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Posted: Sat Dec 10, 2016 1:09 pm
Burning Legion or Conquest and Blood on the Sands are not the most friendliest Kimeti, and it might be a bit of a surprise to see the pair running a maze? A large track of land has been marked, and barriers have been corrected out of fallen logs and large branches to keep kin on the branching paths. Occasionally a flox or an otter can be seen stalking about the outskirts. "Come on up and try your luck against our Hunt leader," Conquest called out, bored. "Can you reach the end of the maze without being caught? I doubt it." Blood yawns, shifting to watch some poor kin come barreling out of the maze with a Kio doe trotting after them. "Well, she isn't the only hunter in the maze, only the most deadly." He seems rather smug. "What you say, want to try your luck and see if you can reach the end. Manage it and we'll give you something nice."
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Posted: Sat Dec 10, 2016 1:13 pm
Mechanics: Roll 1d100 to see how well you get through the maze. 1 Kin per person / per day
1-10: Howlback comes sprinting out on the heels of another kin who trips and faceplants hard in the dirt. You chicken out. Mother Father help you but nope. No token
11-20: You are not sneaky at all! A group of brightly color acha (Rill, Frozen, and Cold) find you in the very early stages and escort you out. It doesn’t make you feel better that they are loud and chatty. But they do give you a token, no hard feelings, try again. 1 token
21-30: Swoop and Cunning Huntress capture you! And nearly giving you a heart attack in the process, stepping out of seemingly nowhere. They show you the way out. Swoop gives you a token when Huntress isn't looking 1 token
31-40: Tracks and Compile are completely focused on each other. Tracks sons, Deadlock and Fast Track are not and show you the way out, and bribe you with a token to keep quiet about that. Dad! Stop embarrassing me 1 token
41-50: You run into a group of Kio! They are very happy to show you the way out, (Air Glow and Still Flower/ Or Good and Done and Reborn) and give you a token, you were half way there! 1 token
51-60: Velvet Sting and Birch chase you out! No token
61-70: Blood Scout, Dark Scout, Battle Ready, and Audacity are near the end and just don’t want to deal with you. They give you a token to get lost. 1 token
71-75: You caught Corrosive in a bad mood. She grumbles as she shows you out and gives you a token to get lost 1 token
76-80: You catch Corrosive in a decent mood. She still shows you out but at least you don't get an ear lashing with your token. 1 token
81-90: Howlback meets you with a sharp eyes and sharper grin. The leader of the hunt chases you out of the maze. No token
91-99: You made it through the maze! Two tokens for you! One from Blood and one from Conquest. 2 tokens
100: That was a perfect maze run! Blood, Conquest, and Howl each give you a token for impressing them. 3 tokens total
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Posted: Sat Dec 10, 2016 1:18 pm
Winner of 100 rolls - Will likely figure out some sort of grab bag / raffle to do among the winners
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Posted: Sat Dec 10, 2016 1:20 pm
Saving, saving, saving in case needed
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mindsend rolled 1 100-sided dice:
41
Total: 41 (1-100)
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Posted: Sat Dec 10, 2016 3:19 pm
 Having just gotten her fortune told and winning a couple tokens, Gentle Beauty was feeling sort of giddy and confident as she approached the maze with an edge of curiosity, "A game of stealth, speed, and navigation?" She tilted her head slightly in thought, then looked down at her brightly colored pelt. Chances are she'd be spotted fairly quickly, but it was worth a shot -- could be fun to see how far she could go.
The maze itself was certainly more challenging than she expected even with her pelt, having a few close calls where she just barely managed to avoid drawing attention to herself. However she was doing fairly well at navigating, having only run into a few dead ends.
One of which she had just hit.
"Okay so... I backtrack and take the right fork" She muttered softly under her breath as she turned around, then froze as a pair of Kio turned the corner, "Ah.... Hunters or entrants?"
---------------------
Soon she was back at the entrance of the maze, a token richer -- she had made it half way through the maze before she had gotten herself cornered at a wrong turn, which wasn't bad!
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anemosagkelos rolled 1 100-sided dice:
21
Total: 21 (1-100)
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Posted: Sat Dec 10, 2016 3:22 pm
 Moon Rabbit doesn't get very far before she's lost and feeling unable to figure out which way to go. Which of course means she's caught--she shrieks at the top of her lungs when the duo catches her and falls onto the ground--and led away. She sniffles pitifully and whines about being alone. At least until one of them gives her a token. She promises to be their friend forever as she skips off.
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SilverShieldwolf rolled 1 100-sided dice:
52
Total: 52 (1-100)
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Posted: Sat Dec 10, 2016 4:51 pm
 Still feeling the energy from that drink, Frozen decided to try the maze. While the two kin running it didn't seem like it would be too fun, the blue doe still kept going. And after a short turn, she was chased out. Maybe another time she will have to try. They might not remember her if she plays it right.
