Age: 30 Years Old
Gender: Male
Species: Ivysaur
Moveset: Ivysaur Moveset, some Psychokinetic capacity
Personality: Serrin's stern and occasionally abrasive exterior gives little in the way of hints as to his genuinely friendly and generous personality. He acts quite thoroughly through his official capacity and is never one to forsake it but he's not an unfriendly person, merely a very harsh and dignified one. He's not above saying the simple and honest truths. Some things need to be said and very few people are willing to say them. His willingness to be one of those few is a facet that he embraced in order to best serve his role as a Guild Leader. Sometimes, somebody has to die. A few choice words can avert that.
Bio: Serrin was a member of the original guilds, both as a team member and staff. His name and his "self" come from his grandfather, an Ivysaur who lived (and died) the better part of a century prior to the present day. Fortunately or unfortunately for Serrin, he is both cursed and blessed with a lineage that passes on memories from parent to child in addition to a certain amount of psychic energy. Serrin was, once more, both cursed and blessed in this regard; although his psychic powers were nearly nonexistent, it spared him from the agony and strain that the unnatural energies put on his kin.
His grandfather, who is in many parts indistinguishable from his grandson, was a famous explorer and rescuer before the teams even existed. Along with his wife Melissa, a Toxicroak named Alan and a Scyther named Tolin he became a small legend. Unfortunately, the four of them eventually got pulled into a fight they couldn't win and both Serrin and Alan perished. Melissa was left as little more than a broken shell of her former self. Tolin was left alive with a broken scythe. Melissa never recovered and eventually perished under the strain of her own psychic capabilities.
Years later, the Ivysaur presently known as Serrin found his way to Tolin in the form of an egg sent by a mutual friend named Marianna. He joined the guilds then as a member and eventually chose to sacrifice the current instance of his "self" in favour of embracing the history of his grandfather as he felt it was a necessity at the time. It's hard to say if that choice was the right one but Serrin's intellectually sturdier capacity led to him being a pillar of support for Tolin, who eventually worked his way up to becoming the de facto leader of the entire guild structure. After the end of a quiet and unspoken war some time later, Serrin was officially promoted to the second-in-command of the former Guild of Eclipse, where he worked to keep Solaris Eclipse in line.
Posting Color: Light Sea Green
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Name: Claudius Aeolus
Age: 37
Gender: Male
Species: Aurorus
Moveset: Aurorus Moveset
Personality: It's rare to find a Pokemon as devoted to their job as Claudius. Serious to a fault during work hours, the Aurorus refuses to put up with nonsense when there is research to be done, and, with his considerable height, he can be quite intimidating when he wants to be. When the day is done however, you'll find that he can be an interesting and even entertaining conversation companion, happy to chat with most anyone about anything, and (if you're lucky) maybe even sharing one of the many strange tales from his past explorations. He's tirelessly curious and constantly searches for new information about the civilizations and cultures of Pokemon, which, along with his organization and leadership skills, makes him a perfect candidate for overseeing the Explorers of the Guild. Although often composed and a little intense, Claudius is known for occasional outbursts of child-like excitement when he discovers new findings for his research.
Bio: Claudius was born with a thirst for knowledge and insight that only intensified with age. In his Amaura years he devoted himself to learning, spending every minute of his spare time absorbing knowledge about the world around him. While some of this knowledge came from textbooks and teachers, much of it also came from his his own expeditions out into the world around him. He would spend a good portion of his free time on these so-called "field explorations", a term that greatly amused his parents, and he meticulously cataloged his findings on whatever paper he could find, creating a sizeable collection of notes by the time he reached his teenage years. He's never thrown out any of his journals, even the ones from his youngest years, claiming that there's insight to be found through the eyes of a child.
