◆ Nɪᴄᴋɴᴀᴍᴇ(s)/Aʟɪᴀs(ᴇs): Pem, Pemmy, The Lotus Buddhist, Lotus Goddess
◆ Aɢᴇ: 28
◆ Gᴇɴᴅᴇʀ: Female
◆ Rᴀᴄᴇ: Human
◆ Bɪʀᴛʜᴅᴀʏ: April 5th
◆ Oʀɪɢɪɴᴀᴛɪᴏɴ: Chaian
◆ Sᴀʏɪɴɢ: "In order to carry a positive action, first we must develop a positive vision."
Posted: Sun Jan 01, 2017 8:40 pm
╠ ᴅ ᴇ ᴛ ᴀ ɪ ʟ x ɪ ɴ ғ ᴏ ╣:
◆ Tᴀᴛᴛᴏᴏ / Mᴀʀᴋɪɴɢs: Monastery crest tattooed on her left hip on the side. Family Buddhist crest tattooed on her upper back, from neck to the bottom of between her shoulder blades. Stretch marks on her lower abdomen. ◆ Hᴇɪɢʜᴛ: 5'8
◆ Wᴇɪɢʜᴛ: 146 lbs
◆ Pʜʏsɪǫᴜᴇ: Healthy, curvy, strong enough to take physical hits
◆ Eᴛʜɴɪᴄɪᴛʏ: Thai
◆ Hᴀɪʀ Cᴏʟᴏʀ: Purple to light brown
◆ Eʏᴇ Cᴏʟᴏʀ: Light brown, hazel like
◆ Sᴇxᴜᴀʟ Oʀɪᴇɴᴛᴀᴛɪᴏɴ: Demisexual
◆ Rᴇʟᴀᴛɪᴏɴsʜɪᴘ Sᴛᴀᴛᴜs: Single
◆ Lɪᴋᴇs: ✓Gardening ✓Playing the Sor-Au ✓Lotus ponds ✓The combination of mountains and waterfalls ✓Albino tigers
◆ Dɪsʟɪᴋᴇs: ✗The loss of her daughter ✗The war which she had to endure ✗Forced knowledge, religion, morals, etc. on people
Tsuki-chan4
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Tsuki-chan4
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Posted: Sun Jan 01, 2017 8:41 pm
╠ ᴘ ʀ ᴏ ғ ᴇ s s ɪ ᴏ ɴ ᴀ ʟ x ɪ ɴ ғ ᴏ ╣:
◆ Aғғɪʟɪᴀᴛɪᴏɴ: Magic Council
◆ Oᴄᴄᴜᴘᴀᴛɪᴏɴ: 3rd Seat, Religious Voice, Marriage officiant, Priestess
◆ Rᴀɴᴋɪɴɢ Sᴛᴀᴛᴜs: Magic Council 3rd Seat
◆ Tᴇᴀᴍ: Magic Council
◆ Bᴀsᴇ ᴏғ Oᴘᴇʀᴀᴛɪᴏɴs / Hᴇᴀᴅǫᴜᴀʀᴛᴇʀs: Magic Council Building
◆ Wᴇᴀᴋɴᴇssᴇs: - Those who can find a way to be unpredictable in their next moves against her third eye - Her unwanting desire to hurt someone - The idea of killing life
◆ Eǫᴜɪᴘᴍᴇɴᴛ: A satchel which contains: - her keys - jewels pouch - alternating nature related books for her garden - Maitreya's Pagoda - her more official robes for proper religious duties
◆ Fɪɢʜᴛɪɴɢ Tʏᴘᴇ(s): Muay Thai Boxing and Spear-Polearm wielding
◆ Sᴘᴇᴄɪᴀʟ Aʙɪʟɪᴛʏ: Third Eye: The ability to "predict" a few seconds into the future, meaning she is able to guess what her opponent or opponents next move will be easily, and also sense the presence of something which is not present. With this, she can with ease take on fast opponents without having to worry about being taken aback by their swift movement. Able to determine where the opponent will strike, dodging the attacks become a piece of cake and counterattacking even easier. However, it should be noted that even though she is able to view the future, this does not equal being able to dodge the attacks.
