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[Q] Yuuri Matsunaga // Corrupted Kamacite of Solar Flares

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Guine

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PostPosted: Wed Jan 18, 2017 9:42 pm



    Name: Yuuri Matsunaga

    Nickname: N/A

    Age: 18

    Birthday: April 17th

    Sign: Aries

    Gemstone: Diamond

    Blood Type: B-

    Fav. Food: French pastries

    Hated Food: Liquorice

    School: DCU for Cinematography

    Hobbies:

    • Archery - Originally archery was just something Yuuri was interested in because he knew his father used to be good at it when he was younger. Over the years of continuing the sport for both leisure and competition, Yuuri discovered that archery was a good way to center himself. Although he still competes, he uses archery primarily as a form of meditation to calm his sometimes overactive mind.

    • Video Editing - One of his biggest passions, Yuuri has been editing videos since he was a kid. He enjoys being able to create a story through film and music, and would like to do something in dealing with video editing for a career. He mostly does it for fun, but now that he has started college he expects to be able to use these skills for the many projects to come.

    • Skiing - Another way of centering himself, Yuuri picked up skiing very recently and has not developed much skill for it yet. He was coerced into signing up for the elective by some of his classmates, and after some initial hesitation he discovered that it is really quite peaceful and went as far as to buy his own skis and season pass. He doesn’t have any plans on doing it more than just for recreation.


    Virtues:

    • Generous - Yuuri has a gentle heart and he hates seeing other people suffering in any way. He would willingly give up the last of what he had if it got someone out of a bad situation. He understands that his generosity can be taken advantage of, but that doesn’t stop him from trying to help someone out.

    • Polite - Well mannered and respectful, Yuuri understands the importance of ones behavior and speech, especially in social situations. He shows consideration for others and does what he can to make others feel at ease, even at the sacrifice of his own comfort.

    • Obedient - Raised not to talk back, to listen to his elders, to follow rules, to obey the law; Yuuri quietly and efficiently does what he is told. He knows his place and will keep his head down. The only time he ever rebelled was to refuse to follow in his father’s footsteps as a businessman, but that was mostly for self preservation since he knew his step-mother would make his life miserable if he took the opportunity from his younger half brother, her son.

    • Observant - Quietly waiting and watching is something Yuuri believes he does best. He likes to people watch and try to place himself in their shoes, living their lives. He pays attention to body language and gestures and inflection in tone of voice, aided by his fluency in Japanese, English, and French, and conversational competence in Italian and Russian, which he is studying on the side.


    Flaws:

    • Insecure - Despite his accomplishments in archery, his developed skills in video editing, his talents for languages, and his high grades, Yuuri still feels inadequate and mediocre as a person in general. He has low self esteem and tends to shy away from social interaction if possible. He acknowledges that he is a disappointment to his family and has let his other, more useful talents go to waste, but does not have the outgoing personality suited for business interactions.

    • Timid - Used to traveling from one place to another, Yuuri has never had the opportunity to really develop any close relationships with people. He was sent to boarding school in Switzerland for a few years, and then due to a business deal his father had and wanted to keep in good standing, he was sent to France to study. Being as observant as he is, it always seems to place him on edge, causing him to react a bit needlessly to unexpected noises or actions. As a joke, some more cruel in their intentions than others, his family nicknamed him “mouse”.

    • Indulgent - If someone wants him to do something, Yuuri will do it with hardly any question. Same goes for when people do things and expect him to go along with it. He will rarely if ever tell someone they shouldn’t do something, or try to stop them from being destructive or disruptive. It’s none of his business anyway. As long as he stays out of the spotlight, people can do what they want. Even if that means he aids them in their endeavours.

    • Disenchanted - Yuuri’s life has been filled with expectations he never meant to achieve, even though he recognizes his talents and still feels inadequate. Distancing himself from the pressure and expectations of his family, mostly for fear of retaliation from his step-mother, keeps him safe from disappointing them even further. To others, he seems uninterested in things, especially since he prefers to watch and listen instead of injecting himself into conversations, convinced he knew too little to add anything of importance.


    PHYSICAL DESCRIPTION

    Eyes: Black

    Hair: Black

    Face: Half Japanese, half Northern European descent

    Clothes: Trousers and cardigans are no stranger to his wardrobe. He does not like just wearing jeans and teeshirts and prefers a more put together look.





    Senshi: Sailor Ikeya-Seki Kamacite, Corrupted Senshi of Solar Flares
    *Note: The sphere deals with sudden, rapid, and intense variation in brightness, the magnetic energy that has built up in the solar atmosphere that is suddenly released, and the flare of white light that does not contain deadly radiation or solar energetic particles associated with cosmic rays. Though solar flares release radiation, it is not used in the magic and will have no impact on how I intend to play the sphere.

    Challenge: I'll leave you all enlightened.
    But that's Tien's thing!

