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Toyotama Clan

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PostPosted: Fri Jan 13, 2017 11:25 pm


~: History :~

"Long ago, an old folk lore was passed around through campfire gatherings and bed time stories. The folk lore spoke of a time where Dragons were the dominant force on the planet. Dragons roamed the lands and ruled the skies with an unending appetite that was equaled only by their malice. These Dragons ravaged the lands until there was nothing left, but a barren wasteland. It was a struggle for humanity to survive under these conditions, and so a group of humans met in secret and devised a strategy to end the Dragons' reign. With a little wit and a lot of deception, the humans waged war upon the Dragons and stole their wings, leaving them stranded upon the very land that they had ruined. Slowly the Dragons wasted away, but before they died--fevered with hunger, mankind fell upon their weakened forms and began to devour them.

As fate would have it, the dragons would be the ones to have the last laugh as the humans soon learned a terrible secret. The flesh of the felled dragons was highly toxic. All of those who had eaten from a dragon's body suffered in a state caught between life and death, their minds failing weeks before their heart and body finally gave in and they were allowed to rest. However, there cropped up an exceptional few. Those who had only eaten from the hearts of the fallen dragons would live on. The toxins that had driven all the others to madness and an eventual death instead fed these few individuals. In mind, body and soul, these truly unfortunate few grew on the malice of the dragons and lived on to rebuild and usher on the dominance of mankind..."


This story was particularly common among the villages in the Land of Rice Fields. The kind of story that would have young boys day-dreaming of besting dragons and leading the world in their own image. One such fine boy, Ryujin, grew up to become a great Samurai. He traveled out into the Shinobi nations in search of work and to find his calling. He would eventually find himself serving in the Lightning Country as a wealthy Daiyamo and oversaw some of the southern most provinces. Soon after the samurai would accept an important task requested by the King of the Land of Rice Fields. At this time the Land of Rice Fields was a moderately profitable country bustling with life. Ryujin was to guard and protect the only heir--his daughter as her Retainer. She had been sickly from birth. Even the best medical professionals available believed that her time in this world would be short-lived. Her eyes were a luminescent green and her skin pale translucent. Despite all expectations she grew up to be a fair maiden. The King feared the worst and kept her hidden away. Only those of her medical staff and her faithful Retainer Ryujin were permitted to keep her company. After years of each others' company, Ryujin and Princess Toyotama would fall in love. Over the course of a few passionate nights, the samurai impregnated the princess.

Unfortunately for them both, the princess's health was not great enough to withstand the burden of the pregnancy. As her stomach swelled with life, her health would decline rapidly. The King learned of what had happened and in an outrage he demanded Ryujin find a solution before it was too late. Ryujin set out across the lesser country looking for anything that might be of use. All he had to go on were the tales from his childhood and faith. Sitting on the edge of a distant village, Ryujin had nearly given up having exhausted any and all options he knew of. It was there that he would overhear some people mention a mysterious figure on the edge of the dark woods. Ryujin would travel to the dark fringes of the Land of Rice Fields where he found an old run down shack. Outside was an old woman rocking away in a rocking chair. After a brief introduction and polite conversation, the old man inquired why a Samurai of all people would find his way out to her part of the woods. Ryujin explained the circumstances that lead to the princess's pregnancy and decline of health. He had to find a cure soon if he were to save her. The old woman revealed, within her possession, a vial of a strange luminescent Green and Purple liquid. She claimed that it was a cure for the sickly known as "The Dragon's Heart". Ryujin's uncertainties were quelled by his admiration for the bed time tales that spurred him on in life. He took the vial and returned as fast as he could to Princess Toyotama's bedside.

Unbeknownst to anyone at the time, the Princess was a catalyst for great change. The Toyotama family was one of inner development, and through the generations they began to see unexplained changes within themselves. The Princess had been the first major step in a complete evolution of their bloodline, but her body was much too frail to handle the incomplete developments. The samurai poured the contents of the vial into a glass and had the princess sit up as he propped pillows behind her back. She smiled weakly before she began to consume the mysterious liquid. When she had finished, Ryujin took the glass from her. Only moments later she began to thrash about screaming and shouting in pain. She grasped her throat as she coughed hoarsely. Her voice run ragged. Ryujin was terrified as he realized all too suddenly that he'd been tricked. The contents of the vial were toxic.

Unbeknownst to them, the child inside had been a fully realized Toyotama heir, comprised of the Toyotama Bloodline and the healthy strength of a steadfast Samurai. But, it wasn't to last as the toxin began to intermingle with the child as it flowed through her system. Her body could not handle the strain of the changes that this liquid was making within her, but the child was and began to change rapidly.

