Quote:
gaia_star [ The garden ]: This area is a beautiful garden, but from it rises a tree, spanning high, high above you. The garden itself is overflowing with opulent green, it is strange to see so much nature mixed in with knowledge and yet, it makes so much sense to you as to why.
The garden itself is supported and maintained by swathes of Infected. The maintain their human forms and lumber around in a zombie-like state. They all wear grey coats.
(Roll 1d4 if you wish to interact with them - OPTIONAL - and match your dice roll to the results below. You can roll as much as you'd like!)
1. This infected is long not there. They keep on repeating I'm sorry over and over again. Occasionally, they will water the plants with a non-existent watering can, but most of the time they simply curl up and cry to themselves, rocking themselves back and forth. Their name reads Bekki Shae.
2. The infected seems to be surprisingly in good human shape, other than the top of its head and brain replaced entirely with fungus. It doesn't seem capable of thought, but is curious about you, following you everywhere and sometimes mimicking your actions. In it's pocket is a vial that is glowing red, opening it seems to make the liquid dissolve rapidly. The name on their nametag reads Glen Barrett.
3. The infected seems to have lost it's entire lower half, replaced by vines that slowly idle forward and backwards in uneven clumps. Occasionally, it falls, and then the vines pull its torso back up and tilt its head back to normal. It seems to be stuck holding something in the air, though the something it was holding is long gone, as it just pantomimes the action. The name on their nametag reads Dave Adolph.
4. The infected seems to carry itself with an air of importance even now. Their entire face is missing, replaced by blooming corpse blossoms instead. It smells terribly, though it doesn't seem too interested in talking to you. Occasionally it makes clicking noises, and you are able to translate it int words. Things like "she shouldn't have" and "the sacrifice was too great". Its nametag is missing.
The garden itself is supported and maintained by swathes of Infected. The maintain their human forms and lumber around in a zombie-like state. They all wear grey coats.
(Roll 1d4 if you wish to interact with them - OPTIONAL - and match your dice roll to the results below. You can roll as much as you'd like!)
1. This infected is long not there. They keep on repeating I'm sorry over and over again. Occasionally, they will water the plants with a non-existent watering can, but most of the time they simply curl up and cry to themselves, rocking themselves back and forth. Their name reads Bekki Shae.
2. The infected seems to be surprisingly in good human shape, other than the top of its head and brain replaced entirely with fungus. It doesn't seem capable of thought, but is curious about you, following you everywhere and sometimes mimicking your actions. In it's pocket is a vial that is glowing red, opening it seems to make the liquid dissolve rapidly. The name on their nametag reads Glen Barrett.
3. The infected seems to have lost it's entire lower half, replaced by vines that slowly idle forward and backwards in uneven clumps. Occasionally, it falls, and then the vines pull its torso back up and tilt its head back to normal. It seems to be stuck holding something in the air, though the something it was holding is long gone, as it just pantomimes the action. The name on their nametag reads Dave Adolph.
4. The infected seems to carry itself with an air of importance even now. Their entire face is missing, replaced by blooming corpse blossoms instead. It smells terribly, though it doesn't seem too interested in talking to you. Occasionally it makes clicking noises, and you are able to translate it int words. Things like "she shouldn't have" and "the sacrifice was too great". Its nametag is missing.