When he evolved, Claudius left home to pursue his passions full time, striking out on his own to see what he could see of the world. He was not disappointed. Over the course of his travels the Aurorus ran into any number of places and Pokemon, passing through towns and documenting his discoveries as he went. His journals continued to increase in size and number, carried in a careworn satchel he wore about his neck. Although he made many a friend and learned a good deal from his trips to places mapped across the country, his favorite expeditions always took him off the beaten path and into uncharted territory. Sometimes he'd be met with hostility from natives who had gone out of their way to remain unobserved, sometimes with hospitality from those who wanted to learn what he had to tell them about the larger parts of civilization, and sometimes with no Pokemon at all, only ruins that spoke of a different time and place from his own. Every now and then he would find a like-minded Pokemon and travel with them for a while, but for the most part he preferred to travel alone, finding that it allowed him more time to appreciate and document his findings. Every few years Claudius would return to his home for a while, making time for a few weeks of intensive research before he'd set off to the edges of the map once again.
Serrin and Claudius met by coincidence, around the time that the Ivysaur had begun to hatch his plan to create a Guild of his own. Seeing the wisdom in having a seasoned mapmaker at his side, Serrin offered the Aurorus a position in spearheading the endeavor. When he was offered the position, Claudius readily agreed, once promised he'd still have the chance to do fieldwork despite his other obligations: he'd just finished his latest journal at that point, and the Guild Serrin proposed seemed as good a place as any to begin a fresh book.
Appearance: Although he's a textbook Aurorus in appearance, you'll never catch him without his signature burgundy-colored scarf, often worn about his neck like a cravat. When asked about it, he'll tell you that it's been useful to him on many occasions, and, from how worn and disheveled it looks close up, you can't help but believe the stories he gives in explanation.
Posting Color: #6FABC9
~~~~~
Name: Frost Ortez
Age: Adult
Gender: Male
Species: Aranine
Moveset: Bite, Thunder Fang, Fire Fang, Headbutt, Flame Wheel, Reversal, Fire Fang, Take Down, Crunch, Retaliate, Flare Blitz*, Aerial Ace*, Extreme Speed*
Roar, Odor Sleuth, Helping Hand, Agility*, Morning Sun*
Ember, Swift, Flame Burst, Flamethrower, Heat Wave, Magma Storm*
*The reasons that Frost has such a frightening reputation.
Personality: Frost is a quiet and friendly person, and is often seen as a sort of gentle giant. He is endlessly patient, and is known to be an intelligent and empathetic leader. His tendency to timidly submit to his superiors has been replaced with a cautious respect, although it is still rare to see him reprimand those that he instructs. Raised by his late uncle, Diablo, Frost quickly learned to balance a casual demeanour with his attentive personality. At his best, Frost’s presence can set a room at ease, but his unwavering confidence in the guild teams can be useful in maintaining morale.
In spite of this, Frost is actually better known for his advanced skills in battle. His size and appearance help him to strike an intimidating figure, and his absolute trust in allied partners allow him the confidence to pull off many risky techniques. He specializes the manipulation of fire and in direct battle against his opponents. His ability to break enemy defences is legendary in his home region, where he is known by a variety of somewhat embarrassing and mostly complimentary nicknames. The Glacial Meteor, The Frozen King, and Frost the Firebrand are among some of the most common choices. Although he won’t admit it directly, he is secretly delighted by almost all of them. This is usually how his allies coax their way out of a reprimand.
Bio: Frost is the nephew and successor to the infamous Guildmaster Diablo. As a child, Frost admired his uncle more than anyone else. His confidence, his charisma, and his inspiring levels of strength. Having no children of his own, Diablo recognized Frost’s aspirations, and sent the timid and over-cautious Growlithe to work under the guidance of a rescue guild captain. His work in the field strengthened his confidence and his resolve, and he grew rapidly under his captain’s instruction. The guilds were later shaken by a string of related killings, including Frost’s own uncle. Having vowed to succeed Diablo, Frost evolved and rose to become the youngest guildmaster in recorded history. He stood strong through the eventual victory and dissolution of the guilds, but eventually was forced to part from the legacy he’d once upheld. Having now returned to the reviving guild, Frost leads with a proud heart and eyes full of fire.
Appearance: Even for an Arcanine, Frost is physically imposing. He is large for his species, and extremely athletic. His fur is an icy blue, and tipped white to give him a “frosted” appearance that suits his name. Sections of longer, bright white fur only add to his apparent bulk. His eyes are silver-grey and often bright with confidence.


Posting Color: Dodger Blue