Posted: Fri Jul 29, 2016 11:45 am
 ╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
 ╔═════════════╗ ║ Gigathom, The Devastator ( Groudon ) [ N/A ] [ Bold ] ║ Evolution: N/A ║ Next Move: 45-Precipice Blades ╠═════════════╝ ║ +20 Lv-Boost ║ MEGA Desolate Land: On switch-in, the weather becomes extremely harsh sunlight that prevents damaging Water-type moves from executing, in addition to all the effects of Sunny Day. This weather remains in effect until this Ability is no longer active, or the weather is changed by Delta Stream or Primordial Sea. This ability cannot be removed, or copied in any way. ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Red Orb: Atk x1.2, Sp.Atk x1.3, Def x1.1 ╠═════════════ ║ GRD [ PH ][ ç~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and Dive. Deals half damage if Grassy Terrain is in effect ║ FIR [ SP ][ ~ ]►Lava Plume: 80: 7/10 Chance to burn target ║ PSY [ EF ][►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Rounds ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage ╚═════════════
 ╔═════════════╗ ║ Kusanagi-no-tsurugi, The Phantom Blade ( Honedge ) [ M ] [ Calm ] ║ Evolution: ║ Next Move: ╠═════════════╝ ║ +10 Lv-Boost ║ No Guard: All moves used by or against this Pokémon cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. ║ ╠═════════════ ║ NRL [ PH ][ ç ]►Cut: 50: ║ NRL [ PH ][ ç ]►Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled ║ GST [ PH ][ ç ]►Shadow Sneak: 40: (Priority +1) ║ BUG [ PH ][ ç ]►Fury cutter: 40: Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets ╚═════════════
 ╔═════════════╗ ║ Zengeon, of Deep fangs ( Aklor ) [ F ] [ Adamant ] ║ Evolution: 25-Night ║ Next Move: 21-Rain Dance ╠═════════════╝ ║ +10 Lv-Boost ║ Strong Jaw: All of this Pokemon's "Biting" moves do +30% damage. ║ ╠═════════════ ║ STL [ PH ][ ç• ]►Iron Head: 80: 4/10 Chance to Flinch target ║ WTR [ PH ][ ç• ]►Aqua Jet: 40: (Priority +1) ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 5/10 Chance to Badly Poisoning [ 6.25% ] ╚═════════════
 ╔═════════════╗ ║ Thonagare, Volting cannon ( Magneton ) [ N/A ] [ Sassy ] ║ Evolution: Location ║ Next Move: 49-Lock-On ╠═════════════╝ ║ +30 Lv-Boost ║ Analytic: All of this Pokemon's moves do +30% damage if it is the last to move in a turn. Does not affect Doom Desire and Future Sight. ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 5/10 chance of lowering opponent's Sp.Def one stage ║ ELC [ ET ]►Magnet Rise: User becomes immune to Ground-type moves for five turns ║ STL [ EF ]►Metal Sound: Lower's opponent's Sp.Def two stages ║ ELC [ SP ][ ~ ]►Discharge: 80: 7/10 chance to paralyze every target affected ╚═════════════
 ╔═════════════╗ ║ Goolm, The Final Strike ( Golurk ) [ N/A ] [ Solemn ] ║ Evolution: ║ Next Move: ╠═════════════╝ ║ +0 Lv-Boost ║ Iron Fist: All of this Pokemon's Punching moves do +20% damage. ║ Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. ╠═════════════ ║ FGH [ PH ][ ç ]►Focus Punch: 150: 1st turn charges (Priority -1), 2nd turn attack (Priority +2), If the user is hit before the attack lands, it flinches Instead. ║ GST [ PH ][ ç ]►Phantom Force: 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect ║ GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target ║ GRD [ PH ][ ç ]►Mud-slap: 20: Lower targets accuracy one stage ╚═════════════
 ╔═════════════╗ ║ Porteel ( Steelix ) [ M ] [ Docile ] ║ Evolution: Mega ║ Next Move: 34-Rock Slide ╠═════════════╝ ║ +20 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Slam: 80: ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze [ 1/4 chance to attack ] ║ NRL [ SP ]►Hyper Beam: 150: user must recharge next turn ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
