize that sometimes that attention is unwanted or rude. He is always happy to help with whatever troubles he uncovers, but he can never grasp that he himself might be causing some, or making them worse. As far as he knows, it's his job to help, to do right, and he is thoroughly befuddled when his assistance or attention are rejected.
Because he doesn't realize that he's not helping some times, and is so firmly sure that he can help, he comes across as pushy and talkative. No, really, he can help! Just, no, stop! Listen!! He can help! It is up to G'ar to do damage control and reign him in. He only ever apologizes to G'ar, because he can feel the stress it causes his rider through their bond. Of course, his rider can never stay mad at him, and Mara knows he is G'ar's greatest treasure and reason for living. For a day or two, until he forgets, he does try to do better.
Just like he's self-assured, he has total confidence in G'ar. He wishes his rider would make friends—he knows he would be a GREAT friend—but at the same time wouldn't change him for the world.
Pros: Friendly, bright, confident, big-hearted.
Cons: Naïve, loud, unapologetic, pushy.
Echoes of Pern [Closed]
A Dragonriders of Pern B/C RP