    Fuku Colour: Navy
    Main Color: Orange, Red-orange
    Secondary Color: Purple (very limited yellow)

    Fuku:

      Collar -- CC
      Bow -- CC
      Bodice -- CC
      Sleeves -- CC
      Brooch -- CC
      Bottoms -- CC
      Tiara -- CC
      Choker -- CC
      Shoes -- CC
      Gloves -- CC
      Accessories -- CC


    Attacks:


    • Sailor Scout Attack: Solar Flare
      There is a brilliant flash of light causing temporary but immediate disorientation and blindness that fades into horribly spotty vision; can last upwards of twenty seconds. The attack does not cause physical damage and is intended as a diversion or distraction. Has an effect radius of 8 feet (although the flash can be seen as one would see any flash), and can be used three times.

    • Super Sailor Scout Attack: Solar Maximum
      There is a brilliant flash of light causing temporary but immediate disorientation and blindness that fades into horribly spotty vision; can last upwards of thirty seconds. Additionally, devices with an electrical or magnetized charge (street lights, phones, cameras, etc) suddenly do not work during those thirty seconds. There have been cases of street light bulbs bursting from the electromagnetic surge. The attack does not cause physical damage and is intended as a diversion or distraction, as well as a hindrance. Has an effect radius of 10 feet (although the flash can be seen as one would see any flash), and can be used three times.

    • Eternal Sailor Attack: Shock Outbreak
      There is a brilliant flash of light causing temporary but immediate disorientation and blindness that fades into horribly spotty vision; can last upwards of forty-five seconds. In addition to the previous issues with electrical and battery charged devices, the heat of the flash causes the sensation of moderate to severe burns, as well as the sensation of clothing and armor being heated to uncomfortable levels. There is also biochemical damage caused by the electromagnetic surge in the form of nausea, dizziness, headaches, and/or a decreased level of consciousness depending on the opponent. The potential for actual sunburns or lasting physical or biochemical damage is up to player discretion and, if desired, may require extended time to heal. Has an effect radius of 12 feet (although the flash can be seen as one would see any flash), and can be used once, twice as a last resort.

PostPosted: Mon Jan 23, 2017 6:42 pm


hi guine!

solar flares are an expression of radiation, and radiation is on the locked spheres list, so i don't think they will let you have this sphere >:


Strickenized




Guine

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PostPosted: Tue Jan 24, 2017 9:02 pm


Oh gosh! Thank you!! I added a note to hopefully explain my thought process!
PostPosted: Tue Jan 24, 2017 9:21 pm


wow who is this nerd

kuropeco

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PostPosted: Wed Jan 25, 2017 9:45 pm


Guine


Hi Guine!

First off Congrats on Kamacite you're corrupted senshi!

Before I can stamp him however, there's a few tweaks and clarifications that I need.

First, I was wondering if all his attacks are AoE (areas of effect) or if the first two are limited to just one/two characters? If they are AoE's, would you mind adding in a radius so that players can get an idea of how many characters might be effected by this attack?

Secondly I think for the Eternal attack that the time limit maybe a little low, depending on how large of a radius you want, you could likely bump this timer up to a maximum of 45 seconds!

Also, with the Eternal attack, we've been asking players that the attacks don't leave actual physical damage unless plotted out via the players - so you could have the sensation of these effects for any roleplay and up to the actual damage as long as it's plotted out by the players that are targeted; if they do want the actual damage the option of up to a few days is perfectly fine for a healing period.
PostPosted: Sat Jan 28, 2017 1:30 pm


LP


Thank you for taking a look at him! I added a radius (I wasn't sure what is okay for attacks these days), and increased the time for both Super and Eternal (since if there aren't any streetlights around, it'll be the same as his Basic attack). Also for Eternal, I removed that it does cause sunburns, and instead just gives the sensation, but has the potential to cause sunburns.

Please let me know if you have any other suggestions, or if this will work! Thank you so much! (Also added in a challenge for him. ;D )


Guine

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PostPosted: Sat Jan 28, 2017 7:16 pm


Guine


That's fine! So for the radius, they're a little on the large side, even for an Eternal Senshi. I'd suggest doing a 10/12 foot radius here, that'd give you at least 20 feet in total for this attack. For his basic and super, I'd suggest an 8 foot radius. The light/flash could still be seen further away like any other light would; then if you wanted to stair step the super in between the basic and eternal you could.
PostPosted: Sat Jan 28, 2017 9:01 pm


LP


Updated! Hope that's better and thank you so much, again!


Guine

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PostPosted: Sat Jan 28, 2017 9:25 pm


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He looks good to me~! A GM'll be around shortly, thank you!
PostPosted: Sun Jan 29, 2017 8:32 pm


Guine

Hey, Guine!

I double checked solar flares and their relationship to radiation, and I think this still works! Solar flares release radiation, but are not a byproduct of it, and the magic you have outlined don't focus on radiation. Because this magic ignores radioactive side effects and instead focused on the other byproducts of solar flares, it is acceptable! (Many things in our day to day life are radioactive, but the rule about radioactivity is intended to prevent radioactive waves or magic that is designed to act like radioactivity. If we banned all things that were radioactive, we'd also have to ban certain foods and drink, though things like bananas give off radiation in much smaller quantities than solar flares!)

That being said, everything else looks good, so have fun!

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Kyuseisha no Hikari

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