۩Name: Jasper Cian Arbor Vanderholken Nickname: Gender: Male Orientation: Straight Age: 24 Birthday: October 31 Home Town:Dacapo City, West Grotto Region Face Claim: 7th Dragon, Psychic ( Name: Mugen )
۞P ĥ ŷ š ī ć á ľ - Ď é ť á ī ľ š :
۩Build: Slim and strong Skin tone: Pale Height: 5,3 Weight: 139 Eye color: Brown Hair color: Cream white Hair length: 4-5 inch's Normal attire: Tattoo's: Jasper has extensive alchemic tattoo's covering his back, and shoulders. Scare: A stab wound on his left outer thigh as well as scaring from sword wounds and lashings. Birth marks: Voice:
╔════════════════════════════════════════════════════════════════════════════╗ ►Yawnty returned slightly disappointed in the small side adventure. His only real consolation for the distance and time spent being the custom he'd bought and perhaps a few levels of growth in his pokemon. But nothing he was overly impressed with or considered an equivalent gain for his theoretical lose. Even still he couldn't seriously argue the Rare Candies hadn't been worth it in the grand scheme of things.
╔═════════════╗ ║ Benedictine ( Ankhat ) [ F ] ❤ [ Curiose / Bold ] ║ Evolution: Lv-up + "Ancient Anhk" / Ruin/Desert + Smart20+ above Lv-35 ║ Next Move: Lv14 Sand Tomb ╠═════════════╝ ║ +0 Lv-Boost ║ Forewarn: Super effective Moves and Instant KO moves all have a 9/10 chance to hit this Pokemon. ║ Spell Tag: Ghost type attacks do +20% damage ╠═════════════ ║ NRL [ EF ]►Assist: Generate a number equal to your active party Pokemon minus your current Pokemon, then generate a number 1-4 to pick a move on the generated Pokemon's moveset. That is the attack used. ╠═ [ C ] ♥ +1 if used in round one, +2 in round two, etc. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╠═ [ CO ] ♥ Prevents the user from being startled until the turn ends. ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ╠═ [ C ] ♥♥ -2 Appeal to the previous pokemon ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╠═ [ T ] ♥ +1 if used in round one, +2 in round two, etc. ╚═════════════
╔═════════════╗ ║ Gimlet ( Cybun ) [ N/A ] [ Glitchy ] ║ Evolution: 1/3 Gems + hold Up-Grade ║ Next Move: Lv10-Double Team ╠═════════════╝ ║ +0 Lv-Boost ║ Perceptive: Each time an attack, status affliction, or stat lowering move is used against this Pokemon, it will have an additional 1/10 chance to miss the next time that move is used by the same Pokemon, up until the move has an 8/10 chance to miss. If a super effective attack is used against this Pokemon, it will have a 2/10 chance to miss instead of a 1/10 chance. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ╠═ [ CO ] ♥♥♥ Causes the user to move earlier on the next turn. ║ NRL [ PH ][ ç• ]►Tackle: 40 ╠═ [ T ] ♥♥♥♥ +2 Excitement ║ NRL [ EF ]►Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ╠═ [ C ] ♥♥ Prevents the user from being startled one time this turn. ║ NRL [ PH ][ • ]►Barrage: 15: hits 2-5 times ╠═ [ C ] ♥ +1 if used in round one, +2 in round two, etc. ╚═════════════
╔═════════════╗ ║ Hennessy ( Cyndaquil ) [ F ] [ Mild / Quite ] ║ Evolution: Lv-14 ║ Next Move: Lv-6 Smoekwcreen ╠═════════════╝ ║ +0 Lv-Boost ║ Blaze: All Fire-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40 ╠═ [ T ] ♥♥♥♥ +2 Excitement ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ╠═ [ CO ] ♥♥ -4 from the pokemon with the highest score ║ NRL [ EF ]► ╠═ ║ NRL [ PH ]► ╠═ ╚═════════════
╔═════════════╗ ║ Grog ( Drampa ) [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: Lv13 Glare: Paralyzes target pokemon ╠═════════════╝ ║ +0 Lv-Boost ║ Berserk: Every time HP drops below 50%, Special Attack is raised by one stage. If the HP falls below half due to indirect damage, such as one caused by Leech Seed, status conditions or weather, Berserk won't activate. ║ ╠═════════════ ║ NRL [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage. ╠═ [ B ] ♥♥♥ No change to excitement after the first use ║ NRL [ EF ]►Play Nice: Lower targets physical attack one stage ╠═ [ C ] ♥ + excitement meter ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during the semi-invulnerable stage of an attack for double damage ╠═ [ CO ] ♥♥♥♥ +2 Excitement ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╠═ [ C ] ♥♥ Prevents the user from being startled one time this turn. ╚═════════════