BASIC SPELLS » God-Entertainment of Tara Initiating this spell by stating the incantation "Come, Avatar of Fire" while holding out Maitreya's Pagoda in front of them. When finished stating this incantation, a large astral projection will appear behind the caster. Taking on the appearance of a woman with flowing, long hair with closed eyes, she wears a long robe akin to the one worn by the members of the monastic order the woman belonged to when alive. Holding a khakkhara in her left hand and an orange flame in her right, she smiles ever so slightly as she lifts the staff into the air prior to floating into the sky and fading out of existence. Stating the name of the Bodhisattva invoked and the name of the spell, the Pagoda flashes with the unusual color of light green as the effects of the spell start to materialize into existence. In the place of the image of Tara, two golden vajra will appear in front of the user. Despite the fact that they seem relatively harmless at first, they are in reality quite dangerous weapons. By touching these golden artifacts, the user ensures that they will be surrounded by a green magical aura. As the green aura expands, the two vajra will start rotating around their own axis as they also start rotating around the user. Gradually picking up their speed as time passes, they will follow the user even if she moves. As the user signals for the spell to fully initiate the spell's effect, which is done by sending Eternano into the Pagoda, causing it to flash green once more, two lasers will be released from both ends of the two vajra; thus releasing four rotating lasers of a green color at once. While it might seem like the lasers might damage the user as they travel around the user body, they only heal the user whenever they touch the user; giving the user a peculiar source of constant healing. Cutting through the walls in the surrounding area, dodging these lasers becomes quite a hassle. As they occasionally moves up and down, there are no absolutely safe spots and this essentially forces the designated opponent to constantly be on the move. The lasers are not notoriously fast when they spin, but due to their tireless movement, they become difficult to avoid. What worse is that they are even more difficult to block. Piercing even the toughest shields of Eternano with ease, they scorch and cut their targets indiscriminately. But because it requires quite a large chuck of the user's magical reservoir, it cannot be used over extended periods of time nor is it easy to use multiple times in battle. » Avalokiteshvara's Perfect Vajra In traditional manner, the user initiates the spell by stating a short incantation, which in this spell's case is "Come, Avatar of Blades". When finished stating this incarnation, while raising the pagoda as is the custom, an astral projection will appear behind the user. Taking on the appearance of a smiling, tall man with a tall hairdo, he curiously seems to be in the possession of four arms. Raising his upper left one in a gentle gesture similar to a greeting with four fingers, he invokes the image of welcoming with this hand. Intertwining his two lower pair of hands, these symbolize deep meditation. Upper right hand gently gripping a lotus flower with petals which seemingly always wither, but also grows new ones constantly, he also invokes the image of purity. Wearing a kasaya with a single sleeve, it was originally white, but appears to be saffron due to the light of the Magic. As he disperses into the sky, the user states the name of the spell and the effects immediately come into existence. Where the image of Avalokiteshvara existed, several aloft vajra coated in saffron aura will appear. They will hover above the user until the spell is completely activated by her command and will even follow her if she moves. Sending Eternano to the pagoda when she wants the vajra to act, Maitreya's Pagoda will momentarily shine yellow. When given the signal, the vajra will start to shake and cause energy to protrude from the end pointing downwards; this essentially makes them similar to a sword of energy. Falling down to strike their designated target(s), they will cover quite a large area due to their number. Exploding after they've lingered on the ground for a few seconds, it is dangerous to merely dodge the sword-like vajra. In fact, remaining around is not the best of ideas. As they explode, their golden will splinter and possibly pierce the flesh of an opponent perceptive enough to notice the explosion, but not quite fast enough to fully dodge the assault. » Sitatapatra: Purification Initiating this spell by stating the incantation "Come Forth, Avatar of the Lotus". Soon afterwards, an astral image will appear behind the user. This particular image takes on the appearance of a regal-looking woman clothed in the most precious garments imaginable. Wearing an elongated veil which covers her long, curly hair, she tops it by wearing an intricate, yet tiny crown with many spikes. Having a sorrowful expression, her eyes are barely open and stare at the ground. Mouth almost inverted in terms of shape, her entire face represents her mourning of ignorance. Holding a large sutra scroll in her right hand, it dangles alongside her body. This particular scroll represents knowledge. Holding a brush dipped in ink which constantly flows from the tip, this symbolizes Sitatapatra's role in the continuation of knowledge. As for the outer layer of her clothing, she wears an intricate robe, while she wears a simpler dress underneath. However, upon examining the dress, one can determine that it has been subjected to repeated goldwork and is thus more detailed than one would think. As her image disperses in the air, she raises her scroll up in the air while looking upwards. When the projection is gone, the user states the name of spell and lowers their Mandala Spear. Thrusting it forward with violent motion, Eternano will