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Posted: Thu May 19, 2016 7:12 pm

WELCOME TO THE TOURNAMENT!
The tournament is taking place in the Castle in Negaspace, in a large room that has been designated towards the event. It is very spacious and there is a ring where the participants will fight, as well as seats around it for viewers. You are greeted by General Aurostibite and General Xenotime, both of whom are standing off to the sides to monitor.
The rules are simple: fight your opponent using whatever methods you have available to you - physical strength or magic - and whoever is left standing at the end is the winner! Aurostibite adds, in a tone of voice that doesn't quite indicate whether he's joking or not, to please try not to kill anyone.
OOC RULES:
- You have 72 hours to complete the battle! If you are unable to do so, or something happens that prevents things or slows you down, you can just roll the dice without adding in RP to determine the outcome. However, please do your best to RP out the battle, this option is only for those situations where it becomes necessary to do so.
- Dice rolling is mandatory! I know it can be frustrating but this keeps everything fair and even.
- Anyone is free to pop into a battle RP, they are open to spectators, whether you are participating in the tournament or not! Any Negaverse agent or Corrupt or Corrupt Cat is free to view the battles, regardless of whether or not they were in signups.
- If you have any questions, please contact either Beejoux or kuropeco privately through AIM or PM!
THE MECHANICS
Each person roll 1d20 in their first post! The person with the higher number is the first to attack!
Lieutenant / Basics - 20 HP / 1d8-2 attack (a 0 is a miss) Captain / Super - 30 HP / 1d10-2 attack (a 0 is a miss) General / Eternal - 40 HP / 1d12-2 attack (a 0 is a miss)
( how it works: roll the dice - if you get a 4, subtract 2 = your attack is 2! and so on and so forth. If you get a 6, subtract 2 = your attack is 4! )
Roll dice -> RP out attack -> wait for opponent to attack back -> roll dice again until someone's HP is depleted first!
The person with HP remaining after someone gets to 0 is the winner!
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kuropeco rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Thu May 19, 2016 7:15 pm
The tournament had started off well, Aurostibite thought, as he surveyed the room. People were beginning to fight, and he himself had been placed into a bracket with an Eternal that he did not recognize. As there were few of the higher level participants, he and Xenotime had thought it best to encourage through example; or at least, attempt to.
He did not summon Behellagh, or his weapons. Instead, Aurostibite simply untied his cape and draped it carefully over the side of a chair, laying his hat with it before stepping into the ring provided.
A nod was given to the girl as Aurostibite twisted his hair away from his face, feet shifting into position.
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Daekie rolled 1 20-sided dice:
6
Total: 6 (1-20)
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Posted: Thu May 19, 2016 7:30 pm
Chrysocolla was, really, quite surprised at the sheer lack of other third-level participants -- it made her stick out like a sore thumb. Not that she was the only Senshi there, of course, but the only other Eternal was a young woman in a tight dress with even more tightly curled hair; and the only participating generals were...Xenotime, who was facing off against the other Eternal, and Aurostibite who was right in front of her. He felt vaguely familiar, but she'd gotten used to that feeling by now; it was just the remnants of memories from before her corruption that hadn't dissolved yet, and any further attempt to reach for them would make them fade away like they'd never been. She offered Aurostibite a nod and stepped into a better position, jaw firm, ready to try her best even though she was undoubtedly greatly outmatched in sheer flesh damage potential.
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Posted: Fri May 20, 2016 7:25 am
Lieutenant Reinerite (spectating)
It seemed that she had managed to arrive in just enough time to catch the start of the fight.
Or if not then certainly the fight was still in the beginning stages.
Reinerite slipped into an open seat, making sure to be as quiet as possible as she did so, because she didn't want to disturb either of the two in the ring.
She admitted privately to being curious as to how her General fought, because it wasn't something that she had yet seen.
Of course she had seen him in action when he had helped to dig a way past the rocks that had fallen during the crystal retrieval mission - although the situation was somewhat different..
Okay make that very different...
And besides it didn't look like Aurostibite was planning to use the blades that she had seen back at the cave.
Her gaze drifted to his opponent for the match - a green-haired corrupt - although unlike the ones that she had come across to date, this one sported black bat wings at her waist.
She felt stronger too and whilst Reinerite still wasn't completely up on auras - she had learned, had picked up on at least that much.