╔═════════════╗ ║ Korbel ( Rowlet ) [ M ] [ Quite ] ║ Evolution: 17 ║ Next Move: Lv-11 Astonish ╠═════════════╝ ║ +0 Lv-Boost ║ Long Reach: This Pokemon's attacks do not make contact with the target. ║ ╠═════════════ ║ GRS [ PH ][ • ]►Leafage: 40 ╠═ [ C ] ♥♥♥♥ +2 Excitement ║ NRL [ PH ][ ~ ]►Growl: Lower targets physical attack one stage ╠═ [ C ] ♥♥ +3 if the user goes last in that turn ║ NRL [ PH ][ ç• ]►Tackle: 40 ╠═ [ T ] ♥♥♥♥ +2 Excitement ║ FLY [ PH ][ ç• ]►Peck: 40: ╠═ [ CO ] ♥♥♥♥ Quite an appealing move; +2 Excitement ╚═════════════
╔═════════════╗ ║ Jose ( Froakie ) [ M ] [ Brave ] ║ Evolution: 16 ║ Next Move: Lv-10 Lick ╠═════════════╝ ║ +0 Lv-Boost ║ Protean: This Pokemon's type changes to match the type of the move it is about to use. This effect comes after all effects that change a move's type. ║ ╠═════════════ ║ WTR [ SP ][ ~ ]►Bubble: 40: 1/2 Chance to lowering targets speed one stage ╠═ [ C ] ♥♥♥♥ +2 Excitement ║ NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage ╠═ [ C ] ♥♥ +3 if the user goes last in that turn ║ NRL [ PH ][ ç• ]►Pound: 40 ╠═ [ T ] ♥♥♥♥ +2 Excitement ║ NRL [ PH ][ ç• ]►Quick attack: 40: (Priority +1) ╠═ [ CO ] ♥♥♥ Causes the user to move earlier on the next turn ╚═════════════
╔═════════════╗ ║ Bacardi ( Fennekin ♦) [ F ] [ Sky ] ║ Evolution: 16 ║ Next Move: Lv-11 Howl ╠═════════════╝ ║ +0 Lv-Boost ║ Magician: If this Pokemon is not holding an item when it attacks an opponent holding an item, it will steal the opponent's item. It cannot steal a Z-Crystal, Plug, Memory, Drive, or Mega Stones. Fling, Natural Gift, Future Sight, Doom Desire or using a Gem prevent item theft. Thief, Covet, Knock Off, Pluck, Bug Bite, Incinerate, and Sticky Barb, will activate before Magician. ║ ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ╠═ [ C ] ♥♥♥♥ +2 Excitement ║ NRL [ EF ][ ~ ] ►Tail Whip: Lower targets physical defense one stage ╠═ [ C ] ♥♥ +3 if the user goes last in that turn ║ NRL [ PH ][ ç• ]►Scratch: 40: ╠═ [ T ] ♥♥♥♥ +2 Excitement ║ NRL [ PH ][ ç• ]► ╠═ [ N/A ] ╚═════════════
╔═════════════╗ ║ Baileys ( Mr.Mime ) [ F ] [ Mischievous & Jolly ] ║ Evolution: N/A ║ Next Move: Lv11-double slap ╠═════════════╝ ║ +0 Lv-Boost ║ Filter: This Pokemon takes 25% less damage from super effective moves. ║ Psychium Z: Once per battle: Any Pokémon using a valed Psychic type move may instead use Shattered Psyche or power up a Psychic Type Status Move with an additional effect. Shattered Psyche will bypass Protection moves but only do 25% of the original damage. ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage. Z-Effect: Shattered Psyche: 175 ╠═ [ S ] ♥♥♥♥ +2 Excitement ║ NRL [ EF ]►Copycat: Copies the last move used ╠═ [ C ] ♥ + half of the previous move's appeal to the move's base appeal ║ PSY [ EF ][ ~ ] ►Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds. Z-Effect: Increase special defense by one additional stage. ╠═ [ B ] ♥♥ Prevents the user from being startled until the turn ends. ║ PSY [ EF ][ ~ ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Rounds. Z-Effect: Increase physical defense by one additional stage. ╠═ [ S ] ♥♥ Prevents the user from being startled one time this turn. ╚═════════════
╔═════════════╗ ║ Smithwick ( Uxie ) [ N/A ] [ Quite / Lazy] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +20 Lv-Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze ║ Shell Bell: Heals 12.5% of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the target's next turn, they are put to sleep. This move will fail if used on a sleeping target. ╠═ [ C ] ♥♥ Makes the remaining Pokémon nervous ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon ╠═ [ S ] ♥♥ +3 if the previous pokemon's move was of the same battle type ║ NRL [ SP ]►Snore: 50: 4/10 Chance of causing the target to flinch, Only works when the user is asleep ╠═ [ C ] ♥♥♥♥ +2 appeal or less fail to excite the audience ║ RST [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Rounds ╠═ [ C ] ♥ Prevents the user from being startled until the turn ends. ╚═════════════
