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User Image
Played By: Zenko Kaze


Name: Sarah Hartwell
Age: 23
Sex: Female
Home Continent: North America

Line Bank: 371
T.A. Bank: 5
Quest Number:
C: 2
B:
A:
S:
Kill Count: 5


Appearance:
Sarah stands at 5'2", weighting about 135 pounds. She is very lanky despite her height and weight. Her skin is rather pale, some may even think it's unhealthy. Her eyes are a a gunmetal gray, the outside corner of her eyes turned down, making her always seem sad. It's not often a smile graces her thin lips. Her dark brown hair is cut short, layered rather choppy, ever since she had her surgery, which is always hidden underneath her hood. Underneath her hood that she hides under are headphones, which aren't meant for listening to just music, but they are actually her ears, so they're always on her, except when she is about to go into water, then she takes them off, replacing them with water proof cases.
Personality:
Sarah is a rather nervous person. She fears that people will treat her different because of her artificial ears. Sarah is always observant, taking note of even the smallest things, mostly a habit at this point from when she was deaf. She tries to stay away from anyone's bad side, so not to make them point at her. She always does good deeds, trying to do at least one a day. While Sarah may not seem capable in a fight, she has a strong sense of good in her that she knows when she needs to raise her hand against someone. She doesn't talk much and sometimes resorts to sign language or typing out what she wants to say on her phone for people, not use to hearing the sound of her own voice.

Bio:
Sarah lived in a household that had lived their lives around music and wealth. So it was a great shock that Sarah was born deaf. Sarah lived her whole life not knowing that sounds that brought great joy to everyone, what they called music. She could feel the vibrations in the air though, but it wasn't the same. She had been offered to have surgery done to allow her to hear again but she refused, knowing too well what would be the end result. So she lived her life with people who didn't know how to talk to her, making her feel lonely. It was when Sarah turned sixteen that she decided to have the surgery and try to join the B.A.I.T.R., because of a strong guilt. A woman had been calling out for help as she was being attacked by a Core, but Sarah was the only one around to hear her, but not having hearing, Sarah had walked on. Sarah learned about the attack from the news, quickly connecting the dots as they said the time and location of where it happened, making Sarah sick. Her family were happy to hear that she wanted to hear, but were not happy to hear that she wanted to join the resistance instead of being a musician.

The first sound Sarah heard was the beeping of the heart monitor in her hospital room. The second was her mother asking her how she felt. Sound was annoying to Sarah, it wasn't the still quietness she was use to. The doctor said it was because she was so sensitive to it that it would take a while to become adjusted. It took Sarah a year to become adjusted to sounds, but she was quick to not like thunderstorms. It took a lot longer to train for B.A.I.T.R. since her family were more peaceful musicians than actual fighters.

Code Cores


Quote:
Code Core 1

The headphones are actually attached to the sides of Sarah's head where her ears would normally be, acting as her ears. They can be taken off but she only does that when she's about to shower, not wanting to ruin them. They have a retractable wire for her to plug into if she wished to listen to music like anyone else but she won't be able to hear anyone if they tried to talk to her when she does this no matter how hard they try to yell.
Tier: Standard
Bonus: Single Stat - Skill - 20%


Quote:
A.I. Core

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Quote:
Royal Guard

B.A.I.T.R Standing: 153
Health: 1446/1446

Skill: 121
Strength: 85
Defense: 101

Tactical Advantage: Tank



Quote:

B.A.I.T.R Standing: 170
Health: 1500/1500
Control Limit: 1364

Skill: 141 [165]
Strength: 85
Defence: 115 [125]


Quote:
Tactical Advantages


Tank - Level 1 - You gain 10 extra Defense. However, you also receive a -5% to your defensive chances.