travel from the pagoda into the spear and unleash an orange laser of massive proportions. Almost as big in diameter as an average clock, the laser causes the user to slide backwards for quite a few meters as the laser travels forwards. Capable of leaving gaping holes in even the strongest of Mages if they fail to react, there is little doubt in the fact that the user can and will utilize this spell whenever given the chance. Only capable of traveling in one direction, it will travel until all the residue energy is gone. Therefore, it is risky to use it in a settlement with civilians, as it could easily harm an innocent passerby. A pointblank attack, where the tip of the spear strikes an opponent, chances are said opponent will be ripped to shreds due to the immense energy unleashed. » Vaisravana: Radiant Wind Initiating the spell by stating the incantation ""Come Forth, Avatar of Peace". When finishes stating these words, an astral projection will appear in the background of the user. Unlike the other images which appear behind them, this Bodhisattva is not exactly gentle-looking. Taking on the frightening form of a man of immense height and a stern face. Holding a spear reminiscent to the user's own in terms of appearance, this weapon represents the user's desire to maintain peace regardless of the means necessary. In his other hand, he holds a square-shaped lantern with a flame inside, which represents enlightenment, but also danger. Instead of wearing a regular robe, like his peer Bodhisattva do, the user wears a complete armor reminiscent to the one of an ō-yoroi. Originally black in color, it now appears to be deep saffron instead. Wearing no shoes, his bare feet are visible to the plain view as he ascends. As he rises, the Bodhisattva raises his spear as his expression becomes even more grim. When the projection fades away from plain sight, the user states the name of the spell. Lifting the the pagoda into the air, it will shine splendidly for a few seconds. As the dazzling light disappears and the caster comes into view again, one can notice that the pagoda continuously produces several thin yellow lasers, which appear above the user. Bending in strange angles as they head towards their designated target, predicting where they are going to land is a difficult task. Homing in on the target's position, they will continue to follow the target as they move. Somewhat slower than the user's regular attacks, these lasers are nonetheless very fast when they pick up their pacing. While not necessarily as destructive as other techniques, it is almost certain that these lasers will hit their target. Capable of dishing out burns, they can reduce softer tissue, such as skin and hair, into ashes upon contact. Whenever they strike, they also temporarily rob the user the ability to use Magic with the afflicted area as these lasers are programmed to inhibit the flow of Eternano. As this spell requires only a small amount of magical power to work, it is an excellent starting spell in order to test the opponent's strength.
ADVANCED SPELLS » Seven Gods of Fortune: Heavenly Vortex Stating the incantation ""Come Forth, Avatars of Luck", seven images will appear behind the user. Quite varied in terms of appearances, one can notice that six of them are males, while the remaining one is female. Three of the men wear armor, while the remaining three wear casual clothing. The woman wears a saffron kimono which is lowered in order to showcase her shoulders and cleavage. The three men in armor appear rather stern and serious, whereas the three without appear either joyful or mischievous. The woman's expression is too serious, but more serene than anything else. All seven carry quite different equipment in their hands. The first male from the left, with a serious face, holds a gunbai fan. The second male from the left, a fat man with a joyous face, holds a gohei. The third, the woman, carries around a shamisen. The fourth, a stern, young man, holds a string of shide. The fifth, a cheerful man dressed in kannushi clothing, holds a bowl of rice and a pair of chopsticks. The sixth, a muscular man of an austere expression, holds a signal arrow. And the seventh and final one, a cheerful boy dressed in a casual kimono, carries around a cage with a bird, referencing the infamous game Kagome Kagome. As the seven of them float into the sky and disappear, the user states the name of the spell. Maitreya's Pagoda flashes briefly and seven large lasers will appear around the user and their target. Circling around them similar to a whirlpool, these seven will slowly stretch themselves so they can home in on the target. Due to their immense size, it is a hopeless prospect to consider jumping over them. When they eventually strike their target, the seven will meet peacefully and burn the victim. If they are somehow nullified by Magic, they will instantaneously be reproduced and home in on the target to cause a massive explosion. » Manjusri: Wisdom Drizzle As the standard procedure dictates, she initiates the spell by stating the incantation ""Come Forth, Avatar of Perception". When stating this, an astral image will appear behind the user in traditional manner. Taking on the appearance of a man sitting in a meditative position with his legs crossed, this man is far skinnier than the other Bodhisattva. Having closed eyes, he represents introversion and insight. In order to clarify this, he has a third eye on his forehead, which is always open. Wearing a wreath of lotus flowers around his neck, these symbolize purity. Sitting on a large scroll, the sutras on this text illuminate every now and then, symbolizing the death of ignorance. When he fades out of existence, the user states the name of the spell and points their spear at the intended target. Soon after this, a column of fire will erupt from the tip of the spear. Traveling swiftly and having a continuous flow, getting in the way of this