╔═════════════╗ ║ Morgan ( Unown: A ) [ N/A ] [ ??? ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv-Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ NRL [ SP ]►Hidden Power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ║ PSY [ EF ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage. ║ DRK [ EF ]►Nasty Plot: Raise special attack two stages ║ PSY [ SP ][ ~• ]► Scrabble: Roll 5 D4. Each dice result indicates a letter, shown below. Using as many letters as you can, attempt to spell a word. The letters used indicate the amount of damage dealt. 10dmg per letter used. You may use vowels as you need for free. ( A, E, I, O, U, & Y ) You may not use a letter twice unless you rolled it twice. Remember to spell the word out and please refer to the Scrabble word finder. Scrabble hits all foes. Dice #1 1B - 2C - 3D - 4F Dice #2 1G - 2H - 3J - 4K Dice #3 1L - 2M - 3N - 4P Dice #4 1Q - 2R - 3S - 4T Dice #5 1V - 2W - 3X - 4Z ╚═════════════
╔═════════════╗ ║ Jim ( Unown: F ) [ N/A ] [ ??? ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ NRL [ SP ]►Hidden Power: 60: ~ ║ PSY [ EF ]►Amnesia: Raise special defense two stages ║ PSY [ EF ]►Barrier: Raise physical defense two stages ║ PS [ SP ][ ~• ]► Scrabble: ~ ╚═════════════
╔═════════════╗ ║ Mary ( Unown: G ) [ N/A ] [ ??? ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv-Boost ║ Pressure: Intimidates the opponent to not use the same move consecutively. If a pokemon with this ability is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. ║ ╠═════════════ ║ NRL [ SP ]►Hidden Power: 60: ~ ║ DRK [ EF ]►Embargo: Opponents cannot use Items ║ NRL [ EF ]►Disable: Disables last move used by target pokemon for 4 turns ║ PS [ SP ][ ~• ]► Scrabble: ~ ╚═════════════
╔═════════════╗ ║ Jack ( Unown: J ) [ N/A ] [ ??? ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ NRL [ SP ]►Hidden Power: 60: ~ ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be use 5 times in battle ║ DRK [ EF ]►Parting Shot: 20: Lower targets physical & special attack one stage then switches out. ║ PS [ SP ][ ~• ]► Scrabble: ~ ╚═════════════
╔═════════════╗ ║ Gibson ( Unown: N ) [ N/A ] [ ??? ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv-Boost ║ Super Luck: This Pokemon's critical hit ratio is raised by 1 stage. ║ ╠═════════════ ║ NRL [ SP ]►Hidden Power: 60: ~ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. ║ PS [ SP ][ ~• ]► Scrabble: ~ ╚═════════════
╔═════════════╗ ║ Samuel ( Unown: R ) [ N/A ] [ ??? ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv-Boost ║ Symbiosis: If an allied Pokemon uses its item, this Pokemon gives its item to that ally immediately. Does not activate if the ally's item was not consumed. Cannot give a Z-Crystal, Plug, Memory, Drive, or Mega Stones. ║ ╠═════════════ ║ NRL [ SP ]►Hidden Power: 60: ~ ║ NRL [ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ║ PSY [ EF ]►Instruct: Forces selected target use its most recent move again immediately. ║ PS [ SP ][ ~• ]► Scrabble: ~ ╚═════════════
╔═════════════╗ ║ Shirley ( Unown: U ) [ N/A ] [ ??? ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ ╠═════════════ ║ NRL [ SP ]►Hidden Power: 60: ~ ║ NRL [ EF ]►Encore: Target pokemon repeats their last used move for the next 3 turns ║ PSY [ EF ]►Kinesis: Lower targets accuracy one stage ║ PS [ SP ][ ~• ]► Scrabble: ~ ╚═════════════
╔═════════════╗ ║ Johnnie ( Unown: W ) [ N/A ] [ ??? ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary: If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ ╠═════════════ ║ NRL [ SP ]►Hidden Power: 60: ~ ║ NRL [ EF ]►Psych Up: Copies all stat changes of target pokemon, both positive and negative. ║ DRK [ EF ]►Topsy-Turvy: Reverses stat changes of target ║ PS [ SP ][ ~• ]► Scrabble: ~ ╚═════════════
╔═════════════╗ ║ Peter ( Unown: Y ) [ N/A ] [ ??? ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv-Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ ╠═════════════ ║ NRL [ SP ]►Hidden Power: 60: ~ ║ PSY [ EF ][►Calm Mind: Raise special attack & defense one stage ║ NRL [ EF ]►Double Team: Raise evasiveness one stage ║ PS [ SP ][ ~• ]► Scrabble: ~ ╚═════════════
╔════════════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪wahmbulanceAlways open to interactions!wahmbulance
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Starts _ O = Vo ( One = Vone ) Starts _ Th = S ( Thing = Sing ) Starts _ Wh = V / Vo ( Whale = Vale / What = Vot ) Starts _ S = Sch / Sh ( Speak = Schpeak / Say = Shay ) Starts _ Y = J ( You = Jou ) Mid _ Th = Z ( Something = Somezing ) Mid _ W = V ( Anyways = Anyvays ) Mid _ V = F ( Over = Ofen ) Ending _ th = ff ( With = Wiff ) Ending _ Ing = Ink ( Ending = Endink ) Ending _ d = t ( Told = Tolt )