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Posted: Sun Dec 04, 2016 4:43 pm
[align=left][size=10][b]Symbol:[/b] (Optional) [b]Name:[/b] [b]Clan:[/b] (If necessary. Also repost under Kekkei Genkai if clan specific) [b]Components:[/b] [b]Advantage against:[/b] (What natures it has an advantage on) [b]Disadvantage against:[/b] (What natures it has a disadvantage against) [b]No advantage:[/b] (or little advantage, depends on fighting skill) [b]Description:[/b] [/size][/align] Post it here in this thread and quote our Customs Mod, there he will look at it and you will get a response on whether you've been approved or not. Custom's Mod: [quote="Weaver_of_Fates"][/quote] [quote="TheBurritoBandit"][/quote]
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Posted: Tue Dec 20, 2016 12:34 pm
Symbol: Name: Plasma Release, Sun Release Components: Fire, Lightning and Wind Advantage against: Fire (Smothers and absorbs fire), Water (Evaporates upon contact, gas is absorbed), and Earth (Burns and melts away, akin to comets passing through the sun or burning up in the atmosphere) Disadvantage against: Lightning (Can pass through cleanly and takes from the plasma to strengthen itself. No defense against lightning at every rank.), and Wind (Can sway the direction of the plasma, and potentially push it with strong enough wind) No advantage: N/A Description: Plasma Release, or commonly referred to as Sun Release (太陽, Taiyōton), is an advanced nature Kekkei Tōta created by simultaneous use of the fire, lightning and wind natures. It was developed by Omoiyari Uchiha(eventually), the only known user of the nature and is currently the second(unless someone makes another before I unlock this) known Kekkei Tōta in existence. The nature gets its name from its similarities to the sun as it is composed of plasma. As such, it reaches incredibly high temperatures and is incredibly powerful. D-rank techniques reach temperatures of 500° Fahrenheit. C-ranks reach 1,000°, B-ranks reach 2,000°, A-ranks reach 4,000° and S-ranks reach an astronomical 8,000°. Plasma is extremely powerful and difficult to control, and as a result comes with a list of prerequisites, and drawbacks.
- Must be of at least Jonin Rank - Must have max ninjutsu - Must have max chakra control - Enters a state called "Sol State", which lasts for 5 posts. Plasma Release techniques can only be used in Sol State - Sol State requires a post to enter beforehand, similar to entering Sage Mode - Cool downs are doubled for all jutsu after exiting Sol State for the remainder of the battle - Chakra costs are doubled for all plasma techniques - Must be taught
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Posted: Fri Dec 30, 2016 12:33 pm
Symbol:  Name: Gufūton (Maelstrom Release) "Hurricane Style" Clan: N/A Components: Wind, Lightning, Water Advantage against: Earth will be picked up, eroded, and absorbed, Fire is extinguished by the speed of the wind and the moisture attached to it, Water will make it larger and more devastating. Disadvantage against: Wind can disrupt the direction and with enough force cancel or negate Maelstrom Release due it being the core principle of its formation. Amaterasu/Blaze Release would be strong enough to negate it. No advantage: Storm Release would neither empower nor destroy Maelstrom release. Description: Created by the Kazekage Hanzo Tadayashi as a way to master nature itself. It was envisioned as harnessing the power of nature's ultimate destructive force: the power of hurricanes. An extremely powerful Kekkei Tōta which combines the air pressure control of Wind, the flow and density of Water, and the cutting force of Lightning. It is one of the only Kekkei Tōta created in existence and is not known by anyone save for the current Kazekage Hanzo. It generally involves large sequences of handseals and once initiated is impossible to stop. When using Maelstrom Release, one must be fully prepared to commit to what they are unleashing. It is extremely difficult to control so there are regulations regarding what it does and how it is allowed to happen. When villages are met by the Maelstrom Release, there is assured destruction if the jutsu are not stopped. The Hurricanes are measured on the Tadayashi Scale from 1-5 based on their pure destructive force.
Regulations -Must be Jonin rank to learn -Can only be taught by Hanzo Tadayashi -Possess Lightning, Water, and Wind -Wind has to be your main element -Requires a water source -Before using Maelstrom, the jutsu Gufūton: Sutōmu Keisei [Maelstrom Release: Storm Formation] must be cast unless there are either natural or artificially-made storm-like weather -Must spend 1 post of preparation time before each new Maelstrom jutsu -Must stand still during handseal performance -Hurricanes created by Maelstrom Release will always devour natural occurring hurricanes as well as those made by lesser elemental natures
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Posted: Tue Jan 17, 2017 11:59 am
Symbol
 Name: Radiation Release, Houton Clan: N.A. Components: Katon + Raiton Advantage against: Water, 'solid elements' such as earth, metal, and sand Disadvantage against: Wind No advantage: Fire, lightning Description: (Lightning + Fire) by combining Lightning then Fire chakras this element controls the heat and reactivity of substances at the molecular level, by controlling the heat and particle transfer at the subatomic level users of this element use subtle but powerful attacks that in their early stages fatigued and or sterilize victims, in their highest and most unstable stages create reactions of cataclysmic proportions.
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