attack is dangerous. The initial impact is enough to push a target straight through a wall and if exposed to it for an extended amount of time, it is usually enough to create a hole in the victim's body. Despite the fact that the initial column of fire is quite large, it will become more concentrated after continuous usage. About the size of a human head, this spell is quite different from the other laser-based spells of the user. Instead, this spell appears to be blast-based with certain fire elements involved. It also rotates similar to a tornado, making its piercing potential great. Capable of controlling this column by swinging their spear, they can essentially stab a target from a long distance. It also enables them to slash the target, something which she is unable to do with the regular spear. When struck pointblank by this spell, it is not unusual to experience more of a kinetic force than a heat-based one. Therefore, targets have a tendency to be thrown quite a few meters away from the user. While it is commonly fired horizontally, it can also be fired vertically, although this will produce another effect. Becoming similar to an actual tornado of flames, it moves when the user stirs the spear back and forth. » Skanda: Swift Cobweb The user initiates the spell by stating an incantation, "Come Forth, Avatar of the Scriptures". When they have finished stating this, an astral image of a petite, adolescent male will appear behind the user. Having long legs and an awkward frame, he still maintains a handsome face and thick, curly hair. Refraining from wearing the traditional robe of the order, Skanda instead wears a piece of clothing similar to a toga. Holding a massive scroll in his right arm while supporting it with his shoulder. Having wings on his feet, he appears to be quite an odd fellow. Impatiently flying in circles as he ascends and fades to nothing, he represents the desireless existence which awaits the pious ones, as he is a completely free spirit. When completely gone, the user will state the name of the spell and bring the Mandala Spear in front of her. As soon as they are done executing these movements, several lasers meshing vertically and horizontally will appear in front of them. However, they can point the tip of the spear downwards or upwards as well to generate a net either on the floor or in the sky. However, it is usually most beneficial for them to place it in front of them, due to the function of the spell. In fact, the spell has at the very least two functions. Though both are strictly defensive, the first is more physical, while the second is more magical in nature. The web can stop physical attacks in their tracks and will trap whatever hits it. Continuously burning whoever is trapped in it, they will have to struggle to get out. The second effect takes place whenever a spell strikes it. It stops the spell completely in its tracks and starts absorbing the Eternano of the spell and directs it into the pagoda, which then is added into the user's magical reservoir. Due to the dualistic nature of this spell, it serves as a counter to Mages who rely on physical strength and also those who rely on sheer magical prowess.
◎◎ Sub Magic: Avalokitesvara ◎◎
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BASIC SPELLS » Amitabha Spirit Considered to be the most basic application of Avalokitesvara, the user focuses their magic toward their eyes in order to spiritually conjure a spirit for them to use, using their unique properties to provide the user with a variety of supportive abilities, piercing the veil of the astral plane while peering through with their eyes. With this, the user can summon both spirits and deities, combining them with heir body in order to effectively absorb their power so that they can lend their magical energy and healing aura to the caster, so that they may utilize it inside of combat. User can call on a numerous sources of spiritual aids in order to provide a supportive role during the course of battle, communicating with the deceased in order to receive help in the form of extra magic energy, healing, and the incorporation of additional techniques/magic spells belonging to said spirit. This spell is normally activated by the user via generating a circular magic circle with their eyes, projecting it to whatever they gaze at as the pathway used to conjure a spirit. This ability covers a wide range of attributes, extending to the point of affecting key factors of the user's own body. The user can gain the powers of the spirits they summon by evoking and merging with them, gaining all of their powers by spiritually fusing with them. Additionally, if the user can concentrate the power of the spiritual being that lies within their body and manipulate, they can achieve various effects, including extra physical strength, mental protection, magical powers, more energy, enhanced healing, and an enhanced function of any special abilities they may have. The number of spirits sharing the same body can differ under various circumstances and overall skill between each user. During the entire process, the user is exposed to a significant decrease in stress and pain inflicted on their body in the heat of battle. Once in use, they can achieve spiritual enlightenment, and gain control of all of their abilities at a much higher degree than before, forcing the overall effectiveness of their spells to rise to a significant level. Dark Samasara Considered a extremely advanced visual technique used by those who possesses thorough understanding on the magic's use, the user channels the power of a variety of magical forces and spirits while directing them to whatever they focuses their stare at, causing the said object to become engulfed into and swollen up by what can be regarded as "deities" into a different dimension of the user's own creation. In Buddhism, Samsara is often described as being the beginning-less cycle of