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Starrydance rolled 1 100-sided dice:
32
Total: 32 (1-100)
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Posted: Sat Dec 10, 2016 7:00 pm
 Reaching for the Moon turns a corner of a maze at a tight clip and almost bumps into two bucks! They introduce themselves as Deadlock and Fast Track, and show her the quick way out. Giggling as she trots away promising to keep it a secret, tucking a Token away!
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ArashiX rolled 1 100-sided dice:
89
Total: 89 (1-100)
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Posted: Sat Dec 10, 2016 7:25 pm
Tentatively, the small Acha doe enters the maze, skittish, considering the heralds at the entrance. She proceeds at a pretty fair pace, which increases as her heartrate thump-thumpity-thumps ever-faster..! And soon she runs almost face-first into what she only sees as a scary grin! With a shriek of fright she flees, chased out of the maze! NEVER AGAIN. 0 tokens
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FrostyPeaches rolled 1 100-sided dice:
49
Total: 49 (1-100)
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Posted: Sat Dec 10, 2016 8:19 pm
 Ah great. a maze game. Kiss did like games. She looked at the pair and nodded her head. "I can sure try," she told them, and dashed into the maze trying to find her way out before they could spot her. She turned left first and hopped over a branch that was in the middle of the path. Looking back as she ran, she did not see anything yet. A flox scittered past her and she turned right, right into a group of Kio! She was nowhere close to the end but was glad that they found her on her first run. All the paths seemed to look the same after some time.and she was getting hungry. "Thank you," she replied, taking the token and vowed to not tell anyone else the path to the exit. Quote: 41-50: You run into a group of Kio! They are very happy to show you the way out, (Air Glow and Still Flower/ Or Good and Done and Reborn) and give you a token, you were half way there! 1 token
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Bouquet of Diamonds rolled 1 100-sided dice:
39
Total: 39 (1-100)
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Posted: Sat Dec 10, 2016 8:28 pm
Through The Grapevine was doing just fine in the maze until she got caught by two clearly very embarrassed bucks. They'd rushed her right out of the maze and bribed her with a token to keep her quiet about something occurring within the maze. She hadn't seen anything worth blushing over, but decided against protesting. A token was a token, and she could always try again some other time!Quote: 31-40: Tracks and Compile are completely focused on each other. Tracks sons, Deadlock and Fast Track are not and show you the way out, and bribe you with a token to keep quiet about that. Dad! Stop embarrassing me 1 token
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sheepcakes rolled 1 100-sided dice:
85
Total: 85 (1-100)
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Posted: Sat Dec 10, 2016 8:51 pm
 ( #ECB028 ) Roll: 85 - Howlback meets you with a sharp eyes and sharper grin. The leader of the hunt chases you out of the maze. No token Skeleton Parade starts into the maze, sure she can make it to the end. Until she meets a pair of angry eyes, not waiting around she traces her steps and leaves.
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mindsend rolled 1 100-sided dice:
91
Total: 91 (1-100)
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Posted: Sat Dec 10, 2016 11:01 pm
 A new Day, a new chance!
Familiar to about half of the maze, Gentle Beauty was able to focus further on avoiding getting spotted by the hunters within, making it through rather quickly.
However the second half took quite a few false starts and a couple close calls. The sunny colored kin panted softly, the cold air forming wisps from her nostrals as she took a quick look around at another fork, craning her head high before making her decision and going for it, knowing there was another kin approaching and, while unsure if they were a hunter or a fellow maze runner, she didn't dare risk running into them.
She nearly ran right past the entrance, skidding to a stop and skittering out of the maze exit triumphantly, "I made it!"
12/11/16 91-99: You made it through the maze! Two tokens for you! One from Blood and one from Conquest. 2 tokens
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Magician Arcana rolled 1 100-sided dice:
77
Total: 77 (1-100)
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Posted: Sat Dec 10, 2016 11:10 pm
 Morning Thaw bumbled into the maze and then into Corrosive. She didn't seem upset, thankfully, and even escorted the doe out of the maze. Phew. Well, even if she hadn't made it on her own, she still got a token for trying!
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Eco-friendly Shapeshifter
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Dovaxy rolled 1 100-sided dice:
86
Total: 86 (1-100)
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Posted: Sun Dec 11, 2016 9:12 am
 Quest decides to tackle this maze, her curiosity ever getting the better of her. She quickly learned her lesson though for she was soon chased out with nothing to show for her efforts. Quote: Howlback meets you with a sharp eyes and sharper grin. The leader of the hunt chases you out of the maze.
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