Settling down, she made herself comforable as her grey eyes looked forward towards the ring in order to see how the match would unfold.
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Posted: Fri May 20, 2016 9:00 am
Lt. Sylvite (Spectating)
Sylvite was finding all these fights to be pretty fun. Well, the watching part of them, at least. The actual being in the ring part was really stressful. There was one fight in particular she didn't want to miss, though.
As soon as she'd heard that Chrysocolla was competing, she wanted to be there to cheer her on. Of course, like everything else in the Negaverse's official business, this event had a focused, quiet atmosphere which made her feel like loud cheering wouldn't be appreciated. That was super disappointing. Sylvite was a cheerleader, cheering was what she did... and once she actually saw the opposition, a full General who looked strong and kinda intimidating, it definitely seemed like Chryso could use the extra support.
Still, Sylvite did all the supporting things that seemed appropriate, like standing as close as she could to the ring and flashing the senshi a quick wave and smile before the fight proper started.
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kuropeco rolled 1 12-sided dice:
12
Total: 12 (1-12)
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Posted: Fri May 20, 2016 3:43 pm
He liked the fact that she showed no hesitation in accepting a fight with him. Aurostibite was not as violently opposed to the Corrupted senshi as others in the Negaverse might have been, and he thought, instead, that they had a great deal of potential - like Hydra, who he was sure could become great one day.
Out of the corner of his eye, he saw Reinerite and another Lieutenant, but Aurostibite turned his attention fully to Chrysocholla, his lips pressed together as he bent.
The two bladed tonfa appeared, one in each hand, and with a push of his feet, he lunged forward, swinging one arm, the flat side of it directed towards the senshi. He could have fought without his weapons, but this was meant as a training exercise more than anything else; the senshi had magic, and the Negaverse had their weapons, and the sooner they learned to battle against both, the better.
---------------------------------------------
Aurostibite HP: 40 DMG: 12 - 2 = 10
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Daekie rolled 1 12-sided dice:
6
Total: 6 (1-12)
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Posted: Fri May 20, 2016 3:55 pm
She was steady, yes, but not steady enough to take a blow from the much larger General -- the weapon, even hitting with the flat as it was, sent Chrysocolla skidding backwards and frantically grabbing for balance onto things that weren't there. She was going to definitely have bruises, later, staining her skin plum down to the muscles - Well. That gave her a vague idea, at least. She held her hands to her cracked sternum, whispered "Warhol Mood Reversal," and pushed herself up off the floor - circling around, quickly, to shove it into his side with a quick punch. It wouldn't do much, but if she'd wanted much, she would have used a different attack...here, she just wanted a few seconds of offbalancing. And a few seconds for her to recover her own balance, too. --- Chrysocolla HP: 40 - 10 = 30 Damage: 6 - 2 = 4 Quote: Sailor Scout Attack: Warhol Mood Reversal! Action: Sailor Chrysocolla crosses her hands over her chest, and creates an approximately tennis-ball-sized ball of colorful energy that falls into her hands. She then throws the ball at the enemy. Effect: If this attack connects, it temporarily reverses the enemy's primary emotion for twenty seconds; i.e., bravery to cowardice. If someone realizes their emotions have been altered, they can shake the magic off. Limitations: This attack can be used twice per battle, but Sailor Chrysocolla requires a few seconds of concentration to summon the orb. If it fails to hit an entity, it will dissolve into an iridescent glitter upon contact with anything.
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kuropeco rolled 1 12-sided dice:
2
Total: 2 (1-12)
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Posted: Fri May 20, 2016 5:17 pm
He felt the impact of his weapon against her, and shifted back, taking some of the weight off while getting his feet back on track, attempting to regain his balance more properly. Aurostibite did not prefer to use the bladed sides of his weapon if he could help it; this was, after all, a training exercise, not an all out violent brawl - but it was still a competition and he did not want anyone to get needlessly hurt.
The magic sizzled through the air, and within seconds, it had impacted, along with Chrysocholla's punch, winding him. Aurostibite shook his head, brows furrowing in confusion, and a strange, unpleasant sensation of uncertainty had overtaken him, sweeping abruptly across his mind.
Why was he doing this? He wasn't good enough for this, he wasn't anything more than a dog of the Negaverse, he couldn't possibly fight -
Aurostibite swung an arm half blindly, his teeth gritted together, giving his head another little shake, but his expression was distraught, bemused.