The Princess would die on that day, giving birth to their child. The child was born with a dark ashen grey skin that seemed to fracture and break in certain areas as if scaled like a lizard. The child was also blessed with his mother's luminescent green eyes that could pierce the darkness, but more than just the child's appearances had changed. In a great depression and regret for his actions, Ryujin returned to the forest where he would slay the elder woman who played upon his fantasies before then committing seppuku and taking his own life to make amends for the atrocities he committed. In his fading heart he hoped that he could once more be with his love.

The child that was never to be born from a girl who was never to have lived to adulthood was taken in and hidden away from the world by the King of the Land of Rice Fields. The child was remarkably intelligent, but without guidance of loving parents he became unusually cruel. At the age of fourteen, he would slay his grandfather, the King, taking the title of his land and power for himself he guided the country to an age of his own envisioning. Using his new position he formed a small army and lashed out at the small provinces surrounding the Land of Rice Fields as he looked to expand his lands. He gained the wealth and fame of conquering the nearby lands, but wasn't satisfied enough. This lead him to enslaving the people of all the lands he had accumulated in his war for personal gain. He ruled as a tyrannical leader and over the age where he would build a giant castle to house himself and bed with many concubines and innocents.

The horrible fame that he accumulated was eventually noticed by the Lightning Country, and in fear of the Toyotama Heir's growing power and malice, they made the decision to set out and deal with him. The war was over before it had even begun. The Lightning Country had amassed a force too large for a few provinces to handle and crushed the Land of Rice Fields in one fell swoop. The King was beheaded and his head mounted upon the castle gate, but unbeknownst to the rest of the world, his bloodline would carry on stronger than ever before. The Land of Rice Fields would become a junction of poverty for bandits and the likes.

The heirs of the Toyotama would be spread far across the countries. Those of the clan finding ways to hide their appearances and blend into society would inevitably stir up rumors of the existence of Dragons. Some stories characterized these dragons to have an unyielding appetite for all that is poisonous.


----Notable Members----

Princess Toyotama
The princess who birthed the fully developed, yet cursed progenitor of the Clan. She died in the process due to the toxin administered to her.

The Toyotama Heir
The progenitor child who rose to power at a young age. Filled with malice, the country was in a constant war of greed with surrounding lands. His head was severed and mounted upon his castle fortress.
 
PostPosted: Sat Jan 14, 2017 12:32 am


~: Kekkai Genkei :~

The Toyotama clan are all born with key features that go beyond their cursed form. These features include the sturdy skin with the appearance of scales in some areas, the green luminescent eyes that pierce the dark, and slightly bigger and much sharper than normal canines (the sharp teeth on the edges of the front top row).

Every member of the Toyotama Bloodline carries a cursed version of it's bloodline's true abilities. Their chakra has been transformed into a corrosive miasma and becomes deadly to all around the user when it's manifested. Because of this deadly miasma coursing through them, the body had to evolve over the generations to properly handle it. Their skin had grown thicker and significantly stronger. It's said that a fully developed clansmen has skin strong enough to rival steel.

A cursed Toyotama player has dark ashen grey colored skin. Their chakra is a thick corrosive miasma. It can be manifested for a variety of uses, as well as creating solid objects, weapons, etc that share it's toxic properties. The clan members are also guided by a strong internal sense of malice.

The purified Toyotama player has a bright translucent white skin. Their chakra takes form as a thick mist and has a warm golden glow. It can be manifested to give life into all things, and their minds are completely clear of any prior negative temptations--able to think clearly for themselves.


Quote:
Every Clan has a different Bloodline Limit Level. Each time you reach a new level you may unlock a new Perk or further a Perk to it's next stage.
To Reach...

Level 2
/ 3000 EXP...............................

Level 3
/ 6000 EXP...............................

Level 4
/ 9000 EXP...............................

Level 5
/ 11700 EXP...............................

Level 6
/ 14625 EXP...............................

Level 7
/ 17550 EXP...............................

Level 8
/ 20480 EXP...............................

Level 9
/ 23405 EXP...............................
 

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PostPosted: Sat Jan 14, 2017 2:02 am


~: Perks :~




Quote:
Creeping Corruption

---Description: All members of the Toyotama Clan carry a corrupted chakra that closely mimics a miasma and can permeate/destroy all life around them when expelled. As a result the user can manifest this miasma chakra into various solid forms as well, even imbuing weapons and other material forms with corrosive properties. This miasma is a constant threat that looms over any battlefield where a Toyotama may be present and will cause everyone involved to suffer the terrible effects

Stage 1: This perk counts as a "Stage" perk in that it's effect innately looms from beginning to end of the battlefield, only pausing briefly for specific conditions.

Everyone starts the battle with a stack of the "Corruption" de-buff, and will gain another stack at the end of each and every one of their turns.

