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Reply Shinobi Fighting Arena [OPEN]
Amegakure Free-For-ALL

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Kunesume2

Militant Genius

PostPosted: Tue Jan 05, 2016 7:03 pm


Welcome to the Amegakure FFA for all Amegakure Shinobi. In this battle, all shinobi are promoted to Kage level [Jounin], status for this all hands battle. Everyone one within the village is welcome. It is a great way to build your character and to keep yourself entertained while you wait for others to post. Just remember to post your fully updated profile here first before posting in the battle. And ******** the posting order, just try to target just one person at a time or all of them at once.

At the event of someone being bold enough to target everyone at once, everyone would have to reply to that attack first before continuing on with their personal battles or counter offensives. So, without further a due, let the fun commence.  
PostPosted: Tue Jan 05, 2016 8:32 pm


The Original Ranmori


                XXXXXXXXXXXXXXXXXXXUser Image
                XXXXXXXXXX;lXXXXXXXXXXXXXXXXXXXXGeninXXXXXXXXXXXXXXXXChunninXXXXXXXXXXXXXXXXRaiken

                    XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


                Name: Raphael Magnus Raiken
                Nickname: Ranmori
                  ↬ Born of the legendary mixtures of the Raiken Clan and those chosen to hold the Ranton: Dark Lightning Mastery. Raphael gain his notice from combat and speed as if he was lightning coming down from the heavens themselves to cleanse this forgotten world.

                Age: 17
                Gender: Male
                Ethnicity: Mélange
                Height: 5'7"
                Weight: 180 lbs.
                Personality: Eccentric: 1.(a person or their behavior) unconventional and slightly strange

                Sexuality: Pomosexual
                Family: Raiken Clan members

                Theme Song: Crave You
                Nindo: "Raijin reborn, that is my goal."
                Background Info: TEXT TEXT TEXT

                Other Info: Has a tattoo kaji of Lightning on his right bicep.


                    XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇



                Village: Amegakure
                Rank: Jounin
                Class: Samurai
                Bloodline: Ranton
                Clan
                  ↬ Raiken


                Passives:
                Aquatic Lightning: Water techniques deal lightning damage equal to a rank below the technique used. Can passively manipulate ranton techniques.
                ↬ -1 post(s) to learning Raiton and Suiton techniques
                ↬The ability to control electricity/lightning, along with the ability of storing it within the human body to use as offense or defense, depending upon the situation.
                Thunderstruck: Lightning manipulation to the extent of your rank, no further. At a young rank, your lightning might not be the best, but at higher ranks, the lightning manipulation is superb. With both manipulations, at Kage rank, for example, you can make an electromagnetic storm and direct your raiton and magnetism techs more directly.
                Thunder Sonar: Objects that hold lightning that you've made can be tracked by you from anywhere, sensed by you, and that lightning can be given back using the passive "volt siphon" technique for a small restoration of chakra for more raiton techniques.


                Strength:
                ↬ All Raiton techniques are considered Ranton
                ↬ No handseals for Raiton Techniques
                ↬ SWORD MASTERY --
                The Samurai Class easily rivals, perhaps even trumps the taijutsu class in physical combat. They are the true top dogs of close-battle; the Taijutsu class has their hard bodies, their balance of super strength and speed. The weapon class has their crazy speed and versatility. But the Samurai?
                The Samurai's skill with the sword is inhuman. Sword fighting with them is like trying to beat a super computer at math equations. They do not make mistakes. They know the perfect way to respond to every strike by the enemy. This is because their training releases a constant field of chakra around their body to where they literally witness time at a slower pace. Samurai can see the enemy's physical attacks in slow motion, because the range of this ability expands just far enough to where they can predict these close-range attacks. Because of this, they will never falter in physical combat. They simply do not make mistakes. They can parry pretty much everything. Your super bursts of speed mean nothing to them. They cannot be defeated by stats, because they are the most skilled. Samurai are essentially the counter class to other physical classes. Other physical classes are left almost useless versus them. While many try to take their foes by surprise, and while many others simply try to be stronger/faster, against a samurai this does nothing.

