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Mephis Inferni
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PostPosted: Mon May 23, 2016 2:29 am


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Fashrade
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It is ruled by a King and Queen, protected by Knights and a Royal Army, and consists of very strict classes; rich, middle-class, and poor. It is the largest kingdom with the largest army, although many claim the Goleta army is by far stronger. Fashrade has an alliance with Goleta, since the demons of Noeven hate both species. covered in castles and rivers. The capital kingdom, Maeven is led by the Constantinople royal family. King Jethro sits in the throne as the absolute ruler, his wife Karoline always at his side to offer her peaceful ways of thinking. They have two children, Princes Cade and Hector both under the age of 12. As per human nature, they can sometimes act without thinking and their rash actions can have dire consequences. One such result is their falling out with the demons of Noeven. It is a land mostly consisting of plains, hills, and few mountains to the far north. There are dense forested areas across the landscape, many large lakes, and quite a few caves. Most of the villages reside along the rivers, surrounded by stone walls to protect them from any kinds of trouble. They tend accept any who journey to their land, that is except for demons. The only demons they allow in are traders and merchants who are under strict rules and supervision as to not cause harm to the humans in Fashrade and those who travel within the lands. The humans have a Royal Family, Middle Class, and Peasant class. Although they have no law saying certain classes can't marry, most often the Peasant class marries within itself. Most of those in the Peasant class are soldiers, farmers, blacksmiths, chefs, and artisans. Their main export is weaponry and their main import is foods from the other lands, including the lush and fertile Elven lands, Goleta. The clothing is like that of the Victorian era. The higher the class, the more elaborate the fabric and the more vibrant the colors. Those of a lower class would have very muted colors and not much in terms of a variety of fabrics to choose from making their clothing rather uncomfortable to wear. Fashrade has an alliance with Goleta, tying the humand and the Elves together. They often train their armies in the same way so that they can work seamlessly in battle. They are courteous to their friends and allies and barbaric to their enemies. They often remain in their elborate stone castles or working in their fields when in times of peace.[


Goleta
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The Elven lands, which also homes the Dwarves and Shape-Shifters. Led by the Sencenbaugh family for generations. The current King is Goliad, the current Queen is Melarue. The only heirs is Amira, Princess of the Spring, and Lucra, Prince of the Autumn. It is a land vastly covered in forests and mountains. Many of the Elven cities reside in the mountains, near the valleys, or in tree-house like communities. The dwarves have their own cities in caves or in the deeper valleys. Centaurs tend to live in small communities along the rivers. The capital city is known as Kerash, and is the most elaborate kingdom built on the forest floor, yet still encompasses the old trees in the architecture. The soil if Goleta is fertile and as such many foods can be harvested there year round. According to most, the Elves are the most refined and sophisticated of all the species. Most elves stick to the old traditions, and do not embrace mixed-species love. Most who fall for another species are banished to other lands. The Elves fall into ranks of society, like that of the medieval times for humans; Royalty, High Class (Dukes, Duchesses, Noblemen, etc), Middle Class (Artisans, Blacksmiths, City Workers), and Low Class (Peasants). Most of the Low Class are farmers, that tend to the crops for the kingdom. Most of the armies soldiers are of the Middle Class. They value music and art higher than ways of expressing their material wealth. It is uncommon to find different classes mingling amongst one another, and marriages between lower classes and higher classes is deemed as unfit. Only those from the High Class can marry royals, and only those of Middle Class can marry those of High Class. The Low class cannot marry any other class, unless approached by another class (usually only Middle Class). The clothing is like that of India, with wraps and saris in a variety of colors and styles. For the higher classes, they wear a garb covered in gold or silver, adorned with jewellery to show their status. Lower classes wear simpler clothing without the accessories and piercings to show their humble backgrounds. There is no distinction between color and fabric amongst classes, as even lower class can wear a royal purple shade in their clothes. Similar to Fashrade, arranged marriages are common in this nation. Elves are always slender, tall, with long hair and light colored eyes of any shade. Centaurs are medium-skinned with darker shades of hair, and the Dwarves are dark skinned with dark hair. Elvish skin tone can vary depending on the type of Elf they are -- ice elves are extremely pale while Night elves are the darkest in skin tone. Their cities and life-style resembles that of the Medieval times, as well as Fashrade. They are not as barbaric as most would come to believe they would be (considering they are deemed β€œmedieval” by most”). Their main export is food from their lush soil and their main import is weaponry, commonly imported from Fashrade and sometimes other countries.


Noeven
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It is a land that is closest to Ancient Asian culture in both the architecture, clothing, and traditions. They believe themselves the superior race because of their phenomenal strength and demonic powers. Not all demons agree with this philosophy however, since most who do are of the Upper Class. There are only two classes in Noeven culture; the rich and the poor. Peasants who serve royal families earn a better living for their own families, so many of the Rich class have hundreds of servants waiting on them. They can be barbarians in battle and have no treaties with anyone. It is a land of hills and dark forests shrouded in mystery and storms. Led by the Lupe family for generations. It is led by the Arashi royal family; Emperor Ran, Empress Yuki, and their only son, Takashi. It homes the demons and other dark creatures, as well as the assassins of the world. It is a desert-like land home to many caves, large mountains, crashing rivers, and hidden oasis where many of the villages reside beside. Most of the cities are within the few forests surrounded by rivers and lakes dotted across the land. They are a people who are wary of most travellers, and tend to keep to themselves. The capital city is called Kerang and it is the crown jewel of the nation. It is one that is heavily influenced on our Asian culture in both clothing and architecture. They are deemed as the most barbaric society, mainly because of their violence in battle and anger towards most other species. It is also because of their isolation from other lands and species. Regardless of the fact that the lower class would be welcome to change and new-found allies, their actions towards other nations in the past - namely Goleta and Fashrade - have made them outcast to the other nations and they have few to no allies on their side should a battle ensue. They follow the same basic system of rank as the Elves, but with some difference. Their rank is as follows: Royal Family, Nobles, Soldiers, Middle Class, Lower Class. All the different classes wear the same kind of Middle Eastern clothing on a daily basis, with the African clothing being the clothes worn for hunting. Both males and females know how to hunt and fight in their harsh landscape, with the women commonly hunting for food and gathering fruits while the men protect the villages and country.