repeated birth, mundane existence and dying again. Samsara is considered to be dukkha, unsatisfactory and painful, perpetuated by desire and avidya (ignorance), and the resulting karma. Much like the mythology behind it, Dark Samsara, during it's use, conjures up what appear to be Asura idols around the user, only to transfer them to a target of their choosing based around who or what they gaze at, inflicting monumental levels of magic and spirit damage depending on the number of spirits conjured by the user, using the X number of spirits to inflict damage based on the overall strength the target has, crushing it with quite literally the weight of it's own power. Due to the nature of the technique, it can be considered as a non-physical ability that targets to impair the magical abilities or unique traits of whatever it targets, reducing it to a significant level; this can often be seen to target magic arts such as enhancement-type magic arts or abilities used to alter the conditions or properties of objects, effectively reversing their effects to do harm rather than enhance. Through sheer will alone, the user can double the effect it has on the target, increasing the damage immensely so long as they keep their eyes trained directly in front of their designated target. Although possessing impairing effects, it can serve as an impregnable shield if used defensively; this is accomplished by expanding the area of effect in front of the user in the form of a wall and targeting enemy spells rather than their body. If done so, the user can equalize the impact strength, power, and overall force a spell has with an equal force to counter balance it, using the enemy's very own move and strength to crush the attack, much like a mirror reflecting it's reflection, but in this particular case, it would be more appropriate to say it is a way to keep the balance of karma in check by countering the bad (damage they can receive) with the good (damage they can avoid). Dharma Dance Considered an offensive technique designed for both close-range and long-range combat, the user uses their eyes to visualize an empty space around the palms of their hands, filling it with what can be considered to be their life force and magic energy, naturally guiding the flow of existing energies from inside their body in a way that best compliments their physic and body type. The main purpose behind this is to better enable them to conjure up higher volumes of pure, unrestrained destructive power without damaging them, dangerously compressing this massive orb into a palm-sized ball. In Hinduism, dharma signifies behaviors that are considered to be in accord with the order that makes life and universe possible, and includes duties, rights, laws, conduct, virtues and ‘‘right way of living’’. When translated into this technique,the user can shape the orb they created into a variety of different purposes.
◎◎ Sub Magic: Blessing Magic ◎◎
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BASIC SPELLS » Inner Tranquility Inner Tranquility is a self-blessing spell used to allows the user to regain focus and control. This spell requires a great deal of patience and inner strength. To use the spell the white mage uses their knowledge of magic to allow them to connect their piece with their magic power to create what is known as Inner Azoth. Inner Azoth is a type of energy that drives them to physical, mental, and spiritual perfection. Otherwise, known as complete enlightenment. Inner Azoth is a the white mage's reason for living and their key to achieving complete enlightenment. Once it is created the user draws it into their soul and drowns it in their pure ideals to increase its Holiness by more than ten divinities to turn it into pure inner azoth. They then flood their mind with the pure inner azoth to erase any and all external distractions from their mind. This allows them to augment their ability to focus to the point that they are able to lose themselves in the moment. Not even physical or mental pain can distract them since their ability to focus would have been augmented to the point that they would be oblivious to such things. As a result, the user becomes able to push their body far past its limits as they can ignore the pain that would come from this.
ADVANCED SPELLS » Blessing of Valor While Inner Tranquility erases external distractions the harder spell known as Blessing of Valor erases all internal distractions like doubt to increase the users resolve and unlike Inner Tranquility this blessing can be used on themselves and their allies. To use the spell the user uses their knowledge of magic to allow them to connect their piece with their magic power to create what is known as Inner Azoth. Inner Azoth is a type of energy that drives them to physical, mental, and spiritual perfection. Otherwise, known as complete enlightenment. Inner Azoth is a the white mage's reason for living and their key to achieving complete enlightenment. Once it is created the user draws it into their soul and drowns it in her pure ideals to increase its holiness by more than ten divinities to turn it into pure inner azoth. The user focuses this pure inner azoth to certain areas of their psyche to push to the aside any unneeded or hindering thoughts or other internal distractions. This results in a dramatic increase in their resolve. The accuracy of movements reach nearly godlike levels and their speed receives and even larger boost because of their stronger resolve. On top of increasing their resolve, pushing out all internal distractions will give the user's mental abilities an even larger boost. The white mage's mental abilities are increased so much that they become nearly clairvoyant they seem to become aware of things that should be otherwise impossible. For example, instinctively sense danger, locate hidden beings instantly, or become gain an instant impression of what someone is thinking or feeling.