Corruption (De-buff)
1 Stack = [-5*PL] to all Accuracy Checks, [-4*PL] to all Awareness Checks, and [-25*PL] Internal Damage (Applied during each of the player's upkeep/sustain steps)
- The Corruption debuff “PL” is the level of the affected player.
- This debuff cannot be removed normally, and can only be removed by the Toyotama Clan Member once specific conditions are met.
- The max number of stacks a player can have at any one time is 6. (This number is increased by 2 for every additional combatant beyond the original two combatants. [This includes Summons and Companions, but it is based upon the number of additional turns granted instead])

---Type: Innate
---Notes: This effect is automatically unlocked from the start for members of the Toyotama Clan.



Quote:
Steel Body (Suchīrubodi)スチールボディ)

---Description: Plagued with a thick miasma-like Chakra, the Toyotama Clan’s bodies’ evolved to adapt and withstand the dangerous chakra. Their body became tough and rigid, and their skin became a dark ashen grey. It’s said that their skin rivals the strength of steel.

The player's Physical Protection is Doubled, but their Mental Protection is halved.

Stage 1: Whenever the user would receive physical damage (excluding Internal), the user takes only 60% of that damage directly. The other 40% is transferred into a “Staggering” de-buff.

Staggering (De-buff)
1 Stack = During the end of the player's next two turns, the player suffers 1/2 of X damage (X = remaining damage not yet applied) If the "Creeping Corruption" perk is active, the player will also gain a single stack of "Corruption" whenever they suffer the penalties of this debuff.
- The player can only gain 1 stack of "Corruption" per turn in which a "Staggering"(s) damage was applied.
- The player will not gain a stack from this debuff applying damage while "Stance: Purified Life" is active.
- This effect can only stack a max of 5 times.
- The damage applied from the stacks of this de-buff are applied chronologically


---Type: Innate
---Notes: None



Quote:
Purified Life (Joka Seikatsu)(スタンス: 浄化生活)

---Description: The Toyotama have struggled from generation to generation, carrying the burden of their malice filled miasma until such a time as a clansmen had discovered something within his opponents. Although it is temporary, the Toyotama can tap into the life energy of living creatures that have been been deeply affected by their miasma. Tapping into this life energy allows the Toyotama to recall all the miasma from their opponents and the battlefield causing a rapid transformation. This transformation causes them to return temporarily to a heightened version of their clan’s original form. Their skin becomes a glowing translucent white and the miasma chakra is transformed into what appears like a golden glowing mist with healing and cleansing properties.

Only while in “Purified Life”: The user’s Physical Protection is halved, but their Mental Protection is doubled.

Stage 1: If at least 6 (+2 for each combatant beyond the 2nd) stacks of the "Corruption" debuff exist between all possible targets in the battle, the user may elect during their upkeep/sustain step to activate this perk. The user withdraws all of the "Corruption" stacks currently in play, and then transforms from their corrupted form into their "Purified Life" form. Up to 3 existing debuffs may be removed from the user, and the user's Health / Chakra are healed for (PL*5) for every 10 stacks of "Corruption" that were removed from the battlefield to complete the transformation.
Stage 2: Up to 4 existing debuffs may be removed from the user, and the user's Health / Chakra are healed for (PL*10) for every 10 stacks of "Corruption" that were removed from the battlefield to complete the transformation.
Stage 3: Up to 5 existing debuffs may be removed from the user, and the user's Health / Chakra are healed for (PL*15) for every 10 stacks of "Corruption" that were removed from the battlefield to complete the transformation.

---Type: Innate
---Notes: While in "Purified Life", the "Creeping Corruption" perk is paused. The user remains in "Purified Life" for 2 full turns, however they may elect to transform back during their next upkeep/sustain step after activation.



Quote:
Cycle of the Twilight Dragon

---Description: The Toyotama have struggled from generation to generation, carrying the burden of their malice filled miasma until such a time as a clansmen had discovered an answer. Although it's temporary, the Toyotama can tap into the life energy of living creatures that have been deeply affected by their miasma. Tapping into this life energy allows the Toyotama to recall all the miasma from their opponents and the battlefield causing a rapid transformation. This transformation causes them to return temporarily to a heightened version of their clan’s original form that exemplifies healing and cleansing properties. Like night and day, their techniques and items imbued with their chakra's properties also transform--bringing new possibilities to the drawing board.

Stage 1: The user gains access to the "Twilight Dragon" point effect that can be placed on Jutsu/Items. The effect values of the point change completely based upon the form the user is in (Corrupted // Purified)

Twilight Dragon: Miasma
1pt = 120 Internal Damage // +30 Chakra restored to user. (If an attack with this point effect deals damage to a target(s), they gain 1 stack of the "Corruption" debuff)

Twilight Dragon: Purity
1pt = +50 Health restored to target(s) // Reduces the Fatigue of target(s) by 3.


