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Posted: Mon Apr 11, 2016 3:21 pm
1. Name of card: Soul strike Type of card: Trap Stars: n/a Attribute: n/a Archetype: n/a Effects: LP must be less than 4k to activate, and when you do, halve your LP again to have one monster gain the difference in ATK. Atk: N/A Def: N/A copies: 1
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Posted: Mon Apr 11, 2016 3:24 pm
2.Name of card: Light spiral Type of card: continuous trap Stars:n/a Attribute: n/a Archetype: n/a Effects: When a lightsworn affect sends a monster to the graveyard, the top card of the opponent is removed from play. Atk: n/a Def:n/a copies: 1
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Posted: Mon Apr 11, 2016 3:27 pm
3. Name of card: Invasion of flames Type of card: effect monster Stars: 3 Attribute: fire Archetype: pyro Effects: when normal summoned, no traps can activate. Atk: 1300 Def: 1200 copies: 1
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Posted: Mon Apr 11, 2016 3:30 pm
4. Name of card: Realm of light Type of card: field spell Stars: n/a Attribute: n/a Archetype: lightsworn Effects: each time a card from your deck is sent to the graveyard, place a counter on this card. For every counter, all lightsworns gain 100 atk. Atk: n/a Def:n/a copies: 1
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Posted: Mon Apr 11, 2016 3:35 pm
5. Name of card: Chain resonator Type of card: tuner effect monster Stars: 1 Attribute: light Archetype: fiend Effects: A synchro must be on the field for this to activate and when it does, you may summon another resonator save for another chain resonator to the field. This monster can be used as a tuner for a synchro summon. Atk: 100 Def: 100 copies: 1
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Posted: Mon Apr 11, 2016 3:44 pm
6. Name of card: Igknight Gallant Type of card: Pendulum monster Stars: 6 Scale: 2 Attribute: Fire Archetype: warrior Effects: If you have another igknight in your pendulum scale, destroy both igknights to special summon 1 fire attribute warrior archetype monster to the field. Atk: 2100 Def: 200 copies: 2
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Posted: Mon Apr 11, 2016 3:47 pm
7. Name of card: Magiscepter Tempest Type of card: counter trap Stars: n/a Attribute: n/a Archetype: n/a Effects: When a monster is special summoned or a monster's effect is going to be activated, use this card to negate the activation and destroy it. Atk: n/a Def: n/a copies: 1
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Posted: Mon Apr 11, 2016 3:51 pm
8. Name of card: Raidraptor Singing Lanius Type of card: effect monster Stars: 4 Attribute: dark Archetype: winged beast Effects: If you control an exceeds monster, you may special summon this card once per turn. Atk: 100 Def: 100 copies: 1
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Posted: Mon Apr 11, 2016 3:56 pm
9. Name of card: Chaos number 80 requiem in beserk Type of card: exceeds chaos number Stars: 5 Attribute: dark Archetype: fiend How to summon: Use 3 level 5 monsters as overlay units Effects: If you control 1 exceeds monster, you may equip this card to it for it to gain 2000 atk points. This monster card will deflect one attack that it is equipped to. Meaning it acts like a bubble blaster. Atk: 0 Def: 2000 copies: 1
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Posted: Mon Apr 11, 2016 3:59 pm
10: Name of card: Number 22 Zombiestein Type of card: Number exceeds Stars: 8 Attribute: dark Archetype: Zombie How to summon: use 2 level 8 monsters as overlay units (ouch, steep price to summon) Effects: Once per turn, you can use an overlay unit to negate an effect that an opponent's card has, at the additional cost of placing Zombiestein into defense position from attack. Atk: 4500 Def: 1000 copies: 1
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Posted: Mon Apr 11, 2016 4:04 pm
11. Name of card: Splendid rose Type of card: Synchro Monster Stars: 6 Attribute: wind Archetype: plant How to summon: 1 tuner and 1 or more non-tuner monsters totaling 6 stars. Effects: You may banish a plant type monster from the grave to halve a face up monster's attack that your opponent controls. Additionally, during the attack phase, if this monster defeats a monster in battle, you may banish a second plant type monster from the grave and halve this card's attack to attack a second time with this card. Atk: 2200 Def: 2000 copies: 1
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Posted: Mon Apr 11, 2016 4:07 pm
12. Name of card: Kachi Kochi dragon Type of card: Exceeds monster Stars: 4 Attribute: earth Archetype: dragon How to summon: Use 2 level 4 monsters as overlay units. Effects: During the battle phase, after this card destroys a monster, you may remove one overlay unit in order to attack again. This affect can only be used once per turn. Atk: 2100 Def: 1300 copies: 1
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Posted: Mon Apr 11, 2016 4:11 pm
13. Name of card: Performapal partnaga Type of card: Pendulum monster Stars: 5 Scale: 3 Attribute: Earth Archetype: reptile Effects: Once per turn, you can target one face up monster you control to have it gain 300 atk for every performapal on the field. Additionally, when you have this card on the field, level 5 or below monsters cannot attack. Atk: 500 Def: 2100 copies: 1
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Posted: Mon Apr 11, 2016 4:14 pm
14. Name of card: Performapal Mufflerlion Type of card: Pendulum Stars: 3 scale: 5 Attribute: Fire Archetype: beast Effects: During the battle phase, if a pendulum monster has destroyed a monster in battle, then you may use this card's effect to have that monster gain 200 atk and have it attack for a second time. Damage calculation must have already been accounted for for the initial attack. Atk: 800 Def: 800 copies: 1
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Posted: Mon Apr 11, 2016 4:17 pm
15. Name of card: Igknight Margrave Type of card: Pendulum monster Stars: 5 Scale: 7 Attribute: fire Archetype: warrior Effects: If you have another igknight in your pendulum zone, you may destroy both Igknights in order to special summon a fire warrior from your hand or grave. Atk: 1500 Def: 2500 copies: 1
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