Erelandra
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The land of Angels, Magicians, and Mythical beasts, at the dead center of all the other countries. The main capital of Elerandra is Adyniel. The nation is led by a Senate chosen by the people themselves, with a Grand Senetor (Jakiel Viceroy) at the head who finalizes all decisions for the people. It is a land that is mostly flat, grassy plains with several small mountains near the southern border (bordering Goleta), and a big lake near the north-western border (bordering Erowyth and Noeven). They welcomes visitors, but they rarely have any. Many travellers try to avoid the country dur to the wild beasts that reside in the forests and caves of the land. Most visitors only come for the annual Festival of Magic, where the wizards show their powers in a tournament. Many priests comes from here as it is the "most holy of lands" and is "blessed by the Gods above" according to many. They do not have an elaborate army as the other nations as they are seldom targeted as they are very peaceful and will negotiate terms. They do not get along well with the demons, however, as that is a race that is the polar opposite of everything the Angels (who lead the land) are. Their main focus is to export clothing, goods (art, food, etc), and they often need to import weapons and armoury in case of battle.


Erowyth
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It homes a variety of species banned from their own nations for any reason. Those who live here are the least racist and most forgiving of all, since they have lost all and found a place to call home. They are fiercly protective of their lands as a result as if they lose their land, they lose everything worth fighting for in their new lives. Their beautiful capital is the Theriniel kingdom which sits upon a river descending into a waterfall. It is led by a Presidential like figure called a "Guide" who is elected by the people and serves for a minimum of 10 years unless a new candidate is selected. Their current Guide is a witch named Violet Chance ScarboroughThey can only be removed if they have done something wrong that jeapordizes the people in a serious way. They are aided by a council that consists of different people every time, much like a jury more than a senate or congress. Because it is a land of misfits, other than the Guide and the Council, there are no specific ranks. As such, should they venture in other lands, they often forget ranks and can land themselves in hot water. Many dislike leaving their borders as they no they may be chased after and hunted down for mere game, especially by the demons and other races of Noeven. It is common to find different classes mingling amongst one another, and marriages between different species is common and allowed. Erowyth is also a land that boasts many festivals and festivities, often being called the β€œParty Lands”. The main exports are the many potions and medical herbs they make in their city. They also sell armour and other weapons that they make. Their main food export are the lavish fruits grown in the volcanic soil near the far south of the country; the volcano is a slow-flowing one, like Mauna Kea in Hawaii. The clothing is similar to that of the Middle East or African garbs. Their buildings and life-style is similar to European culture, showing the mix of the nations. There are even elaborate gardens that are just like that of Noeven.
PostPosted: Sun Jun 12, 2016 10:59 pm


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These are lands that are not used very often in the story. The only land where a character can hail from is the Baelian Islands. If you wish to have as character from here, you must first get permission from myself. I leave these here, however, so people know about them.



Baelian Islands
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These Islands sit off the western coast of mainland Istrea, far from the other nations. It is an island nation of it's own, not owned by the others. It's only ties to the others is with Erowyth, Land of Rogues. Many who reside here have for generations and few seldom leave their island sanctuary. Not much is known about this nation because they are so secluded from the remainder of Istrea. They do not have many imports nor exports as they are self-sufficient. The volcanic soil of their nation, like that of Noeven, means they have lush and fertile soil perfect for agriculture. Their clothing and architecture of their cities is similar to that of the many island nations of the Bahamas (Jamaica, Cuba, etc). Vibrant colors are a common occurance here. They are also lead by a tribal leader who is known as Keneil Sanaa. The capital "kingdom" of this nation, and its largest city, is Rhoessa. There are no formal cities, merely towns that resemble tribes or older Bahama architecture such as their huts. The islands consist of many huts that are often built over the water; these are fishing communities that provide the main food in the Baelian diet. Rhoessa is located on the largest of the three islands. These islands, from biggest to smallest, are: Kahurangi, Huhana, and Ngaire.


The Wild Lands
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With Fashrade (the largest kingdom in terms of sheer landmass) to the west, Goleta Erelandra, and Erowyth to the North, and Noeven to the East, the Southern lands is the Wild Lands. A vast land of untamed countryside filled with mountains, forests, raging rivers, unexplored caves and caverns, and a variety of hidden wildlife. Protected by the Woodland Spirits, few travel to these lands as the roads are treacherous and unexplored. It is a land prone to storms that can rip the trees from the ground, wildfires that incinerate the flora to a crisp, and creatures that hide amongst the shadows that even the demons would fear. The Wild Lands were left untouched by the other races as they are sacred to the Woodland Spirits, an ancient race who helped the other races become the powerful entities they are today. It is the most holy of land and no one who has stepped foot onto the lands has ever ventured from it again. Legend states that only one traveller passed through and managed to make it back to his homeland, bringing with him the only known details of the lands to the South.

VSG12
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VSG12
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PostPosted: Wed Oct 11, 2017 5:53 am


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