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Naruto - The Forbidden Scrolls 2017

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A Engaging Roleplay Guild based on the Expansive Naruto Universe 

Tags: Naruto, Shippuden, D100, Custom, System 

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Ketsueki Clan

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ssAntonio
Captain

PostPosted: Wed Jan 11, 2017 10:22 am


~: History :~

Long ago, there was a lone Shinobi known for using chakra-infused blood to assault his enemies. But as with all Shinobi known for anything, their name fell into legend, and then the legends themselves fell into obscurity. One hundred years ago, the legend resurfaced after a group of nine rogue shinobi uncovered a series of scrolls detailing his story.

One of the rogue shinobi was particularly ambitious and started experimenting with manipulating blood with chakra, but the manipulations were weak and not powerful enough to even be considered combat-applicable jutsu. In desperation, the shinobi turned from training to learn the techniques to medical enhancements. Using a stock of blood creation pills, the shinobi drained an amount of blood from his body equal to the amount his body could actually hold, then infused pure chakra into the pool he had gathered, then had it reinserted into his body by simultaneously draining his current blood out and transfusing the altered blood in.

The experiment was successful and the shinobi used his new found power to defeat several enemies who had been plaguing the takeover of their territory. Many of the other rogue shinobi envied this power, the power to manipulate your own blood with chakra, and attempted the same transfusion. There was overall success, with only two of the group succumbing to death via blood loss. In celebration, the men in the group went to a local tavern and found themselves each a woman to share a bed with, unintentionally getting five of the seven women pregnant. These women, upon showing signs of pregnancy, were kidnapped by the rogue shinobi and held captive until the children were born.

Shortly after the birthing of their children, all seven of the rogue shinobi became fatally ill. It turned out that while the infusion was successful, it created a mutation in the genetic coding of the blood. This mutation caused severe hypoxemia, a condition that restricts oxygen absorption into the circulatory system, to develop and each of the rogues succumbed to heart failure before any symptoms could even be diagnosed. This condition was born due to the method used to recreate the legendary abilities not being accurate to how the original shinobi developed these techniques, due in large part to the exact measures not having been recorded.

Free of their captors, the women returned to their small village in Tea Country, where they feared that their children would succumb to the same deaths, but of the five children, only one died. The rest, who were born with the mutation, were able to adapt to the hypoxemia. Instead of the condition evolving to it's more severe stages, through both medical treatment and genetic superiority, the mutation was suppressed to the point where the children only suffered from quickly becoming short of breath after doing the most simplest of activities such as playing, exercising, etc.

The three boys and one girl grew up to become shinobi, all discovering and using their control over their blood infused chakra to advance their careers quickly. But one day, a group of powerful shinobi, who had been planning a coup, attempted to recruit the children in order to strengthen their assault. Only one of the boys agreed, and the rest were chased out of the village under threat of immediate death.

The trio of members traveled for years until one of the boys and the girl were finally ready to settle into another village, but the other boy was not ready. They parted ways and the boy and the girl found themselves becoming members of the Village Hidden in the Rain where they started a family and created a clan that they named 'Ketsueki' after their unique ability.

Several years passed and several more children were born, evolving to adapt to the condition until there was a generation that did not need medical treatment to survive the hypoxemia. These children branched out until there was a presence of the clan in several villages, though much like the Hyuuga, they keep to themselves just enough to protect the secrets of their clan.

----Notable Members----

Uchiha Jin
A shinobi of legend

Ketsueki Kenji
The rogue shinobi who recreated Jin's abilities

Ketsueki Hana
The girl who settled into Rain Village

Ketsueki Yoshi
The boy who settled into Rain Village

 
PostPosted: Wed Jan 11, 2017 10:23 am


~: Kekkai Genkei :~

"The members of the Ketsueki clan were born with the innate ability to control their own blood. This allows them to manipulate it in any way they see fit, be it creating a piercing weapon, creating a shield, or lashing out with it like a whip. Only known by the most senior of members, they can infest this chakra-laden blood into their opponent's bodies to poison or control them."


