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Nearly 300 years after Fairy Tail's comeback in the Wizarding Games, Earthland calls for new heroes 

Tags: Fairy Tail, Earthland, Magic, Celestial Spirits, adventure 

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Vivi vampire
Captain

PostPosted: Thu Nov 12, 2015 6:33 pm


This is common magic that can be found across a broad spectrum of people. Caster magic does not require any held items, but can also not be put into items unless specified.

Note: Magics labeled as "Custom" are player created, not featured in the manga or anime, but are still available for anyone.

Custom magics inspired and borrowed from CFN sister guild.
 
PostPosted: Thu Nov 12, 2015 8:16 pm


User Image - Blocked by "Display Image" Settings. Click to show.Acid

Description: Acid Magic is a Magic which allows the user to create and control acid in various different ways, and to various different effects. The acid appears to be created from the user's fist, as seen when Neppa punched the ground and sent a stream of acid spiraling towards the Rescue Team. Thus far, it has been seen to appear from the ground in a straight line, from the user's fist in a spiraling motion, and also as a horizontal tornado directed towards the target. The acid produced as a result of this Magic is extremely corrosive, to the point where it can gnaw through solid stone, and has been noted to be extremely difficult to deflect or cut, making it an ideal weapon against most opponents.

Spells

Spell: Acid Punch
Description: the caster engulfs their fist in acid and swings at the opponent, inflicting either a burn or bleed status upon contact.
Rank: C  

Vivi vampire
Captain


Vivi vampire
Captain

PostPosted: Thu Nov 12, 2015 8:47 pm


User Image - Blocked by "Display Image" Settings. Click to show.Archive

Description: This Magic allows the user to convert information into Magical data, which can be stored, enabling the user to gain access to previously stored information, such as other types of Magic. It is mainly used by flat-screens which are projected into the air. These screens are very durable and can be used as a shield. It also allows the user to transfer information from person to person more quickly than through verbal communication.

Spells

Spell: Telepathy
Description: The user is able to communicate with others over a moderate distance through thoughts.
Rank: C

Spell: Information Transfer
Description: The user transfers information into another person's mind. This is particularly useful in reconnaissance missions, since the user can send information regarding miscellaneous data (such as the nearby surroundings, for instance) to their comrades, which they can perceive on a mental level as loading bars in buffering progress occurring within their mind that represents the images and symbols being downloaded into them in real life; with this, they can help their allies navigate around places by transferring "maps" into their heads.
Rank: C

Spell: Force Shield
Description: The user creates a shield from screens of Archive Magic.
Rank: A

Spell: Force Blast
Description: The user can manifest their Archive in a form of Magical screens and forcefully explode them in front of their target causing similar damage of a blast.
Rank: A  
PostPosted: Fri Nov 13, 2015 8:46 am


User Image - Blocked by "Display Image" Settings. Click to show.Bullet

Description: The user mimics the shape of a gun with their hands and creates Magic spheres in the air around them, from which the user can fire Magic bullets in rapid succession. These "bullets" are powerful enough to pierce through flesh. Advanced users of this Magic are even capable of performing the attack with both hands simultaneously, as if they are "dual-wielding".

Spell

Name: Piercing Bullet
Description: User mimics with his hand the appearance of a gun, and then bends slightly his index and middle finger, creating a Magic sphere in the air from where a powerful piercing bullet is fired towards the target. Inflicts a bleed status
Rank: B

Name: Explosion Bullet
Description: User puts their arm forward engulfing their hand in a Magical sphere from where a beam-like bullet is fired towards the target. Upon contact it creates a large explosion. 25% chance of inflicting a burn status.
Rank: A

Name: Bullet Storm
Description: The user aims both hands forward, both mimicking holding a gun, and pulling back both index and middle fingers at the same instant, creating a bright sphere in each before identical bullets are fired. After traveling for 5 feet, the bullets shatter proportionally, creating up to 20 mini bullets all aimed in the general area of the target. If target is closer than 5 feet, and a bullet hits the target, it will shatter, leaving more bullets lodged in the target.
Rank: S  

Vivi vampire
Captain


Vivi vampire
Captain

PostPosted: Fri Nov 13, 2015 9:10 am


User Image - Blocked by "Display Image" Settings. Click to show.Chain Magic

Description: This Magic allows the user to shoot long chains from their hands, complete with grappling hooks at the ends. They can be used in combat by launching the grappling hooks through enemies. After they have been caught, enemies can also be slammed into objects (such as trees, the ground, boulders, etc). However, these chains are breakable when put under extreme magical pressure.

