Clan Name: Sakenomi ("Drunkard")
Village of Origin: Kumo

Kekkei Genkai: Kenja no kenja ("Sage of Booze") [B Rank]
A Kekkei Genkai brought about through generations of alcoholism, it's generally useless by itself as it can only be activated through the consumption of alcohol. Small doses of alcohol give minor bonuses, while larger doses give major bonuses.

Bloodline Techniques:

Nomimono no Ai ("Love of the Drink")
Rank: Scaling E-S
Range: 0 ft
Description: Drinking alcohol serves to power this bloodline, and whenever the user takes a drink, they roll a 1d4 for small/weak amounts(shot, glass), a 1d8 for medium/strong amounts(bowl), or a 1d12 for large/potent amounts(entire gourd/bottle). The result of the roll is added to a Counter, which cannot exceed 50, and every 10 points on the counter increases the user's Chakra reserves and Damage resistance by Threshold*Rank. Attempting to drink any more at 50 will result in the User collapsing in a drunken stupor, and proceeding to purge their system of all alcohol.

Requirements: BOOOOOOOOOOOZE
Permission: Members of the Clan

Būzā no kauntā ("Boozer's Countenance")
Rank: C, Passive
Range: 0 ft
Description: After reaching an intoxication of 35, the user is imbibed enough that Genjutsu is less effective due to the user's high levels of alcohol intake. Of course, such a thing has it's downsides, as the user has a harder time making subtle movements and loses their eye for fine detail as their mind becomes muddled. When their intoxication reaches 50, the effects are increased three-fold, making the user far less susceptible to Genjutsu to the point where it's rendering effectively useless, as the user is far too intoxicated to even stand with a brain too muddled to focus on anything for very long, much less walk in a straight line.
Requirements: BOOOOOOOOOOOZE, an intoxication counter of at least 35
Permission: Members of the Clan

Yopparau ("Searing Hangover")
Rank: C, Passive
Range: 0 ft
Description: If the user hasn't taken a drink in more than 2 minutes, their intoxication begins to drop. Depending on their current level of intoxication, there are different effects. If the user has less than a count of 15, they get a minor increase in strength and speed for 1 minute. If the user has a count between 15 and 30, they get a major increase in strength and speed for 1 minute. If the user has a count higher than 30, they are thrown into an unstoppable rage for 3 minutes as they come down off their heavy drinking.
Requirements: BOOOOOOOOOOOZE
Permission: Members of the Clan

Secret Techniques:


Physical Characteristics: There's no true defining tell-tale sign that one belongs to this clan, though they do seem to always stink of booze even when sober.

History: Legends tell of a sacred alcohol crafted within a great winery in Kumogakure, one of such potency and fine craft that a mere sip can send most drinkers to the floor in ecstasy. Some say that this clan created such a drink, but when confronted about it, most members are far too drunk to tell anything of value. Of course, at these accusations, the members always get into bar fights, which they almost always win before collapsing themselves.

Summary: GET DRUNK AS ******** class="quote">
--R31gn-of-Ph3r--