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[NRP] Briella vs Nuri

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a pet dino generated a random number between 1 and 36 ... 17!

a pet dino

Brainy Bookworm

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PostPosted: Sat Apr 16, 2016 3:59 pm
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Briella
Sacred Blades Stats
HP || 50 (+10)(+2) = Total Hp: 62/62
Attack || 46 (+9)(+5)(+2) = (+16)
Defense || 36 (+7)(+1) = (+8 )
Magic || 30 (+5)(+7) = (+12)
Speed || 36 (+7)(+3)(+1) = (+11)(+1 due to Amadi) = (+12)


ABILITIES:
Dancing Petals: A slightly powerful attack that draws on the movement of falling petals. Roll for attack as normal. Dmg is boosted +3 for that turn, and speed gains +2 for three turns. Can be used once every 3 turns.
Aggressive Roots: The life of Aisha flows through the player. Roll for attack as normal; boosts attack dmg by x1.5. The player gains 4HP in HP restored. Can only be used once every 5 turns.
Body and Soul: An attack that utilizes physical strength and magical intellect. Roll for attack, adding both the attack and magic bonus to the hit and dmg roll. Total dmg is boosted x1.5, but uses 3 spell slots. Attack also acquires chance to inflict status ailments depending on spell used to infuse attack with double potency (doubles the status effect but not the accuracy). Can only be used once every 5 turns.

SPELLS:
Life lvl1
Health lvl1
Life lvl2
Health lvl2
Earth lvl2

FAMILIAR
User Image

Spit || Lowers opponent's hit roll total by 3 (0/2)
Haste || +1 to speed stat bonus


17 + 12 = 29
Elyessi
 
Elyessi generated a random number between 1 and 50 ... 37!
PostPosted: Sun Apr 17, 2016 7:38 pm
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Nuri
Master Whip Stats
HP || 45(+8 )(+3) = Total Hp: 56/56
Attack || 45 (+8 )(+7)(+1) = (+16)
Defense || 40 (+7)(+1) = (+8 )
Magic || 14 (+2)(+0) = (+2)
Speed || 50 (+10)(+7) = (+17)


ABILITIES
Moracker Tail: Feigning an attack, the whip lets out a large crack in close proximity to the opponent. Gives user confidence, allowing them to power up (+3 to rolls) for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. Can only be used once every three turns. This attack is a half turn action

Radaku Fangs: Lashing out with expertise, the player grabs onto the opponent with their whip and yanks their footing out from under them. This attack has normal strength, but causes the opponent to trip. This attack can be dodged as normal. If successful, the opponent also bleeds for two turns (-2 HP per turn). If half dodged, the opponent doesn't trip, but still incurs bleeding. Can only be used once every 5 turns.

Twin Tongued: As a master of their trade, the player can now call on two familiars in battle, a primary and a secondary. The primary can use their skill set 5 times per battle, while their secondary can only use their skills as normal. The primary also has the option of trading in their 3 extra skill uses to deal double the normal damage of the player's attack once. The player (as with everyone) cannot switch out familiars after the battle has started.

FAMILIARS


User Image


PRIMARY
Active: Claw (Adds +3 to physical attack dmg)
Passive: Vigor (+1 to attack bonus )


User Image


SECONDARY
Active: Intimidate (Lowers opponent's attack dmg by 3)
Passive: Slow (-1 to opponent's speed bonus)


a pet dino
 

Elyessi
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Elyessi rolled 2 20-sided dice: 19, 1 Total: 20 (2-40)

Elyessi
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PostPosted: Thu Apr 28, 2016 8:54 am
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Nuri
Master Whip Stats
HP || 45(+8 )(+3) = Total Hp: 56/56
Attack || 45 (+8 )(+7)(+1) = (+16)
Defense || 40 (+7)(+1) = (+8 )
Magic || 14 (+2)(+0) = (+2)
Speed || 50 (+10)(+7) = (+17)


ABILITIES
Moracker Tail: 3/3

Radaku Fangs: 5/5

Twin Tongued: Traded

FAMILIARS


PRIMARY
Active: Claw (Adds +3 to physical attack dmg)
Passive: Vigor (+1 to attack bonus )


SECONDARY
Active: Intimidate (Lowers opponent's attack dmg by 3)
Passive: Slow (-1 to opponent's speed bonus)


Nuri is going to attempt to attack, and will trade in 3 of his main familiar's actions to double the damage (if successful!)

Needs 18 or more to hit! Hits!

16 + 1 = 17 Damage (no division because of familiar ability)

17 Coming Your way!


a pet dino
 
a pet dino rolled 3 20-sided dice: 5, 6, 8 Total: 19 (3-60)
PostPosted: Sun May 01, 2016 2:19 pm
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Briella
Sacred Blades Stats
HP || 50 (+10)(+2) = Total Hp: 62/62
Attack || 46 (+9)(+5)(+2) = (+16)
Defense || 36 (+7)(+1) = (+8 )
Magic || 30 (+5)(+7) = (+12)
Speed || 36 (+7)(+3)(+1) = (+11)(+1 due to Amadi) = (+12)


Hp: 45/62

ABILITIES:
Dancing Petals
Aggressive Roots
Body and Soul

SPELLS:
Life lvl1 (1/1)
Health lvl1 (5/5)
Life lvl2 (2/2)
Health lvl2 (7/7)
Earth lvl2 (4/7)

FAMILIAR
Spit || Lowers opponent's hit roll total by 3 (2/2)
Haste || +1 to speed stat bonus

Using Body and Soul, Earth lvl2 for the spell.

