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Posted: Sat Jul 23, 2016 8:33 pm
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scarlett arbuckle generated a random number between
1 and 11 ...
1!
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Posted: Sat Jul 23, 2016 8:35 pm
Battle post Uquin: Monk Health: 31/31 Attk: (+1) || Def: (10 + 2) || Magic: (+7) || Spd: 1-11 (+1) Opponents Def:
Special Attacks: Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.
Generating a random number between 1 and 11 (Uquin's Speed) to determine turn order.
1! + 1 (Speed Bonus) = 2
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Cornetified generated a random number between
1 and 13 ...
1!
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Posted: Sat Jul 23, 2016 8:43 pm
Battle post Rhonann: Archer Health: 22/22 Attk: (+4) || Def: (10 + 1) || Magic: (+0) || Spd: 1-13 (+2) Opponents Def:
Special Attacks: Pointblank Shot: Your arrows do +3 more damage this turn. || Can only be used once every 3 turns. || Considered a full turn action.
1 + 2 = 3
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Cornetified rolled 2 20-sided dice:
5, 8
Total: 13 (2-40)
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Posted: Sat Jul 23, 2016 8:53 pm
Battle post Rhonann: Archer Health: 22/22 Attk: (+4) || Def: (10 + 1) || Magic: (+0) || Spd: 1-13 (+2) Opponents Def:
Special Attacks: Pointblank Shot: Your arrows do +3 more damage this turn. || Can only be used once every 3 turns. || Considered a full turn action.
Full attack _5_ + 4 = 9 Minimum needed: 12 Missed.
Rhonann peeked around the tree with a grin. A new adversary. A practice adversary, but an adversary none-the-less. It didn't matter that her target was clearly stronger. She still had a chance! "Prepare yourself!" she yelled, spinning out to aim her crossbow. However, when she pulled the trigger, nothing happened. ..She could feel her chance getting slimmer.
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scarlett arbuckle rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Sat Jul 23, 2016 9:10 pm
Battle post Uquin: Monk Health: 31/31 Attk: (+1) || Def: (10 + 2 5) || Magic: (+7) || Spd: 1-11 (+1)
Magic: Health lvl 2 7/7 Life lvl 2 2/2 Earth lvl 2 7/7 Water lvl 2 7/7 Wall lvl 1 6/7
Special Attacks: Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.
Rolling 1d20 to use Wall
Temporarily boosts the defense bonus of yourself or a team member for 2 turns. || Roll 1d20+ magic bonus || 1-10 = misses, 11-15 = +1, 16-19 = +2, 20+ = +3
16 + 7 (Magic Bonus) = 23
Defense Bonus is 5 for 2 turns!
He couldn't believe he was doing this. And yet, his daughter Padma truly could be persuasive... if it wasn't him, then Padma would be the one here having training crossbow bolts shot at her face! Shivering at the thought, Uquin whirled towards the sudden shout, only to pause, blinking at the equipment malfunction.
No matter - he would take the chance to bolster his own defenses, focusing on his beads and willing forth a defensive cushion of magic between himself and his 'opponent'. "I'm not certain this will help make either of us stronger." He pointed out. It felt simply wrong to fight against someone who was his daughter's age!
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Cornetified rolled 2 20-sided dice:
1, 13
Total: 14 (2-40)
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Posted: Sat Jul 23, 2016 9:21 pm
Battle post Rhonann: Archer Health: 22/22 Attk: (+4) || Def: (10 + 1) || Magic: (+0) || Spd: 1-13 (+2) Opponents Def:
Special Attacks: Pointblank Shot: Your arrows do +3 more damage this turn. || Can only be used once every 3 turns. || Considered a full turn action.
Full attack _1_ + 4 = 5 Minimum needed: 15
Lips pursed, Rhonann fiddled with her crossbow to clear the shaft. "Well, maybe not you, but it should help me, and that's what counts!" she taunted with a half-hearted shout. The back of her mind told her that this wasn't the best idea... but who better to beat her than someone with healing powers?
She raised the crossbow again and tugged the trigger. The bolt flew freely, but she could tell the aim was a little off. She doubted it would hit.