Spells

Name: Binding Chain Duo
Description: Using one hand or two, the user is to summon out two chains from either their hand or their hands to bind the target. The chains are fast, though it could not overwhelm speed based magics. These chains can aim two target at once, though it will not chase. Once it caught the opponent, the enemy is restricted to move, and the caster is permitted to toss the target wherever they wish to. The restriction will only last for 3 post for normal mages, 1 post for S-Rank mages. As for any mages above S-Rank, it will instantly break. Dodging the chain would be easy, since the chain is thin and it could only stretch out to 3 meters.
Rank: C

Name: Binding Chain Solo
Description: Using one hand, the user is to summon out one chain from their hand or to bind the target. The same effect applies, as once the target is caught by the chain, the target is restricted from moving, and the caster is permitted to toss the target wherever they wish to. The restriction will only last for 3 post for normal mages, 1 post for S-Rank mages. As for any mages above S-Rank, it will instantly break.
Rank: C

Name: Drag-on Dragoon
Description: Using a huge amount of magic, the user is to forge a huge chain with a Dragon head at the tip, resembling a large dragon. The user is then launch the large chain to the target. This chain follows the target for 3 post, though the user musts stay stationary while doing so. Once the dragon comes in contact with the target, the dragon head bites on the target and crushes it. There is another usage, which is the dragon bites on the target, but it will not crush the target. Since the target is locked, the user can drag or swing the target away, crashing onto walls or sending it flying to the sky. This dragon stretches out to 10 meters long. Avoiding this spell would be rather difficult, as the dragon would follow wherever the target may go for some time, addition to that is the dragon head is huge.
Rank: S  
PostPosted: Fri Nov 13, 2015 9:22 am


User Image - Blocked by "Display Image" Settings. Click to show.Crash

Description: It is a very advanced Magic which gives the user the ability to smash everything they come into contact with. If the user is unfocused, they may destroy objects such as houses unintentionally. Crash has various offensive and defensive properties. Using its inherent nature of being able to crush anything it comes into contact with, the user is able to nullify the effects of certain Magics by smashing them to pieces. By imbuing their fist with Crash, the user is able to send an enemy flying numerous meters with incredible force. It is also capable of being fired as a burst of energy at the opponent. This Magic can also be utilized effectively as a defensive means. For example, by crushing the ground underneath them, the user is able to create a cushion of sorts against enemy attack. It is also possible for Crash to be used as a deflective barrier, sending an assailant flying backwards when they come into contact with it.

Spells

Name: Crashing Fist
Description: The user invokes their magic as they make their strike. Upon contact with the target or any solid object, a blunt force is emitted from the caster's fist. It sends the entire target or object flying backwards at varying distances depending on the weight of the object or victim. Most of the power releasing through this spell is through the force exerted by the fist of the caster. At most the point of impact could get a fist-sized bruise, maybe a bit of deep bruising right down to the muscle in direct attachment to the bone.
Rank: A

Name: Ground Breaker
Description: The user stomps down on the ground while activating his/her magic. The destruction unfolds as a blast radiates the ground. The Earth shakes within a 5 meter radius enough to knock anyone off-balance besides the caster. The shaking is just a side-effect from the force. What the spell does is radiate through a chosen cone of terrain starting from the stomped foot's landing that is roughly 3 meters wide by the end and 10 long (the maximum range the attack can reach). That cone at the point of impact is crushed downwards, into a tiny cracking, foot-sized crater and as a balance the opposite end of the strip breaks away from the ground on either side to fly up with intention to hit a target. The broken earth flies up to about 6 ft. high in a second's time. The damage that can be caused by this is merely a hard knock and some intense bruising on the hit area. If hit in the head or face by it there is a guarantee moment of being dazed from getting the brain jumbled. This technique is utilized in a way that creates several openings.
Rank: A

Name: Crashing Barrier
Description: The user smashes his/her fists together in response to an incoming attack. The magic is activated on contact of the fists hitting each other. The crashing forces colliding make a powerful concussive barrier capable of withstanding magical or physical attacks at an equal rank, or lower. The barrier is formed completely around the user and even with attacks that have force behind them; the momentum is stopped from continuing passed the barrier. Due to the nature of this technique it won’t last longer than one defensive act, meaning even though it can stop a spell a tier above it will still only block one time against equal and lower levels as well.
Rank: A  