◎◎ Sub Magic: Hymn of the Lotus Goddesses ◎◎
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BASIC SPELLS » First Verse: Tears The opening verse of the Hymn of the Lotus Goddesses is known to initiate the spell's effects and causes the lotus to bloom. It is also said that this causes the leading goddess, the Lotus of Tears, to rise from the center of the flower. » Second Verse: Love The second verse summons the second goddess, the Lotus of Love, on one of the bottom massive petals. » Third Verse: Fear The third verse summons the Lily of Fear on the second massive bottom petal. » Fourth Verse: Dread The fourth verse summons forth the Lotus of Dread on the third massive bottom petal. » Fifth Verse: Joy The fifth verse summons forth the second-to-last goddess, the Lotus of Joy, on the fourth massive bottom petal. » Sixth Verse: Purity The sixth verse summons the final goddess, the Lotus of Purity, on the last of the petals.
ADVANCED SPELLS » Seventh Verse: Bloom While it is unknown what the final verse does, it is known that the goddesses are supposed to synchronize with each other and the effects will start to take place.
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◎◎ Ultimate Magic Attacks ◎◎
» Supreme Lord Buddha: Insomnia in Effulgence Stating the following words "All evil done clings to the body, all things are merely dreams, even to become a Buddha one must first become a novice. Come forth, Vidya-raja. Behold, the world of Dharma is filled with light!", Maitreya's Pagoda will illuminate fully cobalt and cover the area in a splendid light. As the area is consumed by light, the user's appearance changes. As it pulsates inwards once, then disperses completely, the user's new appearance is revealed to their surroundings. In the place of the person dressed in robes and covered in religious symbols, a warrior now stands. But her magical artifacts have also been altered. The jewel of the pagoda is now completely green in terms of color and the top is bronze-colored to fit the rest of her theme. The Mandala Spear has been elongated and has a completely red hilt. Having a tassel around the blade itself, it appears far more distinct than it used to. A forbidden spell which Pema believes is blasphemous to invoke and thus she refrains from using it at all. In fact, she does not even want to use this if she were close to death. While she does know how to use it, she has never used it before and only gained knowledge about this spell in a dream. Having met the supposed founder of her monastery, he told her how he would be able to summon his spirit in case she needed his help in combat. She also believes that due to his pious state of being, the founder deserves to remain in the eternal state of desirelessness. Having already spent his years on the repulsive Earthland, Pema finds it despicable to even think that his soul would have to wander once more. »
▅▅OTHER SKILLS▅▅
Highly-Perceptive Combatant: Pema is surprisingly perceptive and aware of her surroundings. Often noticing the slightest peculiarities in her environment with nothing but a simple glance, she has a tendency to use the battlefield to her advantage. Reacting even at the tiniest fluctuation of Eternano in her opponents, she often scrutinizes them with this and questions why said fluctuation takes place. Since her other senses are quite keen, she usually refrains from leaving her meditative state even when danger is approaching. Combined with her reflexes, some may come to view Pema as an arrogant combatant who does not pay attention to her opponent properly, but most are merely impressed or shocked whenever they witness this trait in combat. She possesses a particularly keen sense of vision, which enables her to observe even the tiniest differences in their pattern of attacks and allows her to plan accordingly, based on what the opponent attempts to accomplish.
Immense Magical Power: As the successor of Maitreya's Pagoda and currently the third seat on the Magic Council, Pema possess an excessively large natural reservoir of Eternano. Although she only started training to become a Mage at the age of 16 years, she already possessed a large container of magical power prior to even pursuing a passage as a Mage. However, the magical power remained dormant in her childhood, although it did not go unnoticed by the head abbess, who suspected that the child had massive potential.
Quick leaner: Pema has been able to easily pick up and remember things she has been shown after the first time. This skill is particularly useful when she is also in battle or gather information as she can be able to detect certain mannerisms, speech or suspicious information.
Thought Projection: Being apart of the Council, she has only really used this if necessary.
Enhanced Wisdom: Pema possesses great wisdom: deep understanding and realization of concepts, people, things, events or situations, resulting in the ability to apply perceptions, judgments, and actions while keeping these understandings. It often requires control of one's emotional reactions (the "passions") so that universal principles, reasons, and knowledge prevail to determine one's actions. Her wisdom is also the comprehension of what is true combined with optimum judgment as to what action to take. Great wisdom and understanding may be a quality of the user regardless of age and experience.