                ↬PHYSICAL POWER -- The Samurai are still faster and stronger than your average ninja. Although they don't match some of the other physical classes, they still have enough agility and strength to move easily around the assaults of many other ninja.





                Weakness:
                ↬ Fuuton Techniques damage increased by 1 rank
                ↬LONG-RANGED ENEMIES: Samurai cannot deal well with long-ranged opponents. Although they almost completely neutralize other physical classes, ninjutsu users have their way with them. Samurai just aren't built to deal with that sort of long-ranged onslaught; their specialty is close-ranged superiority. Because their speed is only relatively above average, it's hard for them to close the distance on a target, and as they chase the enemy they can basically just get whittled down and picked on from afar. However, this weakness is easily countered if you have techniques that close distance.






                Chakra Points: 245
                Strength: 8
                Speed: 9 | 150 MPH | 225 FPS

                Missions Complete:
                  S -
                  A -
                  B -
                  C -
                  D -
                  E -


                Opponents Defeated: TEXT TEXT TEXT
                Battle Theme: LINK HERE


                    XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇



                      Quote:
                      SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO


                Jutsu List:
                  ↬ Number learned
                  ↬ Number to be learned

                Ninjutsu
                  Universal
                  g e n i n
                  ↬ Aerial dodge
                  ↬ Shadow Dancing Bushin
                  ↬ Shadow Vision Fist
                  c h u u n i n
                  ↬ Nan no Kaizō (Soft Physique Modification)
                  ↬ Chakra Tsuitou no Jutsu (Chakra Hunting Technique)
                  ↬ Nioi Ue Fuku no Jutsu (Smell Covering Technique)
                  ↬ Tessayose no Jutsu (Iron Chain Calling Technique)
                  ↬ Battle Meditation
                  ↬ Zombie Taijutsu
                  j o u n i n
                  ↬ Tenkuu Hokou no Gyou (The Art of Walking on Air)
                  ↬ Soushuuha (Manipulate Advancing Blades)
                    Raiton

                  a c a d e m y
                    `↬ Yurayura Ranpu no Jutsu (Flickering Light Technique)
                    ↬ Seiteki Suji no Jutsu (Static Strings Technique)

                  g e n i n
                    ↬ Nagare Isou no Jutsu (Current Transfer Skill)
                    ↬Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
                    ↬Raikou Henge no Jutsu (Lightning Transformation Technique)
                    ↬Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force)
                    ↬Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)

                  c h u u n i n
                    ↬ All

                  j o u n i n
                    ↬ All


                    Suiton

                  All up to Jounin

                    Taijutsu

                  •Konoha Kage Buyou (Leaf Shadow Dance) Genin
                  •Konoha Reppuu (Leaf Violent Wind) Genin
                  •Konoha Senpuu (Leaf Whirlwind) Genin
                  •Hayabusa Otoshi (Peregrine Falcon Drop) Genin
                  •Dynamic: Action (Dainamikku: Akushon) Chunnin
                  •Dynamic: Entry (Dainamikku: Entorii) Chunnin
                  •Konoha Dai Senpuu (Leaf Great Whirlwind) Chunnin
                  •Konoha Shoufuu (Leaf Rising Wind) Chunnin
                  •Celestial Gates: 1-5
                  xxxxxxxxxxx •The Gate of Opening 開門 (Initial Gate) +1/+1 | +1 Tai rank Genin
                  xxxxxxxxxxx •The Gate of Healing 休門 +1/+1 | +1 Tai rank Chunnin
                  xxxxxxxxxxx •The Gate of Life 生門 +2/+1 | +2 Tai rank Chunnin
                  xxxxxxxxxxx •The Gate of Pain 傷門 +2/+2 | +2 Tai rank Chunnin
                  xxxxxxxxxxx •The Gate of Limit 杜門 +3/+3 | +3 Tai rank Chunnin

                  Raiken Techniques
                  Raikou Sao no Jutsu [Lightning Rod Technique] Genin
                  ↬ Up to Jounin






