OOC: Combat PlaytestingWhile we've written a simple but effective combat system that should be well-balanced and interesting to play with -- but the key word in that sentence is
should. The problem is that it hasn't, as of yet, gone through rigorous playtesting.
That's where you come in.
Before our first Epic begins, we were hoping that players would be willing to play through some spars and fight against some test dummies, to make sure that the system feels fair. Information about our combat system can be found
here, and we ask that you read through all that information carefully before continuing. There's not a lot of it, and hopefully it's clear!
Once you've read through that information, you can help us out by playing through one of two kinds of threads.
SparringFind a partner, and start a new thread with [1v1] in the title. Each of you can pick up one practice weapon of any type for the purpose of your spar. You can switch weapons between spars; there's a wide array of options for your character to play with. Start by rolliing 1d20 each, applying any bonuses or penalties as required, and then follow the rules as best you can to find until one of you hits 0 HP or you no longer wish to continue. Posts along with your spar can be as short as you like, but should contain at least some small amount of RP.
Practice DummiesEither by yourself or with a partner, start a new thread with [1vP] in the title. Everyone in the thread can pick up one practice weapon of any type for the purpose of this practice session. Start by attacking one of three kinds of dummies, applying any bonuses or penalties as required, and then follow the rules as best you can until the dummy hits 0 XP or you no longer wish to continue. Posts can be as short as you like, but should contain at least some small amount of RP.
Beginner Dummy -- Beginner dummies have 25 HP. They don't attack back. They just stand there.
Intermediate Dummy -- Intermediate dummies have 40 HP. They also launch small bolts that hit you for 3 HP every time you attack them.
Advanced Dummy - Advanced dummies have 75 HP. They also launch small bolts that hit you for 5 HP every time you attack them. They should be fought at least in pairs.
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Note that you can also post in this thread, to ask IC questions about combat. If you have any OOC questions, please ask them in the
FAQ thread.