 ╔═════════════╗ ║ Yin, Of the Day ( Aron ) [ M ] [ Relaxed ] ║ Evolution: ║ Next Move: ╠═════════════╝ ║ +0 Lv-Boost ║ Rock Head: Prevents recoil damage from attacks, except Struggle, or if Jump Kick or High Jump Kick misses. If Rock head is replaced by Mummy, recoil can occur that turn. ║ ╠═════════════ ║ STL [ PH ]►Metal Claw: 50: 1/2 chance of raising user's physical attack one stage ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages ║ ROK [ PH ]►Head Smash: 150: user takes recoil damage equal to 1/2 of the damage dealt. ╚═════════════
 ╔═════════════╗ ║ Yang, Of the Night ( Aron ) [ F ] [ Bold ] ║ Evolution: ║ Next Move: ╠═════════════╝ ║ +0 Lv-Boost ║ Rock Head: Prevents recoil damage from attacks, except Struggle, or if Jump Kick or High Jump Kick misses. If Rock head is replaced by Mummy, recoil can occur that turn. ║ ╠═════════════ ║ STL [ PH ]►Metal Claw: 50: 1/2 chance of raising user's physical attack one stage ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages ║ ROK [ PH ]►Head Smash: 150: user takes recoil damage equal to 1/2 of the damage dealt. ╚═════════════
 ╔═════════════╗ ║ Gourgeist ( Gourgesit ) [ F ] [ Shy ] ║ Evolution: ║ Next Move: ╠═════════════╝ ║ +0 Lv-Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. ║ ╠═════════════ ║ GST [ PH ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ PSY [ EF ]►Trick: Swaps held Items with target ║ GST [ EF ]►Trick-or-Treat: Adds Ghost-type to the targets type(s) ║ GST [ PH ]►Phantom Force: 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect ╚═════════════
 ╔═════════════╗ ║ Gangar ( Gangar ) [ M ] [ Jolly ] ║ Evolution: Mega ║ Next Move: ╠═════════════╝ ║ +0 Lv-Boost ║ Cursed Body: If this Pokemon is hit by an attack, there is a 3/10 chance that move will get disabled for 4 turns unless one of the attacker's moves is already disabled. ║ ╠═════════════ ║ GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] ║ NRL [ EF ]►Mean Look: Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. ║ GST [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per Pokemon. ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ╚═════════════
 ╔═════════════╗ ║ Baruku, The Unstoppable ( Rhyperior ) [ M ] [ Bold ] ║ Evolution: ║ Next Move: ╠═════════════╝ ║ +0 Lv-Boost ║ Solid Rock: This Pokemon takes 25% less damage from super effective moves ║ ╠═════════════ ║ BUG [ PH ]►Megahorn: 120: ║ STL [ PH ]►Iron Tail: 100: 7/10 Chance of lowering targets physical defense one stage ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ ROK [ PH ]►Rock Wrecker: 150: User Must Recharge Next Turn ╚═════════════
 ╔═════════════╗ ║ Cubone [ M ] [ confident ] ║ Evolution: 28 ║ Next Move: 11-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ Giant Turkey Leg: Restores 200HP. Activates at 25% health. Once this item has been used, it becomes a Thick Club. ╠═════════════ ║ GRD [ PH ][ • ]►Bone Club: 65: 3/10 Chance to Flinch target ║ NRL [ PH ][ ç• ]►Skull Bash: 130: 1st turn charge, 2nd turn attack. Raise user's physical defense one stage first turn. ║ NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage ║ NRL [ EF ][ ~ ]► Tail Whip: Lower targets physical defense one stage ╚═════════════
 ╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
 ╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
 ╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
 ╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
 ╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
 ╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
 ╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
 ╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
 ╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
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JadeRabbitEmperor Vice Captain
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