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Sabra Knight rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Mon Apr 18, 2016 6:11 pm
 Kian Basic Runes Stats HP || 31 (+6)(+1) = Total Hp: 38/38 Attack || 13 (+2)(+0) = (+2) Defense || 23 (+4)(+1) = (+5) Magic || 31 (+6)(+4) = (+10) Speed || 20 (+3)(+2) = (+5)
xDelayed Elemental Blast: This attack is considered a half action, but doesn't deal damage until 2 rounds AFTER it has been cast. This attack uses one spell slot. Delayed Elemental Blast is treated like having an extra attack. Roll an additional 2d20 to determine if you hit and your damage. This can only be used 3 times in a single battle and can only target one person at a time. This attack is not effected by powering up.
Spells: Lightening lvl 1, Ice lvl 1, Water lvl 1, Fire lvl 1
To go first: Rolled 16 + 5 = 21
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Posted: Mon Apr 18, 2016 6:51 pm
Dexurn Simple Shield Stats HP || 26 (+5)(+1) = Total Hp: 32/32 Attack || 20 (+3)(+2) = (+5) Defense || 20 (+3)(+5) = (+8 ) Magic || 11 (+2)(+0) = (+2) Speed || 14 (+2)(+0) = (+2) Heavy Hitter: A guard regardless of weapon being used does an unusual amount of damage when they put their mind to it. Dealing an additional +3 to damage only. Heavy hitter can only be used once every 3 turns.
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Cornetified generated a random number between
1 and 14 ...
11!
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Posted: Mon Apr 18, 2016 6:51 pm
Aaaaaand didn't do the number thing. Not like I have a hope anyway XD
11+2=13
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Sabra Knight rolled 3 20-sided dice:
2, 4, 15
Total: 21 (3-60)
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Posted: Mon Apr 18, 2016 7:24 pm
Lightning: A spell that casts lighting at your opponent. Small chance of paralyzing your opponent. || Roll 3d20: roll 1 is hit, roll 2 is dmg, roll 3 is chance of paralyzing. || A paralyzed opponent will be unable to move for 1 turn, but can still power up. || Stage 2 characters must roll 18-20. || Stage 3 characters must roll 17-20. || Stage 4 characters must roll 15-20.2 + 10 = 12; MISS
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Cornetified rolled 2 20-sided dice:
12, 17
Total: 29 (2-40)
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Posted: Mon Apr 18, 2016 7:37 pm
HP: 32/32 Heavy Hitter: A guard regardless of weapon being used does an unusual amount of damage when they put their mind to it. Dealing an additional +3 to damage only. Heavy hitter can only be used once every 3 turns. Full Attack: Needed to land a hit: 15 12 + 5 = 17 = Successful hit Damage: 17 + 5 = 22 = 11 + 3 (heavy hitter) = 14 Total damage
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Sabra Knight rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Mon Apr 18, 2016 8:00 pm
Dodging~
14 + 5 = 19 so no damage is taken
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Sabra Knight rolled 2 20-sided dice:
16, 3
Total: 19 (2-40)
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Posted: Mon Apr 18, 2016 8:03 pm
xDelayed Elemental Blast: This attack is considered a half action, but doesn't deal damage until 2 rounds AFTER it has been cast. This attack uses one spell slot. Delayed Elemental Blast is treated like having an extra attack. Roll an additional 2d20 to determine if you hit and your damage. This can only be used 3 times in a single battle and can only target one person at a time. This attack is not effected by powering up. 16 + 10 = 26, hit! (10 + 3)/2= 6.5 Damage
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Cornetified rolled 2 20-sided dice:
16, 18
Total: 34 (2-40)
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Posted: Mon Apr 18, 2016 8:08 pm
HP: 32/32 Full Attack: Needed to land a hit: 15 16 + 5 = 21 = Successful hit Damage: 18 + 5 = 23/2 = 11.5 Total Damage
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Sabra Knight rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Mon Apr 18, 2016 8:49 pm
dodging~
11+5 = 16, half damage (so 5.75)
HP: 32.25/38
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Sabra Knight rolled 2 20-sided dice:
6, 16
Total: 22 (2-40)
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Posted: Mon Apr 18, 2016 8:51 pm
Counter: Flare Needed to hit: 18 Rolled: 6 6+10 = 16, MISS
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Cornetified rolled 2 20-sided dice:
16, 4
Total: 20 (2-40)
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Posted: Mon Apr 18, 2016 9:00 pm
HP: 32-6.5(delayed attack)=25.5/32 Heavy Hitter: A guard regardless of weapon being used does an unusual amount of damage when they put their mind to it. Dealing an additional +3 to damage only. Heavy hitter can only be used once every 3 turns. Full Attack: Needed to land a hit: 15 16 + 5 = 21 = Successful hit Damage: 4 + 5 = 9/2 = 4.5+3(HH) = 7.5 Total Damage
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Sabra Knight rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Mon Apr 18, 2016 9:06 pm
Dodge~
14 + 5 = 19, no damage
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Sabra Knight rolled 2 20-sided dice:
18, 9
Total: 27 (2-40)
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Posted: Mon Apr 18, 2016 9:07 pm
Elemental Blast: This attack is considered a half action, but doesn't deal damage until 2 rounds AFTER it has been cast. This attack uses one spell slot. Delayed Elemental Blast is treated like having an extra attack. Roll an additional 2d20 to determine if you hit and your damage. This can only be used 3 times in a single battle and can only target one person at a time. This attack is not effected by powering up. Needed to hit: 18 18 + 10 = 28 = HIT! Dmg: (9 + 10)/2 = 9.5
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Cornetified rolled 2 20-sided dice:
1, 4
Total: 5 (2-40)
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Posted: Tue Apr 19, 2016 1:03 pm
HP: 25.5/32 Full Attack: Needed to land a hit: 15 1 + 5 = 6 = Miss Damage: + 5 = /2 = Total Damage Sabra Knight Figures that he's actually getting decent hits in against a master dodger XD
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Sabra Knight rolled 3 20-sided dice:
3, 15, 6
Total: 24 (3-60)
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Posted: Tue Apr 19, 2016 1:06 pm
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