Posted: Sun Jan 01, 2017 8:44 pm
╠ ʙ ᴀ ᴄ ᴋ ɢ ʀ ᴏ ᴜ ɴ ᴅ x ɪ ɴ ғ ᴏ ╣:
◆ Pᴇʀsᴏɴᴀʟɪᴛʏ: Pema understands that the larger cause she is serves, and to understand that the final result may be quite different from his original vision. She naturally understands large institutions, and has the ability to think and act on an international scale. She has developed the talent to deal effectively with a great variety of people, to understand and consequently to unite many differing people toward a single goal. Pema can see the beauty and potential in a given idea, but also the practical methods that will bring it. She also understands intuitively the limitations of ideas - what will work and what will not. Unlike many others, she avoids airs and pretension, does not suffer from flights of fancy, and resists the emotional heights. The young women is a steady partner in any relationship, and offers sound advice and consistent emotional support. She is seen to have a good memory, is highly intelligent, well balanced and with strong mental abilities. Pema possesses an inner calm and accepts the highs and lows of her life with compassionate and spiritual awareness. This inner serenity and strong faith sustain and comfort her, and are growing stronger through life. Wishing to promote kindness, peace and love, Pema actually succeeds in bringing peace, unconditional love and gentleness to others.
Having not experienced what anger is like, no one can give a definite explanation as to how she will be when the time truly comes. But in battle, she is generally calm, surprisingly unpredictable because she doesn't dare to show concern, rage or uncertainty in front of others. The majority of time, she will only really be more of on the defensive or supportive end because of her reluctant nature to hurt others or be involved in violence. But in the end, she will become more offensive if it means that it will protect those who are innocent and her loved ones.
◆ Bɪᴏɢʀᴀᴘʜʏ:
The Sprouting Lotus Bud
Pema was born and partially raised in a poor, small village not too far from the capital of Chaian. Since she could recall, every night flash of memories would flash in her mind as she slept. It wasn't until weeks later that she discovered that she may have been the reincarnation of a past Budvist. Or that a past Budvist was simply choosing her to become the next one by guiding her with those memories. Reluctant to say anything due to the conflicts of the 200 year war, Pema kept it a secret for as long as possible. Her childhood was rather routine like. Each day had been spent either at a religious school, farming with her family, doing chores or small jobs within the village.
One day, her school was having a day trip to the capital in order to visit the main temple of Budvists. It was day she was discovering the 17th Buddvist Valisja at the age of 9. While many of the Budvist followers were giving a tour, Valisja was tagging along with the group. No one had any idea that they were on the look out for the next chosen one. Valisja was rather suspicious of Pema at the time because it appeared at first that she was resisting on saying things. It was more apparent as the 11th Budvist's history and belongings were brought up and on display. Pema wasn't able to hold it in anymore and quickly had corrected more than 80% of the information handed out during the trip. This confirmed Valisja's suspicions because no one could have been able to know or figure out whether or not the information was true other than those living at the temple.
A few months after the trip, a few followers from the temple had shown up at her home. They had come to confirm that Pema was going to become 18th Budvist and the first female one at that. Her family was surprised to hear that their daughter would be taken away. Reluctant to say no, Pema was taken back the next day to start her training immediately. It was also when she first meets Kiet, the head abbess who had train the last couple Budvists.
Pema went through intensive training until she had turned 17. It was around then when her family was looking for potential husband to marry Pema. At some point, one of the more well known generals of the war had shown up at the temple and asked to see Pema personally for some purification as a cover to check out the rumored female Budvist. In another room, she was working on several simple ceremonies around the general Mongkuy as he spoke of his worries. The girl had gently comforted him, giving him inspiring advice and newly found confidence in order for him to do his best in the war. Mongkuy had soon developed feelings for her and searched for her family so that he could ask for her hand in marriage. He was sure that she meant to become his wife and bear a healthy baby boy to continue his family line.
The Blooming Lotus Flower to a Withered Lotus
Weeks later, Mongkuy had retired as general in order to focus on Pema more after the engagement was announced days before the retirement. As much as she couldn't help it, she had no choice but to agree to the proposal in order to make her family happy. It was not like she disliked Mongkuy. In fact, she highly respected him and his philosophy in life. But, his personality and actions were very much something she was not attracted to. There was a difference of knowledge and perspective to humanity. Even Kiet was suggesting that it would be bad karma if she had rejected. Still rather naive, she went with it even if her gut feeling was telling her not too. And so the marriage was set to happen within the next year a half. During that time, Pema had soon become pregnant unknowingly until near the end of her first trimester.