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scarlett arbuckle rolled 2 20-sided dice:
6, 6
Total: 12 (2-40)
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Posted: Sat Jul 23, 2016 9:33 pm
Battle post Uquin: Monk Health: 31/31 Attk: (+1) || Def: (10 + 2 5) || Magic: (+7) || Spd: 1-11 (+1)
Magic: Health lvl 2 7/7 Life lvl 2 2/2 Earth lvl 2 7/7 Water lvl 2 6/7 Wall lvl 1 6/7
Special Attacks: Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.
Rolling 2d20 to use Water lvl 2
Hit Roll: 6 + 7 = 13 Rhonann's Defense = 1 + 10 = 11 13 > 11 HIT
Damage Roll: 6 + 7 = 13 / 2 = 6.5 dmg
Wall: +3 defense bonus for 1 more turn
This time Uquin watched as the bolt whizzed past him, the blunt head (for training purposes) clacking off a tree painlessly. Watching it for a moment, Uquin tossed a look back at the girl, raising an eyebrow in question. "Perhaps you should practice on still dummies before a live person?" He droned.
With another motion of his fingers against his focus beads, Uquin summoned forth a torrent of water, ekeing it from the ground and trees around them, and launching it at the girl. Thankfully, it wasn't an attack that would hurt her - if anything the water would soak her through, and hopefully deter her from this exercise.
Then again, with how sluggish the water responded to his call, perhaps Uquin was rustier than he had thought when it came to fighting...
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Cornetified rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Sun Jul 24, 2016 10:52 am
Battle post Rhonann: Archer Health: 22/22 Attk: (+4) || Def: (10 + 1) || Magic: (+0) || Spd: 1-13 (+2)
Dodge attempt: 1-10 = full damage, 11-17 = half damage, 18+ = no damage _4_ + 4/2 = 6 Full damage taken
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Posted: Sun Jul 24, 2016 10:55 am
Forgot to roll. Reposting~
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Cornetified rolled 2 20-sided dice:
17, 6
Total: 23 (2-40)
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Posted: Sun Jul 24, 2016 10:56 am
Battle post Rhonann: Archer Health: 15.5/22 Attk: (+4) || Def: (10 + 1) || Magic: (+0) || Spd: 1-13 (+2)
Counter attack: _17_ + 4 = 21 Minimum needed: 15 Successful
Damage: 6+4 = 10/4 = 2.5 damage
Rhonann ground her teeth as the water washed over her. She knew she was better than this! As the wave moved on, she brought her crossbow back up and quickly shot off another bolt. At least her aim was on this time. "I thought I was practicing on a dummy," she huffed, cheeks bright red. Out of her league or not, she was frustrated with herself.
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scarlett arbuckle rolled 2 20-sided dice:
18, 4
Total: 22 (2-40)
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Posted: Sat Jul 30, 2016 6:45 pm
Battle post Uquin: Monk Health: 28.5/31 Attk: (+1) || Def: (10 + 2 5) || Magic: (+7) || Spd: 1-11 (+1)
Magic: Health lvl 2 7/7 Life lvl 2 2/2 Earth lvl 2 7/7 Water lvl 2 6/7 Wall lvl 1 6/7
Special Attacks: Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.
Rolling 2d20 to use Earth lvl 2
Hit Roll: 18 + 7 = 25 Rhonann's Defense = 1 + 10 = 11 25 > 11 HIT
Damage Roll: 4 + 7 = 11 / 2 = 5.5 dmg
Wall: +3 defense, ends after this turn
Uquin didn't think that, after being hit full force with a torrent of water, she would be able to shoot off another bolt so quickly. And so, when it came whizzing at him, it knocked him in the shoulder, knocking him off balance, briefly, until he recovered himself. It wasn't enough to injure him, but it was a painful reminder that inexperienced or not she wasn't someone to be underestimated.
Which was lucky, because he had begun to get cocky. Despite it all, her getting mouthy right on back was a surprise, and he couldn't hide the sudden snort of laughter, which he quickly smothered. This time when he attacked, Uquin used his magic to reach for the rocks beneath her, tugging them to send her off balance, and knock her down if need be.
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Cornetified rolled 2 20-sided dice:
7, 11
Total: 18 (2-40)
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Posted: Wed Aug 10, 2016 11:40 am
Battle post Rhonann: Archer Health: 10/22 Attk: (+4) || Def: (10 + 1) || Magic: (+0) || Spd: 1-13 (+2)
Full attack _7_ + 4 = 11 Minimum needed: 12 Missed
The snort of laughter made her smile. At least this was amusing. She aimed her crossbow again, and her eyes widened as she felt the shift beneath her. With a yelp, she flopped forward as though a rug had been yanked out from under her, landing face first in the dirt. Her hands clenched, her bolt shooting off harmlessly to the side. With a snarl of frustration, she jumped back up to her feet, though she wobbled slightly for balance.
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scarlett arbuckle rolled 3 20-sided dice:
11, 1, 5
Total: 17 (3-60)
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Posted: Sat Aug 13, 2016 2:51 pm
Battle post Uquin: Monk Health: 28.5/31 Attk: (+1) || Def: (10 + 2) || Magic: (+7) || Spd: 1-11 (+1)
Magic: Health lvl 2 7/7 Life lvl 2 2/2 Earth lvl 2 5/7 Water lvl 2 6/7 Wall lvl 1 6/7
Special Attacks: Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.Rolling 3d20 to use Earth lvl 2
Hit Roll: 11 + 7 = 18 Rhonann's Defense = 1 + 10 = 11 18 > 11 HIT
Damage Roll: 1 + 7 = 8 / 2 = 4 dmg
Effect Roll: 5, must be 17-20 to effect. No Effect
This time, Uquin didn't give the girl a chance to recover before he attacked again. Where as, before, he had merely yanked at the earth beneath her, now he tugged until it was yanked from the ground behind her. It was no rock, more like a hundle of sand and moist roots, but even so he used his magic to tug it towards her, hoping to surprise her from behind with a face full of sand.
The shimmering magic he had summoned, before, to protect himself began to fade, and with it the meager amount of protection he'd been provided against her arrows.
Perhaps it would be more fair for her to train against someone her age, or even someone who used physical attacks rather than magic?
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Cornetified rolled 2 20-sided dice:
3, 16
Total: 19 (2-40)
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Posted: Tue Aug 16, 2016 6:33 pm
Battle post Rhonann: Archer Health: 6/22 Attk: (+4) || Def: (10 + 1) || Magic: (+0) || Spd: 1-13 (+2) Full attack _3_ + 4 = 7 Minimum needed: 12 MISSED
Rhonann felt her self-assurance beginning to shake. This just was not going well in any way. She was definitely in over her head. Notching her bolt, she yelped when the sand flew up. She quickly tugged her hood down to protect her eyes, crossbow rising to make a blind shot.
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scarlett arbuckle rolled 3 20-sided dice:
20, 9, 16
Total: 45 (3-60)
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Posted: Sun Sep 11, 2016 11:31 am
Battle post Uquin: Monk Health: 28.5/31 Attk: (+1) || Def: (10 + 2) || Magic: (+7) || Spd: 1-11 (+1)
Magic: Health lvl 2 7/7 Life lvl 2 2/2 Earth lvl 2 5/7 Water lvl 2 5/7 Wall lvl 1 6/7
Rolling 3d20 to use Water lvl 2
Hit Roll: 20 + 7 = 27 Rhonann's Defense = 1 + 10 = 11 27 > 11 HIT WELL
Damage Roll: 9 + 7 = 16 / 2 = 8 dmg x 1.5, because he hit well = 12 dmg
Effect Roll: 16, must be 17-20 to effect. No Effect
While the blind shot came heart-wrenchingly close, it still (thankfully) missed.
It was almost over. Uquin decided that if this attack didn't end the fight, then he would end it himself. At the very least, fighting someone with more experience could prove to be a reality check for more confident youngsters, who felt they were infallible or invulnerable.
This time when Uquin attacked, it was with a torrential downpour of water, one that he was certain would soak the girl to her bones if she was hit. "There, are you satisfied now?"
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