                  Ranton Techniques
                  ↬ All up To Jounin

                  Genjutsu
                  ↬ Kasumi Juusha no Jutsu (Mist Servant Technique)
                  ↬ Kokuangyou no Jutsu (Journey into Black Darkness Technique)
                  ↬ Suguni Ouda (Instant Strike)
                  ↬ Kouchi no Jutsu (Slow Down Skill)
                  ↬ The Burning Plains

                      Other Info: (regarding important shinobi info)


                  Quote:
                  WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING


                Style: (if you have a certain style of fighting, write it down here)

                The Infinite One Sword
                Mastered


                Three Dragons: Free To Fly Like The Birds In The Sky Mastered
                Stage 1: Free To-
                Back To Bowing: This technique infuses your next shot with a powerful, blunt force. The arrow will weigh down massively whatever it hits, meant to compete with physical weapons by disarming the opponent, or to knock the enemy down with its pure strength.

                Three Wings: Using pure chakra, and by releasing it into an arrow launched (primarily at the ground), you can either make yourself rise up or knock the enemy away. It possesses a gale of force, essentially pushing anything away from the path of the arrow. This is mostly used for evasion/lifting; it'll launch you up about fifteen feet into the air. If you shoot it in front of you, it'll launch you about fifteen feet back.

                The Acid Flask: The tip of the arrows, infused with chakra, will explode upon impact with a physical object, blasting acid across a one foot radius. This acid is likely not fatal, but it will inflict severe burns on any flesh it touches, and could easily dissolve base (leather, fabric) shinobi equipment. The user of this technique isn't affected by the acid. 3 Chakra per post

                Stage 2: Fly Like-
                Orion: With the power of your energy, you unleash a bright and burning arrow from your bow. When it meets impact with a target, the tip explodes into a mass of oil, causing a mass of devastation to the area around it. The user of this technique is not affected by the explosion or any of the technique itself. After the initial explosion, there is a second, in which a bright golden globe that looks almost identical to the sun spreads outwards and burns what it touches

                The Phantom Dragon: There is only one thing special about this arrow. That special thing is that it ignores non-human objects. It will literally go through everything that isn't a part of the human body. Trees, shields, armor. It's a deadly ability, especially within close range. And against the unknowing. However, the strength of the shot is not increased by this, so it may not end up fatal; it most likely won't unless you can puncture an organ, at which point the force is deadly enough as to rip the organ apart.

                Evolution:Most people wouldn't consider it plausible in the chain of evolution for an arrow to become a dragon, and it's not plausible, or possible. However, this shot fired will quickly shift into the silver, ethereal form of a dragon. Although it is only a specter, it has great physical power. The dragon arrow moves at immense speed, and enemies lashed by it will most likely have broken bones. It will keep moving to its designated location even if it hits something, meaning it often forces enemies into corners and obstructions, as well. The movement of the dragon can be controlled, although not that intelligently. It's controlled simply by refocusing your chakra. The dragon can be mounted by the user before it launches as a method to get to a destination quickly, or to close the gap to a foe.


                Shuurai Tekken Do
                Stage 1: The Calm Before The Storm
                ↬In battle, the practitioner focuses on blocking with sweeping motions and striking with fast single strikes, taking advantage of the forms learned in practice.

                Stage 2: The Gathering Storm Clouds
                ↬ In battle, the practitioner's speed is noticeably faster than the average ninja, and while the sweeping blocks are now accompanied by extremely fast forearm and shin blocks, the single fast strike policy still stands for attacking.

                Stage 3: The Veil of Darkness
                ↬ In battle, the practitioner begins to use striking flurries in addition to the quick single strikes, as well as learning to add counters behind the now extremely fast blocks.

                Stage 4: The Torrential Rain
                ↬ In battle, the practitioner approaches speeds that will baffle the human eye and batter the human body, but due to intense training the user will be able to control every strike, counter, and dodge to a keen precision. Strong single strikes and the occasional flurry are still the mainstay of the practitioner's offense, though there is now a considerable increase in the power behind them.



                Slavedriver Mastered
                Elegance Mastered
                Phantom Mirage Mastered
                Santoryu Mastered
                Shigure Souen Mastered
 

Kunesume2

Militant Genius

Reply
Shinobi Fighting Arena [OPEN]

 
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