She had fully taken over the position as the new Budvist a few months after giving birth to a healthy baby girl while her fiance was out on some business. The war itself was reaching a higher point then it ever had during it span. A new group of revolutionaries had sprung about, not accepting the fact Pema was breaking tradition. What was worse was that Kiet was the one leading the group in defiance since the start of Pema's learning journey. Every day, her life and her daughter's life were put in danger as they were continuously finding ways to enter the temple and attempt to assassinate the two. So while her baby was sleeping from time to time, she started to learn defensive and offensive moves with her Mandala Spear.
One night, the temple was quickly set a blaze just as Mungkuy had arrived back. Many revolutionists had busted inside ready to attack and take down as much of the place as possible. Pema with her baby had luckily escaped in time and went to a hidden shelter to meet with Mungkuy before leaving the city. However, she was found quickly by another group who were scouting outside for precaution. Her baby had been taken from her and instantly killed before she became the next target. Luckily Mungkuy and another man with a dull blade had arrived to stop the majority from hurting Pema. But more had suddenly over flowed the area, surrounding the three with out any place of escape. Fearing for the end of their lives, a sudden bright light had engulfed the area as an cobalt spherical jewel had popped out of nowhere. The first wake of Pema's potential with magic was seen then as the group was soon defeated.
Since then, Mungkuy and the man with the dull blade had kept an eye on Pema for a bit until arrangements to leave the country were ready. From that moment, Pema was called a monster, a being far worse than a devil. On top of that, her title as Budvist was stripped along with her will to do anything. Her eyes were visibly dull, empty with no signs of life popping in or out. She had lost almost everything but Mongkuy, but worried he was going to be taken from her too. Her body was limp almost like it completely lost all mobility. Just as the transportation had arrived, they were ambushed once again. This time the people had been stronger then the previous. Pema was quickly brought inside the carriage and left the two men behind. A stream of tears soon appeared as she saw Mongkuy presumably get killed by 5 different people.
A Mended Flower Destined to Bloom Once Again
The travelling from Chaian to her new destination had take roughly 7 months before her 22th birthday. What she didn't realize was that they had traveled to a temple somewhere north of Fiore. There she would learn about her mysterious magic abilities, later known as Personification of Bodhi, and the strange gem that continued to follow her. From there she went through more intensive training, becoming recognized all around Fiore. Each time she had gone out to travel to different cities for rituals or other types of business, she kept hearing her name in references as one of the lower ranked Wizard Saints. Still confused with the system, she thought it was a strange thing to refer her as an potential honorary title.
As time passed, Pema had soon encountered a member of the Magic Council. She was offered a position to become more or less a religious voice/perspective because of her work and knowledge. It took a bit to think about it, but because she really wanted to familiarize herself with the new country as her home, she had gladly accepted it. Moving in closer to the Magic Council Building in Era, Pema quickly started learning up on as many things as possible. This was the spark of mending her broken past and starting a new in a place she can feel more comfortable and become stronger to protect her loved ones. During her time in Fiore, especially more so at the Council, Pema had changed quite a bit, but was noticeably more happy since day 1.
◆ Rᴇʟᴀᴛɪᴏɴsʜɪᴘ(s): ❥ Kiet A-Wut [Head Abbess] - Dead ❥ Father - Dead ❥ Mother - Dead ❥ Mongkuy [Former General and ex-fiance] - Unknown, presumed dead ❥ Hathai [Daughter] - Dead
◆ Gᴏᴀʟ(s)/Aᴍʙɪᴛɪᴏɴ(s): She's currently sticking with aiding people have a better understand of anything they are troubled with. Pema wishes to one day open a sort of garden for people to admire, or contribute to. She wants it to be similar to what she's used to seeing when she used to live with the head abbess.
◆ Oᴛʜᴇʀ Iɴғᴏʀᴍᴀᴛɪᴏɴ: - She has a tendency to play with Sor-Au when she's feeling troubled or needs to empty her mind - She has a habit of asking people about certain plants she sees and find interesting - She has a fear of starting a new family as she secretly still mourns for the loss of her child - Having been raised in a country where nudity or showing lots of skin is not freely done or accepted, she quickly covers her eyes and turns to leave. Even having been in Fiore for a solid 6 years now, she still reverts to her old customs out of habit. - She is a vegetarian