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Posted: Sat Jan 07, 2017 12:01 pm
The Aburame Clan is one of the four noble clans of Konohagakure. At birth, members of this clan are offered to several special breed of insects as a nest, residing just under their host's skin. These insects will then live in symbiosis with their host from that point on. Because of this, its members are characterised by their use of insects as weapons. A major defining trait of the Aburame clan is that all of its known members' eyes are obscured usually by glasses, as well as they wear clothing that usually cover up most of their body.
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Posted: Sat Jan 07, 2017 12:19 pm
~: Kekkai Genkei :~
The clan members may also carry additional insects in jars or gourds with them on missions. The insects can leave and enter their host's body through various pores. They feed on chakra as a food source, making them quite deadly. The relationship between the shinobi and the insects is mutually beneficial. The host grants the insects shelter and allows them to feed off their chakra, their body becoming a living hive of tens of thousands of these insects, and in return the insects do the user's bidding, allowing the shinobi to perform ninjutsu-like techniques without the use of hand seals or chakra conversion.
Quote: Every Clan has a different Bloodline Limit Level. Each time you reach a new level you may unlock a new Perk or further a Perk to it's next stage.To Reach...Level 2 / 3000 EXP............................... Level 3 / 6000 EXP............................... Level 4 / 9000 EXP............................... Level 5 / 11700 EXP............................... Level 6 / 14625 EXP............................... Level 7 / 17550 EXP............................... Level 8 / 20480 EXP............................... Level 9 / 23405 EXP............................... Level 10 / 26331 EXP............................... Level 11 / 29253 EXP............................... Level 12 / 32178 EXP............................... Level 13 / 35103 EXP............................... Level 14 / 38016 EXP............................... Level 15 / 40731 EXP............................... Level 16 / 43446 EXP............................... Level 17 / 46161 EXP............................... Level 18 / 48876 EXP............................... Level 19 / 51591 EXP...............................
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Posted: Sat Jan 07, 2017 9:39 pm
~: Innate Perks :~
Quote: Hive Body ---Description: The Aburame Clan is known to be able to host various species of insects in their body. ---Effect: Player has a New Resolve Stat: Hive Body
Hive Body determines how many Insects in total they maintain inside their body. Should the user have more Insects than total determined by Hive Body they must pay Chakra equal to [PL] per additional Insect during their Payment Phase.
For each Insect within the Hive Body the user regains +5 Stamina on their Payment Phase.
Hive Body has a total value equal:
Stage 1: [PL(1) + 5] Stage 2: [PL(3) + 25] Stage 3: [PL(5) + 50]
---Type: Innate ---Notes: Every member of the Aburame clan starts with this perk at Rank 1. The user can decide how many extra Insects they are willing pay for, any not paid for will immediately die.
~: Perks :~
Quote: Obligate symbiosis ---Description: Over time the parasitic insects that habitat the hive body have developed a natural instinct to protect their environment. When the insects detect that the host body is under great threat, the bugs naturally react to defend it.
---Effect: Pay [PLx10] Chakra to Activate this Ability.
For the next 3 Payment Phases Regain +25 Stamina instead of +5 from Hive Body. On your 4th Payment Phase [PL(2)] of your Insects die.
Should this effect cause more Insects to die than you have, take -10 Stamina per Insect.
---Type: Ability ---Notes: This Ability can be activated again while it is active. This causes the Bonus Regen to be increased by +15 per Insect. However it does not extend or refresh it's duration and the amount of Insects to die at the end is increased: [PL(2 + 1 per Additional Activation)].
Quote: Insect Cultivation ---Description: The Aburame Clan are expert bug manipulators. They can call forth insects from within their bodies as well as attract insects in nature to bolster their forces if need be.
---Effect: Pay [PLx10] Chakra per Insect sacrificed to Activate this Ability.
Sacrifice 1 to 20 Insect(s) when you Activate this Ability. Roll 1 Die per Insect sacrificed. The Die rolled is based on the stage of this perk. Gain Insect(s) equal to the result of the total roll(s).
Stage 1: Roll (Insect Sacrificed)D4 Stage 2: Roll (Insect Sacrificed)D6 Stage 3: Roll (Insect Sacrificed)D8 Stage 4: Roll (Insect Sacrificed)D10 Stage 5: Roll (Insect Sacrificed)D12
---Type: Ability ---Notes: None.
Quote: Bikōchū - Minute Scent Insect ---Description: The Bikōchū is an insect that was once used by the Aburame clan in the great ninja wars. It was becoming an endangered species, however, so they let it live in a special bug habitat, uninhabited by humans. Two of the female's distinguishing traits are its long nose and its blue eyes, but a giant bug-like creature that looks exactly like it is sometimes confused with the real thing. It also has an incredible sense of smell, stronger than even that of a dog.
---Effect: Select a Target upon Activation. This costs 1 Insect
The target must Defend or Dodge against the following check: [(Seal Speed + Seal Speed Buff) + (Agility + Agility Buff)](1)]. Should the target fail their Defend or Dodge against this ability, the user's Insects gain the target's scent. This will allow the User to select the target as a target for all Aburame Abilities even if they should stealth.
The user also gains +10% to all Awareness Checks against the Target.
---Type: Ability ---Notes: The user may sacrifice increments of 25 Insects to increase the Multiplier for this check by +1 -- The user must choose if they want to increase the Multiplier for the Accuracy or Potency of the check respectively with each sacrifice. You can not increase the Multiplier by more than [PL(/10)].