---Type: Effect
---Notes:
 
PostPosted: Sat Jan 14, 2017 2:20 am


~: Jutsu :~




Quote:
Name: Bloodline Toyotama - Miasma Manipulation: Rend // Holy Mist Manipulation: Cleanse
---Level: 200
---Style: Ninjutsu
---Affinity: None
---Accuracy: 200 (+200)
---Range: Sight (-20pts)
---Effect: Twilight Dragon (130pts), Radius (10pts), Accuracy+ (40pts)
Deals (15,600) Internal Base Damage to the target, and restores the user's chakra by (3900). (If successful, the target gains 1 stack of the "Corruption" debuff)
While "Purified Life" is active, this Jutsu heals the target(s) for (6,500) Stamina, and lowers their Fatigue by (390) instead.
Can select up to 5 targets

---Description: The user takes full advantage of the miasma-like chakra that is at play, not only on the battlefield, but within their target(s). Reaching out and tapping into the corruption spreading through the target, the user manipulates and condenses the miasma-like chakra into thorn-like objects that tear the target apart from the inside. With the physical body in chaos, the miasma-like chakra starts to siphon portions of chakra within the target that has become contaminated. // The user manipulates the Holy Mist to wrap around the center of mass that is it's target(s) and absorb into the body, flowing through their chakra network and relinquishing healing properties that rejuvenate all aspects of their physical form.



Quote:
Name: Bloodline Toyotama - Miasma Manipulation: Giant Hands // Holy Mist Manipulation: Cleansing Hands
---Level: 200
---Style: Ninjutsu
---Affinity: None
---Accuracy: 200
---Range: Sight (-20pts)
---Effect: Twilight Dragon (120pts), Lock On (20pts), Snare (30pts), Radius (10pts)
Deals (14,400) Internal Base Damage to the target, and restores the user's chakra by (3,600) (If successful, the target gains 1 stack of the "Corruption" debuff)
While "Purified Life" is active, this Jutsu heals the target(s) for (6,000) Stamina, and lowers their Fatigue by (360) instead.
If this Jutsu misses, it will attack again on the following turn and gain half it's own Accuracy for each time it was sustained.
Can select up to 5 targets
The opponent can only use Sight ranged Jutsu so long as they are 'Snared' by this Jutsu.

---Description: The user takes control of the miasma-like chakra blanketing the field and manipulates portions of it into giant hands that surround and encompass the target(s) while becoming solid. The giant hands grip the target(s) tightly, enveloping them in it’s toxic form and attempting to crush them in the process. These hands will actively seek out targets, and even if countered, the dispersed hands will reform and continue on. // The user takes control of the Holy Mist blanketing the field and manipulates it into a slender pairs of hands that grab firmly onto the target(s), caressing and washing them in the properties of the healing/cleansing mist. While caught, the target(s) are snared and unable to use anything that is not Sight ranged. Even if interrupted or dispersed, the hands will reform and continue on towards the target(s).



Quote:
Name: Bloodline Toyotama - Miasma Manipulation: Cursed Dragon's Protection // Holy Mist Manipulation: Gift of the Divine Dragon
---Level: 200
---Style: Ninjutsu
---Affinity: None
---Accuracy: 200
---Range: Sight (-20pts)
---Effect: Defend (60pts), Twilight Dragon-Defensive (50pts), Protection-Physical (70pts)
Defends up to 3 Attacks
If defended successful by 10% or more, this Jutsu deals (3,000) Internal Base Damage to the target, and restores the user's chakra by (750) (If successful, the target gains 1 stack of the "Corruption" debuff)
While "Purified Life" is active, this Jutsu heals the target(s) for (1,250) Stamina, and lowers their Fatigue by (150) instead.
Protected from up to 2,100 Physical Damage before normal calculations.

---Description: The user either takes control of the Miasma Chakra present on the battlefield or exudes are large portion of it themselves. The Miasma then bolsters around the user as portions of it begin to condense and take the form of two long serpent-like Dragons. The dragons become more refined as scales, teeth, horns, and miniature arms/legs form. The eyes and inner mouth glow a bright violet in contract to the rest of their structure. These dragons circle the user's body intertwining as they soar effortless through the air. The user can will these Dragons forth as a means of defense against most forms of assault. // The Holy Mist is gathered around the user taking form of a pair of snake-like dragons similar to the Miasma version, but which carry a golden glow with a soft white glow from the mouth and eyes. These manifestations can be used as a means of defense, but contact with a target the user is defending against will actually help restore the target to some degree.
 

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