---------------------------------------------
Aurostibite HP: 36 DMG: 0daekie LOOK AT THAT MAJESTIC DICE ROLL
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Daekie rolled 1 20-sided dice:
6
Total: 6 (1-20)
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Posted: Fri May 20, 2016 5:34 pm
[rolling]
--- Chrysocolla HP: 30 Damage:
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Daekie rolled 1 12-sided dice:
6
Total: 6 (1-12)
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Posted: Fri May 20, 2016 5:36 pm
When she saw his expression change out of the corner of her eye, Chrysocolla knew her magic had worked the way she'd wanted, the way it would really always work if she had any actual say in it - but even though she knew Aurostibite had organized this, she couldn't shake the creeping fear that he was going to break free of the magic and be so mad -- and she didn't want to get hit with those blades again. She was going to, but it was nice to think. Before moving out of his way again, Chrysocolla tightened her fist and swung for the General's face, trying to move out of range after she did. --- Chrysocolla HP: 30 Damage:6 - 2 = 4
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kuropeco rolled 1 12-sided dice:
10
Total: 10 (1-12)
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Posted: Fri May 20, 2016 7:09 pm
He did not like this feeling; Aurostibite stumbled a little, teeth gritted together. Chrysocholla's fist swung towards him before he could dodge, impacting against his jaw and sending his head snapping back painfully. He let out a hiss of pain, of despair -
- and remembered why he was here in the first place. He and Xenotime had organized this tournament because they were strong enough to do so, not because he was pathetic - at least, he certainly hoped not. They had worked together on it, he had grown in ranks, he was capable.
It was like coming out of a fog, his eyes shifting to the senshi again, and Aurostibite lunged, his arm swinging towards her.
---------------------------------------------
Aurostibite HP: 32 DMG: 10 - 2 = 8
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Daekie rolled 1 12-sided dice:
6
Total: 6 (1-12)
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Posted: Fri May 20, 2016 7:17 pm
She saw his arm coming, but with the bruise, Chrysocolla didn't dodge in time: this time she was still braced, at the very least, so she didn't topple - and it still hurt, but she reached up, wrenching his arm the best she could. She was definitely going to have some bruises to explain at school, if she didn't cover these up with a cardigan or something. --- Chrysocolla's HP: 30 - 8 = 22 Damage: 6 - 2 = 4 kuropeco ...at least she's consistent?
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kuropeco rolled 1 12-sided dice:
1
Total: 1 (1-12)
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Posted: Fri May 20, 2016 8:01 pm
He let out another hiss of pain, the angle of his arm causing his entire body to shift to accommodate Chrysocholla's grip. Aurostibite wrenched his throbbing arm free, pivoted, and tried to swing the flat side of one weapon against the senshi's side in retaliation.
Any further and she probably would have broken his arm; his mind still felt a little confusingly disoriented from the earlier magic, a veritable whiplash of emotions.
---------------------------------------------
Aurostibite HP: 28 DMG: 0daekie SHE'S DOING GREAT OK meanwhile in Auro land
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Daekie rolled 1 12-sided dice:
5
Total: 5 (1-12)
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Posted: Sat May 21, 2016 5:44 am
She let out a hiss of relief when the General twisted away -- she'd...wrenched his arm further than she'd thought. What kind of idiot was she? Almost breaking the arm of one of the people running the tournament? But when Aurostibite swung his weapon at her again, Chrysocolla bent away, pushing his weapon back at him and offering a kick to the thigh. She needed to work on her strength, she was quickly realizing. --- Chrysocolla HP: 22 Damage: 5 - 2 = 3kuropeco a......auro................
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kuropeco rolled 1 12-sided dice:
7
Total: 7 (1-12)
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Posted: Sat May 21, 2016 7:59 am
There was an intensity on Aurostibite's face that indicated he was taking this fight seriously - but there was also a glint of satisfaction that Chrysocholla was too. She wasn't holding back, and she was putting everything into her attacks, which he found immensely pleasing.
The kick to his thigh sent him staggering, Aurostibite grunting, and he swung an arm at the senshi's knees, trying to knock her off balance.
---------------------------------------------
Aurostibite HP: 25 DMG: 5
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