Vivi vampire
Captain


Vivi vampire
Captain

PostPosted: Fri Nov 13, 2015 9:27 am


User Image - Blocked by "Display Image" Settings. Click to show.Disassembly

Description: Disassembly Magic is a Magic which allows users to disassemble and separate their targets. The effect of the Magic seems to be different if it is used on a living target than on a non-living target.
Abiotic - The user makes a net-like pattern which runs straight through whatever it touches. The target is then separated into cubes. The object, however, does not lose its properties, as when fire is disassembled it will eventually burn out.
Biotic - The user makes a net-like pattern which runs straight through whatever it touches, tangible or intangible. However, instead of being destroyed, the living target splits apart and reduces into small, doll-like versions of themselves. This spell doesn't cause permanent damage since the victim will return back to normal after a while.  
PostPosted: Fri Nov 13, 2015 9:37 am


User Image - Blocked by "Display Image" Settings. Click to show.Dancer

Description: This Magic allows the user, through the power of dance, to increase the fighting capacity of allies within a 10-meter radius around themselves, or they can also decrease the power of enemies. Vijeeter combines this Magic with his acrobatic skills to increase his agility and flexibility in combat allowing him to completely dodge enemy attacks. Thus, to obtain higher ranked attacks, the user must have high agility and flexibility.

Spells

Spell: Bone-break dance
Description: The caster uses street dance moves to inflict physical damage on the target.
Rank: C  

Vivi vampire
Captain


Vivi vampire
Captain

PostPosted: Fri Nov 13, 2015 9:42 am


User Image - Blocked by "Display Image" Settings. Click to show.Doll Play Magic

Description: This Magic allows the user to take control of any object, including Celestial Spirits, except for humans. The user can even cancel out the Celestial Spirit Mage's recall of the spirit since both the spirit and the user need to be in agreement for it to happen. However, a spirit's gate can still be force closed. When the user takes control of Celestial Spirits, it seems that the user can only take control of their bodies, not their minds.

Magic Rules & Abilities:

- Only Objects in a 200 foot area can be used as dolls not objects from far away that instantly appear
- Objects have no soul and cant think for them selves
- Can take over any object or spirit and use them as there own {For spirits they can only be controlled for 5 posts before they return back to the owner}

Spells:

Name: Carpet Doll
Description: The caster gains control of a rug or carpet, which they can use to knock a person standing on it off balance or fly on it.
Rank: C-Rank

Name: Mud Doll
Description: User creates a monster using liquified ground or mud and uses it to attack their opponents.
Rank: C

Name: Wood Doll
Description: User takes control of a tree and turns it to a humanoid creature, which she uses to attack her target.
Rank: B

Name: Rock Doll
Description: The caster gathers together a group of rocks and forms them into a golem of sorts which they rides on.
Rank: B

Name: Doll Play Attack: Puppeteer
Description: Takes control of any object the caster desires, except humans. This can include animals or even Celestial Spirits. Control is lost after 5 posts.
Rank: A  
PostPosted: Fri Nov 13, 2015 9:51 am


User Image - Blocked by "Display Image" Settings. Click to show.
Custom


Puppeteer Magic


Description: Essentially, this type of magic is the polar opposite of Doll Play Magic. In this instance, the magic takes hold of an already animated object (person). Puppeteer Magic is a scarce magic that is highly shunned because of its misuse in the past. Humans, animals, machines/toys, and celestial spirits are all susceptible to puppeteer magic.

Magic Rules & Abilities
-Target must be the same level or below to fall into subjugation of the puppet magic. A mage rank wizard cannot control the movement of an S-rank wizard and so forth.
-Control of a machine or toy will get more difficult the larger it is.
-Objects must have limbs and be able to move.