Must get a 18+ to hit, sucess
(6+ 16 + 12) = 34 / 2 = 17x1.5 = 25.5 dmg
Earth status change doesn't hit

Elyessi
 

a pet dino

Brainy Bookworm

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Elyessi rolled 1 20-sided dice: 7 Total: 7 (1-20)

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PostPosted: Thu Jun 02, 2016 8:43 am
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Nuri
Master Whip Stats
HP || 45(+8 )(+3) = Total Hp: 56/56
Attack || 45 (+8 )(+7)(+1) = (+16)
Defense || 40 (+7)(+1) = (+8 )
Magic || 14 (+2)(+0) = (+2)
Speed || 50 (+10)(+7) = (+17)


ABILITIES
Moracker Tail: 3/3

Radaku Fangs: 5/5

Twin Tongued: Traded

FAMILIARS


PRIMARY
Active: Claw (Adds +3 to physical attack dmg)
Passive: Vigor (+1 to attack bonus )


SECONDARY
Active: Intimidate (Lowers opponent's attack dmg by 3)
Passive: Slow (-1 to opponent's speed bonus)


Nuri is going to attempt to dodge (using the new system)...

7 + 8 = 15 = HALF DAMAGE (12.75)

Health is now 43.25

Nuri will counter next post...  
Elyessi rolled 2 20-sided dice: 4, 18 Total: 22 (2-40)
PostPosted: Thu Jun 02, 2016 8:47 am
User Image

Nuri
Master Whip Stats
HP || 45(+8 )(+3) = Total Hp: 43.25/56
Attack || 45 (+8 )(+7)(+1) = (+16)
Defense || 40 (+7)(+1) = (+8 )
Magic || 14 (+2)(+0) = (+2)
Speed || 50 (+10)(+7) = (+17)


ABILITIES
Moracker Tail: 3/3

Radaku Fangs: 5/5

Twin Tongued: Traded

FAMILIARS


PRIMARY
Active: Claw (Adds +3 to physical attack dmg)
Passive: Vigor (+1 to attack bonus )


SECONDARY
Active: Intimidate (Lowers opponent's attack dmg by 3)
Passive: Slow (-1 to opponent's speed bonus)


Nuri is going to attempt to counter!

Needs 18 or more to hit! HITS!

16 + 18 = 34 / 4 = 8.5 Counter Attack Damage!

a pet dino
Dear lord Briella can you not?
 

Elyessi
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a pet dino rolled 2 20-sided dice: 17, 16 Total: 33 (2-40)

a pet dino

Brainy Bookworm

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PostPosted: Thu Jun 02, 2016 6:09 pm
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Briella
Sacred Blades Stats
HP || 50 (+10)(+2) = Total Hp: 62/62
Attack || 46 (+9)(+5)(+2) = (+16)
Defense || 36 (+7)(+1) = (+8 )
Magic || 30 (+5)(+7) = (+12)
Speed || 36 (+7)(+3)(+1) = (+11)(+1 due to Amadi) = (+12)


Hp: 36.5/62

ABILITIES:
Dancing Petals
Aggressive Roots
Body and Soul

SPELLS:
Life lvl1 (1/1)
Health lvl1 (5/5)
Life lvl2 (2/2)
Health lvl2 (7/7)
Earth lvl2 (4/7)

FAMILIAR
Spit || Lowers opponent's hit roll total by 3 (2/2)
Haste || +1 to speed stat bonus

Dancing Petals

Must get a 18+ to hit
17 + 16 = 33
(16 + 16) = 32 / 2 = 16 + 3 = 19 dmg

Elyessi
Go big or go home xD
 
Elyessi rolled 1 20-sided dice: 13 Total: 13 (1-20)
PostPosted: Fri Jun 24, 2016 6:53 am
User Image

Nuri
Master Whip Stats
HP || 45(+8 )(+3) = Total Hp: 43.25/56
Attack || 45 (+8 )(+7)(+1) = (+16)
Defense || 40 (+7)(+1) = (+8 )
Magic || 14 (+2)(+0) = (+2)
Speed || 50 (+10)(+7) = (+17)


ABILITIES
Moracker Tail: 0/3

Radaku Fangs: 5/5

Twin Tongued: Traded

FAMILIARS


PRIMARY
Active: Claw (Adds +3 to physical attack dmg)
Passive: Vigor (+1 to attack bonus )


SECONDARY
Active: Intimidate (Lowers opponent's attack dmg by 3)
Passive: Slow (-1 to opponent's speed bonus)


Nuri attempts to dodge using the new system.

13 + 8 = 21 = No Damage

Nuri will use Moracker Tail

|| Gives the user confidence, allowing them to power up (+3 to rolls) for one turn and can cause the opponent to flinch.
xxOpponent must roll 1d20.
xxIf roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn.
xxIf roll is above 15 the opponent can use their full turn as normal.
|| Can be used once every 3 turns.
|| Considered a half turn action.

a pet dino
 

Elyessi
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