Connecting Land Routes:
Connecting Water Routes:
Connecting Train Routes:
Connecting Port Routes:
Connecting Water Routes:
Connecting Train Routes:
Connecting Port Routes:

Gym Leader:

Location specific items:

Location specific events:

Encounter: Tall Grass
-3 Encounter posts are required, then roll a 10-sided dice. This will determine the Pokemon that appears and its level. In the next post, roll a 4-sided dice to determine level of the wild
Some battles can become's an SOS battle in which the initial encounter may summon a second Pokemon to support it after the first turn. You must then roll for which Pokemon is summoned, and what the level of that Pokemon is. Only one Pokemon can be summoned at a time and a max of three per battle. Each summoned Pokemon costs -1 Encounter posts.
Every Tuesday, Thursday, and Saturday, it will rain, and enable weather SOS encounters.
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S.O.S
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Raining Makes the weather change to Rain For 5 Rounds. Halves the Dmg of Solarbeam. Synthesis, Morning Sun, Moonlight restore 50% max Hp. Increases the base Dmg of Water type moves by +40 and decreases the base Dmg of Fire type move Dmg by -30. Z-Effect: Increase speed by one additional stage.
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Encounter: Honey
Roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild
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Encounter: Sweet Scent / Horde
-20 rp posts are required, then roll a 4-sided dice. This will determine the Pokemon that appears. Encounters 5 of the same pokemon. In the next post, roll a 4-sided dice to determine level of the wild
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Encounter: Surfing
-3 rp posts are required, then roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild
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Encounter: Fishing
-5 rp posts are required, then roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild
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Levels, Hp & Exp: