five nights at freddy's camper & freddy fazbear stuffed toy starting power - clairvoyance inanimate pet artist - rookeries
fnaf puppet camper power pool (pick one) hypnosis - pyrokinesis - clairvoyance - invisibility artist - snoof
October 26th - October 31st
FIVE NIGHTS AT MAJESCO the nightmare returns
You find yourself alone, locked in an eerie establishment after hours. It is dark, damp, cold, and all around you hear the slight whirring of gears and servos. Shadows seem to twitch or move of their own accord and ...is someone humming?
To escape this terrible situation, for the next five days you must complete a given task. The task will change each day, so pay close attention! Completion of each task will award ever valuable arrowheads, as well as points -- the amount depends on the uniqueness of your attempt. You can score anywhere from 1 to 3 Scare Points. You do not need to participate every day to be able to earn points but your chances will be far greater. If you join the game late then please answer Day One's prompt along with whatever day you're entering for. Points will be tallied on the sixth day and we will see who has successfully escaped the nightmare.
Are you ready for Freddy?
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DAY ONE Pick a camper: Freddy or Puppet. 1pt + 10arrowheads
DAY TWO Write a horror themed haiku. 1-3pts + 15 arrowheads
DAY THREE Share the scariest creepypasta you can find. 1-3pts + 20 arrowheads
DAY FOUR Describe your favorite scary media as poorly as possible. 1-3pts + 25 arrowheads
DAY FIVE Write a 250 word horror story about a seemingly mundane object. 1-3pts + 30 arrowheads