Name: Maera
Nickname: N/A
Age: Unknown
Birthday: Unknown
Sign: Unknown
Gemstone: Unknown
Blood Type: Wat.
Fav. Food: Unknown
Hated Food: Unknown
Hobbies:
Tea Parties - Maera doesn't know much, but she knows she likes tea. Perhaps it was simply catching the scent of Earl Grey or actively being given a cup as a means of calming her, tea is now Maera's catnip. Even better are all the pretty little knick-knacks and ceremonies that have been created to go along with her favorite beverage. The quickest and easiest way to Maera's heart is to offer to have a tea party with her.
Reading - Maera is hungry for books. She's found a few discarded in the Rift and thinks they're utterly magnificent. Though some of the concepts in a few of them confuse her, they're still highly enjoyable and give her something to go when she's not needed to help further Metallia's cause. As such, she'll happily take those books and magazines off your hands! Oh, and that little old lady whose starseed you just removed, she won't be needing that copy of Great Expectations anymore! Yoink!
Wicca - The one thing Maera truly remembers is that she firmly and devoutly believes in the practice of Wicca. Just... skewed slightly to reflect her loyalty to and love for Metallia. Though she only worships at the alter of her dark goddess now, she still enjoys going through what little ceremony she can remember and fashioning her own tools. More than her tea parties and books, her altered view of Wicca is truly what gives her piece of mind and the strength to go out and do whatever is asked of her by her superiors.
Virtues:
Gentle Heart - Maera is a gentle soul for a youma and truly hates to bring pain or upset to anyone. She's soft-spoken, sweetly caring and extremely attentive to the moods of others. She is who you would go to for loving sympathy and healing hugs. Her gentleness extends to anyone she comes into contact with. Even if she doesn't like you, you will never hear or see it. She simply can't bear to say or do ugly things to anyone.
Quietly Observant - Sometimes, being so quiet has its upsides. People tend to forget you're there and then it's possible to learn all manner of things. Maera has elevated this to a near artform. She will sit quietly and simply watch and listen to everything around her. Her very stillness allows her to catch the little details that most other people miss in all their rush and hurry.
Flaws:
Prissy - Maera hates messiness. She hates crudity. If she had her way, everyone would drink with their pinkie fingers extended properly. She has Victorian era manners in a decidely un-Victorian world. As such, she's often giving derisive sniffs or tutting to herself when she sees someone behaving roughly or slopping about. And Metallia help and protect you if you come anywhere near Maera while bloodied. Even worse for you if Maera is the one coming home bloody. If this is the case, prepare for high-pitched, distressed keening until the blood is gone and she's gotten the chance to sweetly bully everyone into joining her to High Tea.
Easily Manipulated - Due to the circumstances of Maera's 'birth', she has extremely shattered memories and is an almost perfect blank slate. Because she lacks any memory of dealing with people who are manipulative, it's very easy to bring her around to one way of thinking if she doesn't have someone looking out for her to point out the logical fallacies or outright lies.
Youma Abilities
Physical Ability - Small twisted lavender blossoms that grow on her antlers. When in a fight or flight situation, the flowers open up release a soporific that (depending on length of exposure) can make someone drowsy to full on sending them to sleep (this latter effect only available for pre-plotted events and outside of battle). This ability is based more in Defense than Offense.
Magical Ability - Twice per battle, Maera is able to summon energy 'seeds' that can be directed at a single target and drain their energy for approximately 30 seconds. The target will feel as if they've been fighting for twice as long as they actually have. The stolen energy turns into a small flower that, if eaten by Maera or one of her allies, will restore 10% of their own energy. However, the flower must be consumed within one minute or it wilts and the energy is lost.
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