Spells

Name: Ventriloquist
Description: Using this spell, the wizard steals away the target's voice for 5 posts
Rank: B

Name: Teddy Bear
Description: Animals are under the will of the caster for 5 posts
Rank: B

Name: Rag Doll
Description: The target under this spell looses all control of their body and falls limp like a rag doll for 5 posts
Rank: A

Name: Marionette
Description: The user casts out magic strings from one hand to hold the limbs of the target and move them at the caster's will. (costs 40MP to maintain)
Rank: S

Name: Animation
Description: Any non-organic toy or machine with joints that can allow it to move is now under the wizard's command to fight or defend on their behalf for 5 posts.
Rank: S  

Vivi vampire
Captain


Vivi vampire
Captain

PostPosted: Fri Nov 13, 2015 7:50 pm


User Image - Blocked by "Display Image" Settings. Click to show.Drill 'n Rock

Describe: A form of Magic which allows its user to make selected parts of their body spin at high speeds; something which, as the name of the Magic itself suggests, renders such parts similar to large drills. The rotating power greatly boosts the user's melee capabilities, allowing them to either enhance blunt attacks by striking foes with spinning limbs, or to effectively "drill" them by hitting them with the still ending part of a current spinning limb, which is made more powerful because of the spinning behind it. Aside from boosted offense, the user also gains added mobility: by spinning the entirety of their body around, someone employing Drill 'n Rock can propel themselves around at high speed, even in the air. It also allows them to quickly appear next to an opponent, making it easy to deliver enhanced strikes.

Spells

Spell: Drill Punch
Description: Using the drill magic to spin the users fist at high speeds, the user will then rush forward and punch the enemy, sending a drilling punch into them and knocking them back.
Rank: C

Spell: Drilling Kick
Description: Spinning their leg at high speed similar to the drilling fist, the user rushes in and delivers an unforgiving kick to the enemy, sending them flying back forcefully.
Rank: B

Spell: Dual Drilling Fists
Description: Casting the Drilling Fist spell on both arms, the user will take a step forward and unleash both tornado's at the enemy.
Rank: A  
PostPosted: Fri Nov 13, 2015 8:48 pm


User Image - Blocked by "Display Image" Settings. Click to show.Egg Magic

Description: Egg Magic is a Magic that allows the caster to summon eggs, primarily from their mouths or body, for various effects. The shape of these eggs can be manipulated, transforming them into various objects, such as fists. As with normal eggs, they can be cracked open and eaten. The number of eggs that can be summoned appears to be limitless, as the caster can summon dozens without any apparent problems. The actual strength of an egg is not always consistent; it can be strong enough to moderately, or even seriously injure an opponent, but also weak enough to be easily destroyed with fire.

Rules
-Cannot eat own eggs
-Magic/user is weak to fire magic

Spells

Spell: Egg Knock - Hatchery
Description: This spell is useful in speeding up the hatch time of any egg.
Rank: C

Spell: Egg Buster
Description: From a high point, the user launches eggs from their mouth towards their target, which crack open into yolk in the form of fists, pummeling their opponent.
Rank: C

Spell: Heavy Egg Rain
Description: The user opens their mouth and launches a massive amount of hardened eggs upwards into the air in a rapid-fire fashion, which then rain down and bombard their opponent(s).
Rank: B

Spell: Egg Wall
Description: The user opens their mouth and launches massive amounts of eggs. These eggs quickly break open and merge to form a wall, capable of stopping incoming attacks of the same rank or lower (excluding fire spells). The created eggs are also edible.
Rank: A  

Vivi vampire
Captain


Vivi vampire
Captain

PostPosted: Fri Nov 13, 2015 8:55 pm


User Image - Blocked by "Display Image" Settings. Click to show.Fairy Magic

Description: A form of Magic which allows its user to produce a peculiar substance from their body: thin, light and shiny dust. Such matter is placed under the user's control, with them being able to manipulate it to their every whim, making it float in the air in wide arcs. Through its use, the user is capable of carrying out a variety of Magic attacks. The dust is shown to possess explosive properties, with a relatively small amount of it being capable of producing fierce explosions; in addition, larger amounts of it can be shaped into objects of various sizes, again usable for offense.