Quote:
Every Clan has a different Bloodline Limit Level. Each time you reach a new level you may unlock a new Perk or further a Perk to it's next stage.
To Reach...

Level 2
/ 3000 EXP...............................

Level 3
/ 6000 EXP...............................

Level 4
/ 9000 EXP...............................

Level 5
/ 11700 EXP...............................

Level 6
/ 14625 EXP...............................

Level 7
/ 17550 EXP...............................

Level 8
/ 20480 EXP...............................

Level 9
/ 23405 EXP...............................
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Wed Jan 11, 2017 11:52 am


~: Perks :~




Quote:
Rapid Hematopoiesis

---Description: In a normal human, when the body is lower on blood than it's supposed to be, the bone marrow will begin to create new blood to replenish the body's supply. For a Ketsueki, who utilizes their blood for jutsu, this process has evolved to speed up exponentially at different rates of haste depending on how much blood the Ketsueki has lost or has used.
---Effect: Due to their unique genetic make-up the members of Ketseuki Clan blood volume is constantly in flux to maintain homeostasis.

Stage 1: During the Payment Phase of your turns regain Stamina equal to [PL+(Stamina/100)](2)
Stage 2: During the Payment Phase of your turns regain Stamina equal to [PL+(Stamina/100)](5)
Stage 3: During the Payment Phase of your turns regain Stamina equal to [PL+(Stamina/100)](10)


When your Stamina reaches certain Zones, incur the following Penalties:

Stamina is Above 100%
- The user instead looses RH per Turn until their Stamina is no longer above Max.
- Reduce the base damage of all Internal, Impact and Tearing Damage by Half.

Stamina is at 100%
- RH Deactivates

Stamina Drops Below 100%
- RH Activates

Stamina Drops Below 50%
- When taking Internal or Tearing Damage, increase the base damage by x2.
- Double RH

Stamina is Drops Below 20%
- When taking Impact, increase the base damage by x2.
- Triple RH

Stamina is at or Below 0%
- RH Deactivates

Stamina is Below 0%
- Reduce Resistance equal to (PLx10) when contesting critical checks.)
---Type: Innate
---Notes: RH stands for the stamina value the user regains from this Perk. Every member of this clan starts with this perk at Stage 1. This does not allow you to exceed your maximum Stamina.


Quote:
Hematolgy

---Description: Throughout a difficult and long process, the first member of the Ketsueki created the method of using their chakra to manipulate the blood that flows through their veins. But more than that, they were also able to increase the amount of blood that the body can hold in order to have fuel for their unique abilities.
---Effect:
Blood Manipulation
0pts - This Jutsu must be paid for with Stamina. If a Jutsu has Internal, Impact or Tearing Damage the user may sacrifice increments of 50 Stamina to increase the Base Damage by 100, this can exceed normal limits by double.

Stage 2: The user's Stamina may go above Maximum.
Stage 3:
Containment
5000 Ryo at any Market - Counts as 30pts. When gaining Stamina over Maximum, the user may choose to store it inside this "Blood Bank". The user may choose to pay for any Stamina costs from this "Blood Bank" instead of themselves. The user may also choose to reabsorb the full value of the "Blood Bank" doing so takes a full turn.
---Type: Innate/Effect
---Notes: None.


Quote:
Blood Assimilation

---Description: A member of the Ketsueki knows that their own body's blood only takes them so far in battle. To compensate for this, they have developed the ability to mix their blood with that of their opponent's and extract it for use in their abilities.
---Effect:
Stage 1: When the user successfully deals Tearing or Internal Damage with a jutsu that has Blood Manipulation, regain 1/5 of the damage dealt to the target's Stamina as healing to your own Stamina.
Stage 2: Increase the amount you regain to 1/2 of the damage dealt.
Stage 3: Whenever anyone but the user takes Tearing or Internal Damage, regain 1/2 of the damage dealt as healing to your own Stamina.
---Type: Innate
---Notes: Should your Stamina Reach 0 you may still pay for Jutsu, however each Payment causes you to take a Critical Check at each Increment on that turn.
 
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