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Orpheus Solon generated a random number between
1 and 22 ...
10!
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Posted: Thu Nov 03, 2016 5:15 am
Battle post Mano: Spearman Health: 23/23 Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+4) Opponents Def: 13
Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
10 + 4 = 14
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Elyessi generated a random number between
1 and 46 ...
35!
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Posted: Thu Nov 03, 2016 9:06 am
Battle post Nuri: Beast Master Health: 40/40 Attk: (+8 ) || Def: (10 + 3) || Magic: (+1) || Spd: 1-46 (+10) Opponents Def:
Special Attacks: Moracker Tail: Allows +3 to rolls for one turn and can cause the opponent to flinch. Opponent must roll 1d20.If their roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. If roll is above 15 the opponent can use their full turn as normal. || Can be used once every 3 turns. || Considered a half turn action.
Radaku Fangs: This attack causes the opponent to trip, but can be dodged as normal. If the opponent chooses not to dodge, they are tripped and can only use one half action that turn. The opponent also bleeds for two turns (-2 HP per turn). If the opponent takes full dmg (dodge was unsuccessful) then they are tripped and their turn is over (in addition to bleeding for two turns: -2 HP per turn). If they take half dmg, they avoid being tripped so they have their second half action to use, but they still incur bleeding for two turns (-2 HP per turn). If dodge is successful (no dmg) the opponent can continue their turn as normal. || Can be used once every 5 turns.|| Considered a full turn action.
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Elyessi rolled 2 20-sided dice:
5, 16
Total: 21 (2-40)
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Posted: Thu Nov 03, 2016 9:10 am
Battle post Nuri: Beast Master Health: 40/40 Attk: (+8 ) || Def: (10 + 3) || Magic: (+1) || Spd: 1-46 (+10) Opponents Def: 14
Special Attacks: Moracker Tail: 3/3
Radaku Fangs: 5/5
Nuri will attack.
MISS
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Orpheus Solon rolled 2 20-sided dice:
12, 3
Total: 15 (2-40)
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Posted: Thu Nov 03, 2016 9:14 am
Battle post Mano: Spearman Health: 23/23 Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+4) Opponents Def: 13
Attacks with Assurance!
Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
Mano's attack: 6 + 12 = 18, hits Mano's Dmg: ( 6 + 3 )/2 = 4.5 x 1.5 = 6.75 dmg + -1 HP for 3 Turns
A CD: 1/3
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Elyessi rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Fri Nov 04, 2016 7:19 am
Battle post Nuri: Beast Master Health: 40/40 Attk: (+8 ) || Def: (10 + 3) || Magic: (+1) || Spd: 1-46 (+10) Opponents Def: 14
Special Attacks: Moracker Tail: 3/3
Radaku Fangs: 5/5
Nuri will attempt to dodge.
18 -> Full Dodge, No Damage
Will Retaliate:
18+8 = 26 / 5 = 5.2 Damage
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Orpheus Solon rolled 2 20-sided dice:
12, 5
Total: 17 (2-40)
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Posted: Fri Nov 04, 2016 7:22 am
Battle post Mano: Spearman Health: 17.8/23 Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+4) Opponents Def: 13
Attacks!
Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
Mano's attack: 6 + 12 = 18, hits Mano's Dmg: ( 6 + 5 )/2 = 5.5 dmg
A CD: 2/3
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Elyessi rolled 2 20-sided dice:
18, 8
Total: 26 (2-40)
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Posted: Fri Nov 18, 2016 8:32 am
Battle post Nuri: Beast Master Health: 34.5/40 Attk: (+8 ) || Def: (10 + 3) || Magic: (+1) || Spd: 1-46 (+10) Opponents Def: 14
Special Attacks: Moracker Tail: 3/3
Radaku Fangs: 5/5Nuri Takes The Damage and ATTACKS.HITS 8+8 = 16 / 2 = 8 Damage
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Orpheus Solon rolled 3 20-sided dice:
16, 8, 9
Total: 33 (3-60)
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Posted: Fri Nov 18, 2016 12:04 pm
Battle post Mano: Spearman Health: 17.8/23 Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+4) Opponents Def: 13
Attempts a Dodge!
Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
16 + 2 = 18, dodges
16 + 6 = 22/5 = 4.4 dmg
A CD: 3/3
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Elyessi rolled 2 20-sided dice:
10, 6
Total: 16 (2-40)
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Posted: Fri Nov 18, 2016 12:14 pm
Battle post Nuri: Beast Master Health: 30/40 Attk: (+8 ) || Def: (10 + 3) || Magic: (+1) || Spd: 1-46 (+10) Opponents Def: 14
Special Attacks: Moracker Tail: 3/3
Radaku Fangs: This attack causes the opponent to trip, but can be dodged as normal. If the opponent chooses not to dodge, they are tripped and can only use one half action that turn. The opponent also bleeds for two turns (-2 HP per turn). If the opponent takes full dmg (dodge was unsuccessful) then they are tripped and their turn is over (in addition to bleeding for two turns: -2 HP per turn). If they take half dmg, they avoid being tripped so they have their second half action to use, but they still incur bleeding for two turns (-2 HP per turn). If dodge is successful (no dmg) the opponent can continue their turn as normal. || Can be used once every 5 turns.|| Considered a full turn action.
Nuri Takes The Damage (rounded to 4.5 because even numbers) and uses RADAKU FANGS.
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Orpheus Solon rolled 3 20-sided dice:
18, 18, 16
Total: 52 (3-60)
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Posted: Fri Nov 18, 2016 12:18 pm
Battle post Mano: Spearman Health: 17.8/23 Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+4) Opponents Def: 13
Attempts a Dodge!
Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
18 + 2 = 20, full dodge
18 + 6 = 24/5 = 4.8 dmg
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Elyessi rolled 2 20-sided dice:
3, 2
Total: 5 (2-40)
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Posted: Sat Nov 19, 2016 1:37 pm
Battle post Nuri: Beast Master Health: 26.2/40 Attk: (+8 ) || Def: (10 + 3) || Magic: (+1) || Spd: 1-46 (+10) Opponents Def: 14
Special Attacks: Moracker Tail: 3/3
Radaku Fangs: 1/5
Nuri Takes The Damage and attacks.
Miss
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Orpheus Solon rolled 2 20-sided dice:
8, 5
Total: 13 (2-40)
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Posted: Mon Nov 21, 2016 5:46 am
Battle post Mano: Spearman Health: 17.8/23 Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+4) Opponents Def: 13
Attacks with Assurance!
Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
Mano's attack: 6 + 8 = ?? Mano's Dmg: ( 6 + 5 )/2 = 5.5 x 1.5 = 8.25 dmg + -1 hp for 3 turns
A CD: 1/3
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Elyessi rolled 2 20-sided dice:
11, 20
Total: 31 (2-40)
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Posted: Wed Nov 23, 2016 2:48 pm
Battle post Nuri: Beast Master Health: 16.95/40 Attk: (+8 ) || Def: (10 + 3) || Magic: (+1) || Spd: 1-46 (+10) Opponents Def: 14
Special Attacks: Moracker Tail: 3/3
Radaku Fangs: 2/5
Nuri Takes The Damage and attacks. (11 , 20 )
HIT!
20 + 8 / 2 = 14 Damage At Mano!
Nuri takes - 1 hp (1/3)
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Orpheus Solon rolled 3 20-sided dice:
1, 13, 3
Total: 17 (3-60)
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Posted: Wed Nov 23, 2016 2:53 pm
Battle post Mano: Spearman Health: 3.8/23 Attk: (+6) || Def: (10 + 4) || Magic: (+0) || Spd: 1-22 (+4) Opponents Def: 13
Attempts a Dodge!
Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.
Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.
1 + 2 = 3, full dmg
13 + 6 = 19, hits
3 + 6 = 9/4 = 2.25 dmg
A CD: 2/3
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Elyessi rolled 2 20-sided dice:
17, 19
Total: 36 (2-40)
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Posted: Wed Nov 23, 2016 2:58 pm
Battle post Nuri: Beast Master Health: 13.75/40 Attk: (+8 ) || Def: (10 + 3) || Magic: (+1) || Spd: 1-46 (+10) Opponents Def: 14
Special Attacks: Moracker Tail: 3/3
Radaku Fangs: 2/5
Nuri Takes The Damage and attacks. (17, 19)
HIT!
19 + 8 / 2 = 13.5 Damage At Mano!
Nuri takes - 1 hp (2/3)
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