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Actric Town
◄Andante City, Iceport City, Pelow City █ Phomy City █ Farnworth City ►
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???
Only Active volcano in region / Tropical island
City is built on the sloops of the volcano / on the safe side away from lava flow / lava flows into ocean
Small port
Gym leader is former elite four / Very calm and collect despite a hyper-aggressive combat style

Gym Leader:


Challenge: Water type attacks lose type advantage.
Prize: Horizon Badge 105 Exp & Tm-43: Flame Charge





Zen Mode: All physical attacks used by this pokemon will do +30% damage. Changes form when HP drops to 50% or lower then all special attacks used by this pokemon will do +20% damage and decrease physical and special damage taken by 20%








Gale Wings: Increases the priority of Flying-type moves by one







Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected






Location specific items:


Location specific events:

Encounter: Tall Grass
-3 Encounter posts are required, then roll a 10-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
Some battles can become's an SOS battle in which the initial encounter may summon a second Pokemon to support it after the first turn. You may then roll for which Pokemon is summoned, and what the level of that Pokemon is. Only one Pokemon can be summoned at a time and a max of three per battle with no more than 2 being on the battlefield at once. Each summoned Pokemon costs -1 Encounter posts.
Every Tuesday, Thursday, and Saturday, it will rain, and enable weather SOS encounters.
#1 Numel
#2 Exeggutor
#3 Wingull
#4 Fletchling [ SOS ]
#5 Turtonator
#6 Pelipper
#7 Pinsir
#8 Wingull
#9 Komala [ SOS ]
#10 Exeggutor
#11 Numel
#12 Wingull
S.O.S
#1 Magcargo
#2 Exeggutor-Alola
#3 Tropius
#4 Fletchinder
Weather: Sunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and Grass-type by +30. Decreases the base Dmg of Water-type move Dmg by -30.
#1 Tropius
#2 Turtonator
#3 Numel
#4 Exeggutor
Encounter: Honey
Roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
#1 Numel
#2 Shuckle
#3 Wimpod
#4 Fletchling
#5 Wingull
#6 Pinsir
Encounter: Sweet Scent / Horde
-20 rp posts are required, then roll a 4-sided dice. This will determine the Pokemon that appears. Encounters 5 of the same pokemon. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
#1 Numel
#2 Fletchling
#3 Wingull
#4 Exeggutor
Encounter: Surfing
-3 rp posts are required, then roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
#1 Tentacool
#2 Wingull
#3 Mantine
#4 Tentacool
#5 Pelipper
#6 Tentacruel
Encounter: Fishing
-5 rp posts are required, then roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon
#1 Wailmer
#2 Horsea
#3 Staryu
#4 Magikarp
#5 Corsola
#6 Remoraid
Levels, Hp & Exp:
#1 Lv:18 / 190Hp / Exp:10
#2 Lv:19 / 190Hp / Exp:15
#3 Lv:20 / 200Hp / Exp:15
#4 Lv:21 / 210Hp / Exp:15