-We could use the RNG, Roll dice, first to quote, riddles, questions, the works!
-Need both games able to move the plot along, as well as minigames to fill the silence when things are slow.
;'D
Here's teh plot for convenience.
City A, a wondrous place to live in, populated by species of all shapes and sizes with chaos found around every corner. For several decades, City A has been the leading area for best food, environment, and safety. As the location of the Hero Base, the city is overflowing with adored heroes who protect the city from all who'd wish to do it harm. Their only reason of existence being to upkeep the safety of the citizens, heroes work tirelessly to allow the people to go to bed at night, knowing they're safe in their beds.
However, all is not always what it seems.
In the deep, dark areas of the city, dwell the super villains, folks consumed by their ambition, willing to do almost anything to attain their goal even if it means trampling over others in the process.
Again and again have villains risen from the nooks and crannies the government does not dare mention, and again and again have they plotted to destroy the world, take over the city, and steal lollipops from babies. Fortunately, they have had their dreams shattered by do-gooders employed by the government.
Emerging from a region where light does not reach, a new villain plots a most sinister plot. Her goal: To build a machine to break reality as we know it, and to gain ultimate power!
Will the heroes be able to team up and foil the plans of the villain in time, or will the villain succeed in her nefarious schemes to further her own ambitions?!
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Day One: Everything is awesome. Our heroes are doing hero stuff like saving cats stuck in trees. But something's lurking in the shadows...and that something is Major Villain! Major Villain is plotting to create some sort of device that will amplify their powers causing what they believe to be a tear in the fabric of reality!
Day Two: Major Villain has a major breakthrough in their Break Reality Machine. Traveler appears in the city, attempts to ask for help from Superhero, but Superhero doesn't trust them. Evil Underling overhears conversation, decides to hook Traveler up with Major Villain. Traveler helps Major Villain with the device. Super Spy witnesses this and tells Superhero. Heroes go confront them, Major Villain tricks the heroes in using their powers to power their device. Traveler escapes, hell breaks lose.
Day Three: Possible crossover with Prison Room? A prisoner or two breaks through the rift and into our world. They cause some minor damage before being convinced to go back to their world.
Some Evil Being comes through the rift. Major Villain is able to strike some sort of deal with it. The deal is only temporary. Evil Being turns on Major Villain. Major Villain, along with Evil Underling flee to Heroes to ask for help.
Day Four: A common enemy unites everyone. Superhero leads a team to attack the Evil Being while Major Villain leads a team to close up the rift. Eventually they push the Evil Being back through the rift and seal it off.