Quote: Kidaichū - Parasitic Giant Insects ---Description: The kidaichū are a species of beetle-like insects that are bred and utilised by select members of the Aburame clan as part of their Parasitic Destruction Insect Technique. Though initially small in size, if provided with the incorrect amount of chakra, these insects immediately begin to devour the flesh of their host, causing them to undergo rapid growth to ultimately giant proportions.
---Effect: Select a Target upon Activation. This costs 1 Insect
The target must Defend or Dodge against the following check: [(Seal Speed + Seal Speed Buff) + (Agility + Agility Buff)](1)]. Should the target fail their Defend or Dodge against this ability, the Kidaichū will burrow into their body and begin devouring their Chakra.
The target loses [PL + 25] Chakra each Payment Phase, this ignores all forms of Resistance and Protection. Each turn that passes, the amount of Chakra lost is doubled. Should the target run out of Chakra, the value is instead taken from Stamina.
To remove the Kidaichū the following check must be defeated with a Medicate Check: [(Seal Strength + Seal Strength Buff) + (Intelligence + Intelligence Buff)](1)]
---Type: Ability ---Notes: The user may sacrifice increments of 40 Insects to increase the Multiplier for this check by +1 -- The user must choose if they want to increase the Multiplier for the Accuracy or Potency of the check respectively with each sacrifice. You can not increase the Multiplier by more than [PL(/10)].
Quote: Kikaichū - Parasitic Destruction Insects ---Description: The kikaichū are a species of small, beetle-like insects that are bred and utilized exclusively by the Aburame clan, forming the basis for their unique techniques.
---Effect: Select a Target upon Activation. This costs 1 Insect
The target must Defend or Dodge against the following check: [(Seal Speed + Seal Speed Buff) + (Agility + Agility Buff)](1)]. Should the target fail their Defend or Dodge against this ability, the Kikaichū will burrow into their body and begin devouring their Chakra.
The target loses [PL + 10] Chakra each Payment Phase, this ignores all forms of Resistance and Protection. Each turn that passes, the amount of Chakra lost is doubled. This Chakra is stored inside the Kikaichū. Should the target run out of Chakra the Kikaichū will immediately return to the user and they will regain all of the stolen Chakra.
The user may also Activate this Ability again to have the Kikaichū return to them or to another target. Doing so will give half of the Chakra stored within the Kikaichū to whoever the user sends it to.
To remove the Kikaichū the following check must be defeated with a Medicate Check: [(Seal Strength + Seal Strength Buff) + (Intelligence + Intelligence Buff)](1)] Success causes half of the stored Chakra to return to the target.
---Type: Ability ---Notes: The user may sacrifice increments of 35 Insects to increase the Multiplier for this check by +1 -- The user must choose if they want to increase the Multiplier for the Accuracy or Potency of the check respectively with each sacrifice. You can not increase the Multiplier by more than [PL(/10)].
Quote: Kochū - Worm Insect ---Description: The kochū are a species of insect used by members of the Aburame clan, seen in Book of Dark Night. They can produce a poison that will paralyse their victims and kill them a short while later; the poison disappears upon death, preventing it from being found during autopsies. Danzō Shimura notes kochū are perfect for performing assassinations, as they are as imperceptible as mosquitoes yet as deadly as scorpions.
---Effect: Select a Target upon Activation. This costs 1 Insect
This is considered a Surprise Attack. The target must Defend or Dodge against the following check: [(Seal Speed + Seal Speed Buff) + (Agility + Agility Buff)](1)]. Should the target fail their Defend or Dodge against this ability, the Kochū will burrow into their body and begin to Poison them.
The target loses [PL + 15] Stamina each Payment Phase, this ignores all forms of Resistance and Protection. Each turn that passes, the amount of Stamina lost is doubled.
To remove the Kochū the following check must be defeated with a Medicate Check: [(Seal Strength + Seal Strength Buff) + (Intelligence + Intelligence Buff)](1)]
---Type: Ability ---Notes: The user may sacrifice increments of 80 Insects to increase the Multiplier for this check by +1 -- The user must choose if they want to increase the Multiplier for the Accuracy or Potency of the check respectively with each sacrifice. You can not increase the Multiplier by more than [PL(/10)].
Quote: Rinkaichū - Phosphorus Destruction Insect ---Description: Rinkaichū are a breed of nano-sized, venomous insects used by select members of the Aburame clan as part of their Parasitic Destruction Insect Technique. These bugs destroy their enemies' cells, causing excruciating pain in the process.
---Effect: Sacrifice 200 Insects to Activate this effect.
During this turn, should you successfully land a Touch Range Jutsu on a target the Rinkaichū will spread through the contact to the target.
The target loses [PL(2)] Chakra and Stamina each Payment Phase, this ignores all forms of Resistance and Protection. Each turn that passes, the amount of Stamina lost is doubled.
To remove the Kochū the following check must be defeated with a Medicate Check: [(Seal Strength + Seal Strength Buff) + (Intelligence + Intelligence Buff)](1)
---Type: Innate ---Notes: The user may sacrifice increments of 100 Insects to increase the Multiplier for this check by +1. You can not increase the Multiplier by more than [PL(/10)].
Quote: Shōkaichū - Neutralising Destruction Insect ---Description: The shōkaichū are one of several species of insect used by members of the Aburame clan. They resemble worms. They can dig into the ground and locate chakra signatures that they then report to their respective Aburame.
---Effect: When making an Awareness Check you may Sacrifice 100 Insects to gain the following Value as a Bonus Buff:
Stage 1: [Target's Current Chakra(/200] Stage 2: [Target's Current Chakra(/100] Stage 3: [Target's Current Chakra(/50] Stage 4: [Target's Current Chakra(/20]
---Type: Innate ---Notes: None.
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