Spells

Name: Fairy Wings
Description: 4 pixie wings are formed on the user's back to give them the power of flight
Rank: C

Name: Fairy Dust : Mood Changer
Description: As the name implies, the user sprinkles fairy dust and changes their mood at will; calming anger, or provoking them. (this is not a mind control spell)
Rank: C

Name: Fairy Machine Gun - Leprechaun
Description: The caster waves their arms, releasing a torrent of energy needles made from concentrated dust. Then can continuously produce the needles, even while moving; costs B-rank magic per post. If needed, can double the speed and number of needles at will; costs A-rank magic per post.
Rank: B

Name: Fairy Orb
Description: Is able to produce an orb of concentrated dust which can be thrown at your opponent. The orb explodes once it hits the enemy. Causes an explosion with a 25 foot diameter.
Rank: B

Name: Fairy Bomb - Gremlin
Description: The caster surrounds the enemy with dust particles which are then ignited to create a powerful explosion. Causes an explosion with a 25 foot diameter.
Rank: A

Name: Fairy Ray
Description: Sends 5 rays made of fairy dust towards the target(s) which home in and detonate when they hit the enemy. Each explosion has a 10 foot blast diameter.
Rank: A

Name: Sleeping Forest
Description: A cloud of dust is spread out, putting up to 10 people into sleep.
Rank: S  
PostPosted: Sat Nov 14, 2015 2:27 pm


User Image - Blocked by "Display Image" Settings. Click to show.Gravity

Description: Gravity Magic magic in which its users can control gravity, by increasing or decreasing the gravity of anything around them. This Magic is strong enough to crush the ground, people, and even other Magic. The users can also use this magic to suspend other people and objects in midair, or fire the Magical energy as a concentrated beam at the target. It also allows its users to change the gravity of a person--either themselves or someone else. Users can lower the target's gravity, enabling them to walk on walls, or raise the target's gravity, rendering them incapable of moving.

Magic Rules & Abilities:

- Cannot alter gravity of a opponent to the weight point were gravity instantly kills them or reducing gravity to the point were they fly into space.
- Gravity Change spells may not have effects that last for more than 5 posts.
- Gravity only changes around the user and can be controlled around the user of a 100 foot range
- Any spell cast for this magic costs x2 the normal amount every post that it is active.
- The limit of the area of effect of any Gravity Magic spell is 100 feet.
- Only mages stronger than the caster can negate your magic with the same amount of spell energy used so if you use a C-Rank spell the opponent can use up C-Rank amount of magic points to stop your magic only in close quarters (within 10 feet).

Spell

Name: Fall
Description: The user starts to glow purple, then the light rapidly extends, affecting an area of 5 meters. This triples the downward gravitational forces in the affected area, making combat and movement significantly more difficult.
Rank: B

Name: Rise
Description: The exact opposite of the spell "Fall". While Fall makes things fall by triple, Rise makes things float. Think of it as a Anti-gravitational field.
Rank: B

Name: Earth's Core
Description: By combining with the spell Fall, the user raises their fist, and punch it towards the ground. Once it comes into contact, area of 5 meters would be affected by the user, and anything within the 5 meters radius would feel a strong punch crushing them down to the solid ground. Stopping this technique is impossible, though defending it would be a way, a A-Rank to S-Rank defensive spell would do just fine.
Rank: A

Name: Black Hole
Description: The user closes their palms and charges a dark orb that creates a gravity field around itself. The dark orb becomes larger and stronger after a short period of time. The orb sucks in everything around it like a black hole. Anything that is absorbed in this black hole will be gone forever. While using this spell, the user is to remain stationary. Stopping this attack is near impossible, except for one way, landing a hit on the user while he or she is using this spell, it would cancel this spell immediately.
Rank: S  

Vivi vampire
Captain


Vivi vampire
Captain

PostPosted: Sat Nov 14, 2015 2:41 pm


User Image - Blocked by "Display Image" Settings. Click to show.Gravity Change

Description: A Magic that allows its users to alter the gravity of a person, either themselves or someone else. Users can lower the target's gravity, enabling them to walk on walls, or raise the target's gravity, rendering them incapable of moving. The user can also change their body figure temporarily by using this.

Spells:

Spell: Change up!
Description: By calling out this spell and indicating "up" or "down", the caster can fix their own self gravity--either to be lighter and move more freely, or be held down and heavier to be prevented from being tossed.
Rank: C

Spell: Forward Thruster!
Description: The user now changes the gravity around themselves to boost their speed by 1 star for 5 posts. Requires a 10 post cool down.
Rank: C

Spell: Sudden Halter!
Description: The caster brings a single target to a dead stop if within 20ft from themselves.
Rank: C

Spell: Reverse Course
Description: The caster sends back 1 attack from their foe, able to aim it away from themselves and onto a different target. Requires a